New DICE video shows how Frostbite 3 makes Battlefield 4 better
Trees! Waves! Explosions!  DICE has released a new video showing
how the Frostbite 3 engine makes Battlefield 4 better.
Frostbite is the game engine created by Swedish studio DICE's
technical team. A number of EA studios are using it for their
games, including Need for Speed: Rivals, Dragon Age: Inquisition
and Command & Conquer.  But it's with DICE's Battlefield 4 that
we expect the most striking advances, and in the video below
members of the team explain these in detail.  DICE begins by
showing how trees sway as a result of the wind and explosions
caused by players. Getting trees to move in real-time as a
result of the weather has always been tricky, but now it's now.
DICE then goes into detail on Levolution, the term used to
describe how multiplayer maps change as a result of players
blasting structures, including skyscrapers, to bits.  We're then
told about networked water simulation, which means all players
see the same water in the same