'Boom Blox,' 'Echochrome' offer accessible fun  Electronic Arts
/ Associated Press  The object of 'Boom Blox' is to knock down
all the blocks by throwing balls at them.  Electronic Arts /
Associated Press The object of "Boom Blox" is to knock down all
the blocks by throwing balls at them.  For hard-core gamers,
controlling a character is second nature. You use one joystick
to run, use another stick to look around, press the right
trigger to shoot and use various buttons to open doors, take
cover or talk to other characters.  It all seems so obvious that
I'm surprised when someone else of my generation doesn't get it.
My brother-in-law, for example, is an experienced hunter and
golfer, but he has trouble firing a gun or swinging a club in
virtual reality. Perhaps game controls have just gotten too
complicated.  A game such as "Grand Theft Auto IV" is designed
for die-hards who can drive, shoot and talk on a cell phone
(virtually, that is) simultaneously. After a few hours, though,
you long for something simple