Audio file format

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Format types[edit]


There are three major groups of audio file formats:

Uncompressed audio format[edit]

One major uncompressed audio format, LPCM, is the same variety of PCM as used in Compact Disc Digital Audio and is the format most commonly accepted by low level audio APIs and D/A converter hardware. Although LPCM can be stored on a computer as a raw audio format, it is usually stored in a .wav file on Windows or in a .aiff file on macOS. The AIFF format is based on the Interchange File Format (IFF), and the WAV format is based on the similar Resource Interchange File Format (RIFF). WAV and AIFF are not inherently lossless; they're designed to store a wide variety of audio formats, lossless and lossy; they just add a small, metadata-containing header before the audio data to declare the format of the audio data, such as LPCM with a particular sample rate, bit depth, endianness and number of channels. Since WAV and AIFF are widely supported and can store LPCM, they are suitable file formats for storing and archiving an original recording.

BWF (Broadcast Wave Format) is a standard audio format created by the European Broadcasting Union as a successor to WAV. Among other enhancements, BWF allows more robust metadata to be stored in the file. See European Broadcasting Union: Specification of the Broadcast Wave Format (EBU Technical document 3285, July 1997). This is the primary recording format used in many professional audio workstations in the television and film industry. BWF files include a standardized timestamp reference which allows for easy synchronization with a separate picture element. Stand-alone, file based, multi-track recorders from AETA,[1] Sound Devices,[2] Zaxcom,[3] HHB Communications Ltd,[4] Fostex, Nagra, Aaton,[5] and TASCAM all use BWF as their preferred format.

Lossless compressed audio format[edit]

A lossless compressed format stores data in less space without losing any information. The original, uncompressed data can be recreated from the compressed version.

Uncompressed audio formats encode both sound and silence with the same number of bits per unit of time. Encoding an uncompressed minute of absolute silence produces a file of the same size as encoding an uncompressed minute of music. In a lossless compressed format, however, the music would occupy a smaller file than an uncompressed format and the silence would take up almost no space at all.

Lossless compression formats include the common[6] FLAC, WavPack, Monkey's Audio, ALAC (Apple Lossless). They provide a compression ratio of about 2:1 (i.e. their files take up half the space of PCM). Development in lossless compression formats aims to reduce processing time while maintaining a good compression ratio.

Lossy compressed audio format[edit]

Lossy compression enables even greater reductions in file size by removing some of the audio information and simplifying the data. This of course results in a reduction in audio quality, but a variety of techniques are used, mainly by exploiting psychoacoustics, to remove the parts of the sound that have the least effect on perceived quality, and to minimize the amount of audible noise added during the process. The popular MP3 format is probably the best-known example, but the AAC format found on the iTunes Music Store is also common. Most formats offer a range of degrees of compression, generally measured in bit rate. The lower the rate, the smaller the file and the more significant the quality loss.

List of formats[edit]

File Extension Creation Company Description
.aa ( Low-bitrate audiobook container format with DRM, containing audio encoded as either MP3 or the ACELP speech codec.
.aiff Apple Standard audio file format used by Apple. It could be considered the Apple equivalent of wav.
.amr AMR-NB audio, used primarily for speech.
.flac File format for the Free Lossless Audio Codec, a lossless compression codec.
.mp3 MPEG Layer III Audio. Is the most common sound file format used today.
.wv Format for wavpack file
.webm Royalty-free format created for HTML5 video.

See also[edit]