Minecraft wiki entry for Armor_Stand, associated text: Entity data
Tags common to all entities[show]
Tags common to mobs except LeftHanded, DeathLootTable, DeathLootTableSeed, NoAI, Leash, CanPickUpLoot and PersistenceRequired.
Tags common to all mobs[show]
 DisabledSlots: Bit field allowing disable place/replace/remove of armor elements. For example, the value 16191 or4144896 disables placing, removing and replacing of all equipment. These can be found using the bitwise OR operator.
 Invisible: 1 or 0 (true/false) - if true, ArmorStand is invisible, although items on it still display.
 Marker: 1 or 0 (true/false) - if true, ArmorStand's size is set to 0, has a tiny hitbox, and disables interactions with it. May not exist.
 NoBasePlate: 1 or 0 (true/false) - if true, ArmorStand does not display the base beneath it.
 Pose: Rotation values for the ArmorStand's pose.
 Body: Body-specific rotations.
: x-rotation.
: y-rotation.
: z-rotation.
 Head: Head-specific rotations.
: x-rotation.
: y-rotation.
: z-rotation.
 LeftArm: Left Arm-specific rotations.
: x-rotation.
: y-rotation.
: z-rotation.
 LeftLeg: Left Leg-specific rotations.
: x-rotation.
: y-rotation.
: z-rotation.
 RightArm: Right Arm-specific rotations.
: x-rotation.
: y-rotation.
: z-rotation.
 RightLeg: Right Leg-specific rotations.
: x-rotation.
: y-rotation.
: z-rotation.
 ShowArms: 1 or 0 (true/false) - if true, ArmorStand displays full wooden arms. If false, also place and replace interactions with the hand item slot are disabled.
 Small: 1 or 0 (true/false) - if true, ArmorStand is much smaller, similar to the size of a baby zombie.