Review by MSuskie  ""What? I have to fight this guy AGAIN?!""  I
obviously get really agitated when I'm playing a completely,
genuinely terrible game. Playing a game that is so bad in every
regard and has little to no deeming value is aggravating. But
games like these have one good function: They can be forgotten.
It sounds silly, but when I play a horrible game like Superman
64 or Blinx: The Time Sweeper, I'm always reminded that I can
stop playing whenever I want, put the game away, and never think
about it again. It will be gone from my memory, and that feeling
is rather relaxing. What I hate, in some ways, even more than an
all-bad-all-the-time title is a game that shows a vast amount of
potential but can't put it to good use. Viewtiful Joe is a game
like that. It's a game that starts out great by introducing a
simple yet extraordinary concept, and runs out of gas long
before its already way-too-soon ending approaches. This kind of
experience frustrates me because I can't forget a game like
Viewtiful. It'