{"push_id":744482479,"size":7,"distinct_size":2,"ref":"refs/heads/reviewEvents","head":"298c7bbcabbfe2e8630400acc76892e4066fe95f","before":"98438c1a547c0c1434aedda4c8fab8d5a9dfa894","commits":[{"sha":"a11e1ec4e9c407e0a120eb2bd4c3200af7fbb3c5","author":{"email":"ad996c8078500a1ce1c95172d78e390dea3aace5@gmail.com","name":"Luks"},"message":"Some lines of NpcManager#onAdvEvent moved to methods. It's more clear.","distinct":false,"url":"https://api.github.com/repos/u3games/L2J_EventEngine/commits/a11e1ec4e9c407e0a120eb2bd4c3200af7fbb3c5"},{"sha":"3f6cf042642c8829beda0a56c31a6916371a0c2c","author":{"email":"ad996c8078500a1ce1c95172d78e390dea3aace5@gmail.com","name":"Luks"},"message":"Fix: The event messages weren't sent correctly to participants","distinct":false,"url":"https://api.github.com/repos/u3games/L2J_EventEngine/commits/3f6cf042642c8829beda0a56c31a6916371a0c2c"},{"sha":"f819db105af0b9320cc346d83732b312030cfa44","author":{"email":"7dc39d7ed96115fe664f3c978a728fac6e610268@hotmail.com","name":"U3Games"},"message":"Merge pull request #48 from u3games/adjustNpcManager\n\nAdjust npc manager.\r\n- Minor up and clear.","distinct":false,"url":"https://api.github.com/repos/u3games/L2J_EventEngine/commits/f819db105af0b9320cc346d83732b312030cfa44"},{"sha":"5dfab82c50283ad9fb47396b2e10f37034b07704","author":{"email":"7dc39d7ed96115fe664f3c978a728fac6e610268@hotmail.com","name":"U3Games"},"message":"Minor fix:\n- TvT Properties, add TvTEventRewardKill and delete TvTEventMageBuffs.\n- AvA Event, updated player spawn, Start/Death x,y,z location.","distinct":false,"url":"https://api.github.com/repos/u3games/L2J_EventEngine/commits/5dfab82c50283ad9fb47396b2e10f37034b07704"},{"sha":"eba2c826ec33355d4f81e520f9a7bd7ae07a661c","author":{"email":"7dc39d7ed96115fe664f3c978a728fac6e610268@hotmail.com","name":"U3Games"},"message":"Merge pull request #46 from u3games/fixSendMessage\n\nFix send message:\r\n- Fix the event messages weren't sent correctly to participants.","distinct":false,"url":"https://api.github.com/repos/u3games/L2J_EventEngine/commits/eba2c826ec33355d4f81e520f9a7bd7ae07a661c"},{"sha":"efe4dd07adedae945658d86a990553eba4ef17f2","author":{"email":"6b6aa72e29499fa4efed534de9630f55644cd02a@gmail.com","name":"fissban"},"message":"-The world instances now are handled by event instance\n-Capture the Flag reworked\n-One vs One reworked\n-Documentation (comments) of all events translated\n-Fix: The npcs during events weren't removed when their event finished\n-Now, we can define the mob/npc team when the event spawns them.\n-Before starting the event, it validates the player's state (olympiad, duel,\nspectator mode).\n-ListenerOnKill works with playables and npcs\n-More functions for listenerOnLogout\n-Improvements to teleport players outside instance when the event finishs\n-'Radius' parameter added to teleport method\n-Now the player is revived before teleporting him","distinct":true,"url":"https://api.github.com/repos/u3games/L2J_EventEngine/commits/efe4dd07adedae945658d86a990553eba4ef17f2"},{"sha":"298c7bbcabbfe2e8630400acc76892e4066fe95f","author":{"email":"ad996c8078500a1ce1c95172d78e390dea3aace5@gmail.com","name":"Luks"},"message":"Some fixes","distinct":true,"url":"https://api.github.com/repos/u3games/L2J_EventEngine/commits/298c7bbcabbfe2e8630400acc76892e4066fe95f"}]}