Maybe I Liked GoldenEye For Weird Reasons Earlier this week, we
published an intelligent takedown of the beloved Nintendo 64
James Bond first-person shooter GoldenEye. Maybe, our guest
writer wrote, this game was a little bit flawed. Maybe the
campaign was monotonous and the multiplayer map design was
weird. Maybe we can still love the game despite or because of
its flaws.  All well and good, but it got me thinking: why did I
like GoldenEye so much? Why or why, considering that, when I had
the game in college, I didn't play its famous multiplayer much,
yet replayed its single-player mode again and again.  So, as
best I can muster, this is why I liked that game:  You Could
Shoot The Glass  First level of the game. You can walk up the
the sniper tower and shoot through the glass. Maybe you could do
this on PC first-person shooters since the 1950s or whenever,
but I was mostly a console-gaming teenager and college student
in the age of GoldenEye. It was mind-blowing to me that I could
see a guy on the other side