View Full Version : Wonky Willowmaker Mechanics, strength
removal.  01-17-2010, 11:18 PM Currently, willowmaker applies
the debuff to the target. Wasn't this originally supposed to be
only to those behind the target, in the cone effect?
Additionally, health is taken out proportionately with the
debuff (a full health target will still have "100% health,
though of a lower amount) and added back proportionately. Was
this the intention of the skill? If a target takes damage during
the debuff, he only heals back a proportion back...(I assume
yes, as it makes the damage "temporary" and a target more
readily killable within the 5 seconds). Additionally, this
oddity comes into play when using +health items.  For example,
this was tested with a level 6 deadwood vs a level 1 pebbles.
Pebbles with no items at level 1 has 606 health. Ult with
deadwood. Pebbles has 137 health and heals up to 161 after a few
ticks of regen (141-161 is what I observed). That's 4 strength
being restored, with approx 5 hp/str healed. This m