This game was first developed Don Rawitsch of Carleton College in conjunction with Minnesota Educational Computing Consortium. A shifty salesman promotes “Duffy’s Elixir” in this game, often encumbering naïve player who purchase too many of the useless medicine. A later version of this game added a scarcity mechanic, which made animals like Bison and Deer that were overhunted appear less often in the hunting minigame. Not holding a funeral for a party member who dies while on this title trek can lead to a severe morale blow to your remaining party. For 10 points, name this edutainment game where one must ford rivers and die from dysentery.
This game was first developed Don Rawitsch of Carleton College in conjunction with Minnesota Educational Computing Consortium. A shifty salesman promotes “Duffy’s Elixir” in this game, often encumbering naïve player who purchase too many of the useless medicine. A later version of this game added a scarcity mechanic, which made animals like Bison and Deer that were overhunted appear less often in the hunting minigame. Not holding a funeral for a party member who dies while on this title trek can lead to a severe morale blow to your remaining party. For 10 points, name this edutainment game where one must ford rivers and die from dysentery.
This game was first developed Don Rawitsch of Carleton College in conjunction with Minnesota Educational Computing Consortium.