Our video games are in color. Even our noir video games set in
1940s Los Angeles. They don't have to be, right? This is a
trailer for Rockstar Games' L.A. Noire, with one change. We made
it black and white.  Sure, this is a crude transfer. I took
Rockstar Games and Team Bondi's official L.A. Noire trailer....
... and sapped the color.  I did this, because, well, it seemed
like it might be the right thing to do. After I ran impressions
of the noir thriller last week on Kotaku, people asked me if the
game was in black-and-white, if it could be played in that mode.
Black and white would seem to fit the milieu of fast-talking
detective work in seedy, dangerous mid-20th-century Hollywood.
One Kotaku reader named t0ddd had asked:  I haven't read much
about the game and only understand the very basic premise and
keep the title in mind—which makes me wonder, why isn't it in
black and white? That would truly be bold  I had asked the
Rockstar people, too, last week, whether there would be a black
and white option for