Minecraft wiki entry for Settlement_guide, associated text: Challenge yourself by thinking socioeconomically; how do the resources available (cobblestone, wood, farms, etc.) appear visually on your settlement? You don't have to assess this beforehand. At least, for a visitor, it creates the illusion of a genuine place to be at. This comes naturally in Survival mode, but in creative, it may be a relevant question. Do you build your settlement out of stone, when there is no quarries, mountains, or access to a shaft nearby?