{"push_id":740639129,"size":1,"distinct_size":1,"ref":"refs/heads/turret-aiming","head":"a231b4f3e0de608c91b354f1490da3a2452b4928","before":"23d6321612b5a0ac25241a9287eaa21a4593d18a","commits":[{"sha":"a231b4f3e0de608c91b354f1490da3a2452b4928","author":{"email":"c10d7da2cbb099e37c4bac8be0035b043d1aa4d9@gmail.com","name":"mwerezak"},"message":"Fixes projectiles being able to hit humans in organs they do not have.\n\nWill also prevent body shields blocking bullets with non-existant limbs. Expands on the special return values for bullet_act(), adds defines for them.","distinct":true,"url":"https://api.github.com/repos/mwerezak/Baystation12/commits/a231b4f3e0de608c91b354f1490da3a2452b4928"}]}