Take the 2-minute tour ×  I'm developing an Android application.
I have a 3D model drawn with Blender. Do you know if there is a
way to export that model into a OpenGL geometry?  I'm going to
use C++ code to load model and draw it with OpenGL. But if you
know a better choice, please tell me.  share|improve this
question add comment  2 Answers  up vote 2 down vote accepted
There is no such format defined as OpenGL geometry. You will
have to create your own structures to store and manage your
vertices and triangles.  If you don't want to use any third
party loader, the probably the easiest thing would be using the
Wavefront OBJ format. It's really simple to parse, and you can
export models from blender can export to obj natively.  If you
don't feel like starting from scratch, you can use my very basic
OBJ loader for OpenGL. Download from here.  share|improve this
answer add comment  Here's a doc on the .blend format:
http://www.atmind.nl/blender/mystery_ot_blend.html Although,
you'd probably be better off exp