{"action":"created","issue":{"url":"https://api.github.com/repos/googlesamples/cardboard-unity/issues/45","labels_url":"https://api.github.com/repos/googlesamples/cardboard-unity/issues/45/labels{/name}","comments_url":"https://api.github.com/repos/googlesamples/cardboard-unity/issues/45/comments","events_url":"https://api.github.com/repos/googlesamples/cardboard-unity/issues/45/events","html_url":"https://github.com/googlesamples/cardboard-unity/issues/45","id":93541318,"number":45,"title":"Disabling direct render causes crash in editor","user":{"login":"sh3rifme","id":10128150,"avatar_url":"https://avatars.githubusercontent.com/u/10128150?v=3","gravatar_id":"","url":"https://api.github.com/users/sh3rifme","html_url":"https://github.com/sh3rifme","followers_url":"https://api.github.com/users/sh3rifme/followers","following_url":"https://api.github.com/users/sh3rifme/following{/other_user}","gists_url":"https://api.github.com/users/sh3rifme/gists{/gist_id}","starred_url":"https://api.github.com/users/sh3rifme/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/sh3rifme/subscriptions","organizations_url":"https://api.github.com/users/sh3rifme/orgs","repos_url":"https://api.github.com/users/sh3rifme/repos","events_url":"https://api.github.com/users/sh3rifme/events{/privacy}","received_events_url":"https://api.github.com/users/sh3rifme/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":21,"created_at":"2015-07-07T14:14:55Z","updated_at":"2015-08-31T00:06:54Z","closed_at":null,"body":"I noticed that when i disable direct render to get bloom working on the main camera, i cannot swap from 2D to VR mode while running in the editor as Unity will crash immediately. It also crashes if direct render is enabled and it's running in VR mode, and then direct render is disabled.\r\n\r\nI'm pretty sure i had it working with direct render off before, I've been using the bloom script for a while now, although i only updated to v5.0 this morning.\r\n\r\nWorks either way on the phone, this appears to be an editor-only issue.\r\n\r\nI tried re-importing the entire plugin (delete cardboard and plugins folder, import again) still crashes."},"comment":{"url":"https://api.github.com/repos/googlesamples/cardboard-unity/issues/comments/136219671","html_url":"https://github.com/googlesamples/cardboard-unity/issues/45#issuecomment-136219671","issue_url":"https://api.github.com/repos/googlesamples/cardboard-unity/issues/45","id":136219671,"user":{"login":"thesambassador","id":119074,"avatar_url":"https://avatars.githubusercontent.com/u/119074?v=3","gravatar_id":"","url":"https://api.github.com/users/thesambassador","html_url":"https://github.com/thesambassador","followers_url":"https://api.github.com/users/thesambassador/followers","following_url":"https://api.github.com/users/thesambassador/following{/other_user}","gists_url":"https://api.github.com/users/thesambassador/gists{/gist_id}","starred_url":"https://api.github.com/users/thesambassador/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/thesambassador/subscriptions","organizations_url":"https://api.github.com/users/thesambassador/orgs","repos_url":"https://api.github.com/users/thesambassador/repos","events_url":"https://api.github.com/users/thesambassador/events{/privacy}","received_events_url":"https://api.github.com/users/thesambassador/received_events","type":"User","site_admin":false},"created_at":"2015-08-31T00:06:54Z","updated_at":"2015-08-31T00:06:54Z","body":"Experiment 3 - Yes, I changed it to Color.green and the background changed to green!\r\n\r\nExperiment 4 - Commenting out the AddDummyCamera seems to make the background pretty much gone, but adds a weird trail effect too:\r\n![image](https://cloud.githubusercontent.com/assets/119074/9570190/fbc94d98-4f37-11e5-8d5a-f61b00e240f5.png)\r\n\r\nExperiment 5 - I can't seem to set my DirectX settings in 5.1.3.  According to the \"what's new in Unity 5.1\", they mention replacing the \"Use DX11\" checkbox with another setting, but I can't find what they are talking about.\r\nhttps://unity3d.com/unity/whats-new/unity-5.1\r\n\r\nExperiment 6 - Even with --force-opengl it seems like I have the same issue (black sky with default, error with RGB565)"}}