{"push_id":743398041,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"fdb112f689986a31e34025d4d2ccea4f75d5a4de","before":"a779c9e223af69b188ba4056786273e4d236df5d","commits":[{"sha":"e619831d605fa627e2f07bfc40d2e36339c4758b","author":{"email":"3c05996ffb44270746a0d8f0d9d37b0f507b6a3b@gmail.com","name":"James"},"message":"changed support package to helpers package. Misc works","distinct":true,"url":"https://api.github.com/repos/JTronLabs/Space-Shooter-Android/commits/e619831d605fa627e2f07bfc40d2e36339c4758b"},{"sha":"fdb112f689986a31e34025d4d2ccea4f75d5a4de","author":{"email":"3c05996ffb44270746a0d8f0d9d37b0f507b6a3b@gmail.com","name":"James"},"message":"removed difficulty parameter in favor of just passing around the current level. Moved probabilityWeight calculation methods to individual classes where applicable. Protyped individualized scaling of health, score, etc parameters of enemies within Shooting_DiagonalMovingView. Fixed some random bugs, including incorrect probabilityWeight calculations for boss1-boss5 at high levels.","distinct":true,"url":"https://api.github.com/repos/JTronLabs/Space-Shooter-Android/commits/fdb112f689986a31e34025d4d2ccea4f75d5a4de"}]}