{"action":"created","issue":{"url":"https://api.github.com/repos/NessunoNL/21stVikings/issues/9","labels_url":"https://api.github.com/repos/NessunoNL/21stVikings/issues/9/labels{/name}","comments_url":"https://api.github.com/repos/NessunoNL/21stVikings/issues/9/comments","events_url":"https://api.github.com/repos/NessunoNL/21stVikings/issues/9/events","html_url":"https://github.com/NessunoNL/21stVikings/issues/9","id":120644180,"number":9,"title":"UAV camera shake","user":{"login":"slothinator","id":16178125,"avatar_url":"https://avatars.githubusercontent.com/u/16178125?v=3","gravatar_id":"","url":"https://api.github.com/users/slothinator","html_url":"https://github.com/slothinator","followers_url":"https://api.github.com/users/slothinator/followers","following_url":"https://api.github.com/users/slothinator/following{/other_user}","gists_url":"https://api.github.com/users/slothinator/gists{/gist_id}","starred_url":"https://api.github.com/users/slothinator/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/slothinator/subscriptions","organizations_url":"https://api.github.com/users/slothinator/orgs","repos_url":"https://api.github.com/users/slothinator/repos","events_url":"https://api.github.com/users/slothinator/events{/privacy}","received_events_url":"https://api.github.com/users/slothinator/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/NessunoNL/21stVikings/labels/Possible%20bug","name":"Possible bug","color":"f7c6c7"}],"state":"open","locked":false,"assignee":{"login":"NessunoNL","id":16177825,"avatar_url":"https://avatars.githubusercontent.com/u/16177825?v=3","gravatar_id":"","url":"https://api.github.com/users/NessunoNL","html_url":"https://github.com/NessunoNL","followers_url":"https://api.github.com/users/NessunoNL/followers","following_url":"https://api.github.com/users/NessunoNL/following{/other_user}","gists_url":"https://api.github.com/users/NessunoNL/gists{/gist_id}","starred_url":"https://api.github.com/users/NessunoNL/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/NessunoNL/subscriptions","organizations_url":"https://api.github.com/users/NessunoNL/orgs","repos_url":"https://api.github.com/users/NessunoNL/repos","events_url":"https://api.github.com/users/NessunoNL/events{/privacy}","received_events_url":"https://api.github.com/users/NessunoNL/received_events","type":"User","site_admin":false},"milestone":null,"comments":5,"created_at":"2015-12-06T16:35:11Z","updated_at":"2015-12-09T17:22:47Z","closed_at":null,"body":"So basically there is a ton of camera shake, this is a bug within the engine of what i have read but hopefully there would be a fix for it cause the shake make it almost impossible to spot what type of enemies/vehicles you are looking at, u cant tell the difference between a civ or a isis member with aks and stuff. "},"comment":{"url":"https://api.github.com/repos/NessunoNL/21stVikings/issues/comments/163330686","html_url":"https://github.com/NessunoNL/21stVikings/issues/9#issuecomment-163330686","issue_url":"https://api.github.com/repos/NessunoNL/21stVikings/issues/9","id":163330686,"user":{"login":"NessunoNL","id":16177825,"avatar_url":"https://avatars.githubusercontent.com/u/16177825?v=3","gravatar_id":"","url":"https://api.github.com/users/NessunoNL","html_url":"https://github.com/NessunoNL","followers_url":"https://api.github.com/users/NessunoNL/followers","following_url":"https://api.github.com/users/NessunoNL/following{/other_user}","gists_url":"https://api.github.com/users/NessunoNL/gists{/gist_id}","starred_url":"https://api.github.com/users/NessunoNL/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/NessunoNL/subscriptions","organizations_url":"https://api.github.com/users/NessunoNL/orgs","repos_url":"https://api.github.com/users/NessunoNL/repos","events_url":"https://api.github.com/users/NessunoNL/events{/privacy}","received_events_url":"https://api.github.com/users/NessunoNL/received_events","type":"User","site_admin":false},"created_at":"2015-12-09T17:22:47Z","updated_at":"2015-12-09T17:22:47Z","body":"[Good News](http://feedback.arma3.com/view.php?id=22394). It seems that BIS have acknowledged this bug and fixed it in their dev release which means that the fix will probably be in the next stable release too. "}}