{"push_id":602281708,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"9737411b7d5b6a49b8f42f14d3ac054a50600ea2","before":"7f7630b89a4c3b30a70e7996c4837d88f3d42c10","commits":[{"sha":"9737411b7d5b6a49b8f42f14d3ac054a50600ea2","author":{"email":"4d1992dbc3f2c58a52738ac26b2b2b6ba016e3de@gmail.com","name":"ZeroBasedIndex"},"message":"Add Level entity with barrier and ground tilemaps\n\n- Add level entity to contain level data, currently just uses a tilemap for both ground and barriers\n- Add config file to control debug flag, setting to true will turn on physics debug overlays","distinct":true,"url":"https://api.github.com/repos/deebloo/tanks/commits/9737411b7d5b6a49b8f42f14d3ac054a50600ea2"}]}