One of these aspects was the new character growth system, which relied on customization more than gaining levels in a linear fashion through experience; the theme behind the creation of this system was "a more profound battle with wider frontage".
The theme behind its creation was "a more profound battle with wider frontage". One of these aspects was the new character growth system, which relied on customization more than gaining experience levels.
One of these aspects was the new character growth system, which relied on customization more than gaining experience levels. The theme behind its creation was "a more profound battle with wider frontage".
One of these aspects was the new character growth system, which relied on customization more than gaining experience levels. The theme behind its creation was "a more profound battle with wider frontage".