"Shadow on the sun"  To be blunt, I hated Nintendo's approach to
a 3-D Mario game. The idea of playing through the same level
eight times, isn't exactly my idea of a fun game. Super Mario 64
is one of the most popular Mario titles, and arguably, games of
all time. Its unique mixture of platforming and exploration was
indeed a match that seemed to be made in heaven, but it was
victim of its own circumstances. Levels, despite being large,
were rather boring, enemies barely posed a threat and, although
the game had the classic Mario atmosphere, it's reliance on
playing through the same levels on eight separate occasions made
missions rather stale and pointless. However, despite the
revolutionary light it shined and the template which it provided
for all 3-D platformers, it remains today, as a classic.  Flash
forward a few years to the next generation! Sony's PS2 was
dominating the gaming market, due to head start over its only
true rival, Microsoft's juggernaut Xbox. Nintendo needed to
crash into the scene with