{"action":"opened","issue":{"url":"https://api.github.com/repos/cocos2d/cocos2d-x/issues/10527","labels_url":"https://api.github.com/repos/cocos2d/cocos2d-x/issues/10527/labels{/name}","comments_url":"https://api.github.com/repos/cocos2d/cocos2d-x/issues/10527/comments","events_url":"https://api.github.com/repos/cocos2d/cocos2d-x/issues/10527/events","html_url":"https://github.com/cocos2d/cocos2d-x/issues/10527","id":58193925,"number":10527,"title":"Silent gap when looping audio with the new audio engine on Android","user":{"login":"maltium","id":4674453,"avatar_url":"https://avatars.githubusercontent.com/u/4674453?v=3","gravatar_id":"","url":"https://api.github.com/users/maltium","html_url":"https://github.com/maltium","followers_url":"https://api.github.com/users/maltium/followers","following_url":"https://api.github.com/users/maltium/following{/other_user}","gists_url":"https://api.github.com/users/maltium/gists{/gist_id}","starred_url":"https://api.github.com/users/maltium/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/maltium/subscriptions","organizations_url":"https://api.github.com/users/maltium/orgs","repos_url":"https://api.github.com/users/maltium/repos","events_url":"https://api.github.com/users/maltium/events{/privacy}","received_events_url":"https://api.github.com/users/maltium/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-02-19T11:02:34Z","updated_at":"2015-02-19T11:02:34Z","closed_at":null,"body":"In cocos2d-x v3.4, when using `AudioEngine::play2d(\"sample.ogg\", true)` you can hear a silent gap each time the clip ends/starts.\r\n\r\nThis makes it impossible to create a seamless audio effect and instead sounds like the game is stuttering."}}