{"action":"created","issue":{"url":"https://api.github.com/repos/photonstorm/phaser/issues/2164","labels_url":"https://api.github.com/repos/photonstorm/phaser/issues/2164/labels{/name}","comments_url":"https://api.github.com/repos/photonstorm/phaser/issues/2164/comments","events_url":"https://api.github.com/repos/photonstorm/phaser/issues/2164/events","html_url":"https://github.com/photonstorm/phaser/issues/2164","id":113267434,"number":2164,"title":"TileSprite on Canvas mode does not render correctly","user":{"login":"jmp909","id":2184982,"avatar_url":"https://avatars.githubusercontent.com/u/2184982?v=3","gravatar_id":"","url":"https://api.github.com/users/jmp909","html_url":"https://github.com/jmp909","followers_url":"https://api.github.com/users/jmp909/followers","following_url":"https://api.github.com/users/jmp909/following{/other_user}","gists_url":"https://api.github.com/users/jmp909/gists{/gist_id}","starred_url":"https://api.github.com/users/jmp909/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/jmp909/subscriptions","organizations_url":"https://api.github.com/users/jmp909/orgs","repos_url":"https://api.github.com/users/jmp909/repos","events_url":"https://api.github.com/users/jmp909/events{/privacy}","received_events_url":"https://api.github.com/users/jmp909/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":5,"created_at":"2015-10-26T01:05:01Z","updated_at":"2015-10-26T20:18:37Z","closed_at":null,"body":"This example works fine in WEBGL mode but is broken under CANVAS\r\nhttp://jsfiddle.net/jLgsrpfp/2/\r\n\r\nI can't work out what the shift relates to either. Taking the angle off the Sprite doesn't fix it\r\n\r\n![webgl bug](http://www.html5gamedevs.com/uploads/monthly_10_2015/post-16536-0-90103100-1445820342.jpeg)"},"comment":{"url":"https://api.github.com/repos/photonstorm/phaser/issues/comments/151272524","html_url":"https://github.com/photonstorm/phaser/issues/2164#issuecomment-151272524","issue_url":"https://api.github.com/repos/photonstorm/phaser/issues/2164","id":151272524,"user":{"login":"jmp909","id":2184982,"avatar_url":"https://avatars.githubusercontent.com/u/2184982?v=3","gravatar_id":"","url":"https://api.github.com/users/jmp909","html_url":"https://github.com/jmp909","followers_url":"https://api.github.com/users/jmp909/followers","following_url":"https://api.github.com/users/jmp909/following{/other_user}","gists_url":"https://api.github.com/users/jmp909/gists{/gist_id}","starred_url":"https://api.github.com/users/jmp909/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/jmp909/subscriptions","organizations_url":"https://api.github.com/users/jmp909/orgs","repos_url":"https://api.github.com/users/jmp909/repos","events_url":"https://api.github.com/users/jmp909/events{/privacy}","received_events_url":"https://api.github.com/users/jmp909/received_events","type":"User","site_admin":false},"created_at":"2015-10-26T20:18:37Z","updated_at":"2015-10-26T20:18:37Z","body":"oh...\r\n\r\n\"The anchor sets the origin point of the texture\"\r\n\r\ni had assumed it set the origin of the tilesprite, not the texture that it displays:S\r\n\r\nalthough that seems like unexpected behaviour, as the texture is essentially then offsetting the sprite as per my example above?"}}