This page was last modified 10:59, 9 December 2011.  Teamplay
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[edit] Introduction  This guide was originally written by ui and
taken from QuakeWorld.nu post right here! Feel free to add /
correct anything written here. That's the reason this "article"
got wikified (well that and make it available to everyone).
[edit] Basics  Basically, a decent 4on4 team relies on a few
factors:  - individual skill (on a tactical level, this can
decide the outcome of a specific situation, though it will not
win a game) - knowledge of the maps (basically, how you get from
point A to point B quickly, and so on. more on this below) - an
understanding of the complex workings of firepower distribution
(eg dm3, being the only guy on the map with an RL, you should
get RA and try to pass a few armors on to your mates aswell,
etc) - understanding of the basic teamsays (need, coming, get
quad and so on) - desire to win (if you've played a map for 4
minutes and still haven't go