Stropp's World  Games And Gamery  Open Sourcing The MMO Game
Posted by Stropp on July 22, 2008  Or, should game developers
release the source code and other assets of a game when they go
out of business?  dont-worry-open-source It’s always been the
case that, aside from the employees of a defunct game developer,
it’s the players who lose out when a game developer turns out
the lights in the server room.  Not only do they lose the
characters they’ve created when the game servers go down, they
also lose the relationships that they’ve built up in the game,
and the sense of community that MMO games encourage.  Over the
years there have been a bunch of MMO games that have closed
down. Earth and Beyond, Auto Assault, and Asheron’s Call 2, to
name but a few. None of the developers or publishers behind
these games, to my knowledge have ever released their MMO game
as open source — despite, in some cases, calls from the player
community to do so.  A Long History of Open Sourcing Games – Id
Software  Id Software, the