{"action":"created","issue":{"url":"https://api.github.com/repos/project64/project64/issues/20","labels_url":"https://api.github.com/repos/project64/project64/issues/20/labels{/name}","comments_url":"https://api.github.com/repos/project64/project64/issues/20/comments","events_url":"https://api.github.com/repos/project64/project64/issues/20/events","html_url":"https://github.com/project64/project64/issues/20","id":55367074,"number":20,"title":"Zelda Subscreen Delay REAL Fix","user":{"login":"Fanatic-64","id":10682703,"avatar_url":"https://avatars.githubusercontent.com/u/10682703?v=3","gravatar_id":"","url":"https://api.github.com/users/Fanatic-64","html_url":"https://github.com/Fanatic-64","followers_url":"https://api.github.com/users/Fanatic-64/followers","following_url":"https://api.github.com/users/Fanatic-64/following{/other_user}","gists_url":"https://api.github.com/users/Fanatic-64/gists{/gist_id}","starred_url":"https://api.github.com/users/Fanatic-64/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Fanatic-64/subscriptions","organizations_url":"https://api.github.com/users/Fanatic-64/orgs","repos_url":"https://api.github.com/users/Fanatic-64/repos","events_url":"https://api.github.com/users/Fanatic-64/events{/privacy}","received_events_url":"https://api.github.com/users/Fanatic-64/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":13,"created_at":"2015-01-24T10:50:53Z","updated_at":"2015-02-03T22:04:18Z","closed_at":null,"body":"The pause menu in Zelda OoT takes several seconds to come up, and sometimes it will just freeze the game. Counter Factor=1 mitigates this to some degree. There is a GameShark code in the RDB which \"fixes\" this issue, but it will break the GLideN64 plugin's framebuffer emulation: https://gliden64.blogspot.com/2013/11/frame-buffer-emulation-part-i.html\r\n\r\nThus, we need a proper fix in the emulator so as to at least prevent the freezing."},"comment":{"url":"https://api.github.com/repos/project64/project64/issues/comments/72745114","html_url":"https://github.com/project64/project64/issues/20#issuecomment-72745114","issue_url":"https://api.github.com/repos/project64/project64/issues/20","id":72745114,"user":{"login":"Fanatic-64","id":10682703,"avatar_url":"https://avatars.githubusercontent.com/u/10682703?v=3","gravatar_id":"","url":"https://api.github.com/users/Fanatic-64","html_url":"https://github.com/Fanatic-64","followers_url":"https://api.github.com/users/Fanatic-64/followers","following_url":"https://api.github.com/users/Fanatic-64/following{/other_user}","gists_url":"https://api.github.com/users/Fanatic-64/gists{/gist_id}","starred_url":"https://api.github.com/users/Fanatic-64/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Fanatic-64/subscriptions","organizations_url":"https://api.github.com/users/Fanatic-64/orgs","repos_url":"https://api.github.com/users/Fanatic-64/repos","events_url":"https://api.github.com/users/Fanatic-64/events{/privacy}","received_events_url":"https://api.github.com/users/Fanatic-64/received_events","type":"User","site_admin":false},"created_at":"2015-02-03T22:04:18Z","updated_at":"2015-02-03T22:04:18Z","body":"Maybe something like Cheat0(Jabo)=XXXX XXXXXXXX, also with an option to specify (Core) for cheats that should remain activated for all plugins (like Chamelon Twist Mempack Fix)."}}