Take the 2-minute tour ×  I was searching around in regards how
to prevent an application from being killed but havent really
found an answer that describes how it works for antivirus
applications for example.  What I am looking forward to do is a
tool (similar to Gameguard, xTrap) to prevent cheating on my a
simple online game I made on XNA.  In the process of doing
features to prevent the user to cheat on my game I was wondering
how AVG, Norton and others antivirus application work in harmony
with the OS not allowing admin users to close their application
but yet shutting down gracefully ?  With out using a second
application to watch my anticheat application is it possible to
catch kill events on it so I can atleast close my game when that
happens ?  I was also considering using my game as a watcher for
my anticheat and viceversa to whenever 1 of them goes off the
other goes as well but I would like to understand the above as
well.  From what I have seen people easyly bypass these kinda of
things with simp