Thread: Logic trap View Single Post Join Date: Jun 2012 Posts:
432 # 1 Logic trap 02-25-2013, 04:34 PM Ok, so tricobolt mines
where doing damage so massive they had to be nerfed before even
proper testing could be done to realized how cross linked things
had become. Basically, if I understand, they allowed people with
a certain setup to kill someone without a equally absurd
counter. (A setup ignoring all else just for that). They could
do this on a 60 second timer. Not only did this have to be
stopped, it had to be stopped right this second, and to hell
with the consequences.  So I stopped repressing how bad PvP has
been borked to realize something: HDC setups with tactical
captains have been doing enough damage to burn through 24K+
shields and 80-90% of 50K hull in under one second, in one
volley. Assuming the first volly didn't work? There are at worst
another three to four on the way before the first ability that
allows it expires. This can be done on a 30-90 second timer.
This has been going on for more