  Black Ops 2: "We retain plausibility and authenticity"
Treyarch's John Rafacz on a "new world of gameplay"  So you've
played through multiple prestige levels and handed asses to
legions of unwitting noobs. Or perhaps you're one of those
unfortunate greenhorns, new to the world's biggest first-person
shooter?  Whatever camp you come from, Call of Duty: Black Ops 2
looks to make your CoD experience more refined, more personal
and ultimately more fun. Careful consideration has gone into
ensuring both hardcore veterans and cack-handed newbie
operatives can thrive, without the dumbing down or ratcheting up
of difficulty levels. John Rafacz, director of communications at
Treyarch, gives us a sit rep.   How have you worked towards
topping the narrative of the first Black Ops?  Coming out of the
first Black Ops, the team really asked themselves a couple of
questions. What can we do that's new that will give people a
reason to come back, and ultimately, where are we bringing this
style of storytelling? From there e