    7 Wonders II Review   Posted by: Robert Workman  Gamezone
Review Rating 6.5 Above Average Your Score  It's extremely hard
to trump a game designer's concept when it did so well for its
intended genre. For instance, developers have been releasing
Tetris games for years, though very few have managed to come
close to Alexei Pajitnov's original (though, to be fair, we do
like the multiplayer-oriented PlayStation Network edition).
Likewise, everyone that has tried to copy PopCap Games'
Bejeweled has come up short in one degree or another. And that's
the case with MumboJumbo's 7 Wonders II, which simply doesn't
offer anything genuinely unique. That doesn't mean it isn't
enjoyable though.  The game takes you on a world tour of sorts,
visiting landmarks from such places as England and Italy. When
you arrive in each stage, it's your job to match up three or
more gems in order to place white rune markers on the
background. Once you manage to make all the tiles white, you
move on to the next area.  Along the way, yo