Soldier of Fortune: Payback  Activate turban boost.  The Soldier
of Fortune games have clung to the slender thread of infamy for
one reason only - gore. A product of the late '90s FPS boom, the
selling point of the original was that you could shoot the limbs
off enemies using an arsenal of lovingly recreated weaponry. It
wasn't bad, as such things go, but there were clearly better
games around and they justifiably attracted most of the
attention. A similarly average sequel followed in 2002 and now,
apropos of nothing, here's a third instalment.  Once again, the
only reason people will talk about is...the gore.  So let's talk
about it. As in the previous games, your enemies are apparently
made of plasticine and held together with sticky tape since they
fly to pieces at the first hint of a bullet. And, as in the
previous games, this gives the proceedings a certain ludicrous
amusement factor. For about five minutes, at least.  See, the
damage model doesn't seem to have changed since 2000. Every leg,
every arm, b