Diablo® III  Smokescreen, insanely boring, but necessary.  86
Blood Elf Hunter Anyone else reallllllllly find smoke screen to
be extremely boring game play? I had alot more fun in previous
difficulties when I was vaulting and using traps and
positioning. Now all I do is use smokescreen, stand in place and
shot something to death without it ever hurting me. I understand
without smokescreen we would be pretty messed up at the moment,
but I feel the game play it presents is 100% boring. Fighting
against something that doesn't fight back is just lame and 0%
fun.  Anyways, what kind of changes do you think would help give
an alternative to smoke screen? I'd like to see vaulting be a
lot more useful, maybe a damage reduction or big dodge chance
after use or maybe create 1-3 decoys that enemies aggro? A
passive dodge skill like sharpshooter? I think smokescreen being
a short invulnerability would be a good idea, something that is
more a "save" than a "God mode". Something like 1second long, or
even the same length n