Page 2 of 2 FirstFirst   1. #21     Quote Originally Posted by
Venant View Post     The problem would be that you would
guarantee a drop, but what are the chances you are going to get
that item you want when the boss might have 3 or 4 items that
are assigned to your class/spec. You might have better luck
taking the 10x extra rolls at a lower success rate than putting
all your eggs in one basket and risking that you get a piece of
gear you weren't aiming for. I suppose that such a system might
open up a whole new theorycrafting field based upon statistical
analysis of where it is most effective to use your coins. Now
all the hardcore raiders will complain that they need to get
PhDs in quantitative analysis to min/max.     Well either way,
the point is it would be considered mandatory.      Let me try
this. WoW has a lot of subscribers, all of various interests and
commitments and likes and dislikes. There is not system that
will make everyone happy. There will always be loot QQ. If you
implemented a "guarantee