MeanderGall by ACWraith Explore, combat and collect before time
runs out. 5 fans · Created May 4 2011 My combative scavenger
hunt/art game, MeanderGall has been updated.  I suck at taking
screenshots.    • Incarnations of The Pall no longer do graze
damage with their projectiles.      This could make the game
slightly more easy, but the real NPC enemy is still time.
Collect the goals. Killing incarnations is just a way to
increase health.   • Diagonal movement keys are now read as
their own flags. More combinations of directions are recognized.
However, I know of no way to recognize instantaneous key chords
within BYOND.      In the last version, someone had a problem
where movement wasn't cancelled. Tell me if it's still there and
try to give me details if you can. I've never experienced it.
• The background music for thralls was edited to be ever so
slightly less repetitive.  At least one person has reported high
CPU usage during play that I can't reproduce. Offhand, I'm
guessing it could be related to th