Minecraft wiki entry for Wandering_Trader, associated text: At any time, there can be only one wandering trader naturally spawned in loaded chunks. However, it is possible to have more than one wandering trader present by having one spawn in loaded chunks, while having another in unloaded chunks. After 24000 ticks (20 real-life minutes, or 1 Minecraft day) have passed since the world is created, the game attempts to spawn a wandering trader.[note 1] If there are no wandering traders currently in any loaded chunks, the game tries to spawn a new wandering trader after every following 24000 ticks. The first spawn attempt has a 2.5% chance of success; if it fails, after another 24000 ticks another spawn attempt is made with a 5% chance of success. If that fails, for all subsequent spawn attempts the chance caps at 7.5%. On average, it takes 14.325 Minecraft days (or 4.8 real-life hours) for a wandering trader to spawn. After 48000 or 72000[verify] ticks, the trader despawns, even when named, along with its trader llamas, resetting the cycle. In Java Edition, each time a spawn attempt succeed, 10 spawn attempts are made for the wandering trader and both trader llamas on the topmost block in chosen X/Z-coordinates that is not air. Usual spawn-proofing (see Spawn) also works for wandering traders.‌[Java Edition only]