List of video game soundtracks released on vinyl
Rel Rel . Title Game titles Label Notes
1978 Elektor Software Service 001 Mastermind Elektor Program sheet ( 1 game ; 4 non-game apps )
1979 Elektor Software Service 003 Four-in-a-row Surround Elektor Program sheet ( 2 games ; 3 non-game apps )
1979 Elektor Software Service 005 Battleships Keyplay Luna Elektor Program sheet ( 3 games ; 4 non-game apps )
1979 Elektor Software Service 006 Space Shoot-Out Elektor Program sheet ( 1 game ; 2 non-game apps )
1982 First ZX-81 Flexisoft Disc Othello Your Computer Program sheet
1982 ZX-81 VIC-20 Spectrum Games Flexisoft Disc Galactic Hitch-Hiker Antispace Speedster Your Computer Program sheet
1983 Free Programs for ZX81 Spectrum BBC Vic 20 PET Blockade Blodhop Robotchase Dominoes Supervade Which Micro ? & Software Review Program sheet
1983 Camouflage Flying Train EMI Program sheet
1983 NFL Football NFL Football Bally Midway CED
1984 Free Programs Stellar Run Energy Fields Galaxians Fall Guy Personal Computer Games Program sheet
1984 The Thompson Twins Adventure The Thompson Twins Adventure Computer and Video Games / Quicksilva Program sheet
1985 Discoflex Wargame Hypersports ( demo ) MicroHobby Program sheet
1985 Discolist Eggscape - La Fuga Dell'Uovo List Program sheet
1985 Discolist Epidemic List Program sheet
1985 Free Flexidisc of Games Xbec Climber Bonus Game Computer Gamer Program sheet
Vinyl data
The use of grooved vinyl discs as a sequenced/encoded rather than recorded data storage medium enabled the code of full motion videos ( FMVs ) and even simple video games to be stored in an analog format along with the soundtrack and sound effects . These vinyl data discs took two forms : the FMV-only Capacitance Electronic Disc ( CED ) , and the program sheet . Uncommon even in the early 1980s when the practice was at its height , program sheet game data required that users record from the disc ( typically a flexi disc like the Interface Age `` Floppy ROM '' ) onto an audio cassette tape which could then be used via the cassette port with microcomputers such as the BBC Micro , Commodore 64 , Commodore PET , Commodore VIC-20 , Dragon 32/64 , ZX81 , or ZX Spectrum . [ 181 ] The use of CEDs to store video game FMV data was even less common , and required the game console ( typically an arcade machine ) to select a section of the grooved track to read with its stylus at just the right time for the video to be displayed . The numerous limitations of these techniques ( background noise , scratches , and other audio-fidelity problems ) [ 181 ] [ 182 ] [ 183 ] contributed to their failure to receive widespread acceptance and video game data stored in this manner remains some of the most difficult to archive and preserve . [ 184 ]
The practice of releasing video game soundtracks on vinyl records began in the 1980s, fell out of favor in the 1990s and 2000s as vinyl records were replaced by other storage media, and experienced a resurgence of interest in the 2010s due in part to a vinyl revival.