Mesh, bodies and broken clothes  One thing that I have always
hated in Second Life is the insistence on the part of some
clothing designers that one should really alter one's body shape
in order to fit their fantastic items. Well, they do not mandate
this - one always has the choice not to buy clothes, after all.
There is always the option of wearing a plywood box instead.  I
seem to have managed in general, but I was interested to see how
the advent of Mesh might affect this - reading Vaki's post here,
linked to from New World Notes, I suspected that it might not be
purely positively. On a quick examination, I believe that I was
correct, and that mesh clothing items are less flexible and
modifiable to one's personal shape than those based on even
prims and/or sculpts.  A mesh tie that doesn't quite fit  Here,
for instance, is a tie. It is a nice tie, but clearly floats a
little way above my chest, and this is fairly obvious in person.
"Oh well," was my immediate reaction, "I will just resize it a
little". We