The "Assault Counter" (AC) denotes the number of skills and actions a character can perform; usage brings the AC down and is recharged over time.
Usage brings the AC down and is recharged over time. The "Assault Counter" (AC) denotes the number of skills and actions a character can perform.
The "Assault Counter" (AC) denotes the number of skills and actions a character can perform. Usage brings the AC down and is recharged over time.
The "Assault Counter" (AC) denotes the number of skills and actions a character can perform. Usage brings the AC down and is recharged over time.