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scheduled events  Report this Comment  21. Re: Updated Max Payne
3 PC Specs & Release Date May 26, 2012, 02:32 Krodge KTR wrote
on May 25, 2012, 23:56: 1024x1024 = 1048576 pixels 4096x4096 =
16777216 pixels 16777216/1048576 = 16 times larger. Console's
texture size is 1280x720 (720P) = 921600 pixels Typical 27" high
resolution LCD monitor is 2560x1440 = 3686400 3686400/921600 = 4
times larger. Therefore, R* is well within recommended specs.
Yes a 4096x4096 texture is 16x larger than a 1024. But the game
isn't running a single texture. There will be dozens of textures
that need to be loaded. You also have to take into account that
most of the diffuse maps are also accompanied by separate normal
maps, specular maps, gloss maps And any other special textures
the shader maybe be using. It all adds up very fast. Unless the
levels are very small using a limited amount of textures, or you
have a ton of ram, its going to chug.  KTR wrote on May 26, 2012