{"action":"created","issue":{"url":"https://api.github.com/repos/virtual-programming/witcher2-linux/issues/116","labels_url":"https://api.github.com/repos/virtual-programming/witcher2-linux/issues/116/labels{/name}","comments_url":"https://api.github.com/repos/virtual-programming/witcher2-linux/issues/116/comments","events_url":"https://api.github.com/repos/virtual-programming/witcher2-linux/issues/116/events","html_url":"https://github.com/virtual-programming/witcher2-linux/issues/116","id":61193469,"number":116,"title":"Arch Linux seg-fault when launching game","user":{"login":"jordanbray","id":433853,"avatar_url":"https://avatars.githubusercontent.com/u/433853?v=3","gravatar_id":"","url":"https://api.github.com/users/jordanbray","html_url":"https://github.com/jordanbray","followers_url":"https://api.github.com/users/jordanbray/followers","following_url":"https://api.github.com/users/jordanbray/following{/other_user}","gists_url":"https://api.github.com/users/jordanbray/gists{/gist_id}","starred_url":"https://api.github.com/users/jordanbray/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/jordanbray/subscriptions","organizations_url":"https://api.github.com/users/jordanbray/orgs","repos_url":"https://api.github.com/users/jordanbray/repos","events_url":"https://api.github.com/users/jordanbray/events{/privacy}","received_events_url":"https://api.github.com/users/jordanbray/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2015-03-13T19:18:36Z","updated_at":"2015-03-13T21:25:43Z","closed_at":null,"body":"When running this game, I get a crash report immediately from the \"Launch Game\" button.  I have installed all required libraries listed here: https://wiki.archlinux.org/index.php/Steam/Game-specific_troubleshooting#Witcher_2:_Assassin_of_Kings\r\n\r\nI have run ldd on the witcher2 binary and it shows all libraries are found.\r\n\r\nI am using the latest proprietary nvidia drivers available in my package manager: 346.47-2\r\n\r\nI have tested a lot of different settings, including changing the OpenGL version, reducing the quality of the game, removing fullscreen mode.\r\n\r\nAny tips would be greatly appreciated.  Below I have a list of system information and error logs.\r\n\r\nThanks.\r\n\r\nThe game has the following error log:\r\nSystem Information:\r\nOS Version:\r\n\tLinux Distribution:\tArch Linux\r\n\tKernel Version:\t\t3.18.6-1-ARCH #1 SMP PREEMPT Sat Feb 7 08:44:05 CET 2015\r\n\r\nHardware Info:\r\n\tMachine Type\t\tBIOSTAR Group TA990FXE  \r\n\tCPU Type\t\tAuthenticAMD x86_64\r\n\tCPU Info\t\tAMD FX(tm)-8120 Eight-Core Processor           \r\n\tCPU Speed\t\t3100 MHz\r\n\tCPU Physical Cores\t8\r\n\tCPU Logical Cores\t8\r\n\tPhysical Memory\t\t16413712 KiB\r\n\tVirtual Memory\t\t0 KiB\r\n\r\nCrash Dump:\r\n2735593f-4ca8-f434-40c984fa-3a6c7d16.dmp (83704 bytes)\r\n\r\nApplication Log:\r\n[thread ffffffff][I][0]: Log system initialised\r\n[thread ffffffff][I][0]: Default allowed number of simultaneously open files in the system is 2648.\r\n[thread ffffffff][I][0]: Current memlock limit is 1048576.\r\n[thread ffffffff][I][0]: setrlimit(RLIMIT_MEMLOCK) failed, (1) Operation not permitted\r\n[thread ffffffff][I][41]: setup_teb_register() - using LDT entry 13\r\n[thread 00000001][I][271]: OpenGL Core context version 3.2 detected\r\n[thread 00000001][I][275]: OpenGL information:\r\n[thread 00000001][I][275]:     renderer: GeForce GTX 560/PCIe/SSE2\r\n[thread 00000001][I][275]:     vendor: NVIDIA Corporation\r\n[thread 00000001][I][275]:     version: 3.2.0 NVIDIA 346.47\r\n[thread 00000001][I][275]:     GLSL version: 1.50 NVIDIA via Cg compiler\r\n[thread 00000001][I][275]:     Available texture memory (from NVidia extension): 1048576 kB\r\n[thread 00000001][I][275]:     Multisample textures test:\r\n[thread 00000001][I][275]:         GL_RGBA8 (0x8058): 0 samples\r\n[thread 00000001][I][275]:         GL_RGBA8UI (0x8d7c): 0 samples\r\n[thread 00000001][I][275]:         GL_RGBA8I (0x8d8e): 0 samples\r\n[thread 00000001][I][275]:         GL_RGBA12 (0x805a): 0 samples\r\n[thread 00000001][I][275]:         GL_RGBA16 (0x805b): 0 samples\r\n[thread 00000001][I][275]:         GL_RGBA16F (0x881a): 0 samples\r\n[thread 00000001][I][275]:         GL_RGBA32 (0x8814): 0 samples\r\n[thread 00000001][I][275]:         GL_RGBA16I (0x8d88): 0 samples\r\n[thread 00000001][I][275]:         GL_RGBA16UI (0x8d76): 0 samples\r\n[thread 00000001][I][275]:         GL_RGBA32I (0x8d82): 0 samples\r\n[thread 00000001][I][275]:         GL_RGBA32UI (0x8d70): 0 samples\r\n[thread 00000001][I][275]:         GL_RGB8 (0x8051): 0 samples\r\n[thread 00000001][I][275]:         GL_RGB32F (0x8815): 0 samples\r\n[thread 00000001][I][275]:         GL_RGB32I (0x8d83): 0 samples\r\n[thread 00000001][I][275]:         GL_RGB32UI (0x8d71): 0 samples\r\n[thread 00000001][I][275]:         GL_RG8 (0x822b): 0 samples\r\n[thread 00000001][I][275]:         GL_RG16 (0x822c): 0 samples\r\n[thread 00000001][I][275]:         GL_RG16F (0x822f): 0 samples\r\n[thread 00000001][I][275]:         GL_RG32F (0x8230): 0 samples\r\n[thread 00000001][I][275]:         GL_RG8I (0x8237): 0 samples\r\n[thread 00000001][I][275]:         GL_RG8UI (0x8238): 0 samples\r\n[thread 00000001][I][275]:         GL_RG16I (0x8239): 0 samples\r\n[thread 00000001][I][275]:         GL_RG16UI (0x823a): 0 samples\r\n[thread 00000001][I][275]:         GL_RG32I (0x823b): 0 samples\r\n[thread 00000001][I][275]:         GL_RG32UI (0x823c): 0 samples\r\n[thread 00000001][I][275]:         GL_R8 (0x8229): 0 samples\r\n[thread 00000001][I][275]:         GL_R16 (0x822a): 0 samples\r\n[thread 00000001][I][275]:         GL_R16F (0x822d): 0 samples\r\n[thread 00000001][I][275]:         GL_R32F (0x822e): 0 samples\r\n[thread 00000001][I][275]:         GL_R8I (0x8231): 0 samples\r\n[thread 00000001][I][275]:         GL_R8UI (0x8232): 0 samples\r\n[thread 00000001][I][275]:         GL_R16I (0x8233): 0 samples\r\n[thread 00000001][I][275]:         GL_R16UI (0x8234): 0 samples\r\n[thread 00000001][I][275]:         GL_R32I (0x8235): 0 samples\r\n[thread 00000001][I][275]:         GL_R32UI (0x8236): 0 samples\r\n[thread 00000001][I][275]:         GL_R8_SNORM (0x8f94): 0 samples\r\n[thread 00000001][I][275]:         GL_R16_SNORM (0x8f98): 0 samples\r\n[thread 00000001][I][275]:         GL_RG8_SNORM (0x8f95): 0 samples\r\n[thread 00000001][I][275]:         GL_RG16_SNORM (0x8f99): 0 samples\r\n[thread 00000001][I][275]:         GL_RGBA8_SNORM (0x8f97): 0 samples\r\n[thread 00000001][I][275]:         GL_RGBA16_SNORM (0x8f9b): 0 samples\r\n[thread 00000001][I][275]:         GL_SRGB8 (0x8c41): 0 samples\r\n[thread 00000001][I][275]:         GL_SRGB8_ALPHA8 (0x8c43): 0 samples\r\n[thread 00000001][I][275]:         GL_DEPTH_COMPONENT32F (0x8cac): 0 samples\r\n[thread 00000001][I][275]:         GL_DEPTH24_STENCIL8 (0x88f0): 0 samples\r\n[thread 00000001][I][275]:         GL_DEPTH_COMPONENT16 (0x81a5): 0 samples\r\n[thread 00000001][I][275]:         GL_DEPTH_COMPONENT24 (0x81a6): 0 samples\r\n[thread 00000001][I][275]:         GL_DEPTH32F_STENCIL8 (0x8cad): 0 samples\r\n[thread 00000001][I][275]:         GL_RGB10_A2 (0x8059): 0 samples\r\n[thread 00000001][I][275]:         GL_RGB10_A2UI (0x906f): 0 samples\r\n[thread 00000001][I][275]:         GL_R11F_G11F_B10F (0x8c3a): 0 samples\r\n[thread 00000001][I][275]:         GL_RGB565 (0x8d62): 0 samples\r\n[thread 00000001][I][275]:         GL_RGB5_A1 (0x8057): 0 samples\r\n[thread 00000001][I][275]:         GL_RGB9_E5 (0x8c3d): 0 samples\r\n[thread 00000001][I][336]: TomCrypt initializing...\r\n[thread 00000001][I][336]: TomCrypt initialized\r\n[thread 00000004][W][338]: eON_HeapSetInformation() - requested heap corruption termination, ignoring\r\n[thread 00000004][I][396]: ===enforcing log flush===\r\n\r\ngdb reports a segfault:\r\n(gdb) bt\r\n#0  0xf7fdabe5 in __kernel_vsyscall ()\r\n#1  0xf7937e76 in nanosleep () from /usr/lib32/libpthread.so.0\r\n#2  0xf7e244a0 in ?? () from /usr/lib32/libSDL2-2.0.so.0\r\n#3  0xf7d946c6 in ?? () from /usr/lib32/libSDL2-2.0.so.0\r\n#4  0xf7d8f3bd in SDL_WaitEventTimeout () from /usr/lib32/libSDL2-2.0.so.0\r\n#5  0x20020ab8 in ?? ()\r\n#6  0x2000b24e in ?? ()\r\n#7  0xf778764e in __libc_start_main () from /usr/lib32/libc.so.6\r\n#8  0x2000b365 in ?? ()\r\n(gdb) thread 4\r\n[Switching to thread 4 (Thread 0xf3ff1b40 (LWP 4977))]\r\n#0  0xf7fdabe5 in __kernel_vsyscall ()\r\n(gdb) bt\r\n#0  0xf7fdabe5 in __kernel_vsyscall ()\r\n#1  0xf793426b in pthread_cond_wait@@GLIBC_2.3.2 ()\r\n   from /usr/lib32/libpthread.so.0\r\n#2  0x20129ab4 in ?? ()\r\n#3  0x2013a087 in ?? ()\r\n#4  0xf792f1a6 in start_thread () from /usr/lib32/libpthread.so.0\r\n#5  0xf785881e in clone () from /usr/lib32/libc.so.6\r\n\r\n\r\nAll other threads have no useful information.\r\n\r\nSystem Information\r\n> Processor Information:\r\n>    Vendor:  AuthenticAMD\r\n>    CPU Family:  0x15\r\n>    CPU Model:  0x1\r\n>    CPU Stepping:  0x2\r\n>    CPU Type:  0x0\r\n>    Speed:  3100 Mhz\r\n>    8 logical processors\r\n>    8 physical processors\r\n>    HyperThreading:  Unsupported\r\n>    FCMOV:  Supported\r\n>    SSE2:  Supported\r\n>    SSE3:  Supported\r\n>    SSSE3:  Supported\r\n>    SSE4a:  Supported\r\n>    SSE41:  Supported\r\n>    SSE42:  Supported\r\n>    \r\n>Network Information:\r\n>    Network Speed:  \r\n    \r\n>Operating System Version:\r\n>    Linux 3.10 (64 bit)\r\n>    Kernel Name:  Linux\r\n>    Kernel Version:  3.18.6-1-ARCH\r\n>    X Server Vendor:  The X.Org Foundation\r\n>    X Server Release:  11701000\r\n>    X Window Manager:  GNOME Shell\r\n>    Steam Runtime Version:  steam-runtime-release_2015-01-06\r\n    \r\n>Video Card:\r\n>    Driver:  NVIDIA Corporation GeForce GTX 560/PCIe/SSE2\r\n\r\n>    Driver Version:  4.5.0 NVIDIA 346.47\r\n>    OpenGL Version: 4.5\r\n>    Desktop Color Depth: 24 bits per pixel\r\n>    Monitor Refresh Rate: 60 Hz\r\n>    VendorID:  0x10de\r\n>    DeviceID:  0x1201\r\n>    Number of Monitors:  2\r\n>    Number of Logical Video Cards:  1\r\n>    Primary Display Resolution:  1920 x 1080\r\n>    Desktop Resolution: 3840 x 1080\r\n>    Primary Display Size: 20.51\" x 11.54\"  (23.50\" diag)\r\n>                                            52.1cm x 29.3cm  (59.7cm diag)\r\n>    Primary Bus: PCI Express 16x\r\n>    Primary VRAM: 1024 MB\r\n>    Supported MSAA Modes:  2x 4x 8x 16x \r\n>    \r\n>Sound card:\r\n>    Audio device: Realtek ALC892\r\n>    \r\n>Memory:\r\n>    RAM:  16029 Mb\r\n>    \r\n>Miscellaneous:\r\n>    UI Language:  English\r\n>    LANG:  en_US.UTF-8\r\n>    Microphone:  Not set\r\n>    Total Hard Disk Space Available:  228423 Mb\r\n>    Largest Free Hard Disk Block:  42772 Mb\r\n>    \r\n>Installed software:\r\n>    \r\n>Recent Failure Reports:\r\n"},"comment":{"url":"https://api.github.com/repos/virtual-programming/witcher2-linux/issues/comments/79418355","html_url":"https://github.com/virtual-programming/witcher2-linux/issues/116#issuecomment-79418355","issue_url":"https://api.github.com/repos/virtual-programming/witcher2-linux/issues/116","id":79418355,"user":{"login":"vpltd-peterm","id":7781529,"avatar_url":"https://avatars.githubusercontent.com/u/7781529?v=3","gravatar_id":"","url":"https://api.github.com/users/vpltd-peterm","html_url":"https://github.com/vpltd-peterm","followers_url":"https://api.github.com/users/vpltd-peterm/followers","following_url":"https://api.github.com/users/vpltd-peterm/following{/other_user}","gists_url":"https://api.github.com/users/vpltd-peterm/gists{/gist_id}","starred_url":"https://api.github.com/users/vpltd-peterm/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/vpltd-peterm/subscriptions","organizations_url":"https://api.github.com/users/vpltd-peterm/orgs","repos_url":"https://api.github.com/users/vpltd-peterm/repos","events_url":"https://api.github.com/users/vpltd-peterm/events{/privacy}","received_events_url":"https://api.github.com/users/vpltd-peterm/received_events","type":"User","site_admin":false},"created_at":"2015-03-13T21:25:43Z","updated_at":"2015-03-13T21:25:43Z","body":"Can you confirm you are playing the Steam version and not the GOG version ? If you are using the Steam version, we only support running the game with the Steam runtime\r\n"}}