  Posted on Oct 12th 2013 at 01:55:34 PM by (slackur) Posted
under Beyond Two Souls, interactivity, Dragons Lair, Sewer
Shark, How did I write this article and still not mention Heavy
Rain  So we've been playing Beyond: Two Souls, and very much
enjoying it.  And while I do my best to be careful about reading
reviews or even previews to games into whose story I want to
invest, curiosity lead me to read occasional blurbs and
conclusions.  And to no surprise, (especially concerning games
by Quantic Dream) I found very polarized opinions and more than
one conclusion claiming it was the most difficult game thus far
to put a numbered score upon.  I read statements alluding to or
outright accusing director David Cage as a frustrated film-maker
in the wrong medium, and the game and plot itself akin to a SyFy
miniseries with a few button presses thrown in.   In the past
I've seen the same criticism of everything from Hideo Kojima's
Metal Gear Solid series to the FMV craze started by Dragon's
Lair and mostly killed by