{"action":"created","issue":{"url":"https://api.github.com/repos/sinksinksink/FlyingDrunks/issues/4","labels_url":"https://api.github.com/repos/sinksinksink/FlyingDrunks/issues/4/labels{/name}","comments_url":"https://api.github.com/repos/sinksinksink/FlyingDrunks/issues/4/comments","events_url":"https://api.github.com/repos/sinksinksink/FlyingDrunks/issues/4/events","html_url":"https://github.com/sinksinksink/FlyingDrunks/issues/4","id":76061648,"number":4,"title":"Prototype level design","user":{"login":"shauncg","id":7670633,"avatar_url":"https://avatars.githubusercontent.com/u/7670633?v=3","gravatar_id":"","url":"https://api.github.com/users/shauncg","html_url":"https://github.com/shauncg","followers_url":"https://api.github.com/users/shauncg/followers","following_url":"https://api.github.com/users/shauncg/following{/other_user}","gists_url":"https://api.github.com/users/shauncg/gists{/gist_id}","starred_url":"https://api.github.com/users/shauncg/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/shauncg/subscriptions","organizations_url":"https://api.github.com/users/shauncg/orgs","repos_url":"https://api.github.com/users/shauncg/repos","events_url":"https://api.github.com/users/shauncg/events{/privacy}","received_events_url":"https://api.github.com/users/shauncg/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/sinksinksink/FlyingDrunks/labels/enhancement","name":"enhancement","color":"84b6eb"}],"state":"open","locked":false,"assignee":{"login":"shauncg","id":7670633,"avatar_url":"https://avatars.githubusercontent.com/u/7670633?v=3","gravatar_id":"","url":"https://api.github.com/users/shauncg","html_url":"https://github.com/shauncg","followers_url":"https://api.github.com/users/shauncg/followers","following_url":"https://api.github.com/users/shauncg/following{/other_user}","gists_url":"https://api.github.com/users/shauncg/gists{/gist_id}","starred_url":"https://api.github.com/users/shauncg/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/shauncg/subscriptions","organizations_url":"https://api.github.com/users/shauncg/orgs","repos_url":"https://api.github.com/users/shauncg/repos","events_url":"https://api.github.com/users/shauncg/events{/privacy}","received_events_url":"https://api.github.com/users/shauncg/received_events","type":"User","site_admin":false},"milestone":null,"comments":1,"created_at":"2015-05-13T17:25:33Z","updated_at":"2015-05-14T12:08:08Z","closed_at":null,"body":"Knocking together prototype of a basic starting level. \r\n\r\nConsider objects to block LOS (& weapons), rebounding 'pinged' characters, for wall-jumping etc. \r\n\r\nBest research guides on good practice for competitive FPS. "},"comment":{"url":"https://api.github.com/repos/sinksinksink/FlyingDrunks/issues/comments/102014558","html_url":"https://github.com/sinksinksink/FlyingDrunks/issues/4#issuecomment-102014558","issue_url":"https://api.github.com/repos/sinksinksink/FlyingDrunks/issues/4","id":102014558,"user":{"login":"sinksinksink","id":11949891,"avatar_url":"https://avatars.githubusercontent.com/u/11949891?v=3","gravatar_id":"","url":"https://api.github.com/users/sinksinksink","html_url":"https://github.com/sinksinksink","followers_url":"https://api.github.com/users/sinksinksink/followers","following_url":"https://api.github.com/users/sinksinksink/following{/other_user}","gists_url":"https://api.github.com/users/sinksinksink/gists{/gist_id}","starred_url":"https://api.github.com/users/sinksinksink/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/sinksinksink/subscriptions","organizations_url":"https://api.github.com/users/sinksinksink/orgs","repos_url":"https://api.github.com/users/sinksinksink/repos","events_url":"https://api.github.com/users/sinksinksink/events{/privacy}","received_events_url":"https://api.github.com/users/sinksinksink/received_events","type":"User","site_admin":false},"created_at":"2015-05-14T12:08:08Z","updated_at":"2015-05-14T12:08:08Z","body":"This looks useful: https://www.unrealengine.com/blog/introduction-to-level-design"}}