{"push_id":631764166,"size":2,"distinct_size":2,"ref":"refs/heads/vc4-kms-v3d","head":"a1e9aff3673394935208de0eee46cb7a59bbce7e","before":"bdcbbaa6e33be13ff828f78189972c38f2b0ba42","commits":[{"sha":"a1b6fe81e937a4351ee74a3f56e1982d030d37c4","author":{"email":"96f164ad4d9b2b0dacf8ebee2bb1eeb3aa69adf1@anholt.net","name":"Eric Anholt"},"message":"drm/vc4: Add support for jobs without a bin CL.\n\nThis is useful for doing blit operations using the render engine,\nwhich can perform reads from raster textures into a tiled output, when\nthe texture fetch engine has proved incapable of fetching correctly.\n\nSigned-off-by: Eric Anholt <eric@anholt.net>","distinct":true,"url":"https://api.github.com/repos/anholt/linux/commits/a1b6fe81e937a4351ee74a3f56e1982d030d37c4"},{"sha":"a1e9aff3673394935208de0eee46cb7a59bbce7e","author":{"email":"96f164ad4d9b2b0dacf8ebee2bb1eeb3aa69adf1@anholt.net","name":"Eric Anholt"},"message":"drm/vc4: Fix off-by-one in branch target validation.\n\nSigned-off-by: Eric Anholt <eric@anholt.net>","distinct":true,"url":"https://api.github.com/repos/anholt/linux/commits/a1e9aff3673394935208de0eee46cb7a59bbce7e"}]}