{"push_id":915585443,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"4fc4259653a6ab61799d96f0d849ef37e2fb3c80","before":"f171dafef4fe681b48080fd3223bc23c0ab74f38","commits":[{"sha":"4fc4259653a6ab61799d96f0d849ef37e2fb3c80","author":{"email":"ed7068dbd4bf418e9f53b08438af6d4997bbfbb7@gmail.com","name":"kvanderlaag"},"message":"Crappy bouncing\n\nBullets now sort of bounce, but it's shit. Figure out a way to use the\ncollision normal to reflect the bullet's direction. Also, figure out how\nto update stuff based on time passed properly, not this framerate-based\nhack.","distinct":true,"url":"https://api.github.com/repos/kvanderlaag/Tanks/commits/4fc4259653a6ab61799d96f0d849ef37e2fb3c80"}]}