The deal...  I'm coding my own engine design right now and,
being new to everything, and having created my own brew as to
how 3D data is stored, I need some help with basic functions.
Basically, I need, well, the utter basics to allow me to mess
around "live" with my code. I need to be able to display a
window, get sizing info of the window, display coordinates and
draw lines inbetween coordinates, etc etc. The really simple
stuff; however, I'm not using "traditional" 3D data, so I need
to be able to take existing functions and use them for my own
deals. Simple stuff... Just the basics of barfing a window up
and being able to see things live and edit them live when
inputting code. I'm just getting familiar with various game
APIs, and I'd like really specific direction to navigate the sea
of 'em out there.  Thanks for any help!