Take the tour ×  I'm developing an action RPG with some friends.
I would like to know the differences and pros/cons of making
NPC's dialogue using a file in XMLformat instead of using a
script.  I see that script method is often used by game
developers for NPC text, but is it better then a XML file? We've
thought that a XML file with tags like   et cetera is perfect
for NPC text and also for possible quests to give the player.
So what are the differences between this two methods? Is a
script suitable for this aim?  share|improve this question That
proposed XML format you have there is actually fairly useless
(and malformed). –  Josh Petrie Aug 6 '12 at 16:35 Do you mean
"a script" as in Holliwood-style script as Josh assumed? Or do
you mean a script as in interpreted script such as
Lua/Python/etc.? –  Laurent Couvidou Aug 6 '12 at 16:36 yes, I
mean script such as Lua! @JoshPetrie you're right, but I've only
gave an example not the true format. (it was just for saying
that each kind of dialogue has a tag and