I think that the first year of PAX East spoiled me for any and
all future City of Heroes panels. At the time Paragon Studios
held that panel, there was a new expansion due out in that
marvelous sweet spot when it's just far enough away that a lot
of questions are unanswered but not so far away that we can't be
told all of the cool parts. Every panel since then has had a bit
less to share, but really, that's kind of the nature of the
beast. Until we get expansion number three on deck, we aren't
going to have another panel with that much information and that
many surprises unloaded all at once.  Still, another part of my
brain can't help but feel as if the most interesting part of
this year's presence for City of Heroes wasn't the panel itself
but the other elements surrounding the panel. (Considering that
I already wrote up what happened there, this may also serve a
stunningly convenient purpose for writing a column about the
convention.) There's certainly no hints of a big revelation
around the corner, but th