Things haven't been all that great for master thief, Sly Cooper,
as of late. Sure, in his last adventure, Sly 2: Band of Thieves,
he and his team defeated the evil Clockwerk, but the battle left
the band broken. Bentley, the brains of the operation, was left
crippled and is now confined to a wheelchair. Poor Murray, the
brawn, blames himself for what happened to Bentley and has left
the team in disgrace.  It's not really the cheeriest way to
start things off with the third game of a best-selling series,
but there's a bit of good news for Sly. He's met up with a
former member of his father's gang (remember that Sly's from a
long line of thieves) who has informed him about the location of
his old hideout. It turns out that the hideout contains a vault
that protects the Cooper family fortune. That'll cheer up
anyone's day.  With Bentley in tow, Sly heads to the old hideout
only to find a rival gang attempting to steal the loot. Sly
quickly realizes that if he's going to defeat this gang and get
what's rightfully