{"push_id":800434444,"size":1,"distinct_size":1,"ref":"refs/heads/layer-scaling","head":"a64b4ae811c46a5db0deba9500426744696ec196","before":"b11e30814ec4b5895ad83afaf9bc20d39a7d7fc3","commits":[{"sha":"a64b4ae811c46a5db0deba9500426744696ec196","author":{"email":"343a6e8d22dc03f1c34fbfce62dd54902f97a41c@gmail.com","name":"Jimmy Griffith"},"message":"finished parallax layer scaling\nadded spawn validation errors to prevent browser crashes during development","distinct":true,"url":"https://api.github.com/repos/gameclosure/devkit-parallax/commits/a64b4ae811c46a5db0deba9500426744696ec196"}]}