{"action":"created","issue":{"url":"https://api.github.com/repos/otaku690/SparseVoxelOctree/issues/2","labels_url":"https://api.github.com/repos/otaku690/SparseVoxelOctree/issues/2/labels{/name}","comments_url":"https://api.github.com/repos/otaku690/SparseVoxelOctree/issues/2/comments","events_url":"https://api.github.com/repos/otaku690/SparseVoxelOctree/issues/2/events","html_url":"https://github.com/otaku690/SparseVoxelOctree/issues/2","id":52980111,"number":2,"title":"js implementation","user":{"login":"ctzurcanu","id":1025530,"avatar_url":"https://avatars.githubusercontent.com/u/1025530?v=3","gravatar_id":"","url":"https://api.github.com/users/ctzurcanu","html_url":"https://github.com/ctzurcanu","followers_url":"https://api.github.com/users/ctzurcanu/followers","following_url":"https://api.github.com/users/ctzurcanu/following{/other_user}","gists_url":"https://api.github.com/users/ctzurcanu/gists{/gist_id}","starred_url":"https://api.github.com/users/ctzurcanu/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ctzurcanu/subscriptions","organizations_url":"https://api.github.com/users/ctzurcanu/orgs","repos_url":"https://api.github.com/users/ctzurcanu/repos","events_url":"https://api.github.com/users/ctzurcanu/events{/privacy}","received_events_url":"https://api.github.com/users/ctzurcanu/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2014-12-28T12:33:39Z","updated_at":"2015-01-03T04:14:06Z","closed_at":"2015-01-03T04:14:06Z","body":"Any idea what are the challenges to implement SVO in js? preferably inside an engine like voxel.js?"},"comment":{"url":"https://api.github.com/repos/otaku690/SparseVoxelOctree/issues/comments/68582600","html_url":"https://github.com/otaku690/SparseVoxelOctree/issues/2#issuecomment-68582600","issue_url":"https://api.github.com/repos/otaku690/SparseVoxelOctree/issues/2","id":68582600,"user":{"login":"otaku690","id":5118527,"avatar_url":"https://avatars.githubusercontent.com/u/5118527?v=3","gravatar_id":"","url":"https://api.github.com/users/otaku690","html_url":"https://github.com/otaku690","followers_url":"https://api.github.com/users/otaku690/followers","following_url":"https://api.github.com/users/otaku690/following{/other_user}","gists_url":"https://api.github.com/users/otaku690/gists{/gist_id}","starred_url":"https://api.github.com/users/otaku690/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/otaku690/subscriptions","organizations_url":"https://api.github.com/users/otaku690/orgs","repos_url":"https://api.github.com/users/otaku690/repos","events_url":"https://api.github.com/users/otaku690/events{/privacy}","received_events_url":"https://api.github.com/users/otaku690/received_events","type":"User","site_admin":false},"created_at":"2015-01-03T04:14:06Z","updated_at":"2015-01-03T04:14:06Z","body":"If your target is to render static scene, then precomputing the SVO on CPU is an option.\r\nBut the resulting data size might be big and require a lot of time for transferring it from server to client."}}