John P. Hussey noted that it was "the most difficult post 16-bit era" game he had ever played, and contended that it was the most polarizing RPG for its system.  Like FFTA2, players acquire items in this game by trading in parts of enemies they've defeated to the shop, and some of its most nefarious enemies are Foedus Obrepit Errabundus or FOEs. (+)  The "fleet footed" survivalist class in this game are essentially rangers, while Dark Hunters (*) make heavy use of status ailments.  Players venture through the Labyrinth forest next to the namesake town, and can keep from getting lost by marking sections of the touch screen.  Published by Atlus
John P. Hussey noted that it was "the most difficult post 16-bit era" game he had ever played, and contended that it was the most polarizing RPG for its system.  Like FFTA2, players acquire items in this game by trading in parts of enemies they've defeated to the shop, and some of its most nefarious enemies are Foedus Obrepit Errabundus or FOEs. (+)  The "fleet footed" survivalist class in this game are essentially rangers, while Dark Hunters (*) make heavy use of status ailments.  Players venture through the Labyrinth forest next to the namesake town, and can keep from getting lost by marking sections of the touch screen.  Published by Atlus and followed up by a sequel subtitled Heroes of Lagaard, FTP, identify this DS dungeon crawler.
John P. Hussey noted that it was "the most difficult post 16-bit era" game he had ever played, and contended that it was the most polarizing RPG for its system.  
{Etrian Odyssey} (or {World Tree Labyrinth}) [5]