{"action":"closed","issue":{"url":"https://api.github.com/repos/peli0451/arcactus/issues/3","labels_url":"https://api.github.com/repos/peli0451/arcactus/issues/3/labels{/name}","comments_url":"https://api.github.com/repos/peli0451/arcactus/issues/3/comments","events_url":"https://api.github.com/repos/peli0451/arcactus/issues/3/events","html_url":"https://github.com/peli0451/arcactus/issues/3","id":118907006,"number":3,"title":"Collision Detection für Player funktioniert nicht richtig","user":{"login":"peli0451","id":15717803,"avatar_url":"https://avatars.githubusercontent.com/u/15717803?v=3","gravatar_id":"","url":"https://api.github.com/users/peli0451","html_url":"https://github.com/peli0451","followers_url":"https://api.github.com/users/peli0451/followers","following_url":"https://api.github.com/users/peli0451/following{/other_user}","gists_url":"https://api.github.com/users/peli0451/gists{/gist_id}","starred_url":"https://api.github.com/users/peli0451/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/peli0451/subscriptions","organizations_url":"https://api.github.com/users/peli0451/orgs","repos_url":"https://api.github.com/users/peli0451/repos","events_url":"https://api.github.com/users/peli0451/events{/privacy}","received_events_url":"https://api.github.com/users/peli0451/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/peli0451/arcactus/labels/priority:critical","name":"priority:critical","color":"ce0000"},{"url":"https://api.github.com/repos/peli0451/arcactus/labels/type:bug","name":"type:bug","color":"ff0000"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-11-25T19:30:32Z","updated_at":"2015-11-27T20:26:35Z","closed_at":"2015-11-27T20:26:35Z","body":"Anscheinend bekommt man nur ein Leben abgezogen, wenn man aktiv in den Gegner reinläuft. Wenn man sie auf sich zukommenlässt, prallen sie nur ab."}}