{"action":"opened","issue":{"url":"https://api.github.com/repos/NickolausDS/Unity-Free-Flight/issues/78","labels_url":"https://api.github.com/repos/NickolausDS/Unity-Free-Flight/issues/78/labels{/name}","comments_url":"https://api.github.com/repos/NickolausDS/Unity-Free-Flight/issues/78/comments","events_url":"https://api.github.com/repos/NickolausDS/Unity-Free-Flight/issues/78/events","html_url":"https://github.com/NickolausDS/Unity-Free-Flight/issues/78","id":53657949,"number":78,"title":"Speed and Angular momentum need to be fed to mechanim","user":{"login":"NickolausDS","id":865553,"avatar_url":"https://avatars.githubusercontent.com/u/865553?v=3","gravatar_id":"","url":"https://api.github.com/users/NickolausDS","html_url":"https://github.com/NickolausDS","followers_url":"https://api.github.com/users/NickolausDS/followers","following_url":"https://api.github.com/users/NickolausDS/following{/other_user}","gists_url":"https://api.github.com/users/NickolausDS/gists{/gist_id}","starred_url":"https://api.github.com/users/NickolausDS/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/NickolausDS/subscriptions","organizations_url":"https://api.github.com/users/NickolausDS/orgs","repos_url":"https://api.github.com/users/NickolausDS/repos","events_url":"https://api.github.com/users/NickolausDS/events{/privacy}","received_events_url":"https://api.github.com/users/NickolausDS/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/NickolausDS/Unity-Free-Flight/labels/Task","name":"Task","color":"009800"}],"state":"open","locked":false,"assignee":null,"milestone":{"url":"https://api.github.com/repos/NickolausDS/Unity-Free-Flight/milestones/3","labels_url":"https://api.github.com/repos/NickolausDS/Unity-Free-Flight/milestones/3/labels","id":690548,"number":3,"title":"v0.4.x Animated ","description":"Add fully working animation, as well as drop in support for user generated animations. All animations will work according to Unity's built in Mechanim system. We need to have a fully working Animation Controller, as well as physics support for each of the states present in the Animation Controller. The animations required are as follows:\r\n\r\n* Gliding\r\n* Flapping\r\n* Diving\r\n* Flaring\r\n* walking/hopping\r\n\r\n####Note: We are supporting Ground Controllers as of the Noisy update, so ground animations will be required as well.\r\n\r\nAdditionally with this update, we will need to ensure Flight Mechanics and Flight physics are working properly. ","creator":{"login":"NickolausDS","id":865553,"avatar_url":"https://avatars.githubusercontent.com/u/865553?v=3","gravatar_id":"","url":"https://api.github.com/users/NickolausDS","html_url":"https://github.com/NickolausDS","followers_url":"https://api.github.com/users/NickolausDS/followers","following_url":"https://api.github.com/users/NickolausDS/following{/other_user}","gists_url":"https://api.github.com/users/NickolausDS/gists{/gist_id}","starred_url":"https://api.github.com/users/NickolausDS/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/NickolausDS/subscriptions","organizations_url":"https://api.github.com/users/NickolausDS/orgs","repos_url":"https://api.github.com/users/NickolausDS/repos","events_url":"https://api.github.com/users/NickolausDS/events{/privacy}","received_events_url":"https://api.github.com/users/NickolausDS/received_events","type":"User","site_admin":false},"open_issues":3,"closed_issues":18,"state":"open","created_at":"2014-06-13T16:10:09Z","updated_at":"2015-01-07T17:28:12Z","due_on":"2015-01-09T08:00:00Z","closed_at":null},"comments":0,"created_at":"2015-01-07T17:28:12Z","updated_at":"2015-01-07T17:28:12Z","closed_at":null,"body":"This is handy if the user wants to add specialty blend tree animations for their model. Currently there are only discrete states and no support for blend trees.\r\n\r\nAn example would be a high speed flap and a low speed one, which look very different in real life. "}}