{"push_id":848076703,"size":3,"distinct_size":1,"ref":"refs/heads/Peachball","head":"155ee287da9cea2a6b982a855a134c50f62b99b1","before":"bf008f109001dc40fa42f104b8d47162daaf5a77","commits":[{"sha":"79d1cc2cbb30e7244a822f1638b55ae1f3cf1ec9","author":{"email":"06fa326ffadbfba680c38136ae3668f1e328c4a4@gmail.com","name":"Michael Yang"},"message":"Added tower placing functionality (adheres to grid)\n\nMinor changes:\n- Added mouse loc in map\n- Tower now has an \"onAttack\" function for towers to override, so\nspecial towers don't have to do the attack logic again\n- Tower now searches for targets constantly\n- Tower image changed to reflect its size on grid","distinct":false,"url":"https://api.github.com/repos/Peachball/Tower-Defense-Game/commits/79d1cc2cbb30e7244a822f1638b55ae1f3cf1ec9"},{"sha":"7d2e615c86c713b9cc9f8e157db7a158fed397c1","author":{"email":"06fa326ffadbfba680c38136ae3668f1e328c4a4@gmail.com","name":"Michael Yang"},"message":"Improved the grid system and visual indicator","distinct":false,"url":"https://api.github.com/repos/Peachball/Tower-Defense-Game/commits/7d2e615c86c713b9cc9f8e157db7a158fed397c1"},{"sha":"155ee287da9cea2a6b982a855a134c50f62b99b1","author":{"email":"57dfa220e4c7ac9744e3304bfb422da4c0a6f042@live.com","name":"Peachball"},"message":"Merge branch 'Michael' into Peachball\n\nMerge grid fixes/other things into Peachball","distinct":true,"url":"https://api.github.com/repos/Peachball/Tower-Defense-Game/commits/155ee287da9cea2a6b982a855a134c50f62b99b1"}]}