Take the tour ×  The rules say the bio-terrorist challenge is
for three and four player games and is explicitly not
recommended for five players. Why is that? If it's a difficulty
issue, couldn't the number of Epidemic cards be adjusted to
compensate? As easy as it is to tweak the difficulty of
Pandemic, it's hard to imagine there isn't some way to get it to
work.  Am I missing something? Is there some reason it just
can't work?  share|improve this question add comment  1 Answer
up vote 22 down vote accepted  Good question! Amazingly enough,
there's a definitive answer. The reason is described in detail
in this board game geek thread, where game designer Tom Lehmann
explains that playtesting showed the game became too long and
boring with 5 players. Basically the game becomes 50% longer,
and there are large gaps where individual players don't get to
do anything. The detailed analysis he provides is quite
interesting.  share|improve this answer Great answer; I
especially appreciate that you gave a brief and e