Awesome RPG initiative system  the game looks to be the tits.
The new Marvel RPG is all the rage this week and it’s only out
in PDF format so far. It’s very Fate-like, except it uses a
bunch of the funny dice like D&D and is very abstract where
stuff like Champions/Hero (and Exalted) are very precise and
crunchy. While I find it completely impossible to imagine
running an actual superhero RPG with my group, I like reading
about the systems. I’m a bit of a Systems Addict actually so I
stumble upon stuff of variable usefulness. Yesterday my
stumbling came across a post about the Marvel RPG initiative
system by one of the FATE creators, and apotheosis followed.
Initiative is a tough nut to crack in pen and paper RPG’s
because of turn angst.  Ideally you want something that rewards
players who have spent some sort of resource for their speed,
whether it’s in items or their character build or even gotten a
good die roll, but as RPG’s have moved towards characters taking
‘actions’ or a ‘scene’ or in Marvel’s case