{"push_id":839570663,"size":4,"distinct_size":1,"ref":"refs/heads/master","head":"a7e2cbf8874a73e30214bd216defdb5d3af6f8b7","before":"09677d408850c39713ad8fb7a59c69f0b587894f","commits":[{"sha":"39eff8f901e50feecd7edf1671ce14590b092b67","author":{"email":"048a661fbd580e7938249f4ebeaa08cef75531e8@earthlink.net","name":"Mark Whitney"},"message":"More refinements\n\nMade parameter passing a little less tedious at the expense of having\nto initialize some stuff in objects first.","distinct":false,"url":"https://api.github.com/repos/mwgit00/poz/commits/39eff8f901e50feecd7edf1671ce14590b092b67"},{"sha":"0cc64a453ad4f26caef697fe4ac3ef24c5107391","author":{"email":"048a661fbd580e7938249f4ebeaa08cef75531e8@earthlink.net","name":"Mark Whitney"},"message":"World conversion is messed up.\n\nNeed to redo it.  Angles backwards.","distinct":false,"url":"https://api.github.com/repos/mwgit00/poz/commits/0cc64a453ad4f26caef697fe4ac3ef24c5107391"},{"sha":"86437b0cd25c44dc1e6c717fa00732a01b182a26","author":{"email":"048a661fbd580e7938249f4ebeaa08cef75531e8@earthlink.net","name":"Mark Whitney"},"message":"World coord and azim ok now.\n\nBut things will break if don’t use right angles.  Gotta fix that.","distinct":false,"url":"https://api.github.com/repos/mwgit00/poz/commits/86437b0cd25c44dc1e6c717fa00732a01b182a26"},{"sha":"a7e2cbf8874a73e30214bd216defdb5d3af6f8b7","author":{"email":"a65f6bc801ea70fe93c73c0a4d3e7643dcd631d5@earthlink.net","name":"Mark Whitney"},"message":"Merge pull request #12 from mwgit00/tinkering\n\nTinkering","distinct":true,"url":"https://api.github.com/repos/mwgit00/poz/commits/a7e2cbf8874a73e30214bd216defdb5d3af6f8b7"}]}