Original Link: http://www.anandtech.com/show/8131/manual-camera-controls-in-ios-8



For those that are unfamiliar with such terms, it’s worth talking about what each of these controls can do. First, ISO and shutter speed are two of the three factors that affect the exposure of a scene. The third is the lens aperture, but in the context of mobile, aperture is almost always fixed. ISO is best described as the sensor gain, and shutter speed is the time that the sensor is taking in light. While increasing ISO can brighten a scene, doing so also increase the noise in an image. It's also possible to select different formats within a custom camera application, such as the low light mode. This means that a third party camera application wouldn't be denied access to features that can be found in the stock camera application. A possible UI for this third party camera can be seen below in the Lumia 1020's Nokia Pro Camera application.

The flip side is shutter speed. While longer shutter speeds can decrease ISO, it also means that hand shake and motion blur are more likely to affect the image. This means that things like long exposure photography are now possible. It’s also possible to force lower or higher ISO/shutter speed compared to what the auto-exposure algorithm would pick based upon the scene. It's also important to note that the preview frame rate will be the same as the set shutter speed. This means that the lower bound can be 1FPS in certain formats. With the controls that Apple has exposed, it’s even possible for developers to write their own custom auto-exposure algorithms. Outside of these manual controls, it’s also possible to add a bias to the auto-exposure algorithm. This should appear in the stock iOS 8 camera application in the near future.

Focus is another key control that adjusts the lens from macro focus to infinity focus, and this means that it’s now possible to focus in situations where contrast detection auto-focus mechanisms struggle to work correctly. This opens up new ways to compose an image, and also opens up new kinds of shots with video. A great example of this is smoothly focusing into an object to provide a dramatic effect, something that would've been impossible up until now. There was a strong emphasis on the fact that focus couldn't be mapped to distance, as the focal length varies from device to device and the VCM behavior is also affected by gravity, age, and variance in the production process. A diagram of a VCM AF system can be seen below.

White balance is now also fully manual, something that was previously only limited to Windows Phone and HTC's custom camera application. Apple went into deep detail regarding the implementation of this manual color balance, which effectively skews based upon RGB gain at a low level, but can be converted to Kelvin through the API that is opened up. This, in addition to the "gray world" white balance, allows further control of how a shot will come out.

While only the exposure bias controls will make it into the stock camera application, all of these new controls exposed through the AVCaptureDevice APIs will enable camera applications similar to Nokia's Pro Camera or HTC's Sense 6 camera application. It's been said that Apple is one of the few OEMs that take camera seriously, and these new controls can only cement that position.

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