Gygax later went on to develop the first tabletop role-playing game: Dungeons & Dragons. Dungeons & Dragons was a story-driven game, but adapted wargaming rules to model the fights players could get in. Battles in Dungeons and Dragons rarely featured more than a dozen combatants, so the combat rules were designed to model the capabilities of the warriors in very great detail. Strictly speaking, Dungeons & Dragons did not require miniature models to play, but many players found that using miniature models made the fights easier to arbitrate and more immersive.