{"push_id":732389176,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"c4d4308768f96397f9a143a194ef8631b81277d4","before":"9a819acc3b00e3f3b20b1ff7355fa154ed50d65f","commits":[{"sha":"c4d4308768f96397f9a143a194ef8631b81277d4","author":{"email":"3195140a0378379288a1f5417db0502f6def2904@gmail.com","name":"Scott Jenkins"},"message":"Removed \"PassiveWhenTouched\" Monster property, because this was a \"workaround\" or \"hack\", when really a GunTurret is simply NOT a monster. Rolled back code that handled this behaviour.","distinct":true,"url":"https://api.github.com/repos/kladarak/ConsoleRogueLike/commits/c4d4308768f96397f9a143a194ef8631b81277d4"}]}