{"action":"opened","issue":{"url":"https://api.github.com/repos/red-eclipse/base/issues/153","labels_url":"https://api.github.com/repos/red-eclipse/base/issues/153/labels{/name}","comments_url":"https://api.github.com/repos/red-eclipse/base/issues/153/comments","events_url":"https://api.github.com/repos/red-eclipse/base/issues/153/events","html_url":"https://github.com/red-eclipse/base/issues/153","id":68919921,"number":153,"title":"Checkpoints should work for defenders in gauntlet-race","user":{"login":"JeffBobbo","id":5425481,"avatar_url":"https://avatars.githubusercontent.com/u/5425481?v=3","gravatar_id":"","url":"https://api.github.com/users/JeffBobbo","html_url":"https://github.com/JeffBobbo","followers_url":"https://api.github.com/users/JeffBobbo/followers","following_url":"https://api.github.com/users/JeffBobbo/following{/other_user}","gists_url":"https://api.github.com/users/JeffBobbo/gists{/gist_id}","starred_url":"https://api.github.com/users/JeffBobbo/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/JeffBobbo/subscriptions","organizations_url":"https://api.github.com/users/JeffBobbo/orgs","repos_url":"https://api.github.com/users/JeffBobbo/repos","events_url":"https://api.github.com/users/JeffBobbo/events{/privacy}","received_events_url":"https://api.github.com/users/JeffBobbo/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-04-16T13:08:18Z","updated_at":"2015-04-16T13:08:18Z","closed_at":null,"body":"Currently in gauntlet-race checkpoints don't do anything for the defender.\r\n\r\nThis should be changed so that they function as normal, with exception to the last one not rewarding any points/time for the completion of the lap.\r\n\r\nSimply because:\r\n* Dying as a defender causes you to respawn at the start of the map, meaning you can't catch up\r\n* In non-endurance (default), attackers get impulse refill which defenders don't, meaning they can do the lap faster than you"}}