Removed pinch viewport scroll offset distribution

The associated change in Blink makes the pinch viewport a proper
ScrollableArea meaning the normal path for synchronizing layer scroll
offsets is used.

This is a 2 sided patch, the other CL:
https://codereview.chromium.org/199253002/

BUG=349941

Review URL: https://codereview.chromium.org/210543002

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@260105 0039d316-1c4b-4281-b951-d872f2087c98
void Layer::CalculateContentsScale(
    float ideal_contents_scale,
    float device_scale_factor,
    float page_scale_factor,
    bool animating_transform_to_screen,
    float* contents_scale_x,
    float* contents_scale_y,
    gfx::Size* content_bounds) {
  DCHECK(layer_tree_host_);

  *contents_scale_x = 1;
  *contents_scale_y = 1;
  *content_bounds = bounds();
}

void Layer::CalculateContentsScale(
    float ideal_contents_scale,
    float device_scale_factor,
    float page_scale_factor,
    bool animating_transform_to_screen,
    float* contents_scale_x,
    float* contents_scale_y,
    gfx::Size* content_bounds) {
  DCHECK(layer_tree_host_);

  *contents_scale_x = 1;
  *contents_scale_y = 1;
  *content_bounds = bounds();
}
