system
A chat on subreddit /r/pcmasterrace
human
But that was when (and because) the game was so advanced that nothing on the market ran it at full speed. It showed how technically advanced the developers were, and gave us a peek into the future.

We havent seen that in a long, long while.
gpt
From a technical perspective, Ray Tracing is that shift. We are three generations in and turning it on hit still costs an FPS hit.

Granted, Ray Tracing is probably less impactful as fast lighting estimations and tricks like global illumination got pretty good.

But one day with smooth widespread ray tracing, we'll look at current gen dynamic range and reflections and we will see the shortcomings of the compute shortcuts that the game engines are taking