Disney's Avalanche  Making Hannah Montana games and proud of it.
If you're an adult gamer, where's the pleasure in playing a
Hannah Montana game? Or making one, for that matter? "We're
still real gamers," says Todd Dewsnup, lead artist at Disney's
Avalanche Studio. "It's still a challenge to make these games.
Lots of parents want games their kids can play. The goal is to
make a game that kids like that adults won't hate. Just like the
movies many of them are based on."  "Still, when we're playing
Team Fortress 2 against some other video game developer, and
they find out we're Disney, I usually hear, 'You're Disney?
We'll kill you even more because you're Disney!' The thought of
losing to us must be embarrassing, I guess."  Working at
Avalanche manages to be a unique experience even though the work
and the rules are the same as those you'd find elsewhere in the
industry. The difference is that while other companies win press
for innovation, personalities and daring development, Avalanche
achieves stability wi