The engine was created and adapted to take advantage of the Nintendo 64 strengths, is capable of delivering a fast and smooth frame rate while offering particle explosions, dynamic lighting effects, long draw distances, and other environmental effects like fog or smoke.
It is capable of delivering a fast and smooth frame rate while offering particle explosions, dynamic lighting effects, long draw distances, and other environmental effects like fog or smoke. The engine was created and adapted to take advantage of the Nintendo 64 strengths.
The engine was created and adapted to take advantage of the Nintendo 64 strengths. It is capable of delivering a fast and smooth frame rate while offering particle explosions, dynamic lighting effects, long draw distances, and other environmental effects like fog or smoke.
The engine was created and adapted to take advantage of the Nintendo 64 strengths. It is capable of delivering a fast and smooth frame rate while offering particle explosions, dynamic lighting effects, long draw distances, and other environmental effects like fog or smoke.