{"push_id":866293919,"size":46,"distinct_size":1,"ref":"refs/heads/master","head":"09d8b0f03ffba303c2022f81d52e9843e1aa3b3a","before":"0f88a99e5e1aef8dcdc2f16992209228fdc306e6","commits":[{"sha":"3a69537da58719a290926b3fb407c13c0f38591b","author":{"email":"264e1699fbe4a2ec77c596a9f68aab57a4701f2d@gmail.com","name":"Alexander Freedman"},"message":"This should be a very good commit to this branch.","distinct":false,"url":"https://api.github.com/repos/cristinasampaio/2015UnitySpatialVista1/commits/3a69537da58719a290926b3fb407c13c0f38591b"},{"sha":"9c32d7fde622d65a78020cc0279246c0b31caaa8","author":{"email":"264e1699fbe4a2ec77c596a9f68aab57a4701f2d@gmail.com","name":"Alexander Freedman"},"message":"Replaced MasterScript with a C# version. 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Not integrated into the scenes yet, but try it out and let me know what you think. Also fixed a minor issue with music not stopping after exiting the elevator.","distinct":false,"url":"https://api.github.com/repos/cristinasampaio/2015UnitySpatialVista1/commits/460aec89e386063b70740222766afefc8c91aa3b"},{"sha":"8d597a6e6deb2a729e35613dd57d3c626e8ec208","author":{"email":"305ff0e4cf9ec5d753cec50ea88d44ba409ee3cc@Gmail.com","name":"Jacob Kennedy"},"message":"Minor mistake.","distinct":false,"url":"https://api.github.com/repos/cristinasampaio/2015UnitySpatialVista1/commits/8d597a6e6deb2a729e35613dd57d3c626e8ec208"},{"sha":"ef5ff4fbe53ca0e30d480de9f9807168900c5cb4","author":{"email":"305ff0e4cf9ec5d753cec50ea88d44ba409ee3cc@Gmail.com","name":"Jacob Kennedy"},"message":"Prefab fix hopefully","distinct":false,"url":"https://api.github.com/repos/cristinasampaio/2015UnitySpatialVista1/commits/ef5ff4fbe53ca0e30d480de9f9807168900c5cb4"},{"sha":"9f053785b5b43c3ee351f50d1f0bdb4e13f160a0","author":{"email":"264e1699fbe4a2ec77c596a9f68aab57a4701f2d@gmail.com","name":"Alexander Freedman"},"message":"This commit is an addition to the story script mainly. 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