      Posted by: Joe Donato  Criticisms of big-bosomed ladies in
video games have been going on for some time. It’s an issue that
comes up time and time again, whether in response to Team
Ninja’s latest release, booth babes, or, more recently, the art
of Dragon’s Crown. Many writers have piled criticisms on games
like this, calling them adolescent, perverted, sexist,
misogynist, and more. I’m guilty of it as well, but I’ve had a
change of heart.  The conversation surrounding Dragon’s Crown
has had its ugly moments on both sides. Kotaku’s initial
criticisms of its artwork were blunt and insulting when they
could have been more measured. Dragon’s Crown artist George
Kamitani fired back with a “playful” gay joke that he
immediately regretted. It has sparked some interesting
conversations, but I have to wonder if we’re accomplishing
anything.  When one criticizes game characters they find
unpleasant, what are they really trying to accomplish? You could
go as far as to assume censorship. They’re saying “Stop doing