{"push_id":564481003,"size":1,"distinct_size":1,"ref":"refs/heads/develop","head":"b42210194595cf0b6080f009b4bb414d0f2f06dd","before":"1a380f5996edd8e0990cb0766342711f6e6fc2f6","commits":[{"sha":"b42210194595cf0b6080f009b4bb414d0f2f06dd","author":{"email":"2b21656828de843bbd0a4ff377868f1f1a9da05e@linux.com","name":"Chris Kitching"},"message":"Use LazyVars for PlayerData\n\nRefator the PlayerData structure to be a set of LazyVars. This allows us to set up an event listener in the UI for writes to PlayerData, very elegantly giving us incremental UI updates (instead of the evil that is \"UpdateGame()\")","distinct":true,"url":"https://api.github.com/repos/FAForever/fa/commits/b42210194595cf0b6080f009b4bb414d0f2f06dd"}]}