{"push_id":620595337,"size":2,"distinct_size":2,"ref":"refs/heads/RendererChangesBKP","head":"d165f931325bff675b9763ed2432206b4064202d","before":"8b1f25cee249af8db67540388adb526915deca52","commits":[{"sha":"1ea769625b77fc7737c71a4fa561d459947a5c3a","author":{"email":"fab877b0a223354efa3f28e8e868120ee5be54a1@gmail.com","name":"manu3d"},"message":"Broken up method FBO.Builder.build() into more manageable chunks. Revisited FrameBuffers error handling. Added some TODOs.","distinct":true,"url":"https://api.github.com/repos/emanuele3d/Terasology/commits/1ea769625b77fc7737c71a4fa561d459947a5c3a"},{"sha":"d165f931325bff675b9763ed2432206b4064202d","author":{"email":"fab877b0a223354efa3f28e8e868120ee5be54a1@gmail.com","name":"manu3d"},"message":"Moved interface functionality of FBO.Builder to FBOManager.FBObuilder class. FBO now has an FBO.create() method that does the actual work of the builder. Added a few FBO.Status error handling method stubs.","distinct":true,"url":"https://api.github.com/repos/emanuele3d/Terasology/commits/d165f931325bff675b9763ed2432206b4064202d"}]}