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Pandaria!  The Care and Feeding of Warriors: A simpler and more
variable arms spec for Mists   Sometimes, writing these columns,
I struggle to find a way to encapsulate the experience I'm
having in game. With the Mists of Pandaria beta, I've sat down
and detailed how fury and protection warriors have played out,
how they've changed and how they're the same. And so I wanted to
do the same for arms warriors. For one thing, arms is the spec
I'm currently playing on live, in heroic Dragon Soul, so I'm
fairly intimate with the spec and its demands. For another, arms
is right now probably the most played warrior spec in terms of
its representation in heroic level raiding. So what of arms in
the beta?  Arms in Mists of Pandaria is arms now, but simpler
and more variable.  That's it. The changes to arms are the
changes to all warriors. Rend's being gone and Mortal Strike's
automatically applying Deep Wounds means that all you have to do
to light up Overpower