  Ghostbusters: The Video Game Review  Brad Gallaway's picture
Bustin' makes me feel really, really good  Ghostbusters: The
Video Game Screenshot  HIGH It feels exactly like playing a
never-released Ghostbusters movie.  LOW Bill Murray has a few
good lines, but mostly phones in his performance.  WTF The last
level is the weakest, most trite in the entire game.  Games
based on film and TV properties are generally so bad that it's
cliché to even talk about how bad they are. The number of
disasters-on-a-disc released to coincide with other types of
media is so long that it's not even worth attempting to guess
how many there are—but there are a lot. As a critic who's been
playing games for over two decades, following the rule "if it's
licensed, skip it" has served me very well. Until now, that is.
Flying in the face of the expected outcome, I'm quite glad to
say that Ghostbusters: The Video Game isn't just an excellent
licensed game; it's an excellent game overall.  Although the
property's two films and cartoon