{"action":"opened","issue":{"url":"https://api.github.com/repos/bladecoding/LoLNotes/issues/62","labels_url":"https://api.github.com/repos/bladecoding/LoLNotes/issues/62/labels{/name}","comments_url":"https://api.github.com/repos/bladecoding/LoLNotes/issues/62/comments","events_url":"https://api.github.com/repos/bladecoding/LoLNotes/issues/62/events","html_url":"https://github.com/bladecoding/LoLNotes/issues/62","id":54687401,"number":62,"title":"How exactly does LoLNotes work?","user":{"login":"meetshawn","id":7190278,"avatar_url":"https://avatars.githubusercontent.com/u/7190278?v=3","gravatar_id":"","url":"https://api.github.com/users/meetshawn","html_url":"https://github.com/meetshawn","followers_url":"https://api.github.com/users/meetshawn/followers","following_url":"https://api.github.com/users/meetshawn/following{/other_user}","gists_url":"https://api.github.com/users/meetshawn/gists{/gist_id}","starred_url":"https://api.github.com/users/meetshawn/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/meetshawn/subscriptions","organizations_url":"https://api.github.com/users/meetshawn/orgs","repos_url":"https://api.github.com/users/meetshawn/repos","events_url":"https://api.github.com/users/meetshawn/events{/privacy}","received_events_url":"https://api.github.com/users/meetshawn/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-01-18T06:03:32Z","updated_at":"2015-01-18T06:03:32Z","closed_at":null,"body":"I understand it proxies the connection for the LoL client and parses the data like a MITM attack. How does it force the client to use the proxy without setting a global Windows proxy? Just looking briefly at the code does it really inject into the process or modify the memory to achieve this? Is this a hack of the Adobe Air client, or specific to the LoL client?"}}