{"action":"created","issue":{"url":"https://api.github.com/repos/NOVAAPI/NovaSuggestions/issues/15","labels_url":"https://api.github.com/repos/NOVAAPI/NovaSuggestions/issues/15/labels{/name}","comments_url":"https://api.github.com/repos/NOVAAPI/NovaSuggestions/issues/15/comments","events_url":"https://api.github.com/repos/NOVAAPI/NovaSuggestions/issues/15/events","html_url":"https://github.com/NOVAAPI/NovaSuggestions/issues/15","id":56143630,"number":15,"title":"OreGen / WorldGen","user":{"login":"magik6k","id":3867941,"avatar_url":"https://avatars.githubusercontent.com/u/3867941?v=3","gravatar_id":"","url":"https://api.github.com/users/magik6k","html_url":"https://github.com/magik6k","followers_url":"https://api.github.com/users/magik6k/followers","following_url":"https://api.github.com/users/magik6k/following{/other_user}","gists_url":"https://api.github.com/users/magik6k/gists{/gist_id}","starred_url":"https://api.github.com/users/magik6k/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/magik6k/subscriptions","organizations_url":"https://api.github.com/users/magik6k/orgs","repos_url":"https://api.github.com/users/magik6k/repos","events_url":"https://api.github.com/users/magik6k/events{/privacy}","received_events_url":"https://api.github.com/users/magik6k/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":7,"created_at":"2015-01-31T23:10:46Z","updated_at":"2015-02-01T20:55:15Z","closed_at":null,"body":"Any ideas on portable design of that?"},"comment":{"url":"https://api.github.com/repos/NOVAAPI/NovaSuggestions/issues/comments/72383713","html_url":"https://github.com/NOVAAPI/NovaSuggestions/issues/15#issuecomment-72383713","issue_url":"https://api.github.com/repos/NOVAAPI/NovaSuggestions/issues/15","id":72383713,"user":{"login":"stanhebben","id":4592120,"avatar_url":"https://avatars.githubusercontent.com/u/4592120?v=3","gravatar_id":"","url":"https://api.github.com/users/stanhebben","html_url":"https://github.com/stanhebben","followers_url":"https://api.github.com/users/stanhebben/followers","following_url":"https://api.github.com/users/stanhebben/following{/other_user}","gists_url":"https://api.github.com/users/stanhebben/gists{/gist_id}","starred_url":"https://api.github.com/users/stanhebben/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/stanhebben/subscriptions","organizations_url":"https://api.github.com/users/stanhebben/orgs","repos_url":"https://api.github.com/users/stanhebben/repos","events_url":"https://api.github.com/users/stanhebben/events{/privacy}","received_events_url":"https://api.github.com/users/stanhebben/received_events","type":"User","site_admin":false},"created_at":"2015-02-01T20:55:15Z","updated_at":"2015-02-01T20:55:15Z","body":"I think an Ore generation API would be nice to have, provides users with control over ore generation (where possible). For games with static worlds, world generators would simply never be called - technically the world is already generated.\r\n\r\nI think that ore generation and structure generation are two specializations of the same concept - worldgen - and that they could both be implemented with the same system."}}