{"action":"created","issue":{"url":"https://api.github.com/repos/SEServerExtender/SEServerExtender/issues/11","labels_url":"https://api.github.com/repos/SEServerExtender/SEServerExtender/issues/11/labels{/name}","comments_url":"https://api.github.com/repos/SEServerExtender/SEServerExtender/issues/11/comments","events_url":"https://api.github.com/repos/SEServerExtender/SEServerExtender/issues/11/events","html_url":"https://github.com/SEServerExtender/SEServerExtender/issues/11","id":64838176,"number":11,"title":"Concealed ship spawn issue","user":{"login":"yaccoin","id":6492202,"avatar_url":"https://avatars.githubusercontent.com/u/6492202?v=3","gravatar_id":"","url":"https://api.github.com/users/yaccoin","html_url":"https://github.com/yaccoin","followers_url":"https://api.github.com/users/yaccoin/followers","following_url":"https://api.github.com/users/yaccoin/following{/other_user}","gists_url":"https://api.github.com/users/yaccoin/gists{/gist_id}","starred_url":"https://api.github.com/users/yaccoin/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/yaccoin/subscriptions","organizations_url":"https://api.github.com/users/yaccoin/orgs","repos_url":"https://api.github.com/users/yaccoin/repos","events_url":"https://api.github.com/users/yaccoin/events{/privacy}","received_events_url":"https://api.github.com/users/yaccoin/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":8,"created_at":"2015-03-27T19:42:34Z","updated_at":"2015-05-04T22:23:44Z","closed_at":null,"body":"I know this is a known problem going back to the Tyrsis work, but in his documentation he claims this is very rare, and that a refresh should fix it.\r\n\r\nThat is not my experience.  Rather it is very common, and refreshing has no impact.\r\n\r\nJust had it happen again, two medbays not visible on the respawn list, went to my station and both where nicely revealed AFTER I logged in:   http://puu.sh/gS1KV/6e771e6180.png\r\n\r\nNote the 7 revealed entities AFTER the welcome back message.\r\n\r\nThis isn't critical, yet, but could become a major pain if I was off deep space exploring and couldn't get back to my ship.  Oh, vaguely related, the /admin move commands are broke too <smile>."},"comment":{"url":"https://api.github.com/repos/SEServerExtender/SEServerExtender/issues/comments/98868185","html_url":"https://github.com/SEServerExtender/SEServerExtender/issues/11#issuecomment-98868185","issue_url":"https://api.github.com/repos/SEServerExtender/SEServerExtender/issues/11","id":98868185,"user":{"login":"zrisher","id":1958130,"avatar_url":"https://avatars.githubusercontent.com/u/1958130?v=3","gravatar_id":"","url":"https://api.github.com/users/zrisher","html_url":"https://github.com/zrisher","followers_url":"https://api.github.com/users/zrisher/followers","following_url":"https://api.github.com/users/zrisher/following{/other_user}","gists_url":"https://api.github.com/users/zrisher/gists{/gist_id}","starred_url":"https://api.github.com/users/zrisher/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/zrisher/subscriptions","organizations_url":"https://api.github.com/users/zrisher/orgs","repos_url":"https://api.github.com/users/zrisher/repos","events_url":"https://api.github.com/users/zrisher/events{/privacy}","received_events_url":"https://api.github.com/users/zrisher/received_events","type":"User","site_admin":false},"created_at":"2015-05-04T22:23:43Z","updated_at":"2015-05-04T22:23:43Z","body":"How does dynamic conceal work with Cryobays? It seems like character entities stick around on the map in these. If we could just exclude cryobays with people in them instead of medbays, you would only ever have 1 grid per person that needed to not be concealed."}}