posted 4/25/2003 by Cyril Lachel other articles by Cyril Lachel
One Page Platforms: PS2 One of those buzz words you hear bandied
about in video game reviews is “originality”. Critics have
always complained that games should offer something new, and not
simply be a rehash of what is already on the market. Primal is
one of those kinds of games that flies directly against this
ideology, and yet manages to be a decent adventure game in the
end.  Instead of coming up with a completely new idea, Sony
employed the best elements from a wide range of games. Primal
manages to resemble Ico, the Mark of Kri, Soul Reaver, Dark
Cloud 2, the Getaway, and even Resident Evil. I’m almost sure
the list is longer than that, but I really don’t want to dwell
on the notion that the game is not very original. Instead, I
think Primal should be celebrated as being a success, even if
its creativity is in question.  Primal is the story of Jen, a
waitress with a rather awkwardly placed tattoo, and her
adventure to find her boyfriend. Of