Define DEBUG_GL_COMMANDS only in debug builds.
https://bugs.webkit.org/show_bug.cgi?id=74083

Reviewed by Noam Rosenthal.

No tests added as this change does not affect functionality.

* platform/graphics/opengl/TextureMapperGL.cpp:


git-svn-id: svn://svn.chromium.org/blink/trunk@102359 bbb929c8-8fbe-4397-9dbb-9b2b20218538
static inline TransformationMatrix createProjectionMatrix(const IntSize& size, bool flip)
{
    const float near = 9999999;
    const float far = -99999;

    return TransformationMatrix(2.0 / float(size.width()), 0, 0, 0,
                                0, (flip ? -2.0 : 2.0) / float(size.height()), 0, 0,
                                0, 0, -2.f / (far - near), 0,
                                -1, flip ? 1 : -1, -(far + near) / (far - near), 1);
}

static inline TransformationMatrix createProjectionMatrix(const IntSize& size, bool flip)
{
    const float near = 9999999;
    const float far = -99999;

    return TransformationMatrix(2.0 / float(size.width()), 0, 0, 0,
                                0, (flip ? -2.0 : 2.0) / float(size.height()), 0, 0,
                                0, 0, -2.f / (far - near), 0,
                                -1, flip ? 1 : -1, -(far + near) / (far - near), 1);
}
