Fix glGetFramebufferAttachmentParameteriv so it returns
current names for buffers.

TEST=unit_tests and conformance tests
BUG=none

Review URL: http://codereview.chromium.org/3135003

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@55831 0039d316-1c4b-4281-b951-d872f2087c98
    void SetInfo(
        BufferManager::BufferInfo* buffer,
        GLint size,
        GLenum type,
        GLboolean normalized,
        GLsizei gl_stride,
        GLsizei real_stride,
        GLsizei offset) {
      DCHECK_GT(real_stride, 0);
      buffer_ = buffer;
      size_ = size;
      type_ = type;
      normalized_ = normalized;
      gl_stride_ = gl_stride;
      real_stride_ = real_stride;
      offset_ = offset;
    }

    void SetInfo(
        BufferManager::BufferInfo* buffer,
        GLint size,
        GLenum type,
        GLboolean normalized,
        GLsizei gl_stride,
        GLsizei real_stride,
        GLsizei offset) {
      DCHECK_GT(real_stride, 0);
      buffer_ = buffer;
      size_ = size;
      type_ = type;
      normalized_ = normalized;
      gl_stride_ = gl_stride;
      real_stride_ = real_stride;
      offset_ = offset;
    }
