Register Log in  Opposable Thumbs / Gaming & Entertainment  We
are comfortable with Nazis as demons. This is wrong.  A recent
editorial expressing distaste for the characterization of
Japanese …  The tight-rope walk of using historical settings in
games, and the enemies that exist inside those settings, is a
tricky one. One Joystiq writer, while watching game play from
Call of Duty: World at War, was unable to continue viewing the
game because of his feelings about the racial makeup of the
enemy.   The writer describes his experience viewing the game as
such: "It made me think about my grandmother, who as a little
girl was shipped with her family from their farm in California
to an internment camp in Arizona. It made me think of her
brother and brothers-in-law who were drafted into the United
States military and fought, with pride, in the war in Europe. It
reminded me of the shame I felt as a child when teased. An
inheritance of lingering hatred." He then says he won't view any
more from the game, or play it.