Posted: 09/17/10  First teased as a revolutionary war game you
control with your fingertips, the enigmatic R.U.S.E. has finally
emerged as a seemingly-ordinary RTS for the PC and consoles,
with optional Move support for the PS3. Can Ubisoft's next step
in the strategy genre outwit your expectations?  One of
R.U.S.E.'s wisest ploys was keeping its mission-to-mission
narrative on the light side, as what little story you do get
isn't very good. Rife with bad dialogue and even worse character
stereotypes, R.U.S.E. tells the tale of rival generals Joe
Sheridan and Erich von Richter as they attempt to gain their
respective footholds in World War II Europe. It's the kind of
generic war story you'd expect, mixed in with some Scooby Doo
mystery for good measure: there's a spy named Prometheus in your
ranks, who may or may not be one of the advisors constantly by
your side. Bland and altogether uninspired, R.U.S.E.'s story
never quite comes close to the epic magnitude of its battles.
It's a good thing that they compris