{"push_id":661938125,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"a5a22613d26c952c9e8f5a3f015bb51f2ee4e4a1","before":"2f498d9f8325d31a58ffbc2a271974434d2f0dae","commits":[{"sha":"3fa9b25b8bae80ed79f93afc97e494e6894034b1","author":{"email":"cf324d5f190df056ac80744b47902a51789132fd@gmail.com","name":"Josh Heidenreich"},"message":"Tweak player death","distinct":true,"url":"https://api.github.com/repos/TheJosh/chaotic-rage/commits/3fa9b25b8bae80ed79f93afc97e494e6894034b1"},{"sha":"a5a22613d26c952c9e8f5a3f015bb51f2ee4e4a1","author":{"email":"cf324d5f190df056ac80744b47902a51789132fd@gmail.com","name":"Josh Heidenreich"},"message":"Logic for spawning zombies from dead characters\n\nDoesn't work at the moment because player.position has c++ lifetime\nso it stops existing once the player is removed","distinct":true,"url":"https://api.github.com/repos/TheJosh/chaotic-rage/commits/a5a22613d26c952c9e8f5a3f015bb51f2ee4e4a1"}]}