Take the tour ×  Most everyone agrees that the strategy of
attacking "the squishies" first in a combat scenario is
generally the best idea, except in some specific exceptions.
Often, then, the decision on whether or not an NPC is "smart
enough" to do this comes down to their intelligence score and
cultural upbringing - animals are not smart enough to do this,
human opponents are, and orcs may or may not be.  Is this an
accurate view on intelligence and strategic planning? It seems
possible that this kind of strategic thinking is something that
we take for granted in the modern day. Being exposed to tons of
video games, roleplaying games, and a wealth of historical
records may bias us. Is it possible that people only recognize
this kind of strategy as being "obvious" due to massive amount
of role-based games and combat situations people see these days?
How likely are characters in a fantasy environment with less
exposure to games, education, and strategic thinking to know how
to properly prioritize characters