Programming CSIRAC  Many of the founders of Australia ’s
computer software industry learned their programming skills on
CSIRAC.  Clients could not just start operating CSIRAC. In
Sydney, they sat down with the programmers and worked out the
most effective way to squeeze the problem into the computer’s
small memory.  In Melbourne, the Computation Laboratory offered
courses in programming, where users were taught exactly how the
arithmetic worked in the machine. In 1960 Geoff Hill finally
made CSIRAC easier to use, when he developed a programming
language called INTERPROGRAM.  Throughout its life, CSIRAC
programmers wrote early computer games that used the small
screens on the console and the lights on the cabinet. Although
simple, they foreshadowed the versatility of later generations
of computers.  Dick Jenssen wrote a game called ‘The way the
ball bounces,’ in which the user flicked a switch either up or
down. CSIRAC tried to predict the user’s next move, based on
their past choices. Kay Thorne was so adept