Cliffhangers Adventures  The Light of Despair Episode Three:
Spectre in the Present By Robert Wiese   Cliffhanger Features
The one constant throughout all of the episodes is the weather.
Additionally, there are some constants throughout the lighthouse
episode, which are included below.   Conditions Inside the
Lighthouse: Unless otherwise noted, the rooms have a layer of
dust, and the air is free of any scents of humanoid habitation
(no cooking orders linger, for example).  Doors Inside the
Lighthouse: Most of the doors (exceptions are noted) are sturdy
wood doors with a weathered look to them. Roll percentile dice
at each door to see if it sticks (25% chance to stick).  Wooden
Doors: 1 in. thick; hardness 5; hp 10; AC 5; Break DC 18.
Light: Most rooms contain a rounded window that allows in
daylight. If the room description states that the room has no
window, it is pitch black when the door is closed. Rooms with
doors to the outside can allow in daylight when the door is
open.  Adventure Background   Spectr