{"action":"created","issue":{"url":"https://api.github.com/repos/SirCmpwn/TrueCraft/issues/165","labels_url":"https://api.github.com/repos/SirCmpwn/TrueCraft/issues/165/labels{/name}","comments_url":"https://api.github.com/repos/SirCmpwn/TrueCraft/issues/165/comments","events_url":"https://api.github.com/repos/SirCmpwn/TrueCraft/issues/165/events","html_url":"https://github.com/SirCmpwn/TrueCraft/issues/165","id":90498720,"number":165,"title":"Custom client shader","user":{"login":"SirCmpwn","id":1310872,"avatar_url":"https://avatars.githubusercontent.com/u/1310872?v=3","gravatar_id":"","url":"https://api.github.com/users/SirCmpwn","html_url":"https://github.com/SirCmpwn","followers_url":"https://api.github.com/users/SirCmpwn/followers","following_url":"https://api.github.com/users/SirCmpwn/following{/other_user}","gists_url":"https://api.github.com/users/SirCmpwn/gists{/gist_id}","starred_url":"https://api.github.com/users/SirCmpwn/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/SirCmpwn/subscriptions","organizations_url":"https://api.github.com/users/SirCmpwn/orgs","repos_url":"https://api.github.com/users/SirCmpwn/repos","events_url":"https://api.github.com/users/SirCmpwn/events{/privacy}","received_events_url":"https://api.github.com/users/SirCmpwn/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":5,"created_at":"2015-06-23T21:46:37Z","updated_at":"2015-06-24T15:39:04Z","closed_at":null,"body":"We need to replace BasicEffect and AlphaTestEffect with our own shaders so we can start to branch out into areas like lighting and more effective biome colors."},"comment":{"url":"https://api.github.com/repos/SirCmpwn/TrueCraft/issues/comments/114914739","html_url":"https://github.com/SirCmpwn/TrueCraft/issues/165#issuecomment-114914739","issue_url":"https://api.github.com/repos/SirCmpwn/TrueCraft/issues/165","id":114914739,"user":{"login":"mrpimpunicorn","id":3847023,"avatar_url":"https://avatars.githubusercontent.com/u/3847023?v=3","gravatar_id":"","url":"https://api.github.com/users/mrpimpunicorn","html_url":"https://github.com/mrpimpunicorn","followers_url":"https://api.github.com/users/mrpimpunicorn/followers","following_url":"https://api.github.com/users/mrpimpunicorn/following{/other_user}","gists_url":"https://api.github.com/users/mrpimpunicorn/gists{/gist_id}","starred_url":"https://api.github.com/users/mrpimpunicorn/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mrpimpunicorn/subscriptions","organizations_url":"https://api.github.com/users/mrpimpunicorn/orgs","repos_url":"https://api.github.com/users/mrpimpunicorn/repos","events_url":"https://api.github.com/users/mrpimpunicorn/events{/privacy}","received_events_url":"https://api.github.com/users/mrpimpunicorn/received_events","type":"User","site_admin":false},"created_at":"2015-06-24T15:39:04Z","updated_at":"2015-06-24T15:39:04Z","body":"Nevermind, I've written the shader with shader model 3+ and shader model 2 functions mixed in. How that compiled is beyond me."}}