Over the Christmas break, my little brother Andrew and I got
together and experimented with building games for the Xbox 360
with the XNA framework. We ended up building a game called
StarFight. It started as a clone of Asteroids, until we found
that killing each other was more interesting than killing big
space rocks.  Star Fight in action - here you can see me kicking
Andrew's butt  The Xbox 360 controllers have two thumb-sticks.
In our game, the left thumb-stick controls movement of the ship,
while the right thumb-stick controls the direction the ship is
facing. The right trigger button fires the ships cannon.  We
also added boosters, which randomly appear and give the player
who picks them up a special bonus. Here you can see Andrew
picking up a health boost - I think I'm in trouble:  Andrew
picked up a health boost  Publishing the game to the app store
I find the game quite fun to play, and I'm curious to see if
anyone else does. We've submitted the game to the XNA Creators
Club - there, it will be peer