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Baccarat Protocols

Baccarat is played with eight decks of cards. Cards that are valued under 10 are said to be worth their printed number while at the same time 10, J, Q, K are 0, and A are each equal to 1. Bets are placed on the ‘banker,’ the ‘player’ or for a tie (these aren’t actual persons; they only portray the two hands to be played).

Two hands of 2 cards are then given to the ‘banker’ and ‘player’. The total for every hand shall be the grand total of the two cards, but the 1st digit is dropped. For eg, a hand of seven and five produces a tally of two (sevenplus5=12; drop the ‘1′).


- If the bettor or banker has a total score of eight or 9, both players stand.

- If the bettor has 5 or less, he hits. Players stand otherwise.

- If player stands, the banker hits of five or lower. If the gambler hits, a chart might be used in order to ascertain if the banker stands or hits.

Baccarat Odds

The higher of the two scores wins. Victorious bets on the banker pay at 19 to 20 (even odds less a 5% commission. Commission is kept track of and moved out when you leave the table so ensure that you have dollars left over before you leave). Bets on the player that end up winning pay one to one. Winner bets for tie normally pays out at eight to one and occasionally nine to 1. (This is a terrible wager as ties will happen lower than 1 every 10 hands. Stay away from wagering on a tie. Nonetheless odds are exceedingly better – 9 to one vs. 8 to 1)

When played smartly, baccarat offers generally decent odds, away from the tie bet of course.

Baccarat Tactics

As with most games, Baccarat has some established false impressions. 1 of which is quite similar to a roulette myth. The past is in no way a predictor of future events. Tracking of old outcomes on a chart is undoubtedly a total waste of paper as well as an insult to the tree that gave its life to be used as our stationary.

The most commonly used and almost certainly most successful technique is the 1-three-two-6 technique. This plan is used to maximize payouts and lowering risk.

start by gambling one unit. If you win, add one more to the two on the table for a total of 3 on the second bet. If you win you will have six on the table, subtract 4 so you have 2 on the 3rd gamble. If you win the 3rd wager, add 2 to the 4 on the table for a sum total of 6 on the fourth gamble.

If you lose on the 1st wager, you suck up a loss of one. A win on the first bet followed up by loss on the second creates a loss of two. Wins on the 1st 2 with a loss on the 3rd gives you a profit of 2. And wins on the first three with a loss on the 4th mean you break even. Winning all four bets leaves you with 12, a profit of ten. In other words you can get beaten the second bet 5 times for every successful streak of four bets and still break even.