Register Log in  Opposable Thumbs / Gaming & Entertainment  The
death and rebirth of Duke Nukem Forever: a history  Duke Nukem
Forever was announced, delayed, teased, delayed, mocked, killed,
…     3D Realms announces via press release that Duke Nukem
Forever will be created with the Quake Engine, instead of its
own technology. This was 1997, and Duke Nukem Forever was slated
to launch in 1998. From the press release:  This leads to the
question being asked most about the Duke meets Quake connection:
Why is 3D Realms using the Quake technology rather than using
their own Prey technology?  Head of 3D Realms, George Broussard,
responds: "It's a very good question, but we have a very good
answer. Our Prey technology is predicated on 3D hardware, such
as the 3DFX card and the Rendition card. Prey will not work
without the current best 3D cards on the market. When Prey is
released late in 1998 only then do we believe there will be
enough of an installed base to support sales of a high-end 3D
hardware game."  "Obvi