{"push_id":584949028,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"68880be1611725ce52ff5e3d69b850e28682ad6e","before":"22f8a141c1f2fdb0c2eb5614ab8e1b80df56d88a","commits":[{"sha":"68880be1611725ce52ff5e3d69b850e28682ad6e","author":{"email":"d875204e642bfed2e6b949ad845d5f5cc8404dea@live.com","name":"jacob404"},"message":"4.2.2 release\n\nGeneral-\n\n- Fixed melee weapons standing straight up.\n- Fixed bile bombs spawning in places they shouldn't\n- Reverted the melee weapon reduction change.\n- Players can now easily communicate some game events using !autocom.\n(This is an early version of this feature, much more will be added\nlater)\n- Disabling lag compensation is no longer allowed in Pro Mod. (Temporary\nfix to an exploit. In the future you will just not be allowed to toggle\nit.)\n- Added caster addons support and improved camera control for\nspectators.\n- Added custom bonesaw effects for a few players.\n- Updated l4d2lib, fixing some error spams.\n\nMap Changes-\n\nDark Carnival 3:\n- Blocked god spot underneath the first ramp of the coaster.\n- Blocked several shortcuts on the coaster.\n- Pill cabinet max pills reduced from 4 to 2.\n- Added 2 possible pill spawns to the coaster.\n- Added a melee weapon at the bottom of the coaster.\nNo Mercy 3:\n- The metal door after the event will now open 20 seconds after pressing\nthe button, instead of never opening.","distinct":true,"url":"https://api.github.com/repos/jacob404/Pro-Mod-4.0/commits/68880be1611725ce52ff5e3d69b850e28682ad6e"}]}