{"push_id":778172819,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"d60c41a34effda880f8943dd7bef70f39411524a","before":"fc95d75c1f66763256280d5212e7357c5124f36a","commits":[{"sha":"d60c41a34effda880f8943dd7bef70f39411524a","author":{"email":"2a3487baf21a20b6bc61d0ba46c3d1b442c79f4d@gmail.com","name":"jasonh765"},"message":"Few small changes\n\nEnemymanager is now added as a game component. Also a couple variable\nname changes (eship to enemy in the model, currentgame to game etc) to\nkeep things consistent. Set the music volume to 0.5 since it was too\nloud with my headphones at their lowest volume setting.","distinct":true,"url":"https://api.github.com/repos/Thinny-Hendrix/MoonCow/commits/d60c41a34effda880f8943dd7bef70f39411524a"}]}