Source 2 engine driven by focus on user-generated content  It's
been nearly a decade since the Source engine debuted with
Counter-Strike: Source. While it's still being used in modern
games like Titanfall, it's clear that a new engine is necessary.
Enter Source 2, an engine Valve has confirmed in 2012 and has--
in typical Valve fashion--spoken nothing of since. A new Reddit
AMA with Valve's Gabe Newell gives us at least some insight into
what's happening.  When asked: "What improvements will we see
out of the Source 2 engine?" Newell responded: "The biggest
improvements will be in increasing productivity of content
creation. That focus is driven by the importance we see UGC
having going forward. A professional developer at Valve will put
up with a lot of pain that won't work if users themselves have
to create content."  Given how popular Steam Workshop and
Trading Cards have been, it's unsurprising that Valve would want
to focus on user-generated content for its upcoming engine. One
more tidbit revealed in th