Enslaved: Odyssey to the West  A Girl and Her Monkey  Enslaved:
Odyssey to the West proves storytelling in games is alive and
well. Oh, and it's rather gorgeous to boot. Author: Sam Bishop
Published: October 13, 2010 page 1 page 2 page 3 page 4   next I
have a problem. For whatever reason, and for as long as I can
remember, I've had a very easy time getting sucked into worlds
regardless of medium. Books, movies, TV shows and, yes, video
games are all portals to something far more creative and lush
than my tiny little head can conceive. I've also got quite
possibly the most easily-suspended disbelief centers of any
human currently living on this planet.  Those two things mean
one very important one: I love experiencing a well-crafted
world. It also means I'm far more lenient about niggling little
things that may dissuade others from getting fully invested and
those two main things are at the absolute crux of my oft-insta-
infatuation. If a game looks good -- really good -- establishes
an early aesthetic, builds