{"push_id":819905972,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"16acc7b69819c6cec07bb65fa2a3595d95d50e18","before":"cdcf31a5a58c4e3a28475ebdf2ec35735dec9627","commits":[{"sha":"16acc7b69819c6cec07bb65fa2a3595d95d50e18","author":{"email":"70a336d583ec269cf8975b8b0b56d791513a1aad@gmail.com","name":"nuozrok"},"message":"spawning enemies\n\nI have decided there will be no dedicated boss room, but rather a small chance of a more difficult enemy (the boss) to encounter the player, rather than the other type of enemy, for that player's level","distinct":true,"url":"https://api.github.com/repos/Nuozrok/DnD/commits/16acc7b69819c6cec07bb65fa2a3595d95d50e18"}]}