Maybe it Wasn't a Good Idea to Let Players Fight Each Other to
Run a Video GameS  New MMO Tera isn't just notable for its
lavish visuals, it's also trying something new with its endgame.
Those getting to the pointy end of the game can be elected as a
member of the "Vanarch", Tera's in-game parliament.  Players are
elected to the office, and once there can mess with all kinds of
in-game variables like toggling player-vs-player combat and
imposing taxes.  A recent change to Tera meant that a Vanarch
could be elevated to the position via faction combat. In other
words, the game's sides could duke it out and the winning side
gets to promote someone to Vanarch.  Which sounds wonderful in
theory, but of course once it hit the real world it all falls
apart. Factions have begun creating what are essentially dummy
groups that do nothing but get killed, creating duplicitous
cannon fodder in the name of easy kills, and thus an easy road
to power.  See, humanity, this is why your MMOs can't have nice
things.  Kill Tradin