[quake2] A odd problem  Brian Hook hook_l at pyrogon.com Mon Mar
10 00:59:25 EST 2003  >Quake 2 on my machine has very bad lag
when using opengl rendering,  Does it do this with other builds
(i.e. built from different forks,  like QuakeForges)?  >but only
when using opengl rendering and only in multi-player games
>where I'm not the server. If I serve everything will be fine.
First question -- if you're the server, do other players
complain  about lag?  >Tried under both Debian and Slackware on
the same machine they share >no files though...  My first guess
would be that something about the NVidia drivers is  basically
torching the PCI bus, preventing adequate performance of  the
network stack.  Another thing to try, although this might be
pushing it.  Start two  sessions, one in OpenGL and another in
software, and connect to two  different servers.  Does the ping
on the software instance drop when  the OpenGL connects?
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