Take the tour ×  Is there any way to tell whether a tower will
be able to attack enemies at a particular point? I find myself
confused by all the various stairs, ledges, etc, and while the
area of effect overlay seems to ignore elevation, I'm not sure
that is accurate. Is it just a matter of having line of sight,
meaning I could "test" it by standing where I would place the
tower and determining whether I can see the point in question?
Or are there also limits on how far up or down towers can
attack?  share|improve this question add comment  2 Answers  up
vote 5 down vote accepted  Two towers, Deadly strike and
lightning towers can shoot through walls while others, like the
fireball tower, magic missile, and squire harpoon cannot. The
projectiles, when they hit a wall, will not continue through and
thus cause no damage to the mobs.  Line of sight does play into
the game for some of the maps, but all of the huntress traps,
and monk auras have a spherical area of damage.  share|improve
this answer also, the squ