Digital Foundry  Under the Bonnet: SHIFT 2 Unleashed - 2  Thu 12
May 2011 7:00am GMT / 3:00am EDT / 12:00am PDT Digital Foundry
Slightly Mad talk AI, Helmet Cam and capturing the thrill of the
race  In this concluding segment of Digital Foundry's extensive
chat with Slightly Mad Studios on the development of SHIFT 2
Unleashed, we discuss topics as diverse as artificial
intelligence and steering wheel peripherals, as well as more
technical issues such as the move to a light pre-pass deferred
lighting system and the limitations of the current generation
consoles. Also coming into focus is the studio's attempt at
capturing the visceral thrill of real-life racing via
innovations such as the unique Helmet Cam.  Once again, many
thanks to the following team members at Slightly Mad for the
truly remarkable level of effort they put into making this
feature happen: Andy Tudor (Design Lead), Ged Keaveney (Lead
Programmer), Tim Mann (PS3 Lead), Jan Frishkorn (Vehicle Lead),
Andreas Moll (Art Director), Doug Arnao (Phys