Minecraft wiki entry for Player_versus_Player, associated text: Owing to preferring ranged combat over melee combat, these units can afford to be less equipped defensively. Chain armor is acceptable, though Shields should still be kept as they are nonetheless useful for protection from enemy ranged attacks. Beyond that, arm them with their preferred ranged weapon (Bows, Potions, Redstone materials etc.) and place them away from melee combat. If armor is to be enchanted, consider Projectile Protection, as ranged units shouldn't ever be engaging enemies in melee range. Generally dishes out and survives high damage at range, unable to survive much damage at melee.