{"action":"opened","issue":{"url":"https://api.github.com/repos/christopho/solarus-quest-editor/issues/79","labels_url":"https://api.github.com/repos/christopho/solarus-quest-editor/issues/79/labels{/name}","comments_url":"https://api.github.com/repos/christopho/solarus-quest-editor/issues/79/comments","events_url":"https://api.github.com/repos/christopho/solarus-quest-editor/issues/79/events","html_url":"https://github.com/christopho/solarus-quest-editor/issues/79","id":102561530,"number":79,"title":"Add .lua extension automatically to new files (enhancement)","user":{"login":"thebread27","id":11596529,"avatar_url":"https://avatars.githubusercontent.com/u/11596529?v=3","gravatar_id":"","url":"https://api.github.com/users/thebread27","html_url":"https://github.com/thebread27","followers_url":"https://api.github.com/users/thebread27/followers","following_url":"https://api.github.com/users/thebread27/following{/other_user}","gists_url":"https://api.github.com/users/thebread27/gists{/gist_id}","starred_url":"https://api.github.com/users/thebread27/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/thebread27/subscriptions","organizations_url":"https://api.github.com/users/thebread27/orgs","repos_url":"https://api.github.com/users/thebread27/repos","events_url":"https://api.github.com/users/thebread27/events{/privacy}","received_events_url":"https://api.github.com/users/thebread27/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-08-22T19:34:03Z","updated_at":"2015-08-22T19:34:03Z","closed_at":null,"body":"In nearly every case the extension of a file doesn't need to be written. For example sol.audio.play_sound(\"something\") doesn't need the whole filename but chooses the correct extension itself. However when creating a new .lua script file that doesn't represent an enemy or an item the extension .lua has to be written as well.\r\nJust a little improvement suggestion, not important."}}