Kinect - The Sensor  The sensor itself matches the style and
appearance of - you guessed it - the new Xbox 360 S. That means
its every surface is glossy black plastic which looks nice, but
immediately shows fingerprints, dust, and scratches. If you’re
OCD like me and don’t happen to live in a clean room, this is a
constant but minor annoyance. Oh well, at least it matches the
console.  The Kinect is noticeably bottom-heavy, with a center
of gravity closer to the bottom and somewhere in the base most
likely. This makes sense since the horizontal arm housing the
optical system and microphone array pivots vertically - the base
is a stage of sorts which lets the top arm sweep through around
30 degrees to adapt itself to placement on top of a TV or below
on a table, basically to suit your entertainment setup.
There’s a three-axis MEMS accelerometer onboard ostensibly for
determining the tilt of the sensor relative to the base of the
device - if you put Kinect on top of a TV for example, there’s
no assurance that