Fix glGetFramebufferAttachmentParameteriv so it returns
current names for buffers.

TEST=unit_tests and conformance tests
BUG=none

Review URL: http://codereview.chromium.org/3135003

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@55831 0039d316-1c4b-4281-b951-d872f2087c98
void GLES2DecoderWithShaderTestBase::DoEnableVertexAttribArray(GLint index) {
  EXPECT_CALL(*gl_, EnableVertexAttribArray(index))
      .Times(1)
      .RetiresOnSaturation();
  EnableVertexAttribArray cmd;
  cmd.Init(index);
  EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
}

void GLES2DecoderWithShaderTestBase::DoEnableVertexAttribArray(GLint index) {
  EXPECT_CALL(*gl_, EnableVertexAttribArray(index))
      .Times(1)
      .RetiresOnSaturation();
  EnableVertexAttribArray cmd;
  cmd.Init(index);
  EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
}
