The ego bar depletes when Duke is attacked; once it is fully depleted, Duke becomes susceptible to damage, dying and causing the game to reload the last checkpoint.
Dying will result upon taking too much damage and cause the game to reload the last checkpoint. The ego bar depletes when Duke is attacked; once it is fully depleted, Duke becomes susceptible to damage.
The ego bar depletes when Duke is attacked; once it is fully depleted, Duke becomes susceptible to damage. Dying will result upon taking too much damage and cause the game to reload the last checkpoint.
The ego bar depletes when Duke is attacked; once it is fully depleted, Duke becomes susceptible to damage. Dying will result upon taking too much damage and cause the game to reload the last checkpoint.