{"action":"created","issue":{"url":"https://api.github.com/repos/austinchambers/multiplayer-vr/issues/32","labels_url":"https://api.github.com/repos/austinchambers/multiplayer-vr/issues/32/labels{/name}","comments_url":"https://api.github.com/repos/austinchambers/multiplayer-vr/issues/32/comments","events_url":"https://api.github.com/repos/austinchambers/multiplayer-vr/issues/32/events","html_url":"https://github.com/austinchambers/multiplayer-vr/issues/32","id":59752641,"number":32,"title":"Add a new MyPlayerstate class. ","user":{"login":"austinchambers","id":8466736,"avatar_url":"https://avatars.githubusercontent.com/u/8466736?v=3","gravatar_id":"","url":"https://api.github.com/users/austinchambers","html_url":"https://github.com/austinchambers","followers_url":"https://api.github.com/users/austinchambers/followers","following_url":"https://api.github.com/users/austinchambers/following{/other_user}","gists_url":"https://api.github.com/users/austinchambers/gists{/gist_id}","starred_url":"https://api.github.com/users/austinchambers/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/austinchambers/subscriptions","organizations_url":"https://api.github.com/users/austinchambers/orgs","repos_url":"https://api.github.com/users/austinchambers/repos","events_url":"https://api.github.com/users/austinchambers/events{/privacy}","received_events_url":"https://api.github.com/users/austinchambers/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/austinchambers/multiplayer-vr/labels/Networking","name":"Networking","color":"f7c6c7"},{"url":"https://api.github.com/repos/austinchambers/multiplayer-vr/labels/UI%20/%20Screens","name":"UI / Screens","color":"fef2c0"}],"state":"open","locked":false,"assignee":{"login":"damlaren","id":4228736,"avatar_url":"https://avatars.githubusercontent.com/u/4228736?v=3","gravatar_id":"","url":"https://api.github.com/users/damlaren","html_url":"https://github.com/damlaren","followers_url":"https://api.github.com/users/damlaren/followers","following_url":"https://api.github.com/users/damlaren/following{/other_user}","gists_url":"https://api.github.com/users/damlaren/gists{/gist_id}","starred_url":"https://api.github.com/users/damlaren/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/damlaren/subscriptions","organizations_url":"https://api.github.com/users/damlaren/orgs","repos_url":"https://api.github.com/users/damlaren/repos","events_url":"https://api.github.com/users/damlaren/events{/privacy}","received_events_url":"https://api.github.com/users/damlaren/received_events","type":"User","site_admin":false},"milestone":{"url":"https://api.github.com/repos/austinchambers/multiplayer-vr/milestones/2","html_url":"https://github.com/austinchambers/multiplayer-vr/milestones/Network%20Screens%20+%20Possession,%20Control%20of%20Drone,%20Environment,%20Network%20Lobby","labels_url":"https://api.github.com/repos/austinchambers/multiplayer-vr/milestones/2/labels","id":952690,"number":2,"title":"Network Screens + Possession, Control of Drone, Environment, Network Lobby","description":"Given our conversation last week, we need to deliver by this Sunday: \r\n1. Austin: Possessable items + Network Support (Screens + Players)\r\n2. Varun: Network Lobby (and possibly some other things, I forget)\r\n3. Steve: Environment + Obstacles\r\n4. David: Drone flight (control of ship too? I forget)","creator":{"login":"austinchambers","id":8466736,"avatar_url":"https://avatars.githubusercontent.com/u/8466736?v=3","gravatar_id":"","url":"https://api.github.com/users/austinchambers","html_url":"https://github.com/austinchambers","followers_url":"https://api.github.com/users/austinchambers/followers","following_url":"https://api.github.com/users/austinchambers/following{/other_user}","gists_url":"https://api.github.com/users/austinchambers/gists{/gist_id}","starred_url":"https://api.github.com/users/austinchambers/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/austinchambers/subscriptions","organizations_url":"https://api.github.com/users/austinchambers/orgs","repos_url":"https://api.github.com/users/austinchambers/repos","events_url":"https://api.github.com/users/austinchambers/events{/privacy}","received_events_url":"https://api.github.com/users/austinchambers/received_events","type":"User","site_admin":false},"open_issues":6,"closed_issues":21,"state":"open","created_at":"2015-01-27T06:10:41Z","updated_at":"2015-03-12T22:58:18Z","due_on":"2015-03-01T08:00:00Z","closed_at":null},"comments":2,"created_at":"2015-03-04T05:36:11Z","updated_at":"2015-03-16T23:17:11Z","closed_at":null,"body":"So we need to use player index to control things, but there's no way to know whether a certain player index corresponds to the current player or not. We need to override the default playerstate class to store this information there. "},"comment":{"url":"https://api.github.com/repos/austinchambers/multiplayer-vr/issues/comments/81984170","html_url":"https://github.com/austinchambers/multiplayer-vr/issues/32#issuecomment-81984170","issue_url":"https://api.github.com/repos/austinchambers/multiplayer-vr/issues/32","id":81984170,"user":{"login":"damlaren","id":4228736,"avatar_url":"https://avatars.githubusercontent.com/u/4228736?v=3","gravatar_id":"","url":"https://api.github.com/users/damlaren","html_url":"https://github.com/damlaren","followers_url":"https://api.github.com/users/damlaren/followers","following_url":"https://api.github.com/users/damlaren/following{/other_user}","gists_url":"https://api.github.com/users/damlaren/gists{/gist_id}","starred_url":"https://api.github.com/users/damlaren/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/damlaren/subscriptions","organizations_url":"https://api.github.com/users/damlaren/orgs","repos_url":"https://api.github.com/users/damlaren/repos","events_url":"https://api.github.com/users/damlaren/events{/privacy}","received_events_url":"https://api.github.com/users/damlaren/received_events","type":"User","site_admin":false},"created_at":"2015-03-16T23:17:11Z","updated_at":"2015-03-16T23:17:11Z","body":"I added custom classes BP_VRGameState (empty) and BP_VRPlayerState (to track kills and deaths). All that's still needed here is storing the player index, if we still need that. I notice there is also a PlayerID field in the PlayerState class, but I don't know if that is good enough for what we need."}}