{"action":"opened","issue":{"url":"https://api.github.com/repos/bkaradzic/bgfx/issues/525","labels_url":"https://api.github.com/repos/bkaradzic/bgfx/issues/525/labels{/name}","comments_url":"https://api.github.com/repos/bkaradzic/bgfx/issues/525/comments","events_url":"https://api.github.com/repos/bkaradzic/bgfx/issues/525/events","html_url":"https://github.com/bkaradzic/bgfx/issues/525","id":107309313,"number":525,"title":"Example-common intended for reuse?","user":{"login":"ericflo","id":1228,"avatar_url":"https://avatars.githubusercontent.com/u/1228?v=3","gravatar_id":"","url":"https://api.github.com/users/ericflo","html_url":"https://github.com/ericflo","followers_url":"https://api.github.com/users/ericflo/followers","following_url":"https://api.github.com/users/ericflo/following{/other_user}","gists_url":"https://api.github.com/users/ericflo/gists{/gist_id}","starred_url":"https://api.github.com/users/ericflo/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ericflo/subscriptions","organizations_url":"https://api.github.com/users/ericflo/orgs","repos_url":"https://api.github.com/users/ericflo/repos","events_url":"https://api.github.com/users/ericflo/events{/privacy}","received_events_url":"https://api.github.com/users/ericflo/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-09-19T04:23:28Z","updated_at":"2015-09-19T04:23:28Z","closed_at":null,"body":"I'm a new user of bgfx, and starting from the examples has been great.  I've been able to get up and running quickly and there's a ton of good stuff there!  So, sorry in advance if this ticket is dumb.\r\n\r\nToday I've been attemping to wrap the library for use in node.js, so have started a new project using bgfx as a library rather than within the example sandbox.  Unfortunately trying to figure out what the boundaries are between the code in example-common and bgfx has been a bit confusing.  There's a lot in example-common: window management, event and input handling, UI, and even camera stuff.\r\n\r\nI was surprised that the window management and camera stuff lived outside of bgfx, which brings me to the question: is that code in example-common intended to be reused alongside each project that uses bgfx, or is it intended to be just example code to demonstrate how one would integrate it with another codebase?"}}