SPEC CPU2006 Benchmark Description  Benchmark Name   Benchmark
Author  POV-Team, contact Chris Cason ( spec001 [at] povray
[dot] org )  Benchmark Program General Category  Computer
Visualization  Benchmark Description  POV-Ray is a ray-tracer.
Ray-tracing is a rendering technique that calculates an image of
a scene by simulating the way rays of light travel in the real
world but it does so backwards. In the real world, rays of light
are emitted from a light source and illuminate objects. The
light reflects off of the objects or passes through transparent
objects. This reflected light hits the human eye or a camera
lens. As the vast majority of rays never hit an observer, it
would take forever to trace a scene. Thus, ray-tracers like POV-
Ray start with their simulated camera and trace rays backwards
out into the scene. The user specifies the location of the
camera, light sources, and objects as well as the surface
textures and their interiors.  For every pixel rays are shot
from the camera into the scene to se