{"action":"created","issue":{"url":"https://api.github.com/repos/gonetz/GLideN64/issues/576","labels_url":"https://api.github.com/repos/gonetz/GLideN64/issues/576/labels{/name}","comments_url":"https://api.github.com/repos/gonetz/GLideN64/issues/576/comments","events_url":"https://api.github.com/repos/gonetz/GLideN64/issues/576/events","html_url":"https://github.com/gonetz/GLideN64/issues/576","id":88496746,"number":576,"title":"Black screen on Intel HD 4400 under certain conditions","user":{"login":"phly95","id":3526540,"avatar_url":"https://avatars.githubusercontent.com/u/3526540?v=3","gravatar_id":"","url":"https://api.github.com/users/phly95","html_url":"https://github.com/phly95","followers_url":"https://api.github.com/users/phly95/followers","following_url":"https://api.github.com/users/phly95/following{/other_user}","gists_url":"https://api.github.com/users/phly95/gists{/gist_id}","starred_url":"https://api.github.com/users/phly95/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/phly95/subscriptions","organizations_url":"https://api.github.com/users/phly95/orgs","repos_url":"https://api.github.com/users/phly95/repos","events_url":"https://api.github.com/users/phly95/events{/privacy}","received_events_url":"https://api.github.com/users/phly95/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2015-06-15T17:59:01Z","updated_at":"2015-07-01T04:36:39Z","closed_at":null,"body":"On the Intel HD 4400 using Dell's GPU drivers (see https://github.com/gonetz/GLideN64/issues/512 for people using Intel Drivers, it's a lot worse) and you can start the game and enter fullscreen, but if you exit fullscreen, load a savestate, or change resolution. the game becomes a black screen and the only way to resolve it is to start the game over again and load an in-game save. I don't really mind losing savestates so much, but I do wish to be able to alt-tab or disconnect my monitor safely.\r\n\r\nHardware lighting also crashes Project64 entirely, but that is a separate bug I believe."},"comment":{"url":"https://api.github.com/repos/gonetz/GLideN64/issues/comments/117432384","html_url":"https://github.com/gonetz/GLideN64/issues/576#issuecomment-117432384","issue_url":"https://api.github.com/repos/gonetz/GLideN64/issues/576","id":117432384,"user":{"login":"phly95","id":3526540,"avatar_url":"https://avatars.githubusercontent.com/u/3526540?v=3","gravatar_id":"","url":"https://api.github.com/users/phly95","html_url":"https://github.com/phly95","followers_url":"https://api.github.com/users/phly95/followers","following_url":"https://api.github.com/users/phly95/following{/other_user}","gists_url":"https://api.github.com/users/phly95/gists{/gist_id}","starred_url":"https://api.github.com/users/phly95/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/phly95/subscriptions","organizations_url":"https://api.github.com/users/phly95/orgs","repos_url":"https://api.github.com/users/phly95/repos","events_url":"https://api.github.com/users/phly95/events{/privacy}","received_events_url":"https://api.github.com/users/phly95/received_events","type":"User","site_admin":false},"created_at":"2015-07-01T04:36:39Z","updated_at":"2015-07-01T04:36:39Z","body":"This is an Intel only issue, but it should be a lot easier to fix than the issues with the new driver"}}