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Choose a RoadRunner Tool

The RoadRunner toolbar contains a variety of tools for editing scenes. The tool that you select determines the objects that you can select and edit in the scene editing canvas. In addition, certain actions automatically change the active tool. For example, dragging certain types of assets from the Library Browser into the scene adds that asset to the scene and automatically switches RoadRunner to an appropriate tool for that asset.

Road Tools

Road tools are used to create and modify roads and their attributes.

Create and lay out roads.
Build closed circular loop road, such as for creating roundabouts.
Manipulate banking, crowning, and curb shapes at road cross-sections.
Manipulate vertical profile of roads.
Adjust superelevation (slope and banking angle) for full width of road.
Chop single road into two connected roads.
Specify physical construction of road sections.
Set speed limits along road sections.
Create onramps, offramps, and road splits.
Adjust connection between two end-to-end roads.

Junction Tools

Junction tools are used to modify junction (intersection) geometry and lane connectivity. In most cases, junctions are initially created using the Road Plan Tool or Slip Road Tool. In advanced situations, the Custom Junction Tool provides more explicit control over junction creation.

Override RoadRunner automatic junction functionality for advanced cases.
Adjust shape and materials of junction corners.
Control how road elevations and cross-sections influence interior triangulation of intersections.
Manipulate individual maneuver roads (paths) within junction.
Configure junction signalization and signal traffic phases.

Lane Tools

Lane tools are used to create and edit lanes and their properties.

Delete lanes and update lane type and travel direction.
Adjust lane widths along road.
Adjust location of center lane of road.
Modify sidewalk and curb heights.
Add fully formed lanes along road.
Add forming or ending lane along road.
Create tapering cut in lanes, such as for creating dedicated turn lane in median.
Cut single lane into two lanes.
Split lane lengthwise into two lanes.

Marking Tools

Marking tools are used to create and modify road paint, lane markings, and decals in the scene.

Add linear markings to lane boundaries.
Place point markings (stencils), such as arrows and words, on road surfaces.
Place straight or curved markings at arbitrary locations.
Define areas of asphalt patches or repeated marking stripes on roads and terrain surfaces.
Define parking spaces and other parking-related markings.
Add crosswalks and stop lines between corners at intersections.

Prop Tools

Prop tools are used to create and modify 3D props and road furniture, such as trees, signs, and guardrails.

RoadRunner can import props from a variety of file formats and uses a rich set of tools to place props in the scene. These tools are used to place a variety of different asset types, including Prop Model Assets, Prop Set Assets, Sign Assets, and Extrusion Assets.

Place individual props in a scene and connect them to other props.
Place props and extrusions along free-form curves.
Place props within arbitrarily shaped regions.
Place props and extrusions along road.
Modify custom signs, such as street name signs and freeway billboards.

Terrain Tools

Terrain tools are used to create and modify the surfaces around and between roads. For more details on surfaces, see How Surfaces Work in RoadRunner.

Model surfaces around roads, such as walkways, driveways, parking lots, and natural terrain.

GIS Tools

GIS tools are used to import and adjust a variety of common geographic information system (GIS) files.

Manage import and configuration of aerial imagery files.
Manage import and configuration of digital elevation model (DEM) files.
Manage import and configuration of lidar point cloud files.
Manage import and configuration of vector data files and explore shape attributes.
Visualize OpenDRIVE® data for import.
Generate 3D road models from HERE HD Live Map data.
Configure geographic position and size of environment model for data import and export.

Utility Tools

These assorted utility tools enable you to measure distances, capture screenshots, and preview export data.

Measure positions, distances, and angles in scene.
Generate and save image of current camera view.
Visualize and validate OpenDRIVE export of scene and load external OpenDRIVE files.
Preview scene geometry to be exported.

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