Store & Event Locator    Axis & Allies: Countdown to Invasion
Week 15: These Options Come Standard by Mike Selinker, Lead
Developer  "Like the Yokosuka MXY7 Ohka “flying bomb,” the
Kaiten torpedo had a human pilot inside. Once the pilot closed
the hatch, he would never open it again."  -- from the "Kaiten
Torpedoes" optional rule in the revised Operations Manual  First
and foremost, Axis & Allies is a game about World War II. With
the exception of starting position and IPCs, however, all the
powers have the same options throughout the game. Over the
years, dedicated players have created thousands of optional
rules to highlight individual aspects of the war. With the
advent of the internet, websites became a communal repository
for these caches of home rules.  The new Axis & Allies learned
from this revolution. To reflect the fascinating flavor of the
war and to increase the variety of the play experience, Axis &
Allies has as many optional rules as we could put in the game.
Appendix 3 of the new Operations M