Review by Talonfire  "The master thief returns..."  Thief: The
Dark Project and Thief II: The Metal Age were arguably the
greatest stealth games of all time. When Looking Glass Studios
went out of business, a lot of fans worried there would be no
follow up to Thief, especially since they never sold well. Eidos
decided to give Thief another chance and gave Ion Storm the
rights to develop Thief III. Now that Deadly Shadows is here,
does it live up to the Thief legacy set by Looking Glass?
Gameplay 8/10: Thief III follows the same ideas as it's
predecessors. You must hide within the shadows and avoid being
seen to prevent you also want to avoid making too much noise.
Like the previous two games, you have a "light gem" which gets
brighter the more visible you are.  Your weapon and item
inventory are for the most part, the same as it's predecessors.
You have multiple types of arrows, like water which is good for
putting out torches and small fires, as well as moss which is
useful for quieting metal surfaces (This