Over the last several weeks, Developer Funcom has been working
to launch their brand new MMO title, The Secret World; a title
based on the unique MMO premise of present day myths legends,
secret societies and puzzles. A very interesting combination on
paper with a wide range of possibilities…but given Funcom’s
track record in the MMO industry and the ever expanding genre
itself, is it possible for The Secret World to pull ahead? Or at
the very least survive as a pay to play MMO? Let’s assess what
the game can offer as we answer these questions.  There are a
few key things about the secret world that may make or break it
right from the start: The Ability Wheel and gear dependency.
While the idea of going with a progressive skill-based system
(rather than the typical leveling system in most RPG’s) is far
from new, the games that attempt this design are few and far
between. In The Secret World, players are free to build their
character in any way they see fit; in fact any character can
eventually learn every ski