Kaydara FiLMBOX Fuels 'The Getaway'  Mon 3rd Feb 2003 | News
Fast-paced driving, intense fight scenes, and unprecedented
realism prove to be a winning combination for Sony Team Soho's
London gangster game, "The Getaway," and they couldn't have done
it without Kaydara FiLMBOX (now named MOTIONBUILDER). Using
MOTIONBUILDER as a hub for its production pipeline, Sony Soho's
team of over 50 developers were able to break new ground in
advanced character animation and motion capture to produce one
of the hottest action games of the year.  MOTIONBUILDER
manipulated motion data fed from both optical and magnetic
motion-capture systems (optical was used for in-game movement,
magnetic for cut-scenes) and was able to process over 512
megabyte files in real time. Using a full series of props and
taking data from wireless gloves, the team at Sony Team Soho was
able to capture motion for five actors and manipulate up to 25
characters in MOTIONBUILDER simultaneously and all in real time,
which allowed the producer to have a