system
A chat on 4chan
human
>Found the game from NerdCubed, they were the first let's play I saw of it
>The game is massive, developer spent decades worth of work on it 
>Nobody knows the full extent of it
>The campaign takes months to complete
>Only a handful of people have completed the game without a guide
>All sorts of guide videos and video essays and analysis and secret discovery videos on youtube about it
>The vibe of it kind of reminds me of that peter molyneux cube game same sort of mystery and phenomena of a cultural entity this game was, just a big mystery with people on the internet all over it
gpt
>Humans are kind of like Jazzpunk people and move around like the hotdogs from H3VR
>You start off in town, such a sense of loneliness, nobody pays attention to you
>Sun sets 
>It gets extremely dark, you can barely see outside of under streetlights
>Everyone goes inside
>when you approach buildings people turn their lights off and ignore you and if you knock they don't answer or tell you to go away
>The game is made up of localized areas that are connected to each other usually through narrow passageways, there are no transition sequences, the entire game is one big map and only loads your local area
>To get to the next area you have to go to a place that's completely dark and rely on audio and previous knowledge of the area to get around
>Go into an empty apartment building, way to the next area is somewhere in there
>Sandbox mode is still a bunch of localized areas with narrow passageways between them, many unique randomly generated places
>You can build whatever you want and put down npcs and stuff, like garry's mod
>Goes on infinitely (or at least until your computer hits floating point errors and you find the farlands)
human
Unfortunately I don't remember the ending of the game. But there are multiple endings kind of dynamic based on what you do/take with you on your way to the end. The 'true' ending or secret ending involves collecting a bunch of obscure items, near impossible without a guide, albeit there are clues near them. Stuff like letters off of signs, together they make something at the end. The developer really rewards paying attention. There is incredible detail and secrets to uncover everywhere.
gpt
>In the next level or location a monster comes after you, slowly 
>this is presumably a representation of someone who left or abused the developer
>if they catch you they eat you
>in this part of town there's a few people still outside
>you have to get people in-between you and her so she's slowed down by her eating animation so u can escape
>the developer says something like you know she really isn't that dangerous compared to sharks, and then there's an optional video u can watch of sharks killing things, some clips of which are clever hoaxes made by the developer
human
I think this is all I have for now unless any anons are interested in more details of this random alternate reality game. But yeah crazy shit and I don't know how to feel. Amazed? Terrified? 
Right now I'm just kind of jealous I can't play that game.
gpt
Actually one more random detial. The monster was just a kind of lady but made in the same simplistic compartmentalized artstyle of the game. Greenish zombie skin.