LucasForums ( -   JA Modeling ( -   -   Bones getting unlinked
during compile.. (  Scarlett 01-18-2005 10:04 PM  Bones getting
unlinked during compile.. Bleh. Someone help. For some reason,
when i compile my model (making a new skeleton), the bones
become unlinked in the process for some reason - meaning all the
bones get moved to the same tree level, direct children of
'model_root'. I'm using 3ds max 5, exporting out in XSI 3.0...
(and it's not a result of the export process).  I've done this
several times in the past.. and haven't before had this problem.
As far as i can see, this new model is setup just as the
previous ones i've done are. So, i'm left kind of.. stuck..  If
anyone has any suggestions, ideas, et cetra...  Scarlett
01-20-2005 03:23 AM  ...nevermind, i just had the $pcj $flatten
command in my Carcass script. However, there is still an issue -
the end bone of a chain, always gets thrown out and gets moved
up a few levels in the hierarchy. Although.. i have found a
little hacky-fix. I don't know