Speedball 2  Mike Montgomery speaks about the beautiful game (in
the future).  Between frenetic bouts of Speedball 2, as related
in our earlier feature, we had a chance to chat to Mike
Montgomery of the Bitmaps and discuss the long history of Brutal
Deluxe's legacy.  Of course, to actually properly do that, you
have to step back even further. As the "2" suggests, Speedball
2: Brutal Deluxe was a sequel. The Bitmap Brother's formed in
1987, making Xenon for the Amiga the following year. Its next
project was... well, it wasn't going to be Speedball. "We were
asked to do a game based on real tennis," Mike explains before
stopping to clearly explain what the hell Real Tennis is. "It's
not the tennis that we know. It's played in a court with
surrounds and I'm not sure if it goes ALL the way around but...
it's basically a cross between Tennis and Squash. You can make
it go around the corners along the top. There's a court at
Hampton Court, and Prince Charles does it a lot."  "We did a
whole design on this, and went