 Review of Max Payne 3      92 Views   No comments If there were
ever a more tragic videogame character than that of hard boiled
undercover cop turned vigilante Max Payne, I haven't found them
yet. Remedy's 2001 PC exclusive, Max Payne, was something the
likes of which we'd never seen before. Culling inspiration from
Hong Kong action films, the slow-motion, Bullet Time-infused
shootouts of The Matrix, and the dark, foreboding atmosphere of
'40s & '50s noir cinema, Remedy created something wholly unique
and innovative.  Max Payne and its sequel, Max Payne 2: The Fall
of Max Payne never suffered the fate of innumerable rip-offs and
imitators, although the series' success certainly inspired other
developers to craft more cinematic and story-driven games. If
Valve's Half-Life was the precursor to the cinematic action
game, then by comparison Max Payne was the speeding locomotive
that officially kicked this ever-popular form of shooter into
high gear. Brimming with unbridled excess and some of the best
shootouts i