Minecraft wiki entry for ED, associated text: Entity data
Additional fields for mobs that can breed[show]
Tags common to all entities[show]
Tags common to all mobs[show]
 Bred: 1 or 0 (true/false) - Unknown. Remains 0 after breeding. If true, causes it to stay near other llamas with this flag set.
 ChestedHorse: 1 or 0 (true/false) - true if the llama has chests.
 DecorItem: The item the llama is wearing, without the Slot tag. Typically a carpet.
Tags common to all items[show]
 DespawnDelay: A timer for trader llamas to despawn, present only in trader_llama. The trader llama despawns when this value reaches 0.
 EatingHaystack: 1 or 0 (true/false) - true if grazing.
 Items: List of items. Exists only if ChestedHorse is true.
An item, including the Slot tag.
Tags common to all items[show]
 Owner: The UUID of the player that tamed the llama, stored as four ints. Has no effect on behavior. Does not exist if there is no owner.
 Variant: The variant of the llama. 0 = Creamy, 1 = White, 2 = Brown, 3 = Gray.
 Strength: Ranges from 1 to 5, defaults to 3. Determines the number of items the llama can carry (items = 3 × strength). Also increases the tendency of wolves to run away when attacked by llama spit. Strengths 4 and 5 always causes a wolf to flee.
 Tame: 1 or 0 (true/false) - true if the llama is tamed.
 Temper: Ranges from 0 to 100; increases with feeding. Higher values make a llama easier to tame.