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Constitution helm console with viewer

Destination coordinates were laid in at the helm console

Regula I transport console

Transporter coordinates on the transporter console

Coordinates, also known as galactic coordinates or spatial coordinates, were a set of two, three or four numbers used to indicate the location of a star, a planet, an asteroid field or any other object or position in space. When setting a heading for a starship, the course was laid in to the destination coordinates at the helm console. (ENT: "Stratagem"; VOY: "Unity"; Star Trek Into Darkness)


Examples of galactic/spatial coordinates

Constellation class tactical station

Maxia Zeta system at coordinates 16453/452.45

  • 227-mark-359: Coordinates of Iconia, inside the Romulan Neutral Zone. (TNG: "Contagion")
  • 237.101: A location of space near the planet Vagra II. After experiencing an onboard systems failure, the drifting shuttlecraft 13 of the USS Enterprise-D was caught in the planet's gravity at these coordinates and crash landed in 2364. (TNG: "Skin of Evil")
  • 370.236: A location of space in the Zed Lapis sector. Shuttlecraft 13 experienced an onboard systems failure at these coordinates in 2364. (TNG: "Skin of Evil")

Examples of surface/underground coordinates

Gravett Island, map

Gravett Island at coordinates 18/136/128


See also

Background information

According to Star Trek: The Next Generation Technical Manual, (page 36) spatial coordinates are used to establish a standard galactic X, Y and Z position.

According to Star Trek Maps, the XYZ spatial coordinates 0,0,0 used by the Federation are those of a central navigation beacon located near the core worlds of the Federation. The galactic XYZ values are in a grid in relation to this central beacon. Units in the grid are parsecs. The first value X is the distance towards (positive) or away from (negative) the center of the galaxy. The second value Y is the distance towards the left "Alpha Quadrant" direction (positive) or the right "Beta Quadrant" direction (negative). The third value Z is the distance in the galactic north direction upwards (positive) or galactic south downwards (negative) away from the galactic plane. Based on the various canon references, the system of coordinates used in Star Trek appears to be more complex than this.

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