{"action":"created","issue":{"url":"https://api.github.com/repos/xbmc/xbmc/issues/7175","labels_url":"https://api.github.com/repos/xbmc/xbmc/issues/7175/labels{/name}","comments_url":"https://api.github.com/repos/xbmc/xbmc/issues/7175/comments","events_url":"https://api.github.com/repos/xbmc/xbmc/issues/7175/events","html_url":"https://github.com/xbmc/xbmc/pull/7175","id":79504526,"number":7175,"title":"FIX: fix 3D rendering after dceab971ed71caa55fe4a50af9d68ff0cf170ae8","user":{"login":"koying","id":164740,"avatar_url":"https://avatars.githubusercontent.com/u/164740?v=3","gravatar_id":"","url":"https://api.github.com/users/koying","html_url":"https://github.com/koying","followers_url":"https://api.github.com/users/koying/followers","following_url":"https://api.github.com/users/koying/following{/other_user}","gists_url":"https://api.github.com/users/koying/gists{/gist_id}","starred_url":"https://api.github.com/users/koying/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/koying/subscriptions","organizations_url":"https://api.github.com/users/koying/orgs","repos_url":"https://api.github.com/users/koying/repos","events_url":"https://api.github.com/users/koying/events{/privacy}","received_events_url":"https://api.github.com/users/koying/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":14,"created_at":"2015-05-22T15:50:06Z","updated_at":"2015-05-24T08:15:23Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/xbmc/xbmc/pulls/7175","html_url":"https://github.com/xbmc/xbmc/pull/7175","diff_url":"https://github.com/xbmc/xbmc/pull/7175.diff","patch_url":"https://github.com/xbmc/xbmc/pull/7175.patch"},"body":"After dceab971ed71caa55fe4a50af9d68ff0cf170ae8, video rendering was always done with RENDER_STEREO_VIEW_OFF\r\n\r\n/cc @fritsch @popcornmix "},"comment":{"url":"https://api.github.com/repos/xbmc/xbmc/issues/comments/104989972","html_url":"https://github.com/xbmc/xbmc/pull/7175#issuecomment-104989972","issue_url":"https://api.github.com/repos/xbmc/xbmc/issues/7175","id":104989972,"user":{"login":"fritsch","id":1089309,"avatar_url":"https://avatars.githubusercontent.com/u/1089309?v=3","gravatar_id":"","url":"https://api.github.com/users/fritsch","html_url":"https://github.com/fritsch","followers_url":"https://api.github.com/users/fritsch/followers","following_url":"https://api.github.com/users/fritsch/following{/other_user}","gists_url":"https://api.github.com/users/fritsch/gists{/gist_id}","starred_url":"https://api.github.com/users/fritsch/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/fritsch/subscriptions","organizations_url":"https://api.github.com/users/fritsch/orgs","repos_url":"https://api.github.com/users/fritsch/repos","events_url":"https://api.github.com/users/fritsch/events{/privacy}","received_events_url":"https://api.github.com/users/fritsch/received_events","type":"User","site_admin":false},"created_at":"2015-05-24T08:15:23Z","updated_at":"2015-05-24T08:15:23Z","body":"Yes I know. I don't want to sacrifice \"slower controls / codec screen\" in order to keep video fluent in favor of having no 3D on all other arches. \r\nWe are currently implementing proper non reference frame dropping  on IMX, then we can do the correct thing, when menu is making too much pressure, we drop / skip. The new drivers for imx (binary blob) implement better strategy for transfering data between the fbs and RenderManager is not stuck at one fps anymore, therefore skipping has a chance to work.\r\n\r\n"}}