Monday, April 28, 2008  REVIEW: The Living Room  Furniture which
is animated to trip, confine, and smother (rugs and carpets) or
move about and hug and kick (stools, chairs, divans) or blinds
and throws down (tapestries and wall hangings). (Ours is known
as the "Living Room".) That's a quote from OD&D Supplement I,
Greyhawk, and describes a small portion of Castle Greyhawk's
environs. Last year, Rob Kuntz, player of the redoubtable Lord
Robilar and co-DM of Gary Gygax's campaign, released a 7-page
description (plus map) of the Living Room through his Pied Piper
Publishing company. So far as I know this is the first time the
Living Room has ever been described in any detail and it's a
particular treat to have it described by Kuntz, its originator.
I'm a sucker for gaming history -- what a surprise! -- so it was
a no-brainer to pick this product up.  First things first: The
Living Room (or The Original Living Room as it is called in the
text, though not on its cover) is not a complete adventure
module nor does