Fix glGetFramebufferAttachmentParameteriv so it returns
current names for buffers.

TEST=unit_tests and conformance tests
BUG=none

Review URL: http://codereview.chromium.org/3135003

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@55831 0039d316-1c4b-4281-b951-d872f2087c98
void GLES2DecoderWithShaderTestBase::SetupVertexBuffer() {
  DoEnableVertexAttribArray(1);
  DoBindBuffer(GL_ARRAY_BUFFER, client_buffer_id_, kServiceBufferId);
  GLfloat f = 0;
  DoBufferData(GL_ARRAY_BUFFER, kNumVertices * 2 * sizeof(f));
}

void GLES2DecoderWithShaderTestBase::SetupVertexBuffer() {
  DoEnableVertexAttribArray(1);
  DoBindBuffer(GL_ARRAY_BUFFER, client_buffer_id_, kServiceBufferId);
  GLfloat f = 0;
  DoBufferData(GL_ARRAY_BUFFER, kNumVertices * 2 * sizeof(f));
}
