The Frozen Conflict   The Frozen Conflict  Postby Trost » Mon
Nov 15, 2010 11:00 pm  Gordon regretted being popped as soon as
he appeared.  The ruins were frozen and uncomfortable. He was
the de-facto leader of the barbarians there, and yet their camp
was still miserable.  They'd been hoping to get a warlord to pop
this turn, but Gordon was a Thinkamancer. He gave barely any
bonus to the stack of stabbers there. If it wasn't for the gems
that popped with him, they'd have to try to forage for rations
this turn.  And there were no animals in sight, just endless
hexes of frozen fields and ice. Ice as far as Gordon could see.
He supposed that this was supposed to be adjacent to a water
hex, but this unbearable cold was enough to freeze it.  But, it
could be worse...  He heard the rumbling of the units before he
saw them: a pack of 5 Heavy Siege units, with a team of archers.
When they entered his hex, he got their stats immediately.
Hits: 12 Attack: 25 Defense: 20 Move: 30 Special: Heavy,
Armored, Siege, Mount,