Almost There  Is there such a thing as the uncanny valley for
all things? What is it called?  When a design or idea approaches
a point where it is almost perfect, or almost where it needs to
be, the problems that once were hidden by ineptitude now seem to
be glaring and acute.  Previously, there was no mention of these
problems. They were non issues. However, they have the
possibility to become show stoppers once they are brought to
light.  How much weight to give these if they have always been
there? Do you hold up, or launch, and plan it iterate them out?
What framework exists for evaluating a problem’s current
relevance?  March 13, 2012  Leave a Reply