{"action":"created","issue":{"url":"https://api.github.com/repos/rwtema/extrautilities/issues/303","labels_url":"https://api.github.com/repos/rwtema/extrautilities/issues/303/labels{/name}","comments_url":"https://api.github.com/repos/rwtema/extrautilities/issues/303/comments","events_url":"https://api.github.com/repos/rwtema/extrautilities/issues/303/events","html_url":"https://github.com/rwtema/extrautilities/issues/303","id":42373776,"number":303,"title":"Nether Star Generator x64","user":{"login":"Lord-Mimir","id":1176515,"avatar_url":"https://avatars.githubusercontent.com/u/1176515?v=3","gravatar_id":"","url":"https://api.github.com/users/Lord-Mimir","html_url":"https://github.com/Lord-Mimir","followers_url":"https://api.github.com/users/Lord-Mimir/followers","following_url":"https://api.github.com/users/Lord-Mimir/following{/other_user}","gists_url":"https://api.github.com/users/Lord-Mimir/gists{/gist_id}","starred_url":"https://api.github.com/users/Lord-Mimir/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Lord-Mimir/subscriptions","organizations_url":"https://api.github.com/users/Lord-Mimir/orgs","repos_url":"https://api.github.com/users/Lord-Mimir/repos","events_url":"https://api.github.com/users/Lord-Mimir/events{/privacy}","received_events_url":"https://api.github.com/users/Lord-Mimir/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":9,"created_at":"2014-09-10T03:09:51Z","updated_at":"2015-04-13T13:12:52Z","closed_at":"2014-09-14T04:16:34Z","body":"When testing different Generators in the mod found that with current hard set max power for all tiers of the generator, the Nether Star generator when upgraded to the 64x generates 2,560,000 RF a tick but due to max Storage in generator all but 500,000 RF it lost.  at the 8x level the current max handles the 320,000 RF a tick without issue, only runs into problems when using the 64x version.    I am unsure what a person would ever need the 2.5 million RF a tick for as most power systems can not transfer that much a tick but thought would bring up the issue, as i have seen other posts asking about tiered max power based on tier of the engine."},"comment":{"url":"https://api.github.com/repos/rwtema/extrautilities/issues/comments/92346681","html_url":"https://github.com/rwtema/extrautilities/issues/303#issuecomment-92346681","issue_url":"https://api.github.com/repos/rwtema/extrautilities/issues/303","id":92346681,"user":{"login":"Frontrider","id":6755034,"avatar_url":"https://avatars.githubusercontent.com/u/6755034?v=3","gravatar_id":"","url":"https://api.github.com/users/Frontrider","html_url":"https://github.com/Frontrider","followers_url":"https://api.github.com/users/Frontrider/followers","following_url":"https://api.github.com/users/Frontrider/following{/other_user}","gists_url":"https://api.github.com/users/Frontrider/gists{/gist_id}","starred_url":"https://api.github.com/users/Frontrider/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Frontrider/subscriptions","organizations_url":"https://api.github.com/users/Frontrider/orgs","repos_url":"https://api.github.com/users/Frontrider/repos","events_url":"https://api.github.com/users/Frontrider/events{/privacy}","received_events_url":"https://api.github.com/users/Frontrider/received_events","type":"User","site_admin":false},"created_at":"2015-04-13T13:12:52Z","updated_at":"2015-04-13T13:12:52Z","body":"At least increase the buffersize on that single block to be capable of handling the rf generated in every tick. You just added an infinite rf cable to thermal dynamics, there should not be any problems with the output. :D"}}