{"ref":null,"ref_type":"repository","master_branch":"master","description":"21:55:54: Open Broadcaster Software v0.65b - 32bit (´・ω・｀) 21:55:54: ------------------------------- 21:55:54: CPU Name: AMD FX(tm)-4170 Quad-Core Processor 21:55:54: CPU Speed: 4200MHz 21:55:54: Physical Memory:  4095MB Total, 4095MB Free 21:55:54: stepping id: 2, model 1, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 4, total cores 2 21:55:54: monitor 1: pos={0, 0}, size={1920, 1080} 21:55:54: Windows Version: 6.2 Build 9200  21:55:54: Aero is Enabled 21:55:54: ------------------------------- 21:55:54: OBS Modules: 21:55:54: Base Address     Module 21:55:54: 01320000         OBS.exe 21:55:54: 59AF0000         OBSApi.dll 21:55:54: 5D440000         DShowPlugin.dll 21:55:54: 59900000         GraphicsCapture.dll 21:55:54: 598D0000         NoiseGate.dll 21:55:54: 5D3D0000         PSVPlugin.dll 21:55:54: 598B0000         scenesw.dll 21:55:54: ------------------------------------------ 21:55:54: Adapter 1 21:55:54:   Video Adapter: AMD Radeon R9 200 Series 21:55:54:   Video Adapter Dedicated Video Memory: 2125631488 21:55:54:   Video Adapter Shared System Memory: 2169270272 21:55:54:   Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true 21:55:54: =====Stream Start: 2015-03-16, 21:55:54=============================================== 21:55:54:   Multithreaded optimizations: Off 21:55:54:   Base resolution: 1920x1080 21:55:54:   Output resolution: 1280x720 21:55:54: ------------------------------------------ 21:55:54: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)... 21:55:55: ------------------------------------------ 21:55:55: Audio Format: 44100 Hz 21:55:55: ------------------------------------------ 21:55:55: Audio Channels: 2 Ch 21:55:55: Playback device Default 21:55:55: ------------------------------------------ 21:55:55: Using desktop audio input: Headset Earphone (ASTRO MixAmp Pro           ) 21:55:55: Global Audio time adjust: 0 21:55:55: ------------------------------------------ 21:55:55: Audio Encoding: AAC 21:55:55:     bitrate: 96 Warning -- DShowPlugin: Could not create device filter 21:55:55: Using directshow input 21:55:55: Scene buffering time set to 700 21:55:55: Using custom x264 settings: \"opencl=true\" 21:55:58: ------------------------------------------ 21:55:58: Video Encoding: x264 21:55:58:     fps: 25 21:55:58:     width: 1280, height: 720 21:55:58:     preset: veryfast 21:55:58:     profile: main 21:55:58:     keyint: 50 21:55:58:     CBR: yes 21:55:58:     CFR: no 21:55:58:     max bitrate: 6000 21:55:58:     buffer size: 6000 21:55:58: ------------------------------------------ Warning -- DShowPlugin: Could not create device filter 21:56:00: Using directshow input Warning -- DShowPlugin: Could not create device filter 21:56:03: Using directshow input 21:56:17: ------------------------------------------ 21:56:17:     device: Elgato Game Capture HD, 21:56:17:     device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918}, 21:56:17:     chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 166833-166833 21:56:17:     use buffering: true - 0, fourCC: 'UYVY' 21:56:17:  21:56:17:     device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4 21:56:17:     Elgato Game Capture: force buffering with 1 msec 21:56:17: Using directshow input 21:56:24: Total frames encoded: 626, total frames duplicated: 12 (1.92%) 21:56:24: Total frames rendered: 637, number of late frames: 1 (0.16%) (it's okay for some frames to be late) 21:56:32:  21:56:32: Profiler time results: 21:56:32:  21:56:32: ============================================================== 21:56:32: video thread frame - [100%] [avg time: 2.279 ms] [children: 47.2%] [unaccounted: 52.8%] 21:56:32: | scene->Preprocess - [7.59%] [avg time: 0.173 ms] 21:56:32: | GPU download and conversion - [39.6%] [avg time: 0.902 ms] [children: 39.7%] [unaccounted: -0.0878%] 21:56:32: | | flush - [4.12%] [avg time: 0.094 ms] 21:56:32: | | CopyResource - [0.219%] [avg time: 0.005 ms] 21:56:32: | | conversion to 4:2:0 - [35.3%] [avg time: 0.805 ms] [children: 34.7%] [unaccounted: 0.658%] 21:56:32: | | | Convert444toNV12 - [34.7%] [avg time: 0.79 ms] 21:56:32: encoder thread frame - [100%] [avg time: 1.349 ms] [children: 0.445%] [unaccounted: 99.6%] 21:56:32: | sending stuff out - [0.445%] [avg time: 0.006 ms] 21:56:32: ============================================================== 21:56:32:  21:56:32:  21:56:32: Profiler CPU results: 21:56:32:  21:56:32: ============================================================== 21:56:32: video thread frame - [cpu time: avg 1.079 ms, total 687.5 ms] [avg calls per frame: 1] 21:56:32: | scene->Preprocess - [cpu time: avg 0.171 ms, total 109.375 ms] [avg calls per frame: 1] 21:56:32: | GPU download and conversion - [cpu time: avg 0.907 ms, total 578.125 ms] [avg calls per frame: 1] 21:56:32: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 21:56:32: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 21:56:32: | | conversion to 4:2:0 - [cpu time: avg 0.936 ms, total 578.125 ms] [avg calls per frame: 1] 21:56:32: | | | Convert444toNV12 - [cpu time: avg 0.936 ms, total 578.125 ms] [avg calls per frame: 1] 21:56:32: encoder thread frame - [cpu time: avg 1.048 ms, total 656.25 ms] [avg calls per frame: 1] 21:56:32: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 21:56:32: ============================================================== 21:56:32:  21:56:32: =====Stream End: 2015-03-16, 21:56:32================================================= 21:56:54: =====Stream Start: 2015-03-16, 21:56:54=============================================== 21:56:54:   Multithreaded optimizations: Off 21:56:54:   Base resolution: 1920x1080 21:56:54:   Output resolution: 960x540 21:56:54: ------------------------------------------ 21:56:54: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)... 21:56:54: ------------------------------------------ 21:56:54: Audio Format: 44100 Hz 21:56:54: ------------------------------------------ 21:56:54: Audio Channels: 2 Ch 21:56:54: Playback device Default 21:56:54: ------------------------------------------ 21:56:54: Using desktop audio input: Headset Earphone (ASTRO MixAmp Pro           ) 21:56:54: Global Audio time adjust: 0 21:56:54: ------------------------------------------ 21:56:54: Audio Encoding: AAC 21:56:54:     bitrate: 96 21:56:54: ------------------------------------------ 21:56:54:     device: Elgato Game Capture HD, 21:56:54:     device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918}, 21:56:54:     chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 166833-166833 21:56:54:     use buffering: true - 0, fourCC: 'UYVY' 21:56:54:  21:56:54:     device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4 21:56:54:     Elgato Game Capture: force buffering with 1 msec 21:56:54: Using directshow input 21:56:54: Scene buffering time set to 700 21:56:54: Using custom x264 settings: \"opencl=true\" 21:56:57: ------------------------------------------ 21:56:57: Video Encoding: x264 21:56:57:     fps: 25 21:56:57:     width: 960, height: 540 21:56:57:     preset: veryfast 21:56:57:     profile: main 21:56:57:     keyint: 50 21:56:57:     CBR: yes 21:56:57:     CFR: no 21:56:57:     max bitrate: 6000 21:56:57:     buffer size: 6000 21:56:57: ------------------------------------------ 21:56:59: Using RTMP service: Twitch 21:56:59:   Server selection: rtmp://live-lhr.twitch.tv/app 21:56:59:   Interface: Realtek PCIe FE Family Controller (ethernet, 100 mbps) 21:57:00: Completed handshake with rtmp://live-lhr.twitch.tv/app in 848 ms. 21:57:00: SO_SNDBUF was at 65536 21:57:01: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 780288) 21:57:03: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 780288) 21:57:05: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 780288) 21:57:07: Audio timestamp for device 'Elgato Game Capture HD' was behind target timestamp by 10 21:57:07: Audio timestamp for device 'Elgato Game Capture HD' was behind target timestamp by 100 21:57:07: Audio timestamp for device 'Elgato Game Capture HD' was behind target timestamp by 110 21:57:15: Audio timestamp for device 'Elgato Game Capture HD' was behind target timestamp by 50 21:57:15: Audio timestamp for device 'Elgato Game Capture HD' was behind target timestamp by 80 21:57:36: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem? 21:57:36: Failed loading CUDA dll 21:58:00: x264: bitrate 6000->3500, buffer size 6000->3500 21:58:00: Settings::Encoding: Changing bitrate from 6000kb/s to 3500kb/s 21:58:03: Total frames encoded: 1624, total frames duplicated: 36 (2.22%) 21:58:03: Number of frames skipped due to encoder lag: 6 (0.37%) 21:58:03: Total frames rendered: 1637, number of late frames: 3 (0.18%) (it's okay for some frames to be late) 21:58:03: ~RTMPPublisher: Packet flush completed in 146 ms 21:58:03: ~RTMPPublisher: Send thread terminated in 1 ms 21:58:03: RTMPPublisher::SocketLoop: Graceful loop exit 21:58:03: ~RTMPPublisher: Socket thread terminated in 0 ms 21:58:07:  21:58:07: Profiler time results: 21:58:07:  21:58:07: ============================================================== 21:58:07: video thread frame - [100%] [avg time: 2.23 ms] [children: 63.8%] [unaccounted: 36.2%] 21:58:07: | scene->Preprocess - [27.9%] [avg time: 0.622 ms] 21:58:07: | GPU download and conversion - [35.9%] [avg time: 0.801 ms] [children: 34.9%] [unaccounted: 0.987%] 21:58:07: | | flush - [11.3%] [avg time: 0.253 ms] 21:58:07: | | CopyResource - [0.224%] [avg time: 0.005 ms] 21:58:07: | | conversion to 4:2:0 - [23.4%] [avg time: 0.521 ms] [children: 22.7%] [unaccounted: 0.673%] 21:58:07: | | | Convert444toNV12 - [22.7%] [avg time: 0.506 ms] 21:58:07: encoder thread frame - [100%] [avg time: 2.067 ms] [children: 14.2%] [unaccounted: 85.8%] 21:58:07: | sending stuff out - [14.2%] [avg time: 0.293 ms] 21:58:07: ============================================================== 21:58:07:  21:58:07:  21:58:07: Profiler CPU results: 21:58:07:  21:58:07: ============================================================== 21:58:07: video thread frame - [cpu time: avg 1.393 ms, total 2281.25 ms] [avg calls per frame: 1] 21:58:07: | scene->Preprocess - [cpu time: avg 0.477 ms, total 781.25 ms] [avg calls per frame: 1] 21:58:07: | GPU download and conversion - [cpu time: avg 0.773 ms, total 1265.63 ms] [avg calls per frame: 1] 21:58:07: | | flush - [cpu time: avg 0.124 ms, total 203.125 ms] [avg calls per frame: 1] 21:58:07: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 21:58:07: | | conversion to 4:2:0 - [cpu time: avg 0.638 ms, total 1031.25 ms] [avg calls per frame: 1] 21:58:07: | | | Convert444toNV12 - [cpu time: avg 0.58 ms, total 937.5 ms] [avg calls per frame: 1] 21:58:07: encoder thread frame - [cpu time: avg 0.336 ms, total 546.875 ms] [avg calls per frame: 1] 21:58:07: | sending stuff out - [cpu time: avg 0.105 ms, total 171.875 ms] [avg calls per frame: 1] 21:58:07: ============================================================== 21:58:07:  21:58:07: =====Stream End: 2015-03-16, 21:58:07================================================= 21:58:13: ~RTMPPublisher: Final socket shutdown completed in 10183 ms 21:58:13: Average send payload: 5897 bytes, average send interval: 7 ms 21:58:13: Number of times waited to send: 0, Waited for a total of 0 bytes 21:58:13: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%) 21:58:13: Number of bytes sent: 46606952 21:58:34: =====Stream Start: 2015-03-16, 21:58:34=============================================== 21:58:34:   Multithreaded optimizations: Off 21:58:34:   Base resolution: 1920x1080 21:58:34:   Output resolution: 960x540 21:58:34: ------------------------------------------ 21:58:34: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)... 21:58:34: ------------------------------------------ 21:58:34: Audio Format: 44100 Hz 21:58:34: ------------------------------------------ 21:58:34: Audio Channels: 2 Ch 21:58:34: Playback device Default 21:58:34: ------------------------------------------ 21:58:34: Using desktop audio input: Headset Earphone (ASTRO MixAmp Pro           ) 21:58:34: Global Audio time adjust: 0 21:58:34: ------------------------------------------ 21:58:34: Audio Encoding: AAC 21:58:34:     bitrate: 96 21:58:34: ------------------------------------------ 21:58:34:     device: Elgato Game Capture HD, 21:58:34:     device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918}, 21:58:34:     chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 166833-166833 21:58:34:     use buffering: true - 0, fourCC: 'UYVY' 21:58:34:  21:58:34:     device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4 21:58:34:     Elgato Game Capture: force buffering with 1 msec 21:58:34: Using directshow input 21:58:34: Scene buffering time set to 700 21:58:34: ------------------------------------------ 21:58:34: Video Encoding: x264 21:58:34:     fps: 25 21:58:34:     width: 960, height: 540 21:58:34:     preset: veryfast 21:58:34:     profile: main 21:58:34:     keyint: 50 21:58:34:     CBR: yes 21:58:34:     CFR: no 21:58:34:     max bitrate: 3500 21:58:34:     buffer size: 3500 21:58:34: ------------------------------------------ 21:58:36: Using RTMP service: Twitch 21:58:36:   Server selection: rtmp://live-lhr.twitch.tv/app 21:58:36:   Interface: Realtek PCIe FE Family Controller (ethernet, 100 mbps) 21:58:37: Completed handshake with rtmp://live-lhr.twitch.tv/app in 938 ms. 21:58:38: SO_SNDBUF was at 65536 21:58:39: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 459776) 21:58:46: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 61851 / 459776) 21:58:46: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 459776) 21:59:55: Total frames encoded: 2000, total frames duplicated: 14 (0.70%) 21:59:55: Total frames rendered: 2020, number of late frames: 2 (0.10%) (it's okay for some frames to be late) 21:59:55: ~RTMPPublisher: Packet flush completed in 140 ms 21:59:55: ~RTMPPublisher: Send thread terminated in 0 ms 21:59:55: RTMPPublisher::SocketLoop: Graceful loop exit 21:59:55: ~RTMPPublisher: Socket thread terminated in 1 ms 22:00:00:  22:00:00: Profiler time results: 22:00:00:  22:00:00: ============================================================== 22:00:00: video thread frame - [100%] [avg time: 1.936 ms] [children: 61.4%] [unaccounted: 38.6%] 22:00:00: | scene->Preprocess - [23.7%] [avg time: 0.459 ms] 22:00:00: | GPU download and conversion - [37.7%] [avg time: 0.73 ms] [children: 36.5%] [unaccounted: 1.19%] 22:00:00: | | flush - [10%] [avg time: 0.194 ms] 22:00:00: | | CopyResource - [0.258%] [avg time: 0.005 ms] 22:00:00: | | conversion to 4:2:0 - [26.2%] [avg time: 0.508 ms] [children: 25.3%] [unaccounted: 0.981%] 22:00:00: | | | Convert444toNV12 - [25.3%] [avg time: 0.489 ms] 22:00:00: encoder thread frame - [100%] [avg time: 1.059 ms] [children: 8.4%] [unaccounted: 91.6%] 22:00:00: | sending stuff out - [8.4%] [avg time: 0.089 ms] 22:00:00: ============================================================== 22:00:00:  22:00:00:  22:00:00: Profiler CPU results: 22:00:00:  22:00:00: ============================================================== 22:00:00: video thread frame - [cpu time: avg 1.229 ms, total 2484.38 ms] [avg calls per frame: 1] 22:00:00: | scene->Preprocess - [cpu time: avg 0.348 ms, total 703.125 ms] [avg calls per frame: 1] 22:00:00: | GPU download and conversion - [cpu time: avg 0.796 ms, total 1609.38 ms] [avg calls per frame: 1] 22:00:00: | | flush - [cpu time: avg 0.154 ms, total 312.5 ms] [avg calls per frame: 1] 22:00:00: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 22:00:00: | | conversion to 4:2:0 - [cpu time: avg 0.633 ms, total 1265.63 ms] [avg calls per frame: 1] 22:00:00: | | | Convert444toNV12 - [cpu time: avg 0.586 ms, total 1171.88 ms] [avg calls per frame: 1] 22:00:00: encoder thread frame - [cpu time: avg 0.132 ms, total 265.625 ms] [avg calls per frame: 1] 22:00:00: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 22:00:00: ============================================================== 22:00:00:  22:00:00: =====Stream End: 2015-03-16, 22:00:00================================================= 22:00:07: ~RTMPPublisher: Final socket shutdown completed in 11251 ms 22:00:07: Average send payload: 6122 bytes, average send interval: 13 ms 22:00:07: Number of times waited to send: 0, Waited for a total of 0 bytes 22:00:07: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%) 22:00:07: Number of bytes sent: 33946699 22:00:32: =====Stream Start: 2015-03-16, 22:00:32=============================================== 22:00:32:   Multithreaded optimizations: Off 22:00:32:   Base resolution: 1920x1080 22:00:32:   Output resolution: 960x540 22:00:32: ------------------------------------------ 22:00:32: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)... 22:00:32: ------------------------------------------ 22:00:32: Audio Format: 44100 Hz 22:00:32: ------------------------------------------ 22:00:32: Audio Channels: 2 Ch 22:00:32: Playback device Default 22:00:32: ------------------------------------------ 22:00:32: Using desktop audio input: Headset Earphone (ASTRO MixAmp Pro           ) 22:00:32: Global Audio time adjust: 0 22:00:32: ------------------------------------------ 22:00:32: Audio Encoding: AAC 22:00:32:     bitrate: 96 22:00:32: ------------------------------------------ 22:00:32:     device: Elgato Game Capture HD, 22:00:32:     device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918}, 22:00:32:     chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 166833-166833 22:00:32:     use buffering: true - 0, fourCC: 'UYVY' 22:00:32:  22:00:32:     device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4 22:00:32:     Elgato Game Capture: force buffering with 1 msec 22:00:32: Using directshow input 22:00:32: Scene buffering time set to 700 22:00:32: ------------------------------------------ 22:00:32: Video Encoding: x264 22:00:32:     fps: 30 22:00:32:     width: 960, height: 540 22:00:32:     preset: veryfast 22:00:32:     profile: high 22:00:32:     keyint: 60 22:00:32:     CBR: yes 22:00:32:     CFR: no 22:00:32:     max bitrate: 3500 22:00:32:     buffer size: 3500 22:00:32: ------------------------------------------ 22:00:34: Using RTMP service: Twitch 22:00:34:   Server selection: rtmp://live-lhr.twitch.tv/app 22:00:34:   Interface: Realtek PCIe FE Family Controller (ethernet, 100 mbps) 22:00:35: Completed handshake with rtmp://live-lhr.twitch.tv/app in 782 ms. 22:00:35: SO_SNDBUF was at 65536 22:00:36: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 459776) 22:00:43: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 459776) 22:00:43: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 459776) 22:01:05: FlushBufferedVideo: Flushing 5 packets over 134 ms 22:01:05: Total frames encoded: 976, total frames duplicated: 28 (2.87%) 22:01:05: Total frames rendered: 994, number of late frames: 2 (0.20%) (it's okay for some frames to be late) 22:01:06: ~RTMPPublisher: Packet flush completed in 134 ms 22:01:06: ~RTMPPublisher: Send thread terminated in 0 ms 22:01:06: RTMPPublisher::SocketLoop: Graceful loop exit 22:01:06: ~RTMPPublisher: Socket thread terminated in 1 ms 22:01:10:  22:01:10: Profiler time results: 22:01:10:  22:01:10: ============================================================== 22:01:10: video thread frame - [100%] [avg time: 3.361 ms] [children: 69.7%] [unaccounted: 30.3%] 22:01:10: | scene->Preprocess - [39.9%] [avg time: 1.341 ms] 22:01:10: | GPU download and conversion - [29.8%] [avg time: 1 ms] [children: 28.4%] [unaccounted: 1.31%] 22:01:10: | | flush - [12%] [avg time: 0.404 ms] 22:01:10: | | CopyResource - [0.149%] [avg time: 0.005 ms] 22:01:10: | | conversion to 4:2:0 - [16.3%] [avg time: 0.547 ms] [children: 15.8%] [unaccounted: 0.446%] 22:01:10: | | | Convert444toNV12 - [15.8%] [avg time: 0.532 ms] 22:01:10: encoder thread frame - [100%] [avg time: 1.719 ms] [children: 7.56%] [unaccounted: 92.4%] 22:01:10: | sending stuff out - [7.56%] [avg time: 0.13 ms] 22:01:10: ============================================================== 22:01:10:  22:01:10:  22:01:10: Profiler CPU results: 22:01:10:  22:01:10: ============================================================== 22:01:10: video thread frame - [cpu time: avg 2.247 ms, total 2234.38 ms] [avg calls per frame: 1] 22:01:10: | scene->Preprocess - [cpu time: avg 1.288 ms, total 1281.25 ms] [avg calls per frame: 1] 22:01:10: | GPU download and conversion - [cpu time: avg 0.817 ms, total 812.5 ms] [avg calls per frame: 1] 22:01:10: | | flush - [cpu time: avg 0.047 ms, total 46.875 ms] [avg calls per frame: 1] 22:01:10: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 22:01:10: | | conversion to 4:2:0 - [cpu time: avg 0.757 ms, total 734.375 ms] [avg calls per frame: 1] 22:01:10: | | | Convert444toNV12 - [cpu time: avg 0.757 ms, total 734.375 ms] [avg calls per frame: 1] 22:01:10: encoder thread frame - [cpu time: avg 0.257 ms, total 250 ms] [avg calls per frame: 1] 22:01:10: | sending stuff out - [cpu time: avg 0.064 ms, total 62.5 ms] [avg calls per frame: 1] 22:01:10: ============================================================== 22:01:10:  22:01:10: =====Stream End: 2015-03-16, 22:01:10================================================= 22:01:17: ~RTMPPublisher: Final socket shutdown completed in 11457 ms 22:01:17: Average send payload: 5260 bytes, average send interval: 11 ms 22:01:17: Number of times waited to send: 0, Waited for a total of 0 bytes 22:01:17: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%) 22:01:17: Number of bytes sent: 13219848 22:01:21: Terminating 0x284c 22:01:21: Terminating 0x26b0 22:01:21: Terminating 0x256c   Last game capture log: 2014-09-24, 20:46:45: we're booting up:  20:46:45: (half life scientist) everything..  seems to be in order 20:46:45: D3D9 Present  22:01:21: Memory Leaks Were Detected. 22:01:21: ","pusher_type":"user"}