Empire: Total War Developer Interview  276w ago - Empire: Total
War, is the new installment in The Creative Assembly's Total War
RTS franchise and will maintain the series 3D battles, grand
turn based campaign map and rich historical flavor; while for
the first time introducing 3D naval combat into the series.
Below is an interview with one of the game's developers:
Kieran Brigden, studio communications manager for Creative
Assembly.  WP: Empire Total War marks the first time that the
Total War series has had really intricate naval battles. Why
have them now?  KB: Well, it's a combination of factors. One,
we've wanted to do it for a while but the technology was ready
now. Two, it's the period that's right for it. When you add
naval battles to the game, you have to do it when it's
interesting, enjoyable, and fun. The 18th century was the
absolute height of cool naval warfare. You had this global arms
race across the world's oceans, bigger and bigger ships, more
and more cannons, specialized naval abilities