Take the 2-minute tour ×  I'm working on a browser-game and I
can't help but wonder about what's the lightest way to make the
grid/board on which the game takes place.  Right now, as a mere
sample, I'll show you this:  -link no longer active, it was
basically a 25x25 table+tr+td grid-  Now, as the grid gets
bigger and bigger, the table and its td's create a very heavy
filepage which in turn...sucks in more resources from the
browser engine and computer.  So, is a table with td's the most
lightweight way to craft a huge grid-like board or is there
something lighter that you recommend?  Cheers Sotkra
share|improve this question What kind of lightweight do you
mean? Some interpreted your question as performance optimization
of HTML sent from the server to the browser. But I believe that
the DOM size in the browser might be an issue as well, which
might be unrelated. –  Grzegorz Oledzki Apr 6 '10 at 10:52 Both
ways: Both the 'burden' on the server when dispatching and the
user's computer when loading up the html