Take the 2-minute tour ×  I have been the worst dice-roller in
my party as far as I can remember. Be it D&D 3.5, 4th Edition,
or any other dice based system, the goddess of luck has always
been mean to me.  To give you an example, I currently play a
fighter in D&D 3.5, and as we are low level, when I do hit
something, I dominate it. The problem is, that I rarely hit.
Anything.  This, apart from being frustrating big time, renders
me useless in a fight, and thus useless in general (lets face
it, fighters in 3.5 just fight) to the point that a Dread
Necromancer with a bastard sword who always, always, has good
rolls, actually makes a better fighter than I do... when he is
not summoning undead that always hit with their three attacks
per round.  So, my question: are there any ways of balancing
rolls between a player that always sucks and a player that
always passes the roll (attack rolls, skill rolls, everything).
Note: I am not overreacting, and it is not a phenomenon that
happened once. I seriously noted this