At the beginning of this video game, the protagonist wakes up in a transparent-walled room containing a radio, clipboard, and toilet. This game's physics is described in-game as "speedy thing goes in, speedy thing comes out," as momentum is redirected with the same magnitude. During the end credits, GLaDOS sings that "This was a triumph." In this game, the player must euthanize the Weighted Companion Cube, and discovers that "the cake is a lie." For 10 points, name this Valve game in which the player navigates through a series of puzzles via th
At the beginning of this video game, the protagonist wakes up in a transparent-walled room containing a radio, clipboard, and toilet. This game's physics is described in-game as "speedy thing goes in, speedy thing comes out," as momentum is redirected with the same magnitude. During the end credits, GLaDOS sings that "This was a triumph." In this game, the player must euthanize the Weighted Companion Cube, and discovers that "the cake is a lie." For 10 points, name this Valve game in which the player navigates through a series of puzzles via the namesake wormholes.
At the beginning of this video game, the protagonist wakes up in a transparent-walled room containing a radio, clipboard, and toilet.
{Portal} 