Fixed incorrect call to DestroyImage reported in #491.
MagickExport ImageInfo *AcquireImageInfo(void)
{
  ImageInfo
    *image_info;

  image_info=(ImageInfo *) AcquireMagickMemory(sizeof(*image_info));
  if (image_info == (ImageInfo *) NULL)
    ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
  GetImageInfo(image_info);
  return(image_info);
}

MagickExport ImageInfo *AcquireImageInfo(void)
{
  ImageInfo
    *image_info;

  image_info=(ImageInfo *) AcquireMagickMemory(sizeof(*image_info));
  if (image_info == (ImageInfo *) NULL)
    ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
  GetImageInfo(image_info);
  return(image_info);
}
