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Developer's Blog 4/10/2012  Rate this Entry Developer Q&A  Do
you have any new and exciting ideas for the game that will help
retain player interest?  Face of Mankind is meant to be a game
revolving around the players and their interactions within the
game world. As such, it is hard to grab a players interest
without restricting freedom, or adding mechanics that don't
necessarily fit with the game. Still though, most of the
satisfaction comes from those player interactions. One of the
biggest shortcomings of the game is the current lack of players
and if we can reach a reasonable number of people, the game will
be fun again.  Do you prefer the typical fast paced shooter
combat, or the current FoMbat incarnation?  I have always
preferred the faster paced combat of most shooters over the
combat that currently exists in Face of Mankind. They both
provide similar satisfaction but, there is an obvious ease to
balancing faster paced combat. The longer a