StickML: Stick Markup Language  StickML is an ascii grid based
image editor. The "image" you see at the top of this page was
not created by conventional means, it has been generated by
reading a StickML grid and associated palette.  Now, in version
3.0, StickML grids can be used to render actual png images --
usable and linkable just like any other image. Also new to
StickML 3.0 is the addition of a custom color palette system.
Instead of using one flat system palette, you have total control
over the color names and definitions for your StickML images --
particularly handy if you're trying to recreate an image and
need specific colors. No, it's not the easiest or most efficient
way of creating images--but it can be fun -- if you like doing
things the hardway or are just easily amused.   StickML: started
as "the HyperTextual Stickfigure", The second EVER [ known to us
:) ] handcrafted, fully HTML image, as seen to the left. --
SeeAlso: Penny for the original HTML image.  StickML 3.0 is an
evolution of that con