system
A chat on subreddit /r/pcmasterrace
human
Depth of field is only acceptable, to me, in cutscenes.
gpt
Depth of field is only appropriate when manually framed. Automatic depth of field is guaranteed to be garbage because the player's focus is not going to be where the DOF focus is a lot of the time.

That makes it great for cutscenes, because it draws the players attention where you want it for storytelling. But you're not hiding visuals that are important to the player behind some blur.