{"action":"created","issue":{"url":"https://api.github.com/repos/cjddmut/Unity-2D-Platformer-Controller/issues/9","labels_url":"https://api.github.com/repos/cjddmut/Unity-2D-Platformer-Controller/issues/9/labels{/name}","comments_url":"https://api.github.com/repos/cjddmut/Unity-2D-Platformer-Controller/issues/9/comments","events_url":"https://api.github.com/repos/cjddmut/Unity-2D-Platformer-Controller/issues/9/events","html_url":"https://github.com/cjddmut/Unity-2D-Platformer-Controller/pull/9","id":65997786,"number":9,"title":"Added additional jump options","user":{"login":"bncastle","id":1876691,"avatar_url":"https://avatars.githubusercontent.com/u/1876691?v=3","gravatar_id":"","url":"https://api.github.com/users/bncastle","html_url":"https://github.com/bncastle","followers_url":"https://api.github.com/users/bncastle/followers","following_url":"https://api.github.com/users/bncastle/following{/other_user}","gists_url":"https://api.github.com/users/bncastle/gists{/gist_id}","starred_url":"https://api.github.com/users/bncastle/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/bncastle/subscriptions","organizations_url":"https://api.github.com/users/bncastle/orgs","repos_url":"https://api.github.com/users/bncastle/repos","events_url":"https://api.github.com/users/bncastle/events{/privacy}","received_events_url":"https://api.github.com/users/bncastle/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2015-04-02T19:44:59Z","updated_at":"2015-04-03T00:16:26Z","closed_at":"2015-04-02T22:56:26Z","pull_request":{"url":"https://api.github.com/repos/cjddmut/Unity-2D-Platformer-Controller/pulls/9","html_url":"https://github.com/cjddmut/Unity-2D-Platformer-Controller/pull/9","diff_url":"https://github.com/cjddmut/Unity-2D-Platformer-Controller/pull/9.diff","patch_url":"https://github.com/cjddmut/Unity-2D-Platformer-Controller/pull/9.patch"},"body":"-Added a flag to disable x direction change while in the air\r\n-Added a flag to be used with above that causes the x velocity to be set to 0 when a side collision occurs while in-air.\r\n-Added delegate to indicate the end of a fall and the distance fallen when the distance fallen is > EPSILON\r\n-Added a motor monitor script that indicates some of the PlatformerMotor2D state in the on-screen GUI. For debugging/demo purposes.\r\n-Added some additional GUI text and some additional obstacles to the Platformer scene\r\n-Updated documentation\r\n-Added additional fields to the PlatformerMotor2DEditor"},"comment":{"url":"https://api.github.com/repos/cjddmut/Unity-2D-Platformer-Controller/issues/comments/89090320","html_url":"https://github.com/cjddmut/Unity-2D-Platformer-Controller/pull/9#issuecomment-89090320","issue_url":"https://api.github.com/repos/cjddmut/Unity-2D-Platformer-Controller/issues/9","id":89090320,"user":{"login":"bncastle","id":1876691,"avatar_url":"https://avatars.githubusercontent.com/u/1876691?v=3","gravatar_id":"","url":"https://api.github.com/users/bncastle","html_url":"https://github.com/bncastle","followers_url":"https://api.github.com/users/bncastle/followers","following_url":"https://api.github.com/users/bncastle/following{/other_user}","gists_url":"https://api.github.com/users/bncastle/gists{/gist_id}","starred_url":"https://api.github.com/users/bncastle/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/bncastle/subscriptions","organizations_url":"https://api.github.com/users/bncastle/orgs","repos_url":"https://api.github.com/users/bncastle/repos","events_url":"https://api.github.com/users/bncastle/events{/privacy}","received_events_url":"https://api.github.com/users/bncastle/received_events","type":"User","site_admin":false},"created_at":"2015-04-03T00:16:26Z","updated_at":"2015-04-03T00:16:26Z","body":"All the changes you made to my changes sound good. I originally was setting x velocity to 0 when a side collision occurred (which didn't muck up the code as much), but I changed it since I wasn't sure if you had intended it to behave like that. Apologies for the whitespace.  I'll get it right next time.  Thanks for sharing the code and letting me contribute."}}