{"action":"closed","issue":{"url":"https://api.github.com/repos/endless-sky/endless-sky/issues/76","labels_url":"https://api.github.com/repos/endless-sky/endless-sky/issues/76/labels{/name}","comments_url":"https://api.github.com/repos/endless-sky/endless-sky/issues/76/comments","events_url":"https://api.github.com/repos/endless-sky/endless-sky/issues/76/events","html_url":"https://github.com/endless-sky/endless-sky/issues/76","id":98654737,"number":76,"title":"Add command to tell escorts not to fire weapons with limited ammo","user":{"login":"speeder","id":380918,"avatar_url":"https://avatars.githubusercontent.com/u/380918?v=3","gravatar_id":"","url":"https://api.github.com/users/speeder","html_url":"https://github.com/speeder","followers_url":"https://api.github.com/users/speeder/followers","following_url":"https://api.github.com/users/speeder/following{/other_user}","gists_url":"https://api.github.com/users/speeder/gists{/gist_id}","starred_url":"https://api.github.com/users/speeder/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/speeder/subscriptions","organizations_url":"https://api.github.com/users/speeder/orgs","repos_url":"https://api.github.com/users/speeder/repos","events_url":"https://api.github.com/users/speeder/events{/privacy}","received_events_url":"https://api.github.com/users/speeder/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/endless-sky/endless-sky/labels/enhancement","name":"enhancement","color":"c7def8"}],"state":"closed","locked":false,"assignee":null,"milestone":{"url":"https://api.github.com/repos/endless-sky/endless-sky/milestones/1","html_url":"https://github.com/endless-sky/endless-sky/milestones/0.8.9","labels_url":"https://api.github.com/repos/endless-sky/endless-sky/milestones/1/labels","id":1445947,"number":1,"title":"0.8.9","description":"This will hopefully be the final \"stable\" release. If this release turns out to be mostly bug-free, it will be time to begin experimenting with bigger changes and new features.","creator":{"login":"endless-sky","id":11450262,"avatar_url":"https://avatars.githubusercontent.com/u/11450262?v=3","gravatar_id":"","url":"https://api.github.com/users/endless-sky","html_url":"https://github.com/endless-sky","followers_url":"https://api.github.com/users/endless-sky/followers","following_url":"https://api.github.com/users/endless-sky/following{/other_user}","gists_url":"https://api.github.com/users/endless-sky/gists{/gist_id}","starred_url":"https://api.github.com/users/endless-sky/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/endless-sky/subscriptions","organizations_url":"https://api.github.com/users/endless-sky/orgs","repos_url":"https://api.github.com/users/endless-sky/repos","events_url":"https://api.github.com/users/endless-sky/events{/privacy}","received_events_url":"https://api.github.com/users/endless-sky/received_events","type":"User","site_admin":false},"open_issues":1,"closed_issues":33,"state":"open","created_at":"2015-12-06T02:39:46Z","updated_at":"2015-12-17T03:20:56Z","due_on":"2015-12-15T05:00:00Z","closed_at":null},"comments":6,"created_at":"2015-08-03T01:53:43Z","updated_at":"2015-12-17T03:20:56Z","closed_at":"2015-12-17T03:20:56Z","body":"I noticed escort ships that have missiles will always fire lots of them until the enemy is dead.\r\n\r\nIt is not uncommon to see a escort detect a incoming fighter from hyperspace, and them shoot sevearal volleys of missiles before you even figure where the enemy is, missiles that are enough to kill the guy 4 or 5 times over.\r\n\r\nThen you land and discover you have to buy 100k in missiles that your ally used to kill a 300k ship."}}