Death knight abilities  99,921pages on this wiki  Death Knight
abilities use either runes (as part of the rune system) or runic
power and are divided into the trees of Frost, Blood, and
Unholy.  Core abilities Edit  Blood Strike TCG Blood Strike
Death Coil Death Grip TCG Death Grip  *Quest rewarded abilities.
Icon Ability Min Level Spell deathknight deathstrike [Blood
Strike] Starts with Spell shadow deathcoil [Death Coil] Starts
with Spell deathknight strangulate [Death Grip] Starts with
Spell deathknight frostpresence [Frost Presence] Starts with
Spell deathknight icetouch [Icy Touch] Starts with Spell
deathknight empowerruneblade [Plague Strike] Starts with Spell
deathknight summondeathcharger [Acherus Deathcharger] 55* Spell
arcane teleportundercity [Death Gate] 55* Spell deathknight
butcher2 [Death Strike] 56 Spell deathknight bloodboil [Blood
Boil] 56 Spell shadow plaguecloud [Pestilence] 56 Spell shadow
animatedead [Raise Dead] 56 Spell deathknight bloodpresence
[Blood Presence] 57 Spell deathknight m