{"push_id":571974054,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"0e3796000c961b2db96671d2ad5de1a9247d13e5","before":"1bb139e5d86bf5f31a2f5d0642b26e725d6009d4","commits":[{"sha":"44e2a98db4015c24aaae0c5acbcdce32ba00fb18","author":{"email":"c20eab4c0b09faecd91acc9c2c7e66a3815966e5@gmail.com","name":"unknown"},"message":"Enemy Pathfinding. You have to press Insert for them to follow the path. I'll default that to true next chance I get.","distinct":true,"url":"https://api.github.com/repos/vantharion/Ataraxy/commits/44e2a98db4015c24aaae0c5acbcdce32ba00fb18"},{"sha":"0e3796000c961b2db96671d2ad5de1a9247d13e5","author":{"email":"c20eab4c0b09faecd91acc9c2c7e66a3815966e5@gmail.com","name":"unknown"},"message":"Updated projectile prefab locations. Implementing grappling hook and external movement in entities.","distinct":true,"url":"https://api.github.com/repos/vantharion/Ataraxy/commits/0e3796000c961b2db96671d2ad5de1a9247d13e5"}]}