How to make a teleporter  From Nexus Wiki  Jump to: navigation,
search  This tutorial is about making your very own teleporter
for Fallout 3.  What you need:  The first step in this tutorial
is placing your teleportation marker into the game, and naming
the reference. Let's put it in the Megaton player house, or the
Tenpenny tower house, depending upon which you use. First, type
Marker into the "Filter" tab in the top-left of the Object Menu
tab, and select "Static" in World Objects. Near, or at the
bottom you should find XMarkerHeading. Place one of these in
your house, either Tenpenny or Megaton, double click it in the
Cell-View window, and name it AA01TeleporterMarker.  The next
step is to make the script for the item for marking your
teleporter, and the item for moving to your teleportation
marker. First, let's deal with the teleporter marker. The script
for this should be:  SCN AATeleporterMarkerSCRIPT  Begin
OnUnequip (As with personal experience, Begin OnEquip did not
work)   AA01TeleporterMarker.MoveT