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Update README.md (#8)

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- Update README.md (1f1dc2a91625c6defcb7f62860c8ec53db011a1d)


Co-authored-by: Chendi Lin <[email protected]>

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  1. README.md +14 -3
README.md CHANGED
@@ -87,10 +87,21 @@ We define quality score as a metric to assess how useful a 3D object is for mach
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  <img src="https://github.com/user-attachments/assets/fb802ae1-23d2-4040-be50-67bf2cdfb9d1" width="700">
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  </p>
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- ### Art Style and Density
 
 
 
 
 
 
 
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- - **Art style**: Scanned, realistic (but still handcrafted by artists), anime, cartoon, sci-fi, arcade, single color, other.
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- - **Density**: Different levels of polygon counts are adopted in different use cases in the 3D modeling and gaming industries.
 
 
 
 
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  ## File structure
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  <img src="https://github.com/user-attachments/assets/fb802ae1-23d2-4040-be50-67bf2cdfb9d1" width="700">
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  </p>
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+ ### Art style (Experimental)
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+ - **Scanned**: With little pieces from real-world camera, usually super high poly.
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+ - **Arcade**: Includes distinct patterns as if in the old games, sometimes has repeating patterns.
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+ - **Sci-Fi**: Dark color with lighting, usually metallic.
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+ - **Cartoon**: Colorful Western cartoon style.
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+ - **Anime**: Color Japanese anime style.
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+ - **Realistic**: With non-repeating textural details, but still handcrafted by artists.
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+ - **Other**: Unable to be categorized or of awful quality.
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+ <p align="center">
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+ <img src="https://github.com/user-attachments/assets/e25f2761-538d-4351-a3d7-6abf31b92455" width="700">
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+ </p>
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+
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+ ### Density (Experimental)
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+ Different levels of polygon counts are adopted in different use cases in the 3D modeling and gaming industries.
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  ## File structure
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