Tuesday, August 7, 2012  Civilization V: Gods and Kings Review
I am a huge Civilization addict, so here's my review of the
latest Civilization V expansion, Gods and Kings. Like many
Civilization addicts, I was disappointed to see religion
disappear in Civ V. Gods and Kings attempts to correct this
omission. After losing many days to this game
(just…one…more…turn…), I'm ready to give my verdict on whether
or not the expansion was successful at doing this. I have mixed
feelings about it.  Start a religion  The addition of religion
goes without much fanfare in the game. In the early stages of
the game, you have the ability to build a shrine, and that's
pretty much it. Cities with shrines will start producing a new
resource, faith, and when you have enough faith, you can start a
religion.  If you want, you can skip religion completely and go
on with your military/cultural/whatever domination. There are a
limited number of religions that can be founded in a game, and
if your civ doesn't have one, you might be at