gaming sinds 1997  M.A.X. 2  On the surface, both MAX games
appear to have a lot in common with conventional real-time
strategy. There is a background story that involves humanity’s
involvement with the Concord, an intergalactic association of
powerful alien races. In the first game mankind is struggling to
become a fully-fledged member of the Concord, and in the sequel
the human race, as part of the Concord, is turning to meet a new
alien threat called the Sheevat. Your arsenal in prosecuting a
war against the Sheevat will include a large variety of tanks,
planes, ships, and infantry. With the exception of the new
Sheevat units, all of the weapons of war in MAX 2 are holdovers
from the original game. You can fight as the Sheevat in
multiplayer mode and they do have some intriguing differences,
but many of the Sheevat units are also analogous to what you’ll
be fighting with on the human side of the conflict.  Er zijn
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