Call of Duty Review  Call of Duty's play experience doesn't
quite match up with the ambitious scope of its design.   Past
games based on Activision's Call of Duty license have been
designed to evoke the personalized horror of World War II. In
that global maelstrom, many simple people were wrested from
their homes and thrown into one terrifying abattoir after
another; if they were to defer death, they had no choice but to
count on their comrades to see them through. Like its
forebearers, the N-Gage version of Call of Duty concerns itself
with the minutiae of warfare, focusing the platform's limited
horsepower on creating atmosphere and insuring authenticity.
Unfortunately, this first-person shooter's erratic performance
and occasionally buggy gameplay spoil some of the effect.  It
took a lot of individual guts to take the Nazis down.  Call of
Duty casts you in three successive roles across the single-
player campaign's 11 missions. Your first step is into the shoes
of an American grunt trying to wrest Normandy