{"action":"created","issue":{"url":"https://api.github.com/repos/GarageGames/Torque3D/issues/1364","labels_url":"https://api.github.com/repos/GarageGames/Torque3D/issues/1364/labels{/name}","comments_url":"https://api.github.com/repos/GarageGames/Torque3D/issues/1364/comments","events_url":"https://api.github.com/repos/GarageGames/Torque3D/issues/1364/events","html_url":"https://github.com/GarageGames/Torque3D/issues/1364","id":96244032,"number":1364,"title":"Debug Crashes Torque","user":{"login":"avarisclari","id":3046491,"avatar_url":"https://avatars.githubusercontent.com/u/3046491?v=3","gravatar_id":"","url":"https://api.github.com/users/avarisclari","html_url":"https://github.com/avarisclari","followers_url":"https://api.github.com/users/avarisclari/followers","following_url":"https://api.github.com/users/avarisclari/following{/other_user}","gists_url":"https://api.github.com/users/avarisclari/gists{/gist_id}","starred_url":"https://api.github.com/users/avarisclari/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/avarisclari/subscriptions","organizations_url":"https://api.github.com/users/avarisclari/orgs","repos_url":"https://api.github.com/users/avarisclari/repos","events_url":"https://api.github.com/users/avarisclari/events{/privacy}","received_events_url":"https://api.github.com/users/avarisclari/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/GarageGames/Torque3D/labels/Bug%20/%20fix","name":"Bug / fix","color":"fc2929"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2015-07-21T06:54:40Z","updated_at":"2015-07-23T06:47:14Z","closed_at":null,"body":"On Linux compiled with GCC:\r\nI don't know what's causing it, but if I choose debug when there's an error, torque just crashes. If I choose ignore, it's fine. I used gdb to try to trace the crash, gist below:\r\nhttps://gist.github.com/avarisclari/d758bb054b2d058b786e"},"comment":{"url":"https://api.github.com/repos/GarageGames/Torque3D/issues/comments/123997645","html_url":"https://github.com/GarageGames/Torque3D/issues/1364#issuecomment-123997645","issue_url":"https://api.github.com/repos/GarageGames/Torque3D/issues/1364","id":123997645,"user":{"login":"eightyeight","id":904269,"avatar_url":"https://avatars.githubusercontent.com/u/904269?v=3","gravatar_id":"","url":"https://api.github.com/users/eightyeight","html_url":"https://github.com/eightyeight","followers_url":"https://api.github.com/users/eightyeight/followers","following_url":"https://api.github.com/users/eightyeight/following{/other_user}","gists_url":"https://api.github.com/users/eightyeight/gists{/gist_id}","starred_url":"https://api.github.com/users/eightyeight/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/eightyeight/subscriptions","organizations_url":"https://api.github.com/users/eightyeight/orgs","repos_url":"https://api.github.com/users/eightyeight/repos","events_url":"https://api.github.com/users/eightyeight/events{/privacy}","received_events_url":"https://api.github.com/users/eightyeight/received_events","type":"User","site_admin":false},"created_at":"2015-07-23T06:47:14Z","updated_at":"2015-07-23T06:47:14Z","body":"From @Azaezel:\r\n\r\n\tDevelopment_DEBUG.exe!Platform::debugBreak() Line 35\tC++\r\n \tDevelopment_DEBUG.exe!MenuBar::updateMenuBar(PopupMenu * popupMenu) Line 116\tC++\r\n \tDevelopment_DEBUG.exe!MenuBar::removeObject(SimObject * obj) Line 69\tC++\r\n \tDevelopment_DEBUG.exe!SimSet::onDeleteNotify(SimObject * object) Line 329\tC++\r\n \tDevelopment_DEBUG.exe!SimObject::processDeleteNotifies() Line 1364\tC++\r\n \tDevelopment_DEBUG.exe!SimObject::unregisterObject() Line 557\tC++\r\n \tDevelopment_DEBUG.exe!SimObject::_destroySelf() Line 581\tC++\r\n \tDevelopment_DEBUG.exe!EngineObject::destroySelf() Line 98\tC++\r\n \tDevelopment_DEBUG.exe!SimObject::deleteObject() Line 567\tC++\r\n \tDevelopment_DEBUG.exe!SimGroup::clear() Line 765\tC++\r\n\r\nAppears to be an SDL bug."}}