{"action":"created","issue":{"url":"https://api.github.com/repos/minetest/minetest/issues/3496","labels_url":"https://api.github.com/repos/minetest/minetest/issues/3496/labels{/name}","comments_url":"https://api.github.com/repos/minetest/minetest/issues/3496/comments","events_url":"https://api.github.com/repos/minetest/minetest/issues/3496/events","html_url":"https://github.com/minetest/minetest/pull/3496","id":124094581,"number":3496,"title":"Add 3d_plantlike optional drawtype","user":{"login":"RealBadAngel","id":2177790,"avatar_url":"https://avatars.githubusercontent.com/u/2177790?v=3","gravatar_id":"","url":"https://api.github.com/users/RealBadAngel","html_url":"https://github.com/RealBadAngel","followers_url":"https://api.github.com/users/RealBadAngel/followers","following_url":"https://api.github.com/users/RealBadAngel/following{/other_user}","gists_url":"https://api.github.com/users/RealBadAngel/gists{/gist_id}","starred_url":"https://api.github.com/users/RealBadAngel/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/RealBadAngel/subscriptions","organizations_url":"https://api.github.com/users/RealBadAngel/orgs","repos_url":"https://api.github.com/users/RealBadAngel/repos","events_url":"https://api.github.com/users/RealBadAngel/events{/privacy}","received_events_url":"https://api.github.com/users/RealBadAngel/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2015-12-28T17:27:08Z","updated_at":"2015-12-28T20:53:36Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/minetest/minetest/pulls/3496","html_url":"https://github.com/minetest/minetest/pull/3496","diff_url":"https://github.com/minetest/minetest/pull/3496.diff","patch_url":"https://github.com/minetest/minetest/pull/3496.patch"},"body":"New drawtype that creates its own \"extrusion\" meshes out of 16px texture.\r\nIt can be enabled via settings same way as connected glass is.\r\nHeres video on the end effect:\r\nhttps://www.youtube.com/watch?v=L_Az4mEQEtI"},"comment":{"url":"https://api.github.com/repos/minetest/minetest/issues/comments/167653894","html_url":"https://github.com/minetest/minetest/pull/3496#issuecomment-167653894","issue_url":"https://api.github.com/repos/minetest/minetest/issues/3496","id":167653894,"user":{"login":"RealBadAngel","id":2177790,"avatar_url":"https://avatars.githubusercontent.com/u/2177790?v=3","gravatar_id":"","url":"https://api.github.com/users/RealBadAngel","html_url":"https://github.com/RealBadAngel","followers_url":"https://api.github.com/users/RealBadAngel/followers","following_url":"https://api.github.com/users/RealBadAngel/following{/other_user}","gists_url":"https://api.github.com/users/RealBadAngel/gists{/gist_id}","starred_url":"https://api.github.com/users/RealBadAngel/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/RealBadAngel/subscriptions","organizations_url":"https://api.github.com/users/RealBadAngel/orgs","repos_url":"https://api.github.com/users/RealBadAngel/repos","events_url":"https://api.github.com/users/RealBadAngel/events{/privacy}","received_events_url":"https://api.github.com/users/RealBadAngel/received_events","type":"User","site_admin":false},"created_at":"2015-12-28T20:53:36Z","updated_at":"2015-12-28T20:53:36Z","body":"@paramat Added the video in the first post. Also:\r\n- this cant be area limited i afraid - this is not shaders related thing but regular mesh stuff. Shaders only do the waving.\r\n- the effect is quite costly, you need rather modern GPU to handle that at decent framerate, thats because of higher number of polygons to display, but i havent tested that on any other GPU than mine, 5 yrs old GTX550TI"}}