Interview: Stray Bullet Games  Dana Massey | 24 May 2007 16:00
Interviews - RSS 2.0  Once upon a time, a company named Wolfpack
Studios made an MMO called Shadowbane. Fast forward a bit and
those same guys are back under the guise of Stray Bullet Games
and they're working on a brand new HeroEngine-powered MMORPG. We
talk to them about their new company and whatever it is they're
working on (they're not saying yet!).  WarCry Q&A: Stray Bullet
Games Answers by Stray Bullet Games (various, identified within)
Questions by Dana Massey  Concept art from new project Concept
art from new project  WarCry: Shadowbane has a mixed history
among MMO fans. While it continues to run, it never reached the
potential so many saw for it. Why do you feel this is and why do
you feel your next project won't have the same problems?  Mike
Madden, Creative Director: Shadowbane, for all intents and
purposes, was the first truly massively multiplayer game with
its gameplay. It was one of the first games, if not the first to
really push