{"action":"created","issue":{"url":"https://api.github.com/repos/assaultcube/AC/issues/118","labels_url":"https://api.github.com/repos/assaultcube/AC/issues/118/labels{/name}","comments_url":"https://api.github.com/repos/assaultcube/AC/issues/118/comments","events_url":"https://api.github.com/repos/assaultcube/AC/issues/118/events","html_url":"https://github.com/assaultcube/AC/pull/118","id":98389662,"number":118,"title":"Pass used gun from server to dodamage","user":{"login":"mashify","id":7444053,"avatar_url":"https://avatars.githubusercontent.com/u/7444053?v=3","gravatar_id":"","url":"https://api.github.com/users/mashify","html_url":"https://github.com/mashify","followers_url":"https://api.github.com/users/mashify/followers","following_url":"https://api.github.com/users/mashify/following{/other_user}","gists_url":"https://api.github.com/users/mashify/gists{/gist_id}","starred_url":"https://api.github.com/users/mashify/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mashify/subscriptions","organizations_url":"https://api.github.com/users/mashify/orgs","repos_url":"https://api.github.com/users/mashify/repos","events_url":"https://api.github.com/users/mashify/events{/privacy}","received_events_url":"https://api.github.com/users/mashify/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":6,"created_at":"2015-07-31T13:20:03Z","updated_at":"2015-08-01T22:02:18Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/assaultcube/AC/pulls/118","html_url":"https://github.com/assaultcube/AC/pull/118","diff_url":"https://github.com/assaultcube/AC/pull/118.diff","patch_url":"https://github.com/assaultcube/AC/pull/118.patch"},"body":"I don't see a reason why we shoudn't give out the gun to the client. When custom gun messages were implemented this was somehow not passed to dodamage. 80c024f151878facc3d4476e7631d813cc4c0414\r\nBut my guess would be that the onHit alias was not implemented back then and besides for local damage which passes the gun to dodamage correctly it was probably not needed?"},"comment":{"url":"https://api.github.com/repos/assaultcube/AC/issues/comments/126957268","html_url":"https://github.com/assaultcube/AC/pull/118#issuecomment-126957268","issue_url":"https://api.github.com/repos/assaultcube/AC/issues/118","id":126957268,"user":{"login":"mashify","id":7444053,"avatar_url":"https://avatars.githubusercontent.com/u/7444053?v=3","gravatar_id":"","url":"https://api.github.com/users/mashify","html_url":"https://github.com/mashify","followers_url":"https://api.github.com/users/mashify/followers","following_url":"https://api.github.com/users/mashify/following{/other_user}","gists_url":"https://api.github.com/users/mashify/gists{/gist_id}","starred_url":"https://api.github.com/users/mashify/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mashify/subscriptions","organizations_url":"https://api.github.com/users/mashify/orgs","repos_url":"https://api.github.com/users/mashify/repos","events_url":"https://api.github.com/users/mashify/events{/privacy}","received_events_url":"https://api.github.com/users/mashify/received_events","type":"User","site_admin":false},"created_at":"2015-08-01T22:02:18Z","updated_at":"2015-08-01T22:02:18Z","body":"I mean compile it execute it and vote ac_outpost and watch your client crash."}}