Extracted Content: Henry Smelser: Okay. Oh, that's not gonna work.
  Henry Smelser: Oh, alright. Okay.
  Henry Smelser: Okay. Um
  Henry Korn: Uh, uh, um.
  Henry Smelser: alright. I'll just put that there. Uh as you all know we're here to create a brand new fantastic remote. Uh I'm Nick Debusk, I'm Henry Smelser. Uh we'll just get started with everyone kind of letting each other know who they are and what you're doing, what your what your role is um. Go ahead.
  Henry Korn: Okay. I am Corinne Whiting and I will be Henry Korn and in each of the three phases I will have a different role. In the function design phase I will be talking about user requirement specification, and this means what needs and desires are to be fulfilled, and I'll be doing research to figure this out. In the conceptual design phase I will be dealing with trend watching and I'll be doing marketing research on the web. phase I will be doing product evaluation and so I will be collecting the requirements and ranking all the requirements to see how we did.
  Henry Smelser: 'Kay.
  Albert Housley: Hiya, I'm Ryan. Um I'm Albert Housley. Um likewise I've three different roles for each stage of design. Um the functional design is looking at the tex technical functions of a remote control. Um in the concept design, the user interface, how the user reacts with the the product. And the detailed design um sort of like the user interface design, what they might be looking for, uh things like fashions, what makes wha how we're gonna make it special. That's about it.
  David Capers: Right. I'm Manuel and I'm the Designer in in this project um. In the functional design phase I'm I'll be dealing mostly with the requirements, um we'll discuss what the prog what functions the the product has to fulfil and so and so on. Um I suppose we'll work pretty much together on that one. Um um in the conceptual design um I'll be pro mostly dealing with properties and materials um of our product. And look and feel of the product itself, um so we're pretty much working together obviously on the design front here. Okay.
  Henry Smelser: Okay. Um so we've got our opening, our our agenda the opening, uh acquaintance which we've kinda done. Uh tool training, project plan discussion and then closing. Uh grand total of twenty five minutes we have here. Um so we are putting together a new remote control. Um we want it to be something original. Um of course we're a not only a electronics company but a fashion um conscious electronics company, so we want it to be trendy um and we want it to be easy to use. Um we've got the functional design, conceptual design and detailed design um which basically is is the three of you um. And w uh well um functional design um. Um do we have um any ideas of of maybe d let's just throw out some ideas of what kind of remote control we want to have, and then we can go into how we're gonna design it and and how we're gonna do the detailing on it.
  Albert Housley: Yeah. Well uh s function of remote control is just just you know, change channels is its main function.
  Henry Smelser: So we want it to be um a T_V_ remote or I I mean do we want it to to do other things besides just be a a television remote?
  Albert Housley: Oh right. I suppose you c try make it a universal remote
  Henry Smelser: 'Kay.
  Albert Housley: for could work on all sort of electrical products in in one person's house.
  Henry Korn: Mm.
  Albert Housley: But, you know, they all sorta have the same role changing channels, volumes and then programming.
  Henry Smelser: Mm-hmm. 'Kay.
  Albert Housley: I think
  David Capers: Mm.
  Albert Housley: they all work on the same prin principle as well sorta like I don't actually know. But is it just infra-red? Is that standard?
  Henry Smelser: I
  Albert Housley: Ye
  Henry Smelser: I think yeah,
  Albert Housley: yeah.
  Henry Smelser: yeah, r universal remote. Um this is my first uh go-round
  Henry Korn: Huh.
  Henry Smelser: with creating a remote control, so
  Henry Korn: Ours too.
  Henry Smelser: I think we're all in the same boat here. Um
  Albert Housley: Um one thing I thought of with the remote control is you always lose 'em.
  Henry Smelser: Okay.
  Henry Korn: Mm.
  Albert Housley: So if there's a g a way
  Henry Korn: Ch
  Albert Housley: of finding it quite easily,
  Henry Smelser: So
  Albert Housley: I thought that'd
  Henry Smelser: we
  Albert Housley: be
  Henry Smelser: should
  Albert Housley: quite good
  Henry Smelser: we
  Albert Housley: quite
  Henry Smelser: should
  Albert Housley: a good feature.
  Henry Smelser: set our remote control up to where it has a uh
  Henry Korn: Like a tracking device?
  Henry Smelser: like a tracking device
  Albert Housley: Oh
  Henry Smelser: or
  Albert Housley: you can get those key
  Henry Smelser: or like a a
  Albert Housley: well you could whistle or make a noise
  Henry Smelser: It
  Albert Housley: and
  Henry Smelser: makes
  Albert Housley: it'd
  Henry Smelser: a noise,
  Albert Housley: beep.
  Henry Smelser: there's a button
  David Capers: Mm, mm.
  Henry Smelser: on the T_V_ that you press
  Henry Korn: Mm.
  Albert Housley: Yeah.
  Henry Smelser: and
  David Capers: Right.
  Henry Smelser: 'Kay.
  Henry Korn: Be good.
  David Capers: So
  Albert Housley: Generally, all remotes are sort of quite similar in their appearance.
  Henry Smelser: Yeah.
  Albert Housley: Just long.
  Henry Smelser: Do we want so they're kinda like long and rectangular.
  Albert Housley: Yeah.
  Henry Smelser: Do
  Albert Housley: Black
  Henry Smelser: we want
  Albert Housley: usually.
  Henry Smelser: something crazy? You know,
  Albert Housley: Yeah.
  Henry Smelser: we want something new that's gonna
  Henry Korn: Lot more
  Henry Smelser: stand
  Henry Korn: modern.
  Henry Smelser: out.
  Albert Housley: I
  Henry Smelser: A
  Albert Housley: think
  Henry Smelser: m a
  Albert Housley: so.
  Henry Smelser: modern so our remote should
  Albert Housley: Maybe
  Henry Smelser: be
  Albert Housley: sorta spherical or something. A ball.
  Henry Korn: Maybe like user-friendly, like a little
  Albert Housley: Yeah.
  Henry Korn: you know, where you can use both hands, like a little keyboard type
  Albert Housley: People
  Henry Korn: thing.
  David Capers: Mm.
  Albert Housley: I thought maybe, because people always tend to throw a remote control about the place to one another if it was in a ball, and
  Henry Smelser: 'Kay.
  Albert Housley: maybe the actual controls are inside or something.
  Henry Korn: Mm.
  Henry Smelser: Um.
  David Capers: Well there are of course certain restrictions, you can't have it be any form and fulfil all functions at the
  Albert Housley: Yeah.
  David Capers: same time, so there are always the some restrictions we have to apply here. Um however um one question is how stable is that thing supposed to be, that refers to the material, pretty much um.
  Henry Korn: Mm.
  David Capers: What are we gonna build that thing out of? How sturdy is it gonna be? Do we want it to last longer or rather have people whatever,
  Henry Smelser: Okay
  David Capers: have
  Henry Smelser: so
  David Capers: to buy one
  Henry Smelser: yeah,
  David Capers: every
  Henry Smelser: so
  Albert Housley: Yeah.
  Henry Smelser: we
  David Capers: half
  Henry Smelser: want
  David Capers: a
  Henry Smelser: it
  David Capers: year?
  Henry Smelser: to be sturdy, we want it to to hold up to somebody's child, you know, throwing it across the room or, as you said, people kinda throw it, so
  Albert Housley: Yeah.
  Henry Smelser: ball-shaped, uh you know, if it were ball-shaped maybe,
  Albert Housley: It could
  Henry Smelser: then
  Albert Housley: be
  Henry Smelser: it
  Albert Housley: cased on the outside and t everything could be inside.
  Henry Smelser: 'Kay. Um so we want it to be modern, fun, sturdy, um So our form and our function. Um we want it to be um easy to find.
  Henry Smelser: Um What else it what else do we want it to to do? So we want it to be universal. It's something that we're supposed to sell for about twenty five Euros um and you know, goals for profits are I think somewhere around uh fifty million Euros, what they wanna make on it, so.
  Henry Korn: Mm. Also since we're partners of the International Remote Control Association, maybe we wanna make it something that would globally appeal.
  Henry Smelser: 'Kay.
  Henry Korn: That's more on the research end, but the marketing.
  Henry Smelser: So marketing, you know, how maybe uh marketing, you could s find out what is the most universally um appealing remote control out there.
  Henry Korn: Yeah. And maybe as far as design goes, maybe we could have different ones for different target audiences,
  Henry Smelser: 'Kay.
  Henry Korn: 'cause maybe
  Albert Housley: Ye
  Henry Korn: one won't apply to
  Albert Housley: Small.
  Henry Korn: all of the countries we're targeting.
  David Capers: Right.
  Henry Smelser: Um
  Henry Smelser: Do you guys have any ideas for what it should look like? Maybe we could draw it up on the on the board over there. Some ideas? We want it to be a b a ball,
  Albert Housley: I'd I could draw
  Henry Smelser: you know,
  Albert Housley: sorta
  Henry Smelser: we'll
  Albert Housley: the
  Henry Smelser: draw
  Albert Housley: ball
  Henry Smelser: up
  Albert Housley: idea.
  Henry Smelser: we'll draw up the ball and maybe th um where the buttons are located.
  Albert Housley: My original idea was just simply sort of a sphere, where maybe you this is where it's connected together, and then when you open it out, it could fol it could be maybe flip, like a flip phone, and then when you fold it out the middle Maybe a hinge that'll have to be the strongest part of it. If that if we did use a hinge, or if it was just two parts, and then you'd have just sorta you you you know, your buttons. Thing is inside I think, sometimes remotes have too many buttons, so maybe as simple as possible, um as few buttons inside as possible. Um, I dunno, what's the idea for. Just something maybe if you ha if it had like if some kind of like light or something or lights around it. It's looking a bit like something out of Star Wars at the moment though, to be fair. But yeah.
  Henry Korn: Futuristic.
  Albert Housley: That was that was a sorta simple idea I had
  Henry Smelser: Uh-huh.
  Albert Housley: and then you know you could about Right, it would almost be like a ball. So that was just just an idea I had. I don't know whether anybody else has other ideas?
  David Capers: Right. One problem you'd get with this design is um the ball is a nice idea because of it's stability
  Albert Housley: Yeah.
  David Capers: really, but of course, since it's a ball, it'll roll, so
  Albert Housley: Yeah.
  David Capers: we'd have to have it flat on one
  Albert Housley: Maybe
  David Capers: side
  Albert Housley: f yeah.
  David Capers: at least, down here somewhere, take away that part. That's one of the big issues.
  Albert Housley: Yeah,
  David Capers: Also
  Albert Housley: that's g that's a good idea.
  David Capers: also you risk the hinges here.
  Albert Housley: Yeah.
  David Capers: That's that's um
  Albert Housley: The
  David Capers: a
  Albert Housley: idea
  David Capers: problem.
  Albert Housley: it didn't have to necessarily be f a hinge, that
  David Capers: That's
  Albert Housley: was just one idea though.
  David Capers: that's interesting of course, but that's of course a weak point, yeah.
  Albert Housley: Yeah.
  Henry Smelser: How would we go about um making you know getting rid of our weak points? What I mean would we just have a flat spot on the bottom of the ball? Not to put you on the spot,
  David Capers: E No
  Henry Smelser: but
  David Capers: no, uh uh.
  Henry Smelser: What did you say your
  David Capers: N
  Henry Smelser: title
  David Capers: n
  Henry Smelser: was again?
  David Capers: Uh, I'm your
  Henry Smelser: You're the
  David Capers: Industrial Designer,
  Henry Smelser: David Capers.
  David Capers: so i b well, the point is that well maybe I dunno. The shape is perhaps not the most ideal.
  Henry Smelser: Okay.
  David Capers: As as stable as it is, there must be a compromise between um
  Albert Housley: Well I I suppose that things become
  David Capers: stability
  Albert Housley: design.
  David Capers: and design
  Henry Korn: Mm-hmm.
  David Capers: here,
  Albert Housley: But I
  David Capers: so.
  Albert Housley: mean i I was trying to think of like the design of others. I can't think of anything other than a long rectangle for remote, maybe small, sort of fatter ones, but
  Henry Smelser: Yeah.
  Albert Housley: there's nothing being done sort of out of left
  Henry Smelser: It's
  Albert Housley: field,
  Henry Smelser: not new, it's not
  Albert Housley: yeah.
  Henry Smelser: innovative, it's you know, everybody does long remote because it's
  Albert Housley: Yeah.
  Henry Smelser: easy, it's it's stable um.
  Henry Korn: 'Kay, I'll draw something.
  Henry Smelser: So if
  Henry Korn: What?
  Henry Smelser: no, go ahead.
  Henry Korn: My idea was just to have it be kind of like a keyboard type shape, you know, like video
  Albert Housley: Yeah.
  Henry Korn: games l so. But maybe I mean that would be kinda big and bulky. We could also try to do the hinge thing, so it could like flip out that way. I don't know. That's my idea.
  Albert Housley: I think definitely doing something different
  Henry Korn: Yeah.
  Albert Housley: is a good idea.
  David Capers: Mm.
  Albert Housley: I mean maybe design something, that's sort of like uh I suppose not everybody's everybody's hand's the same, but something that would maybe fit in the hand easier.
  Henry Smelser: Something
  Henry Korn: Mm.
  Henry Smelser: with a grip.
  Albert Housley: Yeah,
  Henry Korn: Yeah.
  Albert Housley: with a grip.
  Henry Smelser: Yeah. Because even I suppose even with the ball
  Albert Housley: It still might be hard to
  Henry Smelser: it's
  Albert Housley: it still not
  Henry Smelser: it might
  Albert Housley: the ho
  Henry Smelser: not be the easiest
  Albert Housley: easiest
  Henry Smelser: to hold
  Albert Housley: thing
  Henry Smelser: onto
  Albert Housley: to hold, yeah.
  Henry Smelser: um.
  David Capers: Mm.
  Henry Smelser: So perhaps the the joystick
  Albert Housley: Like
  Henry Smelser: the
  Albert Housley: yeah.
  Henry Smelser: the keyboard idea might work better. But then again, people like to use one hand to flip and one hand to hold their soda,
  Albert Housley: Yeah.
  Henry Smelser: so maybe
  Henry Korn: True.
  Henry Smelser: maybe
  Albert Housley: It's
  Henry Smelser: we
  Albert Housley: d yeah. I think it's definitely got to be a a one-handed
  Henry Korn: Mm.
  Albert Housley: a one-handed job.
  Henry Smelser: I feel like I'm just shooting everything down here. Uh
  Henry Korn: That's fine.
  Henry Smelser: um
  Henry Korn: You're the boss, you're allowed to.
  David Capers: Well with the one-handed design you also have the the problem of the size w 'cause you know from cell phones, they can be too small. So
  Henry Korn: Yeah.
  David Capers: if the
  Henry Smelser: Yeah.
  David Capers: remote is too small it if it's small it probably looks better, but may not be th as functional. So for that there's
  Henry Smelser: Okay, so
  David Capers: So
  Henry Smelser: unfortunately we've got about five minutes here to come up with our um remote control idea and start rolling with it. Um we've talked about our experiences with remote control and um we've got a couple ideas um. Let's see here.
  Henry Smelser: What if we had what if we had not only um say we went with the ball the ball function um, but maybe we give it sort of grips along the side s um to make it easier to hold on to. So you know um s so
  Albert Housley: Yeah.
  Henry Smelser: onto that way. Course that'll then remove some of our our ball. Unless this unless this part were raised, so say the cover flips over and covers that part. So the grip is No, that wouldn't work either um. But if we're gonna make it flat on the bottom, then that eliminates our ball anyways. So if it were flat on the bottom and then had the sorta grips on the side here I guess, um and then flat uh And then we have the problem with the hinge. So if we're flat on the bottom, it's not gonna roll away, it'll stay where we want.
  David Capers: The question is also, I dunno, d do you really always want to open that thing when you have to use it?
  Henry Smelser: Mm, that's true.
  David Capers: It's probably going to lie around opened all the time anyway, so I don't know if a lid is a good idea. From stabil stability point of view uh it certainly is, but also you have to face it and take into account the more of these things break by accident, uh the more we sell. So it's don't make it too
  Henry Smelser: So
  David Capers: stable
  Henry Smelser: we don't have it flip open.
  David Capers: uh.
  Henry Smelser: We just have a ball
  Albert Housley: But then maybe to go back to the to th s
  David Capers: To
  Albert Housley: something
  David Capers: the other
  Albert Housley: along
  David Capers: design.
  Albert Housley: those things then.
  Henry Smelser: Okay, so then we forget the ball.
  David Capers: It
  Henry Korn: Looks cool though.
  Henry Smelser: It looks cool,
  David Capers: looks
  Henry Korn: Yeah.
  David Capers: cool.
  Henry Smelser: but it's really not it's not
  David Capers: Uh
  Henry Smelser: functional
  David Capers: functional.
  Henry Smelser: um. So we've got our sort of keyboard kind. What if we flipped it around here, so that it were um Sorry, that doesn't look anything like what you had there. Um so it's up and down, you hold it this way. Course
  Albert Housley: Yeah.
  Henry Smelser: then it's it's like the rectangular again, only with a couple of jutting out points.
  David Capers: Right. Right.
  Henry Smelser: But it's one-handed um.
  David Capers: Question is what makes those game pads functional? W I think that's pretty much the form for full hand. So it's a round shape underneath that makes it comfy,
  Henry Korn: Mm.
  Henry Smelser: Yeah.
  David Capers: right, makes it nice, so that's the essential part. Except for that I think
  Henry Smelser: Yeah.
  David Capers: we'll not probably not get a get away from some longer design.
  Henry Korn: Right.
  David Capers: 'Cause you also have to know which way around to point this thing.
  Henry Smelser: Yeah,
  David Capers: You know, all that dif
  Henry Smelser: because
  David Capers: batteries
  Henry Smelser: it doesn't have a cord,
  David Capers: right,
  Henry Smelser: like
  David Capers: and
  Henry Smelser: joysticks do.
  David Capers: Batteries go weak as well, so um after a while you have to point it towards the uh towards the equipment you wanna control with it, right? So, have to m show which is the front, which is the back.
  Henry Smelser: Is it possible to have it to where it would work with a like a sensor on either side? So that
  David Capers: I suppose
  Henry Smelser: either
  David Capers: you could
  Henry Smelser: way
  David Capers: do
  Henry Smelser: you're
  David Capers: that.
  Henry Smelser: pointing it it would
  David Capers: O
  Henry Smelser: work.
  David Capers: of course the more technology you stick in that, the more
  Henry Smelser: More
  David Capers: it'll
  Henry Smelser: expensive
  David Capers: cost,
  Henry Smelser: and
  David Capers: so.
  Henry Smelser: yeah.
  David Capers: Course you can do that.
  Henry Smelser: 'Kay. Um
  David Capers: I mean of course it'll be evident after a while or if you look at it, it'll it'll be evident which way around to point it, since you have the the numbers and the and the
  Henry Smelser: True.
  David Capers: the buttons and stuff, but um it's rather about
  Albert Housley: Put
  David Capers: an
  Albert Housley: it
  David Capers: instinctual thing, like you just grab it, you don't have to s look at it, you know, which way around to point it. Otherwise the design of or the the point of putting two sensors on both sides um would probably work.
  Albert Housley: Even if you designed it in some in a way that you know, isn't a rectangle, but still pointed in a direction that had definite points. So if that's your thing and you
  Henry Korn: Yeah.
  Albert Housley: got something like that instead, and there's your s you kn you know which way you're gonna pointing it.
  Henry Smelser: 'Kay.
  Henry Korn: Sorry
  Albert Housley: Um
  Henry Korn: to interrupt, but we have a warning
  Henry Smelser: Are we
  Henry Korn: to
  Henry Smelser: out
  Henry Korn: finish.
  Henry Smelser: of time?
  Henry Korn: Yeah.
  David Capers: Mm.
  Henry Smelser: Okay, well, just to finish up, should we s go with this plan, start making some
  Henry Smelser: Are good ideas, what are not.
  David Capers: Let's.
  Albert Housley: Does it say what does
  David Capers: Obviously
  Albert Housley: it say for n it says on there what we need to do for the next meeting, I think.
  Henry Smelser: Uh. Must
  Albert Housley: T
  Henry Smelser: finish now, so. And then marketing will look and see what uh what people want.
  Henry Korn: Mm.
  David Capers: Alright.
  Henry Korn: Great.
  Henry Smelser: Okay. And Project Manager will design a better meeting for next time around, be a little bit more prepared. And uh alright, good meeting.
Updated Content: Henry Smelser opened the meeting and had the team members introduce themselves and describe their roles in the upcoming project. Henry Smelser then described the upcoming project. The team then discussed their experiences with remote controls. They also discussed the project budget and which features they would like to see in the remote control they are to create. The team discussed universal usage, how to find remotes when misplaced, shapes and colors, ball shaped remotes, marketing strategies, keyboards on remotes, and remote sizes.