Was my first attempt to integrate a neural network into a sculpture.

The sculpture's neural network is implemented in hardware, as wires and transistors, instead of in software as neural networks are often built.

The Scorpibot is about 6 feet tall and has a black rubbery skin and a fiberglass shell. The piece uses infrared and touch to receive information about the outside world.

The Scorpibot moves around by using a thread system like the ones seen on the military tanks everyone is familiar with. The tank base sprouts a long and fierce-looking vertical stem tipped with a single hinged claw. The claw twitches and moves up and down if the artwork becomes agitated.

Considering the simplicity of its brain, this robo-sculpture was able to manifest quite surprising behaviors.