During the development of Dear Esther, the team wanted to introduce interactive elements, but it became clear to the team that it simply wasn't going to work, thus the concept of Rapture was born.
But it became clear to the team that it simply wasn't going to work, thus the concept of Rapture was born. During the development of "Dear Esther", the team wanted to introduce interactive elements.
During the development of "Dear Esther", the team wanted to introduce interactive elements. But it became clear to the team that it simply wasn't going to work, thus the concept of Rapture was born.
During the development of "Dear Esther", the team wanted to introduce interactive elements. But it became clear to the team that it simply wasn't going to work, thus the concept of Rapture was born.