Page 21  You did it! You can’t believe it but you survived. You
quickly look around for a Medkit.  Really? You survived that
guy? He was the worst I had to offer and you beat him? Your dice
must be veeeery lucky this day. Ah well.  You gather a Medkit
and follow the instructions. You get back 2d6 Stat points that
you can put on your physical stats.  If you have the Medic Skill
Roll 8 or higher adding either your INT or your EDU modifier.
• If you succeed then you gain an extra 1d6 points of Stat
healing.   • If you fail, eh, nothing bad happens.  As the scars
from the recent battle begin to knit themselves back together,
you look at the remains of the last Khyber scientist. Research
into cybernetic augmentation has always been limited by the
human body, but the twisted form that lies inert before you has
pushed those limits to far beyond the breaking point. Madness
had clouded his mind and the body’s reaction to this much trauma
had pushed him to slaughter everyone aboard the lab ship.  The
ship itself was