{"action":"closed","issue":{"url":"https://api.github.com/repos/sinksinksink/FlyingDrunks/issues/25","labels_url":"https://api.github.com/repos/sinksinksink/FlyingDrunks/issues/25/labels{/name}","comments_url":"https://api.github.com/repos/sinksinksink/FlyingDrunks/issues/25/comments","events_url":"https://api.github.com/repos/sinksinksink/FlyingDrunks/issues/25/events","html_url":"https://github.com/sinksinksink/FlyingDrunks/issues/25","id":86135381,"number":25,"title":"Projectile sound FX","user":{"login":"sinksinksink","id":11949891,"avatar_url":"https://avatars.githubusercontent.com/u/11949891?v=3","gravatar_id":"","url":"https://api.github.com/users/sinksinksink","html_url":"https://github.com/sinksinksink","followers_url":"https://api.github.com/users/sinksinksink/followers","following_url":"https://api.github.com/users/sinksinksink/following{/other_user}","gists_url":"https://api.github.com/users/sinksinksink/gists{/gist_id}","starred_url":"https://api.github.com/users/sinksinksink/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/sinksinksink/subscriptions","organizations_url":"https://api.github.com/users/sinksinksink/orgs","repos_url":"https://api.github.com/users/sinksinksink/repos","events_url":"https://api.github.com/users/sinksinksink/events{/privacy}","received_events_url":"https://api.github.com/users/sinksinksink/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/sinksinksink/FlyingDrunks/labels/enhancement","name":"enhancement","color":"84b6eb"}],"state":"closed","locked":false,"assignee":{"login":"sinksinksink","id":11949891,"avatar_url":"https://avatars.githubusercontent.com/u/11949891?v=3","gravatar_id":"","url":"https://api.github.com/users/sinksinksink","html_url":"https://github.com/sinksinksink","followers_url":"https://api.github.com/users/sinksinksink/followers","following_url":"https://api.github.com/users/sinksinksink/following{/other_user}","gists_url":"https://api.github.com/users/sinksinksink/gists{/gist_id}","starred_url":"https://api.github.com/users/sinksinksink/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/sinksinksink/subscriptions","organizations_url":"https://api.github.com/users/sinksinksink/orgs","repos_url":"https://api.github.com/users/sinksinksink/repos","events_url":"https://api.github.com/users/sinksinksink/events{/privacy}","received_events_url":"https://api.github.com/users/sinksinksink/received_events","type":"User","site_admin":false},"milestone":{"url":"https://api.github.com/repos/sinksinksink/FlyingDrunks/milestones/3","html_url":"https://github.com/sinksinksink/FlyingDrunks/milestones/0.3%20core%20features%20-a-","labels_url":"https://api.github.com/repos/sinksinksink/FlyingDrunks/milestones/3/labels","id":1165689,"number":3,"title":"0.3 core features -a-","description":"- Heat value affects basic physic attributes\r\n\r\n- Goal zone + basic scoring\r\n\r\n- Wall jumps? Or failing that a simple double jump (experimental)\r\n\r\n- Limit weapon usage to either shield/laser\r\n\r\n- Blocking out 2x additional potential level designs\r\n\r\n- Damage functions correctly\r\n\r\n- Spawning/respawning \r\n\r\n- Some basic sound FX\r\n\r\n- Projectile look and attributes\r\n\r\n- Indication of successful hit (sparks?)","creator":{"login":"sinksinksink","id":11949891,"avatar_url":"https://avatars.githubusercontent.com/u/11949891?v=3","gravatar_id":"","url":"https://api.github.com/users/sinksinksink","html_url":"https://github.com/sinksinksink","followers_url":"https://api.github.com/users/sinksinksink/followers","following_url":"https://api.github.com/users/sinksinksink/following{/other_user}","gists_url":"https://api.github.com/users/sinksinksink/gists{/gist_id}","starred_url":"https://api.github.com/users/sinksinksink/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/sinksinksink/subscriptions","organizations_url":"https://api.github.com/users/sinksinksink/orgs","repos_url":"https://api.github.com/users/sinksinksink/repos","events_url":"https://api.github.com/users/sinksinksink/events{/privacy}","received_events_url":"https://api.github.com/users/sinksinksink/received_events","type":"User","site_admin":false},"open_issues":5,"closed_issues":6,"state":"open","created_at":"2015-06-15T20:08:25Z","updated_at":"2015-07-02T18:32:37Z","due_on":null,"closed_at":null},"comments":1,"created_at":"2015-06-08T11:20:25Z","updated_at":"2015-07-02T18:32:37Z","closed_at":"2015-07-02T18:32:37Z","body":"Just a sound played when the projectile is fired. Ideally this should be heard be all players."}}