Review: Darksiders - Destructoid   Review: Darksiders  6:00 PM
on 01.12.2010 Review: Darksiders photo  It started life as an
unknown game from an untested studio, but as we drew closer and
closer to Darksiders' release date, people started to take
notice. The incredible art design, the promise of an "M-rated
Zelda" and the significant badass factor of stepping into the
shoes of War himself slowly but surely drew attention, and now
it's safe to say that Darksiders has become a top-tier title in
its own right.   As the debut game of fledgling studio Vigil, a
lot is at stake and a mark has to be made, so it's interesting
to note just how much Darksiders pilfers from other games. Not
just borrows, but outright steals. There is certainly some
Zelda, and more than a little Devil May Cry, Prince of Persia,
and Onimusha to boot. There is even a huge dose of Portal in
there.   Darksiders is shameless in its robbery, but it doesn't
matter. It doesn't matter because, original or not, Darksiders
is still one of the most