Learning Control of a Flight Simulator Stick   Velthuis, Wubbe
J.R. and Vries de, Theo J.A. and Vrielink, Koen H.J. and Wierda,
G.J. and Borghuis, André (1998) Learning Control of a Flight
Simulator Stick. Journal A, 39 (3). pp. 29-34. ISSN 0771-1107
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Abstract:Aimportant part of a flight simulator is its control
loading system, which is the part that emulates the behaviour of
an aircraft as experienced by the pilot through the stick. Such
a system consists of a model of the aircraft that is to be
simulated and a stick that is driven by an electric motor. To
make the simulation as realistic as possible, the simulator
stick should behave in the same way as the stick in the real
aircraft. However, due to the properties of the motor and the
stick, small irregularities can be felt when the stick is moved,
which do not occur in a real aircraft. Probable causes of these
irregularities are cogging in the motor and small imperfections
in the transmission. Both disturbances