Enslaved - Xbox 360http://www.gameinformer.com/games/enslaved/b/
xbox360/default.aspxen-USTelligent Community (Build: Strong
Story Sideswiped By Uneven Gameplayhttp://www.gameinformer.com/g
ames/enslaved/b/xbox360/archive/2010/10/01/a-strong-story-
sideswiped-by-uneven-gameplay.aspxFri, 01 Oct 2010 16:23:00
GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:524680Andrew
Reiner0<p><img
src="http://media1.gameinformer.com/imagefeed/featured/namco-
bandai/enslaved/enslavedhero.jpg" style="max-width:610px;"
border="0" alt="" /></p> <p>Enslaved lives up to its namesake
both with its conceptual hook of robots enchaining mankind and
through the unnecessary shackles tied to gameplay. Developer
Ninja Theory spends far too much time holding the player&rsquo;s
hand, and in the process removes any sense of escapism to this
intriguing tale of humanity&rsquo;s last gasp for life.</p>
<p>The game starts off with a bang reminiscent of Uncharted
2&rsquo;s introductory train sequence. A robot-infested slave
ship is sabotaged by a resourceful