World:Eolia/The Ocean

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Eolia/The Ocean Index

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The oceans of Eolia contain a wide variety of life, plant, animal and humanoid. Many of the races such as the bright pilgrims and the leaping serpents can be found worldwide.

The isle of storms: This is the island that both the equator and the prime meridian pass through.

The ground of this island is rocky and barren as the storms have long since carried away any soil, as such no conventional plants or animals find their home here, however due to the lands peculiarities many other kinds of creatures live here. For this island is quite odd. It is covered in series of spires, some slanting some vertical, all most straight. Between these spires are many linking branches and all this is made of metal. The overall effect is of a giant metal lattice work. This metal forms a magnetic field then when combined with the winds of the area leaves the entire island constantly battered by severe storms. It may sound as if a place such as this couldn’t support life, but this isn’t true. There are several different life forms that live quite happily here. The most prominent are the lightning crawlers, storm chasers and iron Moss. In the seas around the island are hatcheries of the leaping serpents.

This is the ancestral homeland of the Lithians. Not many live here now, only the most fanatical of storm watchers remain, but there old city is still visible crumbling from disrepair.

The southern rainforest: The island far to the south that lies between the east and west continents.

A mysterious land cut off from the rest of the world these places is the home of many exotic and delicious spice plants that are unable to grow in the rest of the world. Even in other rainforests as they rely on the mineral composition of the soil here. There are no major rivers here instead the water from the constant rain flows into rocky puddles from which it evaporates before building up enough to flow any further. As such this place is home to many different breeds of fresh water fish as the isolation in different pools causes the species to constantly split into new strains.

The southern sundrinker forest: This is the forest in the far south. TO the east is the eastern continent, particularly the great desert and to the west is the Southern rainforest. To the north is the isle of storms.

This is a place of highly powered electricity, but is still very different to the larger temperate sundrinker forest. While the land here is higher and thus the soil better drained and dryer then the rainforest to the west this land is still near constant rainfall here. The rynnocs that are so common and prevalent in other locations where sundrinkers grow are absent here. Instead there is a large number of strange tropical animals that have managed to adapt to the charged climate. Given the wet conditions even the rivers that flow here are electrically charged and normal fish are unable to live here.

The power that flows through the roots of this forest periodically builds up until it is so powerful that it has to discharge somewhere, so it arcs to the nearest concentration of metal. The nearest metal is the mountaintop that sticks out of the ocean nearby. This mountain then becomes so charged that it send lighting arcing through the air to the next mountain. This chain goes on with current flowing all the way to the isle of storms thousands of kilometres to the north. These mountains that jut out of the sea are home to many electrical based life forms, the storm chasers in particular thrive here with the constant supply of lighting and being easily able to float between islands.

The glowing shallows: Located in a large gulf near the western continent. The eastern side of the gulf is made up of the chiming fields while to the west is the obsidian glades

While not exclusive to this area, this is the highest concentration of bright pilgrims and deep blooms in the world. It called the glowing shallows because of the glowing bright pilgrim population. This is due to the fact that the pilgrims seek out radioactive material and the highest concentration of these materials is the glowing shallows and so the entire area is full of pilgrims digging around in the soil and sediment. From their time in the fissure during childhood the pilgrims pick up a following of fissure beads on their shells. Brickabracka also stray from the vents to follow in their wake, surviving off of the heat and the beads. The pilgrims eventually leave the area to return to the fissure to lay their eggs, but they often return later. When they die, the radiant materials they collected over their life continue to sustain cultures of fissure beads which otherwise are unable to live in the shallows for centuries, unless the material from the corpse is collected by future generations of the glowing creatures.

Another important feature of the place is the deep blooms which are fleshy, flowery growths that carpet the sea bed around where creatures die. When the blossoms themselves die, they harden, leaving clouds of spores that wait dormant until further flesh was provided. The growths are deep, lustrous purple and blue in color, attracting the attention of creatures that would also eat the carrion in the hopes that they, too, would pass on and join the sea bed. When they died and fossilized, the color was bleached from them, leaving the faintly tinted but white as bone. Given the large number of creatures in the glowing shallows there is a higher number of deaths there. As such it is able to maintain a constant population of active deep blooms a feat that is achieved nowhere else in the world.

This is the site of the Cecaellia’s second major settlement The Coral City.

The vortex: A whirlpool that sucks in millions and millions of gallon every single day. The water eventually emerges out the great spout, but no one knows if it is possible to survive the journey.

The great spout: A spout of water that shoots straight of the ocean and hundreds of feet into the air. The water from the spout is much warmer then the surrounding seawater and has a massive effect on the local climate of the region. It is too far out to sea to be seen from the land, but the warmth it brings to the northern continent is certainly felt.

The fissure: The fissure is a large feature on the ocean floor that lies between the Easternlands of the northern content and the valley lands of the eastern continent.

The fissure is a massive trench that plunges deeper than any other place in the ocean. At the bottom the water is heated by the worlds core itself and so warm water billows up and out into the sea currents. The area to the north of the fissure would normally be icy and full of icebergs, but the warm water makes it one of the calmest and most pleasant oceans to swim in the world.

The depths are home to many types of life forms. The oldest and most deadly are the fissure leeches, but not only large creatures inhabit the fissure . One of the most important creatures to the ecosystem is the tiny fissure beads that form what look like necklaces of fine beads waving in the water all aross the underwater landscape. The seas around the many vents that scatter the floor of the fissure are also home to the Brickabracka.

This is also the birthplace of the world’s second sentient race, the Cecaelia. The entire fissure is under their control and is the site of the oldest city in the world.

The great north reef: This is a long reef skirts the southern coast of the northern continent.

These reefs are rich in life despite their cold waters. The colours of the reef are more subdued then its southern interprets, but it has a certain majestic grandeur in its pale pastels spires. The fish swarm through the area and this is the breeding ground of many varieties of small cold water fish. There are no bright pilgrims here, given that there is none of the unstable material they seek nearby and as it is too shallow to support the fissure leeches. The only large animal that live here are the dolphins, a great many of which are more then normal dolphins, as this is the perfered home of the mystical dolphins of the north.