Evil Weather (3.5e Variant Rule)  From D&D Wiki  Jump to:
navigation, search  Evil Weather[edit]  Evil weather is a
supernatural occurrence brought about by a variety of
supernatural curses, hexes, and divine machinations (first
detailed in the Book of Vile Darkness). The term refers to any
sort of (evil) supernatural environmental condition, including
both standard weather effects and associated phenomena, such as
fog, altered light conditions, etc. The following are rules for
additional kinds of evil weather, including descriptive
information about the weather, its causes, and its in-game
effects.  Types of Evil Weather[edit]    1. Green Rain   2.
Frozen Ruin   3. Twilight Hex   4. Darkflow  Back to Main
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