Unlike the "Doom" engine before it, the "Quake" engine offered full real-time 3D rendering and had early support for 3D acceleration through OpenGL.
It also had early support for 3D acceleration through OpenGL. Unlike the "Doom" engine before it, the "Quake" engine offered full real-time 3D rendering.
Unlike the "Doom" engine before it, the "Quake" engine offered full real-time 3D rendering. It also had early support for 3D acceleration through OpenGL.
Unlike the "Doom" engine before it, the "Quake" engine offered full real-time 3D rendering. It also had early support for 3D acceleration through OpenGL.