Friday, March 02, 2012  Good Players are Good Players  In a
comment to a previous post, Spinks makes a comment that I think
is illustrative of the divide between me and a lot of readers:
Let's say that a good DPS player has four tasks:   1. Maximize
DPS output   2. Movement   3. Interrupts   4. Utility Stuff
Further, let's say that you can measure the individuals
performance on a scale of 1 to 10, with 10 being best.  If I am
reading Spinks correctly, she believes that performance of these
tasks are independent. That performance in one task is not
indicative of performance in a different task. That you could
have a player who is a 10 at maximizing DPS output, but a 4 at
interrupting.  In my experience, this is not the case.
Performance of the tasks is correlated. Scores for an individual
will cluster around the same point.  A really good player might
have stats of 10,9,9,8. An average player might be 6,7,7,5.
Now, performance is not absolute and innate. Things require
practice. If you never interrupt, then