Edit Material   Edit Material is a right-click edit which sets
the reflection or glow of a face.  To set the reflection or glow
of a face, select it, right click on it and select IRender: Edit
Material.  This will load the Material Wizard .    • Select the
material type desired.   • Enter the amount of reflection or
other parameters desired.      • Use numbers around 70% to 80*
for reflective floors, etc.   • Use numbers very close to 100%
for a mirror.   A metallic refection is more reflective and
keeps more of the existing material visible.  For an example,
see: Metallic Reflection   Glossy Reflection does not reflect
images precisely.  For an example, see: Glossy Reflection
Fresnel Reflection increases the reflectivity of surfaces at
glancing angles, but not at perpendicular angles.  For an
example, see: Fresnel Reflection     • You cannot set both
reflection and glow on a face. If you do only glow will be used.
• Self glow does not create a light. Instead, it makes the
object glow as if it was illumin