{"push_id":777920289,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"42ca8c17bcc51037188d409fa70b11d71c879931","before":"ebf356829879ada28006bcc1acdfce64d984c2bf","commits":[{"sha":"42ca8c17bcc51037188d409fa70b11d71c879931","author":{"email":"1f036702d5b7dedc88473aacc81bd43a6a6606d8@hotmail.com","name":"Frank Elliott"},"message":"Basic Enemy\n\n- Still need to make the enemy stop when it reaches the core\n- Need to change the model being used by the enemy\n-Changes to map class to save core and spawn locations (for easy enemy\naccess)","distinct":true,"url":"https://api.github.com/repos/Thinny-Hendrix/MoonCow/commits/42ca8c17bcc51037188d409fa70b11d71c879931"}]}