This weekend while poking about Steam I stumbled over Beat
Hazard, the game that turns your music into colorful, frantic
shooter levels, and I fell in love. Watch me play, and then read
about the one-man studio behind the game.  As someone who often
worries about the lack of exposure Xbox Live Indie Games get to
the public, I feel like a complete idiot not discovering Beat
Hazard until this weekend. Not only has the game been available
on the Xbox 360 since last September, it's rated the third most
popular title on the service, and is also in the top 6 of this
year Dream Build Play Competition.  I learned all of this by
poking the folks at Cold Beam Games, after spending the better
part of my weekend blasting my way through my music collection
on the Steam version of the game, which is a bit more expensive
than the 400 Microsoft point XBLA version, but also features
leader boards and Steam achievements, among other improvements.
My first question for Cold Beam Games? How big is your team?
"Just me," explain