{"action":"reopened","issue":{"url":"https://api.github.com/repos/DjThunder/lionengine/issues/108","labels_url":"https://api.github.com/repos/DjThunder/lionengine/issues/108/labels{/name}","comments_url":"https://api.github.com/repos/DjThunder/lionengine/issues/108/comments","events_url":"https://api.github.com/repos/DjThunder/lionengine/issues/108/events","html_url":"https://github.com/DjThunder/lionengine/issues/108","id":56952366,"number":108,"title":"Review MapTile system","user":{"login":"DjThunder","id":5088071,"avatar_url":"https://avatars.githubusercontent.com/u/5088071?v=3","gravatar_id":"","url":"https://api.github.com/users/DjThunder","html_url":"https://github.com/DjThunder","followers_url":"https://api.github.com/users/DjThunder/followers","following_url":"https://api.github.com/users/DjThunder/following{/other_user}","gists_url":"https://api.github.com/users/DjThunder/gists{/gist_id}","starred_url":"https://api.github.com/users/DjThunder/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/DjThunder/subscriptions","organizations_url":"https://api.github.com/users/DjThunder/orgs","repos_url":"https://api.github.com/users/DjThunder/repos","events_url":"https://api.github.com/users/DjThunder/events{/privacy}","received_events_url":"https://api.github.com/users/DjThunder/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/DjThunder/lionengine/labels/enhancement","name":"enhancement","color":"84b6eb"},{"url":"https://api.github.com/repos/DjThunder/lionengine/labels/lionengine-game","name":"lionengine-game","color":"fef2c0"}],"state":"open","locked":false,"assignee":{"login":"DjThunder","id":5088071,"avatar_url":"https://avatars.githubusercontent.com/u/5088071?v=3","gravatar_id":"","url":"https://api.github.com/users/DjThunder","html_url":"https://github.com/DjThunder","followers_url":"https://api.github.com/users/DjThunder/followers","following_url":"https://api.github.com/users/DjThunder/following{/other_user}","gists_url":"https://api.github.com/users/DjThunder/gists{/gist_id}","starred_url":"https://api.github.com/users/DjThunder/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/DjThunder/subscriptions","organizations_url":"https://api.github.com/users/DjThunder/orgs","repos_url":"https://api.github.com/users/DjThunder/repos","events_url":"https://api.github.com/users/DjThunder/events{/privacy}","received_events_url":"https://api.github.com/users/DjThunder/received_events","type":"User","site_admin":false},"milestone":{"url":"https://api.github.com/repos/DjThunder/lionengine/milestones/14","html_url":"https://github.com/DjThunder/lionengine/milestones/LionEngine%208.0.0","labels_url":"https://api.github.com/repos/DjThunder/lionengine/milestones/14/labels","id":860751,"number":14,"title":"LionEngine 8.0.0","description":"Improve the overall encapsulation, reduce coupling, provide a ready-to-use state system for entity gameplay. Component system and trait will replace the old purview package.\r\nCollision system should be entirely externally configurable.","creator":{"login":"DjThunder","id":5088071,"avatar_url":"https://avatars.githubusercontent.com/u/5088071?v=3","gravatar_id":"","url":"https://api.github.com/users/DjThunder","html_url":"https://github.com/DjThunder","followers_url":"https://api.github.com/users/DjThunder/followers","following_url":"https://api.github.com/users/DjThunder/following{/other_user}","gists_url":"https://api.github.com/users/DjThunder/gists{/gist_id}","starred_url":"https://api.github.com/users/DjThunder/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/DjThunder/subscriptions","organizations_url":"https://api.github.com/users/DjThunder/orgs","repos_url":"https://api.github.com/users/DjThunder/repos","events_url":"https://api.github.com/users/DjThunder/events{/privacy}","received_events_url":"https://api.github.com/users/DjThunder/received_events","type":"User","site_admin":false},"open_issues":4,"closed_issues":15,"state":"open","created_at":"2014-11-10T21:53:28Z","updated_at":"2015-03-03T22:29:02Z","due_on":"2015-03-30T22:00:00Z","closed_at":null},"comments":0,"created_at":"2015-02-08T13:59:26Z","updated_at":"2015-03-03T22:29:02Z","closed_at":null,"body":"The following things should improve the MapTile usage:\r\n* Remove the generic Tile type for MapTile\r\n* Put specific code ouside MapTile implementation base\r\n  * Create a new type for collision for example (MapTileCollision)\r\n  * External type to handle minimap\r\n  * Raster implementation (MapTileRastered)\r\n\r\nUse the same system as trait to provide right type and implementation.\r\nAs usual: weak typing, but more modular usage. Javadoc is important to specify the required services to be provided."}}