system
A chat on subreddit /r/pcmasterrace
human
I think this is partly due to the fact that we're nearly to the point where we CAN'T make games look any better, GTAV isn't perfect, but it looks REALLY good, especially for its time AC Odyssey has impressive graphics as well, focusing beauty rather than the grittier realism of GTAV

But now that we're at the point where real-time ray tracing is possible, and an the poly count are so high that you can't make out individual triangles, even close up, how much better can graphics get? of course, we still a further to go, but the progress we can make becomes smaller and smaller the closer to "perfect" photo-realism we get

GTAV felt like such a huge step from GTAIV because GTAIV isn't anywhere near photo realistic, and when GTAV came out, it came it was one of the first tastes of near-photo-realistic graphics in real time, RDR2 looks better, it's even closer to photo-realistic. but not nearly as big of a jump

It's not really the fault of game devs that we haven't experienced a huge jump, it's because we're 90% of the way to perfection, and every step from now on is going to be much more difficult, and far less noticeable

Though now that graphics are "really good", and gaming hardware is still getting more and more powerful, AAA devs have started to optimize their games less because they're lazy, that bit is their fault
gpt
Welcome to the magical world of ART STYLES. Maybe, just maybe, AAA will put more focus on it once the spec chasing hits massive diminishing returns.