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search For other uses, see Zork (disambiguation). Zork I box
art.jpg Zork I Atari ST cover art Developer(s) Infocom
Publisher(s) Personal Software Designer(s) Tim Anderson Marc
Blank Dave Lebling Bruce Daniels Programmer(s) Tim Anderson Marc
Blank Dave Lebling Bruce Daniels Engine ZIL Platform(s) PDP-10,
Atari 8-bit family, Commodore 64, Commodore Plus/4, Commodore
128, CP/M, TRS-80, IBM PC, Apple II, Apple IIe, Amiga, Amstrad
CPC, Amstrad PCW, Apple Macintosh, Atari ST, DOS, TRS-80, NEC
PC-9801, MSX, PlayStation, Sega Saturn Release date(s) 1977
(PDP-10) 1980 (Zork I) 1981 (Zork II) 1982 (Zork III) Genre(s)
Text adventure Mode(s) Single-player Distribution 3½" or 5¼"
disk  Zork is one of the earliest interactive fiction computer
games, with roots drawn from the original genre game, Colossal
Cave Adventure. The first version of Zork was written in
1977–1979 using the MDL programming language on a DEC PDP-10
computer.[1][2] The authors—Tim Anderson, Ma