XCOM: Enemy Unknown's PC Version is Getting Extra Special
Attention  There is no way Firaxis would build the PC version of
XCOM: Enemy Unknown to accommodate the console version's system
of command prompts. "No, no, no. Nooo. Oh man, no," Jake
Solomon, the game's lead designer told PC Gamer. "I wouldn't do
that to you, are you kidding me? No."  That's good news for PC
gamers, and it won't stop there. In addition to the PC version
of the game getting its own user interface optimized for
keyboard-and-mouse gaming, XCOM: Enemy Unknown also will be
modder-friendly, though Solomon can't commit to what that means
exactly right now.  "The idea is that there is the ability for
modability," said Solomon. "It won't be anything that we're
committing to for release, but it's very very easy using Unreal
titles. I write almost all my game code in the scripts, and
that's very easy to give to people."  PC Gamer has more details
on the PC UI at the link.  XCOM: Enemy Unknown will support mods
and have a "standalone PC tactica