Voronoi or Dirichlet tilings are tessellations where each tile is defined as the set of points closest to one of the points in a discrete set of defining points. (Think of geographical regions where each region is defined as all the points closest to a given city or post office.) The Voronoi cell for each defining point is a convex polygon. The Delaunay triangulation is a tessellation that is the dual graph of a Voronoi tessellation. Delaunay triangulations are useful in numerical simulation, in part because among all possible triangulations of the defining points, Delaunay triangulations maximize the minimum of the angles formed by the edges. Voronoi tilings with randomly placed points can be used to construct random tilings of the plane.