Minecraft wiki entry for Historical_effects, associated text: 1 Table of known effects
1.1 High-distance precision loss bugs
1.2 High-time precision loss bugs
1.3 Other float precision loss issues
2 Analysis
2.1 Model issues
2.1.1 Redstone wire
2.1.2 Tripwire and tripwire hooks
2.1.3 Pistons
2.1.4 Cauldrons and hoppers
2.1.5 Flower pots
2.1.6 Flowing water and flowing lava
2.1.7 Rails, powered rails and detector rails
2.1.8 Gears and ladders
2.1.9 Fire
2.1.10 Torches, crops and cross models
2.2 Hitbox issues
2.2.1 Fences, fence gates and walls
2.2.2 Cakes and cacti
2.3 Rendering bugs
2.3.1 Infdev-Beta terrain rendering offset/jitter
2.3.2 Piston offset/jitter
2.3.3 Infdev 0227 chunk detaching issue
2.3.4 14w30a/b chunk detaching issue
2.3.5 Indev/Infdev hitbox rendering issue
2.3.6 Falling block rendering issue
2.4 Gameplay
2.4.1 Indev entity movement
2.4.2 Infdev 0227 blocks solidness issue
3 Gallery
3.1 Fixed bugs
3.1.1 Particle errors
4 Mods and map editors
5 References
6 External links