Current Issue March 2014 Issue: May 1, 2008   By: Ron DiCesare
Audio is one of the most important aspects of any videogame. It
can be the key to a realistic game experience, and it can take
center stage, quite literally, with the recent explosion of
music-oriented games.   The summer's latest blockbuster may not
be coming to a theater near you; instead it may be coming to
your home in the form of a videogame.  David Collins, lead
audio/voice director of LucasArts (www.lucasarts .com), helped
develop a new way of storytelling for Star Wars: The Force
Unleashed. "It is a very ambitious project for LucasArts and
LucasFilm in terms of what we are trying to do technically and
with the story," he explains. "Haden Blackman and George Lucas
created a story that takes place between the most recent Star
Wars trilogy and the classic trilogy released in the '70s and
'80s." This game takes place during the gap and introduces a new
character, Darth Vader's secret apprentice. "It's the next
chapter of the Star Wars saga," h