Take the tour ×  Let's say that I've finished programming an
indie MMO game similiar to Tibia.  I've got a stable server
application that is ready to launch, i've got a tested bug-free
working client application that is ready to play and the game's
official website (ready to host) with payment system and client
that is ready to be downloaded for free. No matter how
impossible it sounds, let's also assume none of them break
copyright laws.  My game divides accounts into two groups - free
and premium. If someone gets premium, he has access to all
possible game features, that of course, need server
authorisation to work properly. Let's say that the "premium
account" can be bought on the website for a fixed money/month.
Free accounts mean that everyone can actually play, but without
paying, you get limited access. This is what the mentioned
payment system will be for. If I understand wikipedia properly,
it's called Freemium model.  Well, I'm completely novice to
these business entities issues, so in short: what,