{"action":"opened","issue":{"url":"https://api.github.com/repos/skyboy/MineFactoryReloaded/issues/478","labels_url":"https://api.github.com/repos/skyboy/MineFactoryReloaded/issues/478/labels{/name}","comments_url":"https://api.github.com/repos/skyboy/MineFactoryReloaded/issues/478/comments","events_url":"https://api.github.com/repos/skyboy/MineFactoryReloaded/issues/478/events","html_url":"https://github.com/skyboy/MineFactoryReloaded/issues/478","id":101183932,"number":478,"title":"Buildcraft Conflict on wipeInventory?","user":{"login":"mcsnetworks","id":1034770,"avatar_url":"https://avatars.githubusercontent.com/u/1034770?v=3","gravatar_id":"","url":"https://api.github.com/users/mcsnetworks","html_url":"https://github.com/mcsnetworks","followers_url":"https://api.github.com/users/mcsnetworks/followers","following_url":"https://api.github.com/users/mcsnetworks/following{/other_user}","gists_url":"https://api.github.com/users/mcsnetworks/gists{/gist_id}","starred_url":"https://api.github.com/users/mcsnetworks/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mcsnetworks/subscriptions","organizations_url":"https://api.github.com/users/mcsnetworks/orgs","repos_url":"https://api.github.com/users/mcsnetworks/repos","events_url":"https://api.github.com/users/mcsnetworks/events{/privacy}","received_events_url":"https://api.github.com/users/mcsnetworks/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-08-15T15:09:59Z","updated_at":"2015-08-15T15:09:59Z","closed_at":null,"body":"http://pastie.org/pastes/10352933/text  using build: MineFactoryReloaded-[1.7.10]2.8.1B1-128\r\n\r\nThis was taking our server down as soon as the tile entity loaded.  I fixed (what appears to be fixed) by adding a [if (stack == null) return;] to the top of the method in question."}}