{"push_id":636261996,"size":1,"distinct_size":1,"ref":"refs/heads/Test-Conquest","head":"7d5ccf26f268953891e9bbea2e159e95f38f5d52","before":"b06f5fd4030d25cb4e2b178f4a4b504ea0852779","commits":[{"sha":"7d5ccf26f268953891e9bbea2e159e95f38f5d52","author":{"email":"189265070425025c95a1849b378adbc7ca201f87@gmail.com","name":"jmpatton"},"message":"Added new planet features and fixed bugs\n\nI made the following changes:\n1. Set the production rate to be based on planet size: it now has an\ninverse relationship, currently set to 1 / planet scale.\n2. Set the ship capacity to be based on planet size: currently set to 25\n* planet scale.\n3. Made it so the larger the planet, the more ships it takes to conquer,\nand the smaller the planet the easier to conquer.  This is also based on\nplanet scale: it subtracts the ships by 1 / planet scale, rather than\njust subtracting by 1.\n4. Fixed a bug in the send amount button.  I originally had it send the\npercentage to only player planets, but that caused an issue if you took\nover a planet and sent ships from it before you pushed the button again.\nSince the button only affects planets with the player status, I simply\nchanged it to send the instructions to all planets.","distinct":true,"url":"https://api.github.com/repos/jmpatton/Conquest/commits/7d5ccf26f268953891e9bbea2e159e95f38f5d52"}]}