Minecraft wiki entry for Adrian_Toncean, associated text: Toncean started programming in the 2010s using JavaScript and C++. In June 2013, he was a developer for the Goo Engine, an entity-component 3D real-time engine. After 2 years and 6 months, he worked as a developer for Campanja until December 2016. During that time, he helped to bring new functionality to the company's fronted application. Later on, he worked a developer for Projectplace International.[2]