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Eschalon - Book II Interview  by Dhruin, 2008-07-07 12:42:17  We
were lucky enough to grab Thomas Riegsecker from Basilisk Games
for the first interview on Eschalon: Book II.  Here's a sample:
RPGWatch: One of the bullet-points in the announcement that
caught my eye was the “cause and effect outcomes” you mention
for many quests.  What exactly does this mean and does it differ
from how you approached Book I?  I'm hoping this means more
opportunities to make choices in how to resolve quests or how
the result changes the direction of events – am I reading this
right?  Thomas Riegsecker: You are correct. In Book II we’ll
have more quests that branch based on player choices, and the
effects of these choices will be more apparent. For example,
helping one person may affect your standing with someone else,
or completing certain quests may impact the game world in
unforeseen ways. Overall, we just want to give the player a
greater sense that their act