{"action":"opened","issue":{"url":"https://api.github.com/repos/openMSX/openMSX/issues/601","labels_url":"https://api.github.com/repos/openMSX/openMSX/issues/601/labels{/name}","comments_url":"https://api.github.com/repos/openMSX/openMSX/issues/601/comments","events_url":"https://api.github.com/repos/openMSX/openMSX/issues/601/events","html_url":"https://github.com/openMSX/openMSX/issues/601","id":90188755,"number":601,"title":"[Bug] Ace in Space level 3 has no collision detection [sf#300]","user":{"login":"openMSX-import","id":12987176,"avatar_url":"https://avatars.githubusercontent.com/u/12987176?v=3","gravatar_id":"","url":"https://api.github.com/users/openMSX-import","html_url":"https://github.com/openMSX-import","followers_url":"https://api.github.com/users/openMSX-import/followers","following_url":"https://api.github.com/users/openMSX-import/following{/other_user}","gists_url":"https://api.github.com/users/openMSX-import/gists{/gist_id}","starred_url":"https://api.github.com/users/openMSX-import/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/openMSX-import/subscriptions","organizations_url":"https://api.github.com/users/openMSX-import/orgs","repos_url":"https://api.github.com/users/openMSX-import/repos","events_url":"https://api.github.com/users/openMSX-import/events{/privacy}","received_events_url":"https://api.github.com/users/openMSX-import/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-06-22T19:29:06Z","updated_at":"2015-06-22T19:29:06Z","closed_at":null,"body":"**Reported by manuelbi on 2009-01-15 18:19 UTC**\nAce in Space level 3 \\(which can be found on Quasar disk 25, password is ACE, see also e.g. http://nl.msx.org/downcat44p3.html \\), works fine on a real MSX2, but in openMSX \\(and on blueMSX\\), collision detection fails completely, making the game unplayable...\r\n"}}