Posts Tagged ‘Text-Based Multiplayer Shooter’  War Of The Words:
Text-Based Multiplayer Shooter  By Nathan Grayson on November
6th, 2012.  Protip: Don't forget to reload.  Text-Based
Multiplayer Shooter really shouldn’t work. I mean, it sounds
less like a real game and more like a punchline to a joke about
modern game design. But, in its own weird way, the medium-
straddling mash-up actually ends up greater than the sum of its
parts. Tense. That’s the first word I’d use to describe the
experience of playing it. Go north, go north, turn east, map, go
east, map, look, firefirefireohgodwhy. Those are the words I
used to play it. Allow me to explain why it’s sort of brilliant
after the break.  Read the rest of this entry »  , .