{"action":"closed","issue":{"url":"https://api.github.com/repos/chrsmith/bwapi/issues/316","labels_url":"https://api.github.com/repos/chrsmith/bwapi/issues/316/labels{/name}","comments_url":"https://api.github.com/repos/chrsmith/bwapi/issues/316/comments","events_url":"https://api.github.com/repos/chrsmith/bwapi/issues/316/events","html_url":"https://github.com/chrsmith/bwapi/issues/316","id":58825051,"number":316,"title":"StarCraft locks up when a ClientAI is lauched while a game is already running","user":{"login":"GoogleCodeExporter","id":9614759,"avatar_url":"https://avatars.githubusercontent.com/u/9614759?v=3","gravatar_id":"","url":"https://api.github.com/users/GoogleCodeExporter","html_url":"https://github.com/GoogleCodeExporter","followers_url":"https://api.github.com/users/GoogleCodeExporter/followers","following_url":"https://api.github.com/users/GoogleCodeExporter/following{/other_user}","gists_url":"https://api.github.com/users/GoogleCodeExporter/gists{/gist_id}","starred_url":"https://api.github.com/users/GoogleCodeExporter/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/GoogleCodeExporter/subscriptions","organizations_url":"https://api.github.com/users/GoogleCodeExporter/orgs","repos_url":"https://api.github.com/users/GoogleCodeExporter/repos","events_url":"https://api.github.com/users/GoogleCodeExporter/events{/privacy}","received_events_url":"https://api.github.com/users/GoogleCodeExporter/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/chrsmith/bwapi/labels/auto-migrated","name":"auto-migrated","color":"ededed"},{"url":"https://api.github.com/repos/chrsmith/bwapi/labels/Component-Logic","name":"Component-Logic","color":"ededed"},{"url":"https://api.github.com/repos/chrsmith/bwapi/labels/Priority-Low","name":"Priority-Low","color":"ededed"},{"url":"https://api.github.com/repos/chrsmith/bwapi/labels/Type-Defect","name":"Type-Defect","color":"ededed"},{"url":"https://api.github.com/repos/chrsmith/bwapi/labels/Usability","name":"Usability","color":"ededed"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2015-02-24T23:38:44Z","updated_at":"2015-02-24T23:38:45Z","closed_at":"2015-02-24T23:38:44Z","body":"```\nWhat steps will reproduce the problem?\n1. Start a StarCraft game\n2. Launch a ClientAI (I lauched one in debug mode)\n\nWhat is the expected output? What do you see instead?\nStarCraft locks up and when using the ExampleAIClient there is also an memory \naccess violation in the ClientAI\n\nThis is for the bwapi 3.3 download package.\n\nDoes the ClientAI have to handle this case? Is it even possible to connect to a \nrunning game?\n```\n\n-----\nOriginal issue reported on code.google.com by `tren...@gmail.com` on 25 Nov 2010 at 7:05"}}