{"action":"created","issue":{"url":"https://api.github.com/repos/CoFH/Feedback/issues/480","labels_url":"https://api.github.com/repos/CoFH/Feedback/issues/480/labels{/name}","comments_url":"https://api.github.com/repos/CoFH/Feedback/issues/480/comments","events_url":"https://api.github.com/repos/CoFH/Feedback/issues/480/events","html_url":"https://github.com/CoFH/Feedback/issues/480","id":72146287,"number":480,"title":"[bug] ThermalDynamics conduits missing cast check","user":{"login":"Paul17041993","id":3912867,"avatar_url":"https://avatars.githubusercontent.com/u/3912867?v=3","gravatar_id":"","url":"https://api.github.com/users/Paul17041993","html_url":"https://github.com/Paul17041993","followers_url":"https://api.github.com/users/Paul17041993/followers","following_url":"https://api.github.com/users/Paul17041993/following{/other_user}","gists_url":"https://api.github.com/users/Paul17041993/gists{/gist_id}","starred_url":"https://api.github.com/users/Paul17041993/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Paul17041993/subscriptions","organizations_url":"https://api.github.com/users/Paul17041993/orgs","repos_url":"https://api.github.com/users/Paul17041993/repos","events_url":"https://api.github.com/users/Paul17041993/events{/privacy}","received_events_url":"https://api.github.com/users/Paul17041993/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-04-30T12:42:45Z","updated_at":"2015-04-30T14:54:59Z","closed_at":"2015-04-30T14:54:59Z","body":"When moving a conduit via [at least] the ProjectRed relocation mod, the game will crash from a failed cast. Has been mirrored to P.R. devs, but have not tested with other frame mods yet. Regardless, there should be a check present to ensure the cast is successful, there could be many other cases that will trigger it to not succeed.\r\n\r\n\r\nStacktrace:\r\n\tat cofh.thermaldynamics.block.TileTDBase.getDuctType(TileTDBase.java:734)\r\n\tat cofh.thermaldynamics.duct.energy.TileEnergyDuct.isConnectable(TileEnergyDuct.java:69)\r\n\tat cofh.thermaldynamics.block.TileTDBase.handleSideUpdate(TileTDBase.java:402)\r\n\tat cofh.thermaldynamics.block.TileTDBase.onNeighborBlockChange(TileTDBase.java:329)\r\n\tat cofh.core.block.BlockCoFHBase.func_149695_a(BlockCoFHBase.java:185)"},"comment":{"url":"https://api.github.com/repos/CoFH/Feedback/issues/comments/97827650","html_url":"https://github.com/CoFH/Feedback/issues/480#issuecomment-97827650","issue_url":"https://api.github.com/repos/CoFH/Feedback/issues/480","id":97827650,"user":{"login":"KingLemming","id":2118598,"avatar_url":"https://avatars.githubusercontent.com/u/2118598?v=3","gravatar_id":"","url":"https://api.github.com/users/KingLemming","html_url":"https://github.com/KingLemming","followers_url":"https://api.github.com/users/KingLemming/followers","following_url":"https://api.github.com/users/KingLemming/following{/other_user}","gists_url":"https://api.github.com/users/KingLemming/gists{/gist_id}","starred_url":"https://api.github.com/users/KingLemming/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/KingLemming/subscriptions","organizations_url":"https://api.github.com/users/KingLemming/orgs","repos_url":"https://api.github.com/users/KingLemming/repos","events_url":"https://api.github.com/users/KingLemming/events{/privacy}","received_events_url":"https://api.github.com/users/KingLemming/received_events","type":"User","site_admin":false},"created_at":"2015-04-30T14:54:59Z","updated_at":"2015-04-30T14:54:59Z","body":"If the duct is actually moved correctly, this shouldn't happen. Funky Locomotion seems to get it right."}}