The rhomb usually takes the form of a right parallelepiped, or in other words, a solid with 6 parallelogram faces (a square is to a cube as a parallelogram is to a parallelepiped). If the incident ray is perpendicular to one of the smaller rectangular faces, the angle of incidence and reflection at both of the longer faces is equal to the acute angle of the parallelogram. This angle is chosen so that each reflection introduces a phase difference of 45° between the components polarized parallel and perpendicular to the plane of reflection. For a given, sufficiently high refractive index, there are two angles meeting this criterion; for example, an index of 1.5 requires an angle of 50.2° or 53.3°.