Take the tour ×  As a indie, you might not work in a company.
And you may have a great game idea and you feel it gonna be a
big success. When you released your game. How do you protect it
as your own creation? So that someone also can't steal the title
and publish a "sequel" e.g. Your-Game-Name 2,3,4. Or even
produce by-products like Angry Birds but without your
permission.  So how we can prevent these from happening by legal
methods. Like copyrights, trademarks? If a professional can fill
us those info, it will be great.  share|improve this question
possible duplicate of How to protect a developed game? – 
bummzack Jun 5 '12 at 7:53 I wish I still had the link but there
was a game developer talking about how to pitch a game
successfully. One of the first things he says is: don't try to
protect your game ideas because nobody's going to steal them.
They're not worth anything since any game designer probably has
five good game ideas already (so each company has a LOT of ideas
they could go with before they worr