Stick and Rudder: Star Citizen's backlash effect  Stick and
Rudder - Star Citizen's backlash effect    My question, though,
is why?  Star Citizen Mustang Part of me understands profoundly
disliking certain games. I'm one of the few pro bloggers honest
enough to publicly admit a loathing for World of Warcraft. But
that dislike stems from what the game willfully lacks, not from
what it says it's aiming for in the future. If Blizzard were to
turn around and state that it was making WoW into more of a
virtual world and less of a skinner box time-sink, I'd be first
in line to hand over my money and my undying fanboy support.
And that's where my disconnect with the Star Citizen hate parade
starts. OK, you don't think the game has a realistic set of
goals. First-person combat and a robust economy and procedurally
generated planetary environments are simply too much to ask for
in concert with a triple-A space sim, right? Setting aside the
vast amount of game development experience that enables you to
arrive at such