Bedroom Coder Rebooted  In which a lapsed developer of 16-bit
freeware attempts to rekindle his game dev 'skillz' after half a
lifetime away. Backstory here.  Posts tagged c  Dec 6  Sound and
vision  So, having swotted up on the nuts and bolts of C++ it’s
time to make a start on my first game.  Before I get that far,
though, there’s the small matter of making the leap from
command-line based, text-only programs to all-singing, all-
dancing (literally) games programming.  It’s a bigger leap than
it might sound to the non-programmers out there. There are many
things a game needs to do that aren’t covered in the standard
C++ libraries or taught in the core tutorials, and that would be
hugely complicated for a beginner to write from scratch.  Things
like drawing things on the screen, moving sprites around,
playing sounds and music, loading graphics and sound files from
disk, checking for input from a joypad… that sort of thing.
Fortunately for the beginner, there are various free libraries
out there that essentia