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Pandaria!  Lichborne: Why the death knight blood tree needs
tweaks   Patch 4.2 will likely be on live servers by the time
you read this, but I figure we've talked enough about the patch
4.2 in past columns. If you read those, you probably have a good
idea of where everything is for death knights. This week, I've
decided it would be a good idea to take a break and talk about
something that didn't get much attention in patch 4.2: the
plight of the death knight tank.  It's been sort of an
undercurrent in the death knight community since the beginning
of Cataclysm. The death knight blood tanking tree is just sort
of gummed up. It's not that we're underpowered, per se. No, a
well played death knight tank is pretty dominant in heroic
dungeons and even normal raiding. You only start really falling
behind in heroic raids, where the problem becomes really
evident: You're doing twice as much work for the same results,
more or less.  Most of the issues are cent