{"action":"created","issue":{"url":"https://api.github.com/repos/acemod/ACE3/issues/2389","labels_url":"https://api.github.com/repos/acemod/ACE3/issues/2389/labels{/name}","comments_url":"https://api.github.com/repos/acemod/ACE3/issues/2389/comments","events_url":"https://api.github.com/repos/acemod/ACE3/issues/2389/events","html_url":"https://github.com/acemod/ACE3/issues/2389","id":105889480,"number":2389,"title":"Leg Damage, Stuck Walking","user":{"login":"CodeBugd","id":6335803,"avatar_url":"https://avatars.githubusercontent.com/u/6335803?v=3","gravatar_id":"","url":"https://api.github.com/users/CodeBugd","html_url":"https://github.com/CodeBugd","followers_url":"https://api.github.com/users/CodeBugd/followers","following_url":"https://api.github.com/users/CodeBugd/following{/other_user}","gists_url":"https://api.github.com/users/CodeBugd/gists{/gist_id}","starred_url":"https://api.github.com/users/CodeBugd/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/CodeBugd/subscriptions","organizations_url":"https://api.github.com/users/CodeBugd/orgs","repos_url":"https://api.github.com/users/CodeBugd/repos","events_url":"https://api.github.com/users/CodeBugd/events{/privacy}","received_events_url":"https://api.github.com/users/CodeBugd/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":4,"created_at":"2015-09-10T20:16:34Z","updated_at":"2015-09-11T10:56:38Z","closed_at":null,"body":"Latest version of ACE 3 3.2.1.0, having issues with the player are not able to run when damaged in the leg, even when a medic heals them completely. Advanced medical is turned on."},"comment":{"url":"https://api.github.com/repos/acemod/ACE3/issues/comments/139515502","html_url":"https://github.com/acemod/ACE3/issues/2389#issuecomment-139515502","issue_url":"https://api.github.com/repos/acemod/ACE3/issues/2389","id":139515502,"user":{"login":"SilentSpike","id":5459452,"avatar_url":"https://avatars.githubusercontent.com/u/5459452?v=3","gravatar_id":"","url":"https://api.github.com/users/SilentSpike","html_url":"https://github.com/SilentSpike","followers_url":"https://api.github.com/users/SilentSpike/followers","following_url":"https://api.github.com/users/SilentSpike/following{/other_user}","gists_url":"https://api.github.com/users/SilentSpike/gists{/gist_id}","starred_url":"https://api.github.com/users/SilentSpike/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/SilentSpike/subscriptions","organizations_url":"https://api.github.com/users/SilentSpike/orgs","repos_url":"https://api.github.com/users/SilentSpike/repos","events_url":"https://api.github.com/users/SilentSpike/events{/privacy}","received_events_url":"https://api.github.com/users/SilentSpike/received_events","type":"User","site_admin":false},"created_at":"2015-09-11T10:56:38Z","updated_at":"2015-09-11T10:56:38Z","body":"Actually, I don't want to close this too hastily since you weren't very specific.\r\n\r\nI'm assuming you're talking about bruising forcing walking? Or is this something different?"}}