{"action":"created","issue":{"url":"https://api.github.com/repos/mmaitre314/VideoEffect/issues/12","labels_url":"https://api.github.com/repos/mmaitre314/VideoEffect/issues/12/labels{/name}","comments_url":"https://api.github.com/repos/mmaitre314/VideoEffect/issues/12/comments","events_url":"https://api.github.com/repos/mmaitre314/VideoEffect/issues/12/events","html_url":"https://github.com/mmaitre314/VideoEffect/issues/12","id":74100617,"number":12,"title":"Requested Windows Runtime type 'VideoEffects.LumiaAnalyzerDefinition' is not registered.","user":{"login":"saprile","id":12303844,"avatar_url":"https://avatars.githubusercontent.com/u/12303844?v=3","gravatar_id":"","url":"https://api.github.com/users/saprile","html_url":"https://github.com/saprile","followers_url":"https://api.github.com/users/saprile/followers","following_url":"https://api.github.com/users/saprile/following{/other_user}","gists_url":"https://api.github.com/users/saprile/gists{/gist_id}","starred_url":"https://api.github.com/users/saprile/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/saprile/subscriptions","organizations_url":"https://api.github.com/users/saprile/orgs","repos_url":"https://api.github.com/users/saprile/repos","events_url":"https://api.github.com/users/saprile/events{/privacy}","received_events_url":"https://api.github.com/users/saprile/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":17,"created_at":"2015-05-07T19:33:21Z","updated_at":"2015-06-23T14:24:25Z","closed_at":"2015-06-08T03:20:38Z","body":"When try to integrate your QR realtime code in my app, this is a error. I'm crazy to solve this"},"comment":{"url":"https://api.github.com/repos/mmaitre314/VideoEffect/issues/comments/114522439","html_url":"https://github.com/mmaitre314/VideoEffect/issues/12#issuecomment-114522439","issue_url":"https://api.github.com/repos/mmaitre314/VideoEffect/issues/12","id":114522439,"user":{"login":"mmaitre314","id":8584604,"avatar_url":"https://avatars.githubusercontent.com/u/8584604?v=3","gravatar_id":"","url":"https://api.github.com/users/mmaitre314","html_url":"https://github.com/mmaitre314","followers_url":"https://api.github.com/users/mmaitre314/followers","following_url":"https://api.github.com/users/mmaitre314/following{/other_user}","gists_url":"https://api.github.com/users/mmaitre314/gists{/gist_id}","starred_url":"https://api.github.com/users/mmaitre314/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mmaitre314/subscriptions","organizations_url":"https://api.github.com/users/mmaitre314/orgs","repos_url":"https://api.github.com/users/mmaitre314/repos","events_url":"https://api.github.com/users/mmaitre314/events{/privacy}","received_events_url":"https://api.github.com/users/mmaitre314/received_events","type":"User","site_admin":false},"created_at":"2015-06-23T14:24:25Z","updated_at":"2015-06-23T14:24:25Z","body":"Are you using Win2D effects by any chance? There is a similar patch needed for that. You can check what appears in AppxManifest.xml in the build folder. There I believe the extra patch in Package.appxmanifest is:\r\n\r\n```xml\r\n<Extension Category=\"windows.activatableClass.inProcessServer\">\r\n  <InProcessServer>\r\n    <Path>Microsoft.Graphics.Canvas.dll</Path>\r\n    <ActivatableClass ActivatableClassId=\"Microsoft.Graphics.Canvas.CanvasBitmap\" ThreadingModel=\"both\" />\r\n  </InProcessServer>\r\n</Extension>\r\n```"}}