Extracted Content: Kurt Henderson: Okay. Oh, that's not gonna work.
  Kurt Henderson: Oh, alright. Okay.
  Kurt Henderson: Okay. Um
  Matthew Smith: Uh, uh, um.
  Kurt Henderson: alright. I'll just put that there. Uh as you all know we're here to create a brand new fantastic remote. Uh I'm Nick Debusk, I'm Kurt Henderson. Uh we'll just get started with everyone kind of letting each other know who they are and what you're doing, what your what your role is um. Go ahead.
  Matthew Smith: Okay. I am Corinne Whiting and I will be Matthew Smith and in each of the three phases I will have a different role. In the function design phase I will be talking about user requirement specification, and this means what needs and desires are to be fulfilled, and I'll be doing research to figure this out. In the conceptual design phase I will be dealing with trend watching and I'll be doing marketing research on the web. phase I will be doing product evaluation and so I will be collecting the requirements and ranking all the requirements to see how we did.
  Kurt Henderson: 'Kay.
  David Charlton: Hiya, I'm Ryan. Um I'm David Charlton. Um likewise I've three different roles for each stage of design. Um the functional design is looking at the tex technical functions of a remote control. Um in the concept design, the user interface, how the user reacts with the the product. And the detailed design um sort of like the user interface design, what they might be looking for, uh things like fashions, what makes wha how we're gonna make it special. That's about it.
  David Castro: Right. I'm Manuel and I'm the Designer in in this project um. In the functional design phase I'm I'll be dealing mostly with the requirements, um we'll discuss what the prog what functions the the product has to fulfil and so and so on. Um I suppose we'll work pretty much together on that one. Um um in the conceptual design um I'll be pro mostly dealing with properties and materials um of our product. And look and feel of the product itself, um so we're pretty much working together obviously on the design front here. Okay.
  Kurt Henderson: Okay. Um so we've got our opening, our our agenda the opening, uh acquaintance which we've kinda done. Uh tool training, project plan discussion and then closing. Uh grand total of twenty five minutes we have here. Um so we are putting together a new remote control. Um we want it to be something original. Um of course we're a not only a electronics company but a fashion um conscious electronics company, so we want it to be trendy um and we want it to be easy to use. Um we've got the functional design, conceptual design and detailed design um which basically is is the three of you um. And w uh well um functional design um. Um do we have um any ideas of of maybe d let's just throw out some ideas of what kind of remote control we want to have, and then we can go into how we're gonna design it and and how we're gonna do the detailing on it.
  David Charlton: Yeah. Well uh s function of remote control is just just you know, change channels is its main function.
  Kurt Henderson: So we want it to be um a T_V_ remote or I I mean do we want it to to do other things besides just be a a television remote?
  David Charlton: Oh right. I suppose you c try make it a universal remote
  Kurt Henderson: 'Kay.
  David Charlton: for could work on all sort of electrical products in in one person's house.
  Matthew Smith: Mm.
  David Charlton: But, you know, they all sorta have the same role changing channels, volumes and then programming.
  Kurt Henderson: Mm-hmm. 'Kay.
  David Charlton: I think
  David Castro: Mm.
  David Charlton: they all work on the same prin principle as well sorta like I don't actually know. But is it just infra-red? Is that standard?
  Kurt Henderson: I
  David Charlton: Ye
  Kurt Henderson: I think yeah,
  David Charlton: yeah.
  Kurt Henderson: yeah, r universal remote. Um this is my first uh go-round
  Matthew Smith: Huh.
  Kurt Henderson: with creating a remote control, so
  Matthew Smith: Ours too.
  Kurt Henderson: I think we're all in the same boat here. Um
  David Charlton: Um one thing I thought of with the remote control is you always lose 'em.
  Kurt Henderson: Okay.
  Matthew Smith: Mm.
  David Charlton: So if there's a g a way
  Matthew Smith: Ch
  David Charlton: of finding it quite easily,
  Kurt Henderson: So
  David Charlton: I thought that'd
  Kurt Henderson: we
  David Charlton: be
  Kurt Henderson: should
  David Charlton: quite good
  Kurt Henderson: we
  David Charlton: quite
  Kurt Henderson: should
  David Charlton: a good feature.
  Kurt Henderson: set our remote control up to where it has a uh
  Matthew Smith: Like a tracking device?
  Kurt Henderson: like a tracking device
  David Charlton: Oh
  Kurt Henderson: or
  David Charlton: you can get those key
  Kurt Henderson: or like a a
  David Charlton: well you could whistle or make a noise
  Kurt Henderson: It
  David Charlton: and
  Kurt Henderson: makes
  David Charlton: it'd
  Kurt Henderson: a noise,
  David Charlton: beep.
  Kurt Henderson: there's a button
  David Castro: Mm, mm.
  Kurt Henderson: on the T_V_ that you press
  Matthew Smith: Mm.
  David Charlton: Yeah.
  Kurt Henderson: and
  David Castro: Right.
  Kurt Henderson: 'Kay.
  Matthew Smith: Be good.
  David Castro: So
  David Charlton: Generally, all remotes are sort of quite similar in their appearance.
  Kurt Henderson: Yeah.
  David Charlton: Just long.
  Kurt Henderson: Do we want so they're kinda like long and rectangular.
  David Charlton: Yeah.
  Kurt Henderson: Do
  David Charlton: Black
  Kurt Henderson: we want
  David Charlton: usually.
  Kurt Henderson: something crazy? You know,
  David Charlton: Yeah.
  Kurt Henderson: we want something new that's gonna
  Matthew Smith: Lot more
  Kurt Henderson: stand
  Matthew Smith: modern.
  Kurt Henderson: out.
  David Charlton: I
  Kurt Henderson: A
  David Charlton: think
  Kurt Henderson: m a
  David Charlton: so.
  Kurt Henderson: modern so our remote should
  David Charlton: Maybe
  Kurt Henderson: be
  David Charlton: sorta spherical or something. A ball.
  Matthew Smith: Maybe like user-friendly, like a little
  David Charlton: Yeah.
  Matthew Smith: you know, where you can use both hands, like a little keyboard type
  David Charlton: People
  Matthew Smith: thing.
  David Castro: Mm.
  David Charlton: I thought maybe, because people always tend to throw a remote control about the place to one another if it was in a ball, and
  Kurt Henderson: 'Kay.
  David Charlton: maybe the actual controls are inside or something.
  Matthew Smith: Mm.
  Kurt Henderson: Um.
  David Castro: Well there are of course certain restrictions, you can't have it be any form and fulfil all functions at the
  David Charlton: Yeah.
  David Castro: same time, so there are always the some restrictions we have to apply here. Um however um one question is how stable is that thing supposed to be, that refers to the material, pretty much um.
  Matthew Smith: Mm.
  David Castro: What are we gonna build that thing out of? How sturdy is it gonna be? Do we want it to last longer or rather have people whatever,
  Kurt Henderson: Okay
  David Castro: have
  Kurt Henderson: so
  David Castro: to buy one
  Kurt Henderson: yeah,
  David Castro: every
  Kurt Henderson: so
  David Charlton: Yeah.
  Kurt Henderson: we
  David Castro: half
  Kurt Henderson: want
  David Castro: a
  Kurt Henderson: it
  David Castro: year?
  Kurt Henderson: to be sturdy, we want it to to hold up to somebody's child, you know, throwing it across the room or, as you said, people kinda throw it, so
  David Charlton: Yeah.
  Kurt Henderson: ball-shaped, uh you know, if it were ball-shaped maybe,
  David Charlton: It could
  Kurt Henderson: then
  David Charlton: be
  Kurt Henderson: it
  David Charlton: cased on the outside and t everything could be inside.
  Kurt Henderson: 'Kay. Um so we want it to be modern, fun, sturdy, um So our form and our function. Um we want it to be um easy to find.
  Kurt Henderson: Um What else it what else do we want it to to do? So we want it to be universal. It's something that we're supposed to sell for about twenty five Euros um and you know, goals for profits are I think somewhere around uh fifty million Euros, what they wanna make on it, so.
  Matthew Smith: Mm. Also since we're partners of the International Remote Control Association, maybe we wanna make it something that would globally appeal.
  Kurt Henderson: 'Kay.
  Matthew Smith: That's more on the research end, but the marketing.
  Kurt Henderson: So marketing, you know, how maybe uh marketing, you could s find out what is the most universally um appealing remote control out there.
  Matthew Smith: Yeah. And maybe as far as design goes, maybe we could have different ones for different target audiences,
  Kurt Henderson: 'Kay.
  Matthew Smith: 'cause maybe
  David Charlton: Ye
  Matthew Smith: one won't apply to
  David Charlton: Small.
  Matthew Smith: all of the countries we're targeting.
  David Castro: Right.
  Kurt Henderson: Um
  Kurt Henderson: Do you guys have any ideas for what it should look like? Maybe we could draw it up on the on the board over there. Some ideas? We want it to be a b a ball,
  David Charlton: I'd I could draw
  Kurt Henderson: you know,
  David Charlton: sorta
  Kurt Henderson: we'll
  David Charlton: the
  Kurt Henderson: draw
  David Charlton: ball
  Kurt Henderson: up
  David Charlton: idea.
  Kurt Henderson: we'll draw up the ball and maybe th um where the buttons are located.
  David Charlton: My original idea was just simply sort of a sphere, where maybe you this is where it's connected together, and then when you open it out, it could fol it could be maybe flip, like a flip phone, and then when you fold it out the middle Maybe a hinge that'll have to be the strongest part of it. If that if we did use a hinge, or if it was just two parts, and then you'd have just sorta you you you know, your buttons. Thing is inside I think, sometimes remotes have too many buttons, so maybe as simple as possible, um as few buttons inside as possible. Um, I dunno, what's the idea for. Just something maybe if you ha if it had like if some kind of like light or something or lights around it. It's looking a bit like something out of Star Wars at the moment though, to be fair. But yeah.
  Matthew Smith: Futuristic.
  David Charlton: That was that was a sorta simple idea I had
  Kurt Henderson: Uh-huh.
  David Charlton: and then you know you could about Right, it would almost be like a ball. So that was just just an idea I had. I don't know whether anybody else has other ideas?
  David Castro: Right. One problem you'd get with this design is um the ball is a nice idea because of it's stability
  David Charlton: Yeah.
  David Castro: really, but of course, since it's a ball, it'll roll, so
  David Charlton: Yeah.
  David Castro: we'd have to have it flat on one
  David Charlton: Maybe
  David Castro: side
  David Charlton: f yeah.
  David Castro: at least, down here somewhere, take away that part. That's one of the big issues.
  David Charlton: Yeah,
  David Castro: Also
  David Charlton: that's g that's a good idea.
  David Castro: also you risk the hinges here.
  David Charlton: Yeah.
  David Castro: That's that's um
  David Charlton: The
  David Castro: a
  David Charlton: idea
  David Castro: problem.
  David Charlton: it didn't have to necessarily be f a hinge, that
  David Castro: That's
  David Charlton: was just one idea though.
  David Castro: that's interesting of course, but that's of course a weak point, yeah.
  David Charlton: Yeah.
  Kurt Henderson: How would we go about um making you know getting rid of our weak points? What I mean would we just have a flat spot on the bottom of the ball? Not to put you on the spot,
  David Castro: E No
  Kurt Henderson: but
  David Castro: no, uh uh.
  Kurt Henderson: What did you say your
  David Castro: N
  Kurt Henderson: title
  David Castro: n
  Kurt Henderson: was again?
  David Castro: Uh, I'm your
  Kurt Henderson: You're the
  David Castro: Industrial Designer,
  Kurt Henderson: David Castro.
  David Castro: so i b well, the point is that well maybe I dunno. The shape is perhaps not the most ideal.
  Kurt Henderson: Okay.
  David Castro: As as stable as it is, there must be a compromise between um
  David Charlton: Well I I suppose that things become
  David Castro: stability
  David Charlton: design.
  David Castro: and design
  Matthew Smith: Mm-hmm.
  David Castro: here,
  David Charlton: But I
  David Castro: so.
  David Charlton: mean i I was trying to think of like the design of others. I can't think of anything other than a long rectangle for remote, maybe small, sort of fatter ones, but
  Kurt Henderson: Yeah.
  David Charlton: there's nothing being done sort of out of left
  Kurt Henderson: It's
  David Charlton: field,
  Kurt Henderson: not new, it's not
  David Charlton: yeah.
  Kurt Henderson: innovative, it's you know, everybody does long remote because it's
  David Charlton: Yeah.
  Kurt Henderson: easy, it's it's stable um.
  Matthew Smith: 'Kay, I'll draw something.
  Kurt Henderson: So if
  Matthew Smith: What?
  Kurt Henderson: no, go ahead.
  Matthew Smith: My idea was just to have it be kind of like a keyboard type shape, you know, like video
  David Charlton: Yeah.
  Matthew Smith: games l so. But maybe I mean that would be kinda big and bulky. We could also try to do the hinge thing, so it could like flip out that way. I don't know. That's my idea.
  David Charlton: I think definitely doing something different
  Matthew Smith: Yeah.
  David Charlton: is a good idea.
  David Castro: Mm.
  David Charlton: I mean maybe design something, that's sort of like uh I suppose not everybody's everybody's hand's the same, but something that would maybe fit in the hand easier.
  Kurt Henderson: Something
  Matthew Smith: Mm.
  Kurt Henderson: with a grip.
  David Charlton: Yeah,
  Matthew Smith: Yeah.
  David Charlton: with a grip.
  Kurt Henderson: Yeah. Because even I suppose even with the ball
  David Charlton: It still might be hard to
  Kurt Henderson: it's
  David Charlton: it still not
  Kurt Henderson: it might
  David Charlton: the ho
  Kurt Henderson: not be the easiest
  David Charlton: easiest
  Kurt Henderson: to hold
  David Charlton: thing
  Kurt Henderson: onto
  David Charlton: to hold, yeah.
  Kurt Henderson: um.
  David Castro: Mm.
  Kurt Henderson: So perhaps the the joystick
  David Charlton: Like
  Kurt Henderson: the
  David Charlton: yeah.
  Kurt Henderson: the keyboard idea might work better. But then again, people like to use one hand to flip and one hand to hold their soda,
  David Charlton: Yeah.
  Kurt Henderson: so maybe
  Matthew Smith: True.
  Kurt Henderson: maybe
  David Charlton: It's
  Kurt Henderson: we
  David Charlton: d yeah. I think it's definitely got to be a a one-handed
  Matthew Smith: Mm.
  David Charlton: a one-handed job.
  Kurt Henderson: I feel like I'm just shooting everything down here. Uh
  Matthew Smith: That's fine.
  Kurt Henderson: um
  Matthew Smith: You're the boss, you're allowed to.
  David Castro: Well with the one-handed design you also have the the problem of the size w 'cause you know from cell phones, they can be too small. So
  Matthew Smith: Yeah.
  David Castro: if the
  Kurt Henderson: Yeah.
  David Castro: remote is too small it if it's small it probably looks better, but may not be th as functional. So for that there's
  Kurt Henderson: Okay, so
  David Castro: So
  Kurt Henderson: unfortunately we've got about five minutes here to come up with our um remote control idea and start rolling with it. Um we've talked about our experiences with remote control and um we've got a couple ideas um. Let's see here.
  Kurt Henderson: What if we had what if we had not only um say we went with the ball the ball function um, but maybe we give it sort of grips along the side s um to make it easier to hold on to. So you know um s so
  David Charlton: Yeah.
  Kurt Henderson: onto that way. Course that'll then remove some of our our ball. Unless this unless this part were raised, so say the cover flips over and covers that part. So the grip is No, that wouldn't work either um. But if we're gonna make it flat on the bottom, then that eliminates our ball anyways. So if it were flat on the bottom and then had the sorta grips on the side here I guess, um and then flat uh And then we have the problem with the hinge. So if we're flat on the bottom, it's not gonna roll away, it'll stay where we want.
  David Castro: The question is also, I dunno, d do you really always want to open that thing when you have to use it?
  Kurt Henderson: Mm, that's true.
  David Castro: It's probably going to lie around opened all the time anyway, so I don't know if a lid is a good idea. From stabil stability point of view uh it certainly is, but also you have to face it and take into account the more of these things break by accident, uh the more we sell. So it's don't make it too
  Kurt Henderson: So
  David Castro: stable
  Kurt Henderson: we don't have it flip open.
  David Castro: uh.
  Kurt Henderson: We just have a ball
  David Charlton: But then maybe to go back to the to th s
  David Castro: To
  David Charlton: something
  David Castro: the other
  David Charlton: along
  David Castro: design.
  David Charlton: those things then.
  Kurt Henderson: Okay, so then we forget the ball.
  David Castro: It
  Matthew Smith: Looks cool though.
  Kurt Henderson: It looks cool,
  David Castro: looks
  Matthew Smith: Yeah.
  David Castro: cool.
  Kurt Henderson: but it's really not it's not
  David Castro: Uh
  Kurt Henderson: functional
  David Castro: functional.
  Kurt Henderson: um. So we've got our sort of keyboard kind. What if we flipped it around here, so that it were um Sorry, that doesn't look anything like what you had there. Um so it's up and down, you hold it this way. Course
  David Charlton: Yeah.
  Kurt Henderson: then it's it's like the rectangular again, only with a couple of jutting out points.
  David Castro: Right. Right.
  Kurt Henderson: But it's one-handed um.
  David Castro: Question is what makes those game pads functional? W I think that's pretty much the form for full hand. So it's a round shape underneath that makes it comfy,
  Matthew Smith: Mm.
  Kurt Henderson: Yeah.
  David Castro: right, makes it nice, so that's the essential part. Except for that I think
  Kurt Henderson: Yeah.
  David Castro: we'll not probably not get a get away from some longer design.
  Matthew Smith: Right.
  David Castro: 'Cause you also have to know which way around to point this thing.
  Kurt Henderson: Yeah,
  David Castro: You know, all that dif
  Kurt Henderson: because
  David Castro: batteries
  Kurt Henderson: it doesn't have a cord,
  David Castro: right,
  Kurt Henderson: like
  David Castro: and
  Kurt Henderson: joysticks do.
  David Castro: Batteries go weak as well, so um after a while you have to point it towards the uh towards the equipment you wanna control with it, right? So, have to m show which is the front, which is the back.
  Kurt Henderson: Is it possible to have it to where it would work with a like a sensor on either side? So that
  David Castro: I suppose
  Kurt Henderson: either
  David Castro: you could
  Kurt Henderson: way
  David Castro: do
  Kurt Henderson: you're
  David Castro: that.
  Kurt Henderson: pointing it it would
  David Castro: O
  Kurt Henderson: work.
  David Castro: of course the more technology you stick in that, the more
  Kurt Henderson: More
  David Castro: it'll
  Kurt Henderson: expensive
  David Castro: cost,
  Kurt Henderson: and
  David Castro: so.
  Kurt Henderson: yeah.
  David Castro: Course you can do that.
  Kurt Henderson: 'Kay. Um
  David Castro: I mean of course it'll be evident after a while or if you look at it, it'll it'll be evident which way around to point it, since you have the the numbers and the and the
  Kurt Henderson: True.
  David Castro: the buttons and stuff, but um it's rather about
  David Charlton: Put
  David Castro: an
  David Charlton: it
  David Castro: instinctual thing, like you just grab it, you don't have to s look at it, you know, which way around to point it. Otherwise the design of or the the point of putting two sensors on both sides um would probably work.
  David Charlton: Even if you designed it in some in a way that you know, isn't a rectangle, but still pointed in a direction that had definite points. So if that's your thing and you
  Matthew Smith: Yeah.
  David Charlton: got something like that instead, and there's your s you kn you know which way you're gonna pointing it.
  Kurt Henderson: 'Kay.
  Matthew Smith: Sorry
  David Charlton: Um
  Matthew Smith: to interrupt, but we have a warning
  Kurt Henderson: Are we
  Matthew Smith: to
  Kurt Henderson: out
  Matthew Smith: finish.
  Kurt Henderson: of time?
  Matthew Smith: Yeah.
  David Castro: Mm.
  Kurt Henderson: Okay, well, just to finish up, should we s go with this plan, start making some
  Kurt Henderson: Are good ideas, what are not.
  David Castro: Let's.
  David Charlton: Does it say what does
  David Castro: Obviously
  David Charlton: it say for n it says on there what we need to do for the next meeting, I think.
  Kurt Henderson: Uh. Must
  David Charlton: T
  Kurt Henderson: finish now, so. And then marketing will look and see what uh what people want.
  Matthew Smith: Mm.
  David Castro: Alright.
  Matthew Smith: Great.
  Kurt Henderson: Okay. And Project Manager will design a better meeting for next time around, be a little bit more prepared. And uh alright, good meeting.
Updated Content: Kurt Henderson opened the meeting and had the team members introduce themselves and describe their roles in the upcoming project. Kurt Henderson then described the upcoming project. The team then discussed their experiences with remote controls. They also discussed the project budget and which features they would like to see in the remote control they are to create. The team discussed universal usage, how to find remotes when misplaced, shapes and colors, ball shaped remotes, marketing strategies, keyboards on remotes, and remote sizes.