{"action":"opened","issue":{"url":"https://api.github.com/repos/JTronLabs/Space-Shooter-Android/issues/6","labels_url":"https://api.github.com/repos/JTronLabs/Space-Shooter-Android/issues/6/labels{/name}","comments_url":"https://api.github.com/repos/JTronLabs/Space-Shooter-Android/issues/6/comments","events_url":"https://api.github.com/repos/JTronLabs/Space-Shooter-Android/issues/6/events","html_url":"https://github.com/JTronLabs/Space-Shooter-Android/issues/6","id":97867841,"number":6,"title":"Give weighted probability to spawn different waves","user":{"login":"JTronLabs","id":7429786,"avatar_url":"https://avatars.githubusercontent.com/u/7429786?v=3","gravatar_id":"","url":"https://api.github.com/users/JTronLabs","html_url":"https://github.com/JTronLabs","followers_url":"https://api.github.com/users/JTronLabs/followers","following_url":"https://api.github.com/users/JTronLabs/following{/other_user}","gists_url":"https://api.github.com/users/JTronLabs/gists{/gist_id}","starred_url":"https://api.github.com/users/JTronLabs/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/JTronLabs/subscriptions","organizations_url":"https://api.github.com/users/JTronLabs/orgs","repos_url":"https://api.github.com/users/JTronLabs/repos","events_url":"https://api.github.com/users/JTronLabs/events{/privacy}","received_events_url":"https://api.github.com/users/JTronLabs/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-07-29T06:07:47Z","updated_at":"2015-07-29T06:07:47Z","closed_at":null,"body":"Currently difficulty 0 levels can spawn 3 different kinds of meteor showers, 1 giant meteor, and a diagonal shooter and which wave is spawned is randomly choosen. This means meteor showers spawn most frequently. Would be more interesting to have meteor showers spawn less frequently, and enemy ships to spawn more frequently (especially because meteor showers prevent game from spawning for a longer duration). Need some way to make this a reality."}}