{"action":"created","issue":{"url":"https://api.github.com/repos/idaholab/moose/issues/5765","labels_url":"https://api.github.com/repos/idaholab/moose/issues/5765/labels{/name}","comments_url":"https://api.github.com/repos/idaholab/moose/issues/5765/comments","events_url":"https://api.github.com/repos/idaholab/moose/issues/5765/events","html_url":"https://github.com/idaholab/moose/issues/5765","id":109315303,"number":5765,"title":"Add interface block mesh modifier","user":{"login":"lindsayad","id":10248304,"avatar_url":"https://avatars.githubusercontent.com/u/10248304?v=3","gravatar_id":"","url":"https://api.github.com/users/lindsayad","html_url":"https://github.com/lindsayad","followers_url":"https://api.github.com/users/lindsayad/followers","following_url":"https://api.github.com/users/lindsayad/following{/other_user}","gists_url":"https://api.github.com/users/lindsayad/gists{/gist_id}","starred_url":"https://api.github.com/users/lindsayad/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/lindsayad/subscriptions","organizations_url":"https://api.github.com/users/lindsayad/orgs","repos_url":"https://api.github.com/users/lindsayad/repos","events_url":"https://api.github.com/users/lindsayad/events{/privacy}","received_events_url":"https://api.github.com/users/lindsayad/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-10-01T14:47:34Z","updated_at":"2015-10-01T14:50:56Z","closed_at":null,"body":"This comes out of the discussion here: https://groups.google.com/forum/#!topic/moose-users/011fudvdHng\r\n\r\nIdeally, I would like to be able to generate the same qualitative characteristics of the mesh 2blk-conf.e (used in Moose test input file conforming_two_var.i) using GeneratedMesh and MeshModifiers. The proposed mesh modifier would be capable of inserting an interface element block, disconnecting subdomains, and adding a sideset to each disconnected subdomain.\r\n\r\nFrom Yaqi, it sounds like such a thing is possible. He pasted code describing such a class called SplitConformingMeshForMortar which inherited from MeshModifier."},"comment":{"url":"https://api.github.com/repos/idaholab/moose/issues/comments/144750969","html_url":"https://github.com/idaholab/moose/issues/5765#issuecomment-144750969","issue_url":"https://api.github.com/repos/idaholab/moose/issues/5765","id":144750969,"user":{"login":"permcody","id":3036960,"avatar_url":"https://avatars.githubusercontent.com/u/3036960?v=3","gravatar_id":"","url":"https://api.github.com/users/permcody","html_url":"https://github.com/permcody","followers_url":"https://api.github.com/users/permcody/followers","following_url":"https://api.github.com/users/permcody/following{/other_user}","gists_url":"https://api.github.com/users/permcody/gists{/gist_id}","starred_url":"https://api.github.com/users/permcody/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/permcody/subscriptions","organizations_url":"https://api.github.com/users/permcody/orgs","repos_url":"https://api.github.com/users/permcody/repos","events_url":"https://api.github.com/users/permcody/events{/privacy}","received_events_url":"https://api.github.com/users/permcody/received_events","type":"User","site_admin":false},"created_at":"2015-10-01T14:50:56Z","updated_at":"2015-10-01T14:50:56Z","body":"Yes, until the simulation actually starts you can mesh around with the Mesh quite a bit, removing and deleting elements, sidesets and/or nodesets. There are lots of tools right in libMesh for making all of these things occur, it's just a matter of digging in and creating all the correct logic."}}