{"action":"created","issue":{"url":"https://api.github.com/repos/Jays2Kings/DS4Windows/issues/17","labels_url":"https://api.github.com/repos/Jays2Kings/DS4Windows/issues/17/labels{/name}","comments_url":"https://api.github.com/repos/Jays2Kings/DS4Windows/issues/17/comments","events_url":"https://api.github.com/repos/Jays2Kings/DS4Windows/issues/17/events","html_url":"https://github.com/Jays2Kings/DS4Windows/issues/17","id":64116424,"number":17,"title":"Feature request: Audio through DS4 headphone jack","user":{"login":"hemu1","id":7078603,"avatar_url":"https://avatars.githubusercontent.com/u/7078603?v=3","gravatar_id":"","url":"https://api.github.com/users/hemu1","html_url":"https://github.com/hemu1","followers_url":"https://api.github.com/users/hemu1/followers","following_url":"https://api.github.com/users/hemu1/following{/other_user}","gists_url":"https://api.github.com/users/hemu1/gists{/gist_id}","starred_url":"https://api.github.com/users/hemu1/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/hemu1/subscriptions","organizations_url":"https://api.github.com/users/hemu1/orgs","repos_url":"https://api.github.com/users/hemu1/repos","events_url":"https://api.github.com/users/hemu1/events{/privacy}","received_events_url":"https://api.github.com/users/hemu1/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":4,"created_at":"2015-03-24T22:33:51Z","updated_at":"2015-04-20T21:52:16Z","closed_at":null,"body":"Please considering working in this direction at some point, if it is at all possible. Would be incredibly useful, especially over Bluetooth."},"comment":{"url":"https://api.github.com/repos/Jays2Kings/DS4Windows/issues/comments/94578063","html_url":"https://github.com/Jays2Kings/DS4Windows/issues/17#issuecomment-94578063","issue_url":"https://api.github.com/repos/Jays2Kings/DS4Windows/issues/17","id":94578063,"user":{"login":"Jays2Kings","id":8617760,"avatar_url":"https://avatars.githubusercontent.com/u/8617760?v=3","gravatar_id":"","url":"https://api.github.com/users/Jays2Kings","html_url":"https://github.com/Jays2Kings","followers_url":"https://api.github.com/users/Jays2Kings/followers","following_url":"https://api.github.com/users/Jays2Kings/following{/other_user}","gists_url":"https://api.github.com/users/Jays2Kings/gists{/gist_id}","starred_url":"https://api.github.com/users/Jays2Kings/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Jays2Kings/subscriptions","organizations_url":"https://api.github.com/users/Jays2Kings/orgs","repos_url":"https://api.github.com/users/Jays2Kings/repos","events_url":"https://api.github.com/users/Jays2Kings/events{/privacy}","received_events_url":"https://api.github.com/users/Jays2Kings/received_events","type":"User","site_admin":false},"created_at":"2015-04-20T21:52:16Z","updated_at":"2015-04-20T21:52:16Z","body":"As vgturtle said, audio data is handled completely differently, and I don't have the tools to reverse engineer how it works. I can't say by myself that this feature will ever be added. "}}