Multibody simulation (MBS) is a method of numerical simulation in which multibody systems are composed of various rigid or elastic bodies. Connections between the bodies can be modeled with kinematic constraints (such as joints) or force elements (such as spring dampers). Unilateral constraints and Coulomb-friction can also be used to model frictional contacts between bodies. Multibody simulation is a useful tool for conducting motion analysis. It is often used during product development to evaluate characteristics of comfort, safety, and performance. For example, multibody simulation has been widely used since the 1990s as a component of automotive suspension design. It can also be used to study issues of biomechanics, with applications including sports medicine, osteopathy, and human-machine interaction.