 Permalink for comment 565970 RE: Comment by gan17 by Doc Pain
on Sun 30th Jun 2013 23:43 UTC in reply to "Comment by gan17"
Doc Pain Member since:  At first glance, I'd say yes, simply
because I've yet to see any modern game ship with a manual as
thick as those I got with Falcon 3.0 or 4.0, but flight sims
aren't really that popular these days, and those that are
generally come with on-screen help or tutorials in place of
manuals. Maybe that doesn't equal better design, but it's
definitely a better integrated experience.  Remember an
additional function of manuals, found in this statement:  A
manual is the best copy protection.  When games came in boxes,
usually some floppies or CDs, and a manual, you sometimes needed
the manual to progress in the game at a certain point. I can
easily remember two occassions:  "Star Trek 25th anniversary":
You were ordered to take the Enterprise to a specific planet.
Pressing 'W', you would engage the warp drive and select that
star from a map. The map was printed in the man