Official Nintendo Magazine   Fractured Soul review  Never mind
your soul, this might leave you with a fractured 3DS  Sometimes
a genre tag just doesn't seem to fit. You can play a game for
hours, recognise how it looks, identify its influences and still
not feel that you're getting the whole story. Luckily, Fractured
Soul, on the surface, a gimmicky eShop platformer, reveals the
missing piece of the genre puzzle about halfway through.  First
impressions are important, though, so let's start with those.
Having been partially developed and cancelled before the 3DS
came out, Endgame has taken advantage of the eShop to publish
the game it has been working on for more than two years. It's a
consistently unforgiving platformer that doubles your potential
(dis)pleasure by giving you two versions of the level running
simultaneously that you need to switch between to succeed.
Click to view larger image At first, it's worryingly simple. A
chasm might be too big to cross on one screen, but there's a
convenient platform