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(4167)   My email address is Spam me harder! *moan*  Journal of
scrottie (4167)  Wednesday January 16, 2008 12:27 AM  What Perl
is missing from AtariBASIC and LPC  [ #35398 ]  I can't remember
if I've talked about this already. If so, sorry.  In AtariBASIC,
and probably other 8-bit BASICs, if the program encountered a
fatal error (yes, there are fatal errors in BASIC, don't be
daft), the program would stop, but it wouldn't abort. The code
could be modified (by re-entering the code with the line number
before it, thereby replacing the existing line) and then the
program told to 'CONT'. And it would continue where it stopped.
While it's stopped, you can do the usual REPL (read eval parse,
whatever) stuff and print out variables and otherwise inspect or
alter program state. And you can hit the 'BREAK' key, something
like Control-C, at any time to interrupt it. This is a fantastic
way to l