Keravan is the geographical area where the campaign is set in. It is part of a larger unknown land mass. A great sea borders it’s western coast. Many different cultures and creatures have inhabited the land since before written history.

Geography and Weather

Keravan consists of 150,000 square miles of the west central coast of a largely unexplored continent. It contains five major geological regions. Bordering the Neadric Sea is 350 miles of coastal lowlands. The southwest border consists of two large bays, the An’tok and Pen’tok. In the northeast lies the Deeproot Forest, covering 60,000 square miles. In the center of the forest is the Dianos Mountains including the highest peak in Keravan, Mount Diarnar. The central expanse of the Keravan is fertile grass lands bordered to the east by the Durnish Hill Country. The south central of the region is the Vantir River Basin containing the two largest lakes in Keravan, Vantir-No and Vantir-Ko.

Keravan experiences relatively moderate weather annually, with brief highs reaching 95 degrees in the central and southern regions and several weeks of freezing temperatures throughout the land except in the Dianos Mountains where winter weather may persist for several additional months.


First Settlements

The earliest records of settlement in Kevaran are extremely rare. The best source of historical records comes from the Codex Diarnar and the Il’San Rune Wall in Il’Sesiun. According to these sources the Great King Gestan Diarnar arrived into Kevaran in the Dwarven year 3851 and established the first settlement of Diarnardown on the northeast border of the Diarnar Forest. The early settlement had to contend with dangerous indigenous wild life including Forest Mounds, Feral Kobalds and Blue Drakes.

By the year 3864 the beginnings of the Deeproot Mine in Mount Diarnar had completed and trade had been established with the Horse Tribes of the Watabi Moors. News of the great wealth of jewels and silver from these mines drew interest from other lands and soon Elvish and Halfling prospectors and adventures began to arrive.

From 3869 through 3902 the Codex mentions several above ground keeps where constructed to the south of the Diarnar forest to aid in food production as the capacity of the underground fungus fields of Diarnar Keep could not keep up with the explosion of growth. By 3902 over six thousand Dwarves, Elves and Halflings lived in the Diarnar Forest region. In 3910 an Elvish commune passed through Diarnar Keep and was granted the blessing of Gestan Diarnar to found a settlement in the lowlands south of the forest.

According the Il’San Rune Wall, by the year 3912 the Elvish community of Il’Sesiun was founded in what is now known as the Il’Vantir River Basin. The Rune Wall speaks of several other Elvish communities to have predated the founding of Il’Sesiun, however neither the Wall or the Codex details their origins.

Arrival of the Vantir-Ogres

The Codex and Rune Wall are silents on outside activities until the 4127 when the Vantir-Ogres arrived in the southern Durnish Hill Country. The Ogres settled as refugees from a terrible catastrophe or war and quickly begun to establish settlements throughout the Hill Country, River Basin and eventually Pen’Tok Bay.

From 4155 through 4197 the Vantir Ogres and Il’Sesium Elves engaged in a protracted conflict over land rights in the region. With the mediation of King Rausten Diarnar, second of his line, peace was found and the city of Il’Vantir was founded as the capital of the Il’Vantir Union – an Ogre-Elf alliance.

Arrival of House Silvermane

In 4191 four Human settlement ships of the House of Silvermane arrived from across the Neadric Sea, establishing several Parishes north of the Bay of An’tok. By 4199 eleven human colonies had been established and trade between them, the Kingdom of Diarnor and the Il’Vantir Union flourished. Humans brought new techniques in agriculture which were quickly adopted by the Halflings in the southern Diarnor Holds.

Halfing Exodus

In 4203 the great Wyrm Windchaser established a roost in the Diarnor mountain range and took dominion over the native Blue Drakes. Before, the Blue Drakes restricted their hunting ranges to the western edge of the Watabi Moors. However, under the dominance of Windchaser, attacks on the southern Diarnor Holds became common. A great exodus of Dwarvens back to the safety of the Diarnor Mountain Hold and Seat of the Great Dwarven King. A small portion of the Halflings fled with their Dwarven brothers to the mountain, but the remaining fled deeper into the Grasslands and established the township of Hammish. Enraged by the defection of these Halflings the young Dwarven King Gestan Diarnar II expelled all Halfings from the mountain and declared there could be no reconciliation while Windchaser lived.

Beginnings of Human Aggression

In 4206 the Humans now under the leadership of Prince Malin Silvermane began to conqueror Ogre villages along the Pen’tok bay. The Il’Vantir Union called on deaf ears for King Diarnar II to aid them in attacking the Humans who had razed their Ogre allies villages. In the winter of the same year Prince Malin made peace with the Union with a gift of reparations and the promise of no further encroachment.

In 4231 King Malin Silvermane lifted the prohibition of magic within the Silvermane lands and the Conservatory Manifica enrolled it’s first student body.

The First Marshall

In 4233 Wayward Martin was popularly elected the first Marshall of Hammish. The following year Martin famously led an expedition through the Deeproot Forest and stalked Windchaser, the Elder Wyrm of the Diarnor Mountains, to his roost and inflicted grievous injurious on it, forcing it to flee the mountain. The expulsion of Windchaser was heralded throughout Diarnor and King Diarnar II restored the rights of travel to the Halfings of the land.

The Long-Winter War

During the Winter Moon Festival of 4242 King Malin Silvermane was assassinated by an Elvish Il’vantir Union citizen with strong ties to the Nan Grev, an underground body who sought war with the Human populations. The Long-Winter War followed in direct response.

Under the command of General Kyle Hommeran, a series of deep incursions into Il’Vantir Union territory occurred, destroying much of the food supply for Il’Vantir and Il’Sesium. While fighting continued for several additional months, the Il’Vantir Union forces were unable to push the Human battalions from their lands. While the Kingdom of Diarnar and the Halfing freeholders never officially engaged in the conflict, it is widely reported the Il’Vantir Union had outfitted several regiments with Dwarven made armor during the battles and Wayward Martin had personally aided in the defense and evacuation of several besieged communities.

Much of the success of the Human incursion was attributed to the prowess of the Corps Manifica, a regiment of state trained Magi. By Spring 4243 the Il’Vantir Union surrendered, and dismantled its army in exchanged for food aid for it’s starving citizenry. The I’lVantir Union relinquished claims to their remaining coastal territory and submitted tribute of twenty oxen loads of minted silver to House Silvermane.

The Dwarven scholar Germen Vaniar wrote in his third of five memiors, Abroad, Abound and Never Abridged, during his time traveling the Il’Vantir Union after the conclusion of the Long-Winter War he heard several reports of at least fifteen-thousand Elves and Vantir-Ogres killed during the conflict.

The Martin Freeholders

After the death of Wayward Martin in 4269 the Freehold Council agreed to join the Halfling settlements throughout the grasslands under one banner, the Martin Freeholders. Aston Wornwood was elected the second Warden of the freeholds.

The Grey Rebellion

In 4276 a dense cloud cover described as ‘smokey’ began to flow over the region from the northwest seas. Travelers from beyond the Hill Country to the east described the cover to extend for hundreds of miles before dissipating. The cover continued until the summer of 4281.

During this time crop yields shrank and new diseases began to spread through the live-stock. Most notably was the Twitch, a disease which caused bovine stock to begin to uncontrollably tremor and prevent sleep. Eventually the animal would fall over and continue to spasm until death.

In 4277 the Conservatory Manifica began to experiment with mass green houses which took in light from Amulets of False Sun. While the amount of crops generated did stop the mass famine across the country side, it did quell the burgeoning riots in the the major human coastal cities. In 4278 greenhouse crop production was productive enough where House of Silvermane began exporting excess supply to the surrounding areas. During the first months the Il’vantir Union and Martin Freeholders gladly agreed to pay the excessive rates per bushel of foodstuffs to feed their famished populations, however as the cloud cover continued through the following year and into 4280 the governments began to balk at what they deemed oppressive behavior.

Across the Silvermane border lands banditry flared and accusations of state sanctioned raids were made by the Silvermane Council of Dukes. King Alvan Silvermane orders his armies moved across the borders into once thriving breadbasket of eastern grasslands. Occupying Hammish and Farway under orders to bring order to the region. Prior to the occupation, the Kingdom of Diarnar had not directly engaged in the previous regional conflicts. Weeks after the occupation an army of two thousand hardened silver clad dwarven soldiers emerged from Deeproot Forest and marched on the occupying army at Farway. The Silvermane force of Farway, lacking fortifications to defend the city, fell back to before the Dwarven forces. The Silvermane force regrouped with the occupying force at Hammish and began entrench the city.

Though out the final months of 4280 and the spring of 4281 repeated night raids of Hammish by the Nan Grev occurred. At the same time the Hardened Army of the Dwarves established two garrisons cutting of the resupply to the city, effectively besieging it. During this time the remaining armies of Silvermane reinforced their borders, but did not move the break the Dwarven siege. For every month of the summer more Elves from the Nan Grev joined the ranks of the Hardened Army and the surrender of the city seemed inevitable.

The Final Tribute

At summer’s end 4281 the cloud cover broke and the rebellion collapsed. In Diarnar Hold, King Gestan Diarnar II and High General Vallon were found dead with terms of surrender impaled into their backs. In the base camp of the Hardened Army a series of explosions destroyed the command quarter, killing much of the leadership. The remaining standing Silvermane standing army crossed it’s borders inflicted serious casualties on the Hardened Army. The army, now is disarray retreated into towards to heart of Diarnar. The human army pursued them to Farway, where they surrendered, at the order of King Gestan Diarnar III.

The Kingdom of Diarnar agreed unconditionally to the terms of surrender, and immediately installed the Duke of Bellwater as Overseer. The Hardened Army was disbanded and returned to civilian life.

The Human army in mass left Hammish and the Martin Freehold in large, installing the former Chancellor of the Conservatory Manifica, Mast Evon, as the Overseer.

The Il’Vantir Dominion agreed to increase Tribute in exchange for continued independence.

Government and Politics

House of Silvermane
A hereditary monarchy which has divested a portion of it’s civil governance to an aristocratic body know as the Council of Dukes. The current King is Alvan Silvermane.

Kingdom of Diarnar
A hereditary monarchy. The current King is Gestan Diarnar III.

Il’Vantir Union
A binary government where an elected body, known as the Vashtir, administers enforcement of laws and meets out justice while an elder council, knows as the Eld, is responsible for amendments to the code of law.

Martin Freeholders
Each freehold is governed by a local Mayor, while the larger communities may also have civic councils. The Warden acts as the chief enforcer of laws and is responsible for maintain stability in the region during times of peace.


Barter has long been a standard throughout Kerevan, although since the the arrival of House Silvermane the acceptance of Royal Coinage has become common throughout the land. While the the Kingdom of Diarnor engages in intense mining, they do not mint coinage.

For most peoples, the industry of the land is agrarian.

House Silvermane engages in annual trade with humans from across the Neadric Sea via a single large ocean freighter which arrives in the midst of the summer months.

The Kingdom of Diarnar has ongoing trade with the horse tribes of the Watabi Moors.



Keravan Redemption longshadow