{"action":"created","issue":{"url":"https://api.github.com/repos/SVGKit/SVGKit/issues/396","labels_url":"https://api.github.com/repos/SVGKit/SVGKit/issues/396/labels{/name}","comments_url":"https://api.github.com/repos/SVGKit/SVGKit/issues/396/comments","events_url":"https://api.github.com/repos/SVGKit/SVGKit/issues/396/events","html_url":"https://github.com/SVGKit/SVGKit/issues/396","id":123156311,"number":396,"title":"CocoaPods for '2.x' broken?","user":{"login":"btraut","id":967591,"avatar_url":"https://avatars.githubusercontent.com/u/967591?v=3","gravatar_id":"","url":"https://api.github.com/users/btraut","html_url":"https://github.com/btraut","followers_url":"https://api.github.com/users/btraut/followers","following_url":"https://api.github.com/users/btraut/following{/other_user}","gists_url":"https://api.github.com/users/btraut/gists{/gist_id}","starred_url":"https://api.github.com/users/btraut/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/btraut/subscriptions","organizations_url":"https://api.github.com/users/btraut/orgs","repos_url":"https://api.github.com/users/btraut/repos","events_url":"https://api.github.com/users/btraut/events{/privacy}","received_events_url":"https://api.github.com/users/btraut/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-12-20T11:53:28Z","updated_at":"2015-12-20T13:41:16Z","closed_at":null,"body":"I'm trying to import SVGKit into my Swift tvOS project via CocoaPods and it's not working. I'm a newbie to both Swift development and CocoaPods, so I may be doing something wrong here.\r\n\r\nI've added SVGKit to my podfile as such:\r\n\r\n```\r\npod 'SVGKit', :git => 'https://github.com/SVGKit/SVGKit.git', :branch => '2.x'\r\n```\r\n\r\nThere are no errors upon installation and a folder for SVGKit is created (as well as for CocoaLumberjack). But the folder for SVGKit is empty both in the project file as well as on disk. From this point, I have no idea if it actually installed properly, and if so, how to import it.\r\n\r\n<img width=\"611\" alt=\"screen shot 2015-12-20 at 3 52 21 am\" src=\"https://cloud.githubusercontent.com/assets/967591/11917832/305945c6-a6cd-11e5-9421-2f1bc59e07bc.png\">\r\n\r\n[This post](http://stackoverflow.com/questions/25028328/how-to-put-svgkit-in-my-project#comment38926355_25028328) suggests that CocoaPods should work fine but gives no instructions. Issue #189 also asks about using SVGKit with Swift, but the instructions on that thread seem to suggest that I need to manually download/import/configure, something I was hoping CocoaPods would do for me.\r\n\r\nThanks in advance!"},"comment":{"url":"https://api.github.com/repos/SVGKit/SVGKit/issues/comments/166117751","html_url":"https://github.com/SVGKit/SVGKit/issues/396#issuecomment-166117751","issue_url":"https://api.github.com/repos/SVGKit/SVGKit/issues/396","id":166117751,"user":{"login":"adamgit","id":292345,"avatar_url":"https://avatars.githubusercontent.com/u/292345?v=3","gravatar_id":"","url":"https://api.github.com/users/adamgit","html_url":"https://github.com/adamgit","followers_url":"https://api.github.com/users/adamgit/followers","following_url":"https://api.github.com/users/adamgit/following{/other_user}","gists_url":"https://api.github.com/users/adamgit/gists{/gist_id}","starred_url":"https://api.github.com/users/adamgit/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/adamgit/subscriptions","organizations_url":"https://api.github.com/users/adamgit/orgs","repos_url":"https://api.github.com/users/adamgit/repos","events_url":"https://api.github.com/users/adamgit/events{/privacy}","received_events_url":"https://api.github.com/users/adamgit/received_events","type":"User","site_admin":false},"created_at":"2015-12-20T13:41:15Z","updated_at":"2015-12-20T13:41:15Z","body":"Just a guess, but ... should the branch be \"2.x\" ?\n\nOn 20 December 2015 at 11:53, Brent Traut <notifications@github.com> wrote:\n\n> I'm trying to import SVGKit into my Swift tvOS project via CocoaPods and\n> it's not working I'm a newbie to both Swift development and CocoaPods, so I\n> may be doing something wrong here\n>\n> I've added SVGKit to my podfile as such:\n>\n> pod 'SVGKit', :git => 'https://githubcom/SVGKit/SVGKitgit', :branch => '2x'\n>\n> There are no errors upon installation and a folder for SVGKit is created\n> (as well as for CocoaLumberjack) But the folder for SVGKit is empty both in\n> the project file as well as on disk From this point, I have no idea if it\n> actually installed properly, and if so, how to import it\n>\n> [image: screen shot 2015-12-20 at 3 52 21 am]\n> <https://camo.githubusercontent.com/041734392fd25b034bc8f3d08c48d34d962fd289/68747470733a2f2f636c6f756467697468756275736572636f6e74656e74636f6d2f6173736574732f3936373539312f31313931373833322f33303539343563362d613663642d313165352d393432312d326631626335396530376263706e67>\n>\n> This post\n> <http://stackoverflowcom/questions/25028328/how-to-put-svgkit-in-my-project#comment38926355_25028328>\n> suggests that CocoaPods should work fine but gives no instructions Issue\n> #189 <https://github.com/SVGKit/SVGKit/issues/189> also asks about using\n> SVGKit with Swift, but the instructions on that thread seem to suggest that\n> I need to manually download/import/configure, something I was hoping\n> CocoaPods would do for me\n>\n> Thanks in advance!\n>\n> —\n> Reply to this email directly or view it on GitHub\n> <https://github.com/SVGKit/SVGKit/issues/396>.\n>\n"}}