Shiny felt most PC games maintained frame rate by using big pixels in low resolution, which works as long as the game is not running SVGA mode.
This works as long as the game is not running SVGA mode. Shiny felt most PC games at the time used big pixels in low resolution so as to maintain frame rate.
Shiny felt most PC games at the time used big pixels in low resolution so as to maintain frame rate. This works as long as the game is not running SVGA mode.
Shiny felt most PC games at the time used big pixels in low resolution so as to maintain frame rate. This works as long as the game is not running SVGA mode.