The Authoritarian Control of Labor in Tiny Tower  While playing
Tiny Tower, do you worry about your Bitizens' happiness, or
ignore them in favor of staffing your shops? Blogger Jorge Albor
at examines the Marxist implications of doing well in Tiny
Towers.  As Albor explains, playing Tiny Tower works, is not
difficult, all it takes is a a little patience, but there's
something else that can help you excel—ruthless micro managing
and a complete disregard for the humanity of your residents.
These Bitizens each have happiness levels that relate directly
to their dream jobs for which you can hire them, but making
Bitizens happy has little positive effect on your success as the
tower manager. As Albor points out in his article, "Tiny Tower
is not a game about making people happy. It is a game about
management."  The full implications of this notion took time to
sink in. His journey toward ruthless landlord started small;
Albor moved one Bitizen named Ashley from her dream job in a
photo shop to an un-staffed mini-g