Not a bug BYOND Version:465 Operating System:Windows Vista Home
Premium Web Browser:Firefox 3.6.3 Applies to:Dream Seeker
Status: Not a bug  Descriptive Problem Summary: So I was using
big icons to make a tree stored within one icon file, I placed
this big icon on the map and shifted its pixel x variable by -64
to make sure that the bottom portion of the trunk was in the
atom's density. This worked out fine until I started walking
around the tree to make sure everything was drawn correctly when
I discovered that at one point the grass turf was drawn over my
player's mob and remained drawn over it as long as the mob was
in that position. This happened in two places around the tree
and here is an example of one of them:  Numbered Steps to
Reproduce Problem: 1. Create a "tree-like" native big icon that
is 128 px high by 96px wide and code it in as an object. 2.
Shift the object's pixel x variable by -64. 3. Walk around the
"tree-like" object. 4. Observe the way the map draws the turfs
around the object.  Expecte