{"action":"created","issue":{"url":"https://api.github.com/repos/SpriteStudio/SS5PlayerForUnity/issues/109","labels_url":"https://api.github.com/repos/SpriteStudio/SS5PlayerForUnity/issues/109/labels{/name}","comments_url":"https://api.github.com/repos/SpriteStudio/SS5PlayerForUnity/issues/109/comments","events_url":"https://api.github.com/repos/SpriteStudio/SS5PlayerForUnity/issues/109/events","html_url":"https://github.com/SpriteStudio/SS5PlayerForUnity/issues/109","id":69058229,"number":109,"title":"処理負荷対策について","user":{"login":"M-Kanou","id":11042116,"avatar_url":"https://avatars.githubusercontent.com/u/11042116?v=3","gravatar_id":"","url":"https://api.github.com/users/M-Kanou","html_url":"https://github.com/M-Kanou","followers_url":"https://api.github.com/users/M-Kanou/followers","following_url":"https://api.github.com/users/M-Kanou/following{/other_user}","gists_url":"https://api.github.com/users/M-Kanou/gists{/gist_id}","starred_url":"https://api.github.com/users/M-Kanou/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/M-Kanou/subscriptions","organizations_url":"https://api.github.com/users/M-Kanou/orgs","repos_url":"https://api.github.com/users/M-Kanou/repos","events_url":"https://api.github.com/users/M-Kanou/events{/privacy}","received_events_url":"https://api.github.com/users/M-Kanou/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-04-17T04:08:40Z","updated_at":"2015-04-17T04:57:27Z","closed_at":null,"body":"お世話になっております。\r\n\r\n処理負荷についてお尋ねしたい事があるのですが、\r\n現在のSS5PlayerForUnityには、こちらのヘキサドライブさんのスライド事例のような\r\n処理負荷軽減の対応は入っているのでしょうか？\r\nhttp://www.slideshare.net/webtechnologycorp/cedec2014-38952411\r\n\r\nこちらでサンプルに含まれている「character_template_2head」のプレハブを、\r\n画面に100体生成して動かすと、PC（Mac：CPU 3GHz Intel Core i7）上で60FPS→40FPSになっておりまして、\r\nアニメーションするキャラクターが大量に出てくるようなゲームを\r\n作るのが厳しい状況で、対策がないかを探しており、上記のスライドを発見しました。\r\n\r\nお忙しいところ申し訳ありませんが、何かしらご返答いただけると助かります。"},"comment":{"url":"https://api.github.com/repos/SpriteStudio/SS5PlayerForUnity/issues/comments/93893193","html_url":"https://github.com/SpriteStudio/SS5PlayerForUnity/issues/109#issuecomment-93893193","issue_url":"https://api.github.com/repos/SpriteStudio/SS5PlayerForUnity/issues/109","id":93893193,"user":{"login":"M-Kanou","id":11042116,"avatar_url":"https://avatars.githubusercontent.com/u/11042116?v=3","gravatar_id":"","url":"https://api.github.com/users/M-Kanou","html_url":"https://github.com/M-Kanou","followers_url":"https://api.github.com/users/M-Kanou/followers","following_url":"https://api.github.com/users/M-Kanou/following{/other_user}","gists_url":"https://api.github.com/users/M-Kanou/gists{/gist_id}","starred_url":"https://api.github.com/users/M-Kanou/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/M-Kanou/subscriptions","organizations_url":"https://api.github.com/users/M-Kanou/orgs","repos_url":"https://api.github.com/users/M-Kanou/repos","events_url":"https://api.github.com/users/M-Kanou/events{/privacy}","received_events_url":"https://api.github.com/users/M-Kanou/received_events","type":"User","site_admin":false},"created_at":"2015-04-17T04:57:27Z","updated_at":"2015-04-17T04:57:27Z","body":"申し訳ございません、最近v1.2.3にアップデートされており、\r\nパフォーマンス優先での出力などが加わっている事を先ほど知りました。\r\n\r\nv1.2.3のパフォーマンス優先でもう1度確認し、報告させていただきます。\r\n\r\nUnityのバージョンは5.0.1f1です。"}}