All: Don't load .pk3s as .dlls, and don't load user config files from .pk3s
void FS_Remove( const char *osPath ) {
	FS_CheckFilenameIsMutable( osPath, __func__ );

	remove( osPath );
}

void FS_Remove( const char *osPath ) {
	FS_CheckFilenameIsMutable( osPath, __func__ );

	remove( osPath );
}
