{"action":"closed","issue":{"url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/941","labels_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/941/labels{/name}","comments_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/941/comments","events_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/941/events","html_url":"https://github.com/LoneGazebo/Community-Patch-DLL/issues/941","id":122568436,"number":941,"title":" mountain tiles are black in strategic view after reload","user":{"login":"ilteroi","id":1358966,"avatar_url":"https://avatars.githubusercontent.com/u/1358966?v=3","gravatar_id":"","url":"https://api.github.com/users/ilteroi","html_url":"https://github.com/ilteroi","followers_url":"https://api.github.com/users/ilteroi/followers","following_url":"https://api.github.com/users/ilteroi/following{/other_user}","gists_url":"https://api.github.com/users/ilteroi/gists{/gist_id}","starred_url":"https://api.github.com/users/ilteroi/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ilteroi/subscriptions","organizations_url":"https://api.github.com/users/ilteroi/orgs","repos_url":"https://api.github.com/users/ilteroi/repos","events_url":"https://api.github.com/users/ilteroi/events{/privacy}","received_events_url":"https://api.github.com/users/ilteroi/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/labels/Fixed","name":"Fixed","color":"c7def8"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2015-12-16T18:07:58Z","updated_at":"2015-12-16T20:59:24Z","closed_at":"2015-12-16T20:59:24Z","body":"in the latest versions, i force the terrain to be mountain if the plot type is mountain after map generation.\r\n\r\nthis is because properties like yields, impassability etc are linked to the terrain. and unfortunately map scripts are a bit inconsistent, producing mountain plots with e.g. plain terrain.\r\n\r\nso my theory is that there simply is no defined texture for mountain terrain. do you have any idea how to check this?"}}