{"push_id":874961570,"size":1,"distinct_size":1,"ref":"refs/heads/wip","head":"e830755b01f569a0bc4362b712cef795f431d2f2","before":"c0b9124d2f0ae5acd8f1992e8c065da174b96ecb","commits":[{"sha":"e830755b01f569a0bc4362b712cef795f431d2f2","author":{"email":"192c4205507c317c9c6e6d1837b57e13eeb127bf@xlgames.com","name":"djewsbury"},"message":"Fix for tonemap bloom on some hardware\n- seemed to be caused by using GetDimensions twice in a compute shader\n- also minor tweaks to bloom ramping","distinct":true,"url":"https://api.github.com/repos/xlgames-inc/XLE/commits/e830755b01f569a0bc4362b712cef795f431d2f2"}]}