Go to QuArK Web Site Using entities Updated 25 Jul 2009
Upper levels: QuArK Information Base 2. Map editing
2.1. Tutorial - Creating a map   2.1.3. Using entities
 [ Prev - Up - Next ]   This is the third part of four, which
guides you through the methods and functions of creating a map
in QuArK's map-editor. You should have read the first part and
second part before going through this third part.  Once you've
completed this section, proceed to 'Advanced stuff' (optional).
 Two types of entities  Decker - 01 Mar 2001   [ Top ]   An
entity is usually an object in the game, that the player can
interact with. There are two types of entities:    •   Point-
entities: Monsters, Respawn points, Light-sources, Controller-
entities...   •   Brush-entities: Doors, Buttons, Trigger-areas,
Non-solid walls...  Brush-entities requires that at least one
brush is attached to the entity, as shown in the image.
 Creating entities  Decker - 12 Sep 2008   [ Top ]   To create a
entity in QuArK, you choose it from either the pre