{"action":"opened","issue":{"url":"https://api.github.com/repos/lykoss/lykos/issues/130","labels_url":"https://api.github.com/repos/lykoss/lykos/issues/130/labels{/name}","comments_url":"https://api.github.com/repos/lykoss/lykos/issues/130/comments","events_url":"https://api.github.com/repos/lykoss/lykos/issues/130/events","html_url":"https://github.com/lykoss/lykos/issues/130","id":74091839,"number":130,"title":"Remove idle players, rather than end the game all together","user":{"login":"Snowstormer","id":8395834,"avatar_url":"https://avatars.githubusercontent.com/u/8395834?v=3","gravatar_id":"","url":"https://api.github.com/users/Snowstormer","html_url":"https://github.com/Snowstormer","followers_url":"https://api.github.com/users/Snowstormer/followers","following_url":"https://api.github.com/users/Snowstormer/following{/other_user}","gists_url":"https://api.github.com/users/Snowstormer/gists{/gist_id}","starred_url":"https://api.github.com/users/Snowstormer/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Snowstormer/subscriptions","organizations_url":"https://api.github.com/users/Snowstormer/orgs","repos_url":"https://api.github.com/users/Snowstormer/repos","events_url":"https://api.github.com/users/Snowstormer/events{/privacy}","received_events_url":"https://api.github.com/users/Snowstormer/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-05-07T19:01:34Z","updated_at":"2015-05-07T19:01:34Z","closed_at":null,"body":"Just a bit ago, there was a 13p game that many people joined when joining had already lasted for an hour. Then lykos pinged everyone and stopped the game, and everyone had to rejoin.\r\n\r\nInstead maybe lykos could remove inactive players after a while, and ping them so they could join again if they were still active. This would avoid situations like this."}}