Minecraft wiki entry for Development_versions, associated text: "entity" objects and the minecraft:levitation trigger now use a shared "distance" object
Check if the player is within or outside of the specified range on the x, y, or z axis (in either the positive or negative direction)
absolute and horizontal ranges check if the player is within range on all axes, though horizontal will exclude the Y axis.
Changed the Levitate advancement to 50 vertical blocks
Changed the Sniper Duel advancement to horizontal distance
Advancement loading is now strict JSON