Seed: Conceal  Illusion (Glamer)  Spellcraft DC: 17 Components:
V, S Casting Time: 1 minute Range: Personal or touch Target: You
or a creature or object of up to 2,000 lb. Duration: 200 minutes
or until expended (D) Saving Throw: None or Will negates
(harmless, object) Spell Resistance: No or Yes (harmless,
object)  This seed can conceal a creature or object touched from
sight, even from darkvision. If the subject is a creature
carrying gear, the gear vanishes too, rendering the creature
invisible. A spell using the conceal seed ends if the subject
attacks any creature. Actions directed at unattended objects do
not break the spell, and causing harm indirectly is not an
attack. To create invisibility that lasts regardless of the
actions of the subject, increase the Spellcraft DC by +4.
Alternatively, this seed can conceal the exact location of the
subject so that it appears to be about 2 feet away from its true
location; this increases the Spellcraft DC by +2. The subject
benefits from a 50% miss chance as if