{"push_id":905899792,"size":36,"distinct_size":2,"ref":"refs/heads/master","head":"24856a31f197575c9a0da4ce180bb2fd9a619814","before":"d76742628f319bd8b0f94d67ea5a95684f607145","commits":[{"sha":"301c69b0b4634d22abae84cb09aaa1113c8bfa00","author":{"email":"939a814319ff991bb9e84de2ed5c827cc9ab82cd@student.staffs.ac.uk","name":"James E"},"message":"If there are multiple balls onscreen only the final ball will remove a players life. BUG Because if the ball is going fast enough it exits the screen no balls will then be considered the last ball. BUG Ball are interacting with each other and sometimes merge together so they only count as one when they go passed the paddle. Ball should now spawn from the bottom of the screen when RESPAWNING a ball. Note I have set it on level 5 for testing purposes.","distinct":false,"url":"https://api.github.com/repos/Malcom-Nubbins/Tap-Tap-Slide/commits/301c69b0b4634d22abae84cb09aaa1113c8bfa00"},{"sha":"1ccbef2687a09146da90bf95284d85f985395af0","author":{"email":"939a814319ff991bb9e84de2ed5c827cc9ab82cd@student.staffs.ac.uk","name":"James E"},"message":"Further testing Revealed that if the player missed the first two balls then got a split ball and missed the original ball the player could no longer lose lives. Should be fixed now.","distinct":false,"url":"https://api.github.com/repos/Malcom-Nubbins/Tap-Tap-Slide/commits/1ccbef2687a09146da90bf95284d85f985395af0"},{"sha":"c9c8f58a6af57da204bfb113834a590d6baadae6","author":{"email":"cbff61519bb9dbc81147e7853755ec4ad33a885c@student.staffs.ac.uk","name":"Joshua Marshall"},"message":"Merge pull request #50 from JamesEdgerton1995/PowerUps\n\n Power Ups","distinct":false,"url":"https://api.github.com/repos/Malcom-Nubbins/Tap-Tap-Slide/commits/c9c8f58a6af57da204bfb113834a590d6baadae6"},{"sha":"c7c16d4bb3cf78a930639cf10503cd7fe035335e","author":{"email":"cbff61519bb9dbc81147e7853755ec4ad33a885c@student.staffs.ac.uk","name":"Joshua Marshall"},"message":"Deleting an unnecessary file\n\nThis file is unneeded so will be deleted.","distinct":false,"url":"https://api.github.com/repos/Malcom-Nubbins/Tap-Tap-Slide/commits/c7c16d4bb3cf78a930639cf10503cd7fe035335e"},{"sha":"84ae0e40fdeb26bf0ae7613406b483d835dfe818","author":{"email":"7f9260547581833af22d5410ef715055ca366aef@gmail.com","name":"Malcom-Nubbins"},"message":"Moving file back to original position.","distinct":false,"url":"https://api.github.com/repos/Malcom-Nubbins/Tap-Tap-Slide/commits/84ae0e40fdeb26bf0ae7613406b483d835dfe818"},{"sha":"5ea3262a916c519d710481198b9c0f4cc744589f","author":{"email":"cbff61519bb9dbc81147e7853755ec4ad33a885c@student.staffs.ac.uk","name":"Joshua Marshall"},"message":"Merge pull request #51 from Malcom-Nubbins/james-testing\n\nJames testing","distinct":false,"url":"https://api.github.com/repos/Malcom-Nubbins/Tap-Tap-Slide/commits/5ea3262a916c519d710481198b9c0f4cc744589f"},{"sha":"4c61cc8286db56004652163df22ccca6a213eed3","author":{"email":"939a814319ff991bb9e84de2ed5c827cc9ab82cd@student.staffs.ac.uk","name":"James E"},"message":"Balls Should now fire from paddle when collecting a power up.","distinct":false,"url":"https://api.github.com/repos/Malcom-Nubbins/Tap-Tap-Slide/commits/4c61cc8286db56004652163df22ccca6a213eed3"},{"sha":"06c319fe24b9580eac07e66f3101360c1e526079","author":{"email":"7f9260547581833af22d5410ef715055ca366aef@gmail.com","name":"Malcom-Nubbins"},"message":"Game now has a game over state. Added an if statement to check if the game is live to stop the pause button activating when in the game over state.","distinct":false,"url":"https://api.github.com/repos/Malcom-Nubbins/Tap-Tap-Slide/commits/06c319fe24b9580eac07e66f3101360c1e526079"},{"sha":"26228983661530bcf58350f5ef5d46434da7932c","author":{"email":"7f9260547581833af22d5410ef715055ca366aef@gmail.com","name":"Malcom-Nubbins"},"message":"Fixed conflict with pull request: Balls should now fire from paddle when collecting powerup.","distinct":false,"url":"https://api.github.com/repos/Malcom-Nubbins/Tap-Tap-Slide/commits/26228983661530bcf58350f5ef5d46434da7932c"},{"sha":"981d841dd449bdb5866c084076d9cd098b797d01","author":{"email":"7f9260547581833af22d5410ef715055ca366aef@gmail.com","name":"Malcom-Nubbins"},"message":"Merge branch 'JamesEdgerton1995-PowerUps' into james-testing\n\nMerge branch 'JamesEdgerton1995-PowerUps' into james-testing","distinct":false,"url":"https://api.github.com/repos/Malcom-Nubbins/Tap-Tap-Slide/commits/981d841dd449bdb5866c084076d9cd098b797d01"},{"sha":"41d99dece99733bc9945c097d7cbc5fcc99ae738","author":{"email":"7f9260547581833af22d5410ef715055ca366aef@gmail.com","name":"Malcom-Nubbins"},"message":"Fixed conflict with merge.","distinct":false,"url":"https://api.github.com/repos/Malcom-Nubbins/Tap-Tap-Slide/commits/41d99dece99733bc9945c097d7cbc5fcc99ae738"},{"sha":"a8d6d849a77598d77c342e88932ad0e384d35688","author":{"email":"7f9260547581833af22d5410ef715055ca366aef@gmail.com","name":"Malcom-Nubbins"},"message":"Merge branch 'james-testing' into testing\n\nMerge branch 'james-testing' into testing","distinct":false,"url":"https://api.github.com/repos/Malcom-Nubbins/Tap-Tap-Slide/commits/a8d6d849a77598d77c342e88932ad0e384d35688"},{"sha":"ef802432ab26d2bb7a2a1275f60d67c63a5c54a8","author":{"email":"cbff61519bb9dbc81147e7853755ec4ad33a885c@K106-11.student.staffs.ac.uk","name":"K106 Josh M"},"message":"Game scene now restarts properly, removing all old graphics and loading the bricks, player and ball again.","distinct":false,"url":"https://api.github.com/repos/Malcom-Nubbins/Tap-Tap-Slide/commits/ef802432ab26d2bb7a2a1275f60d67c63a5c54a8"},{"sha":"f06a4607cc8d1a768d718ce748547d094046ad89","author":{"email":"cbff61519bb9dbc81147e7853755ec4ad33a885c@student.staffs.ac.uk","name":"Joshua Marshall"},"message":"Merge pull request #54 from Malcom-Nubbins/testing\n\nTesting","distinct":false,"url":"https://api.github.com/repos/Malcom-Nubbins/Tap-Tap-Slide/commits/f06a4607cc8d1a768d718ce748547d094046ad89"},{"sha":"121c5d3ebb264ee82c138446575f0b12b38be9bc","author":{"email":"939a814319ff991bb9e84de2ed5c827cc9ab82cd@student.staffs.ac.uk","name":"JamesEdgerton1995"},"message":"Merge pull request #7 from Malcom-Nubbins/james-testing\n\nJames testing, pull into PowerUp","distinct":false,"url":"https://api.github.com/repos/Malcom-Nubbins/Tap-Tap-Slide/commits/121c5d3ebb264ee82c138446575f0b12b38be9bc"},{"sha":"c1d50fad14ec2446eca7f0491391ad506f04ff5b","author":{"email":"939a814319ff991bb9e84de2ed5c827cc9ab82cd@student.staffs.ac.uk","name":"James E"},"message":"Can now shoot multiple balls when collecting a powerup. Lives now don't work again. Will be re-implemented after ball sprites stop merging.","distinct":false,"url":"https://api.github.com/repos/Malcom-Nubbins/Tap-Tap-Slide/commits/c1d50fad14ec2446eca7f0491391ad506f04ff5b"},{"sha":"ddecedf08a207a00659a0ab4d250476ee8c5f74d","author":{"email":"cbff61519bb9dbc81147e7853755ec4ad33a885c@student.staffs.ac.uk","name":"Joshua Marshall"},"message":"Merge pull request #55 from JamesEdgerton1995/PowerUps\n\nCan now shoot multiple balls","distinct":false,"url":"https://api.github.com/repos/Malcom-Nubbins/Tap-Tap-Slide/commits/ddecedf08a207a00659a0ab4d250476ee8c5f74d"},{"sha":"9f44bf545100505dcd8e97344701e46ef9febed6","author":{"email":"cbff61519bb9dbc81147e7853755ec4ad33a885c@student.staffs.ac.uk","name":"Joshua Marshall"},"message":"Merge pull request #56 from Malcom-Nubbins/james-testing\n\nJames testing","distinct":false,"url":"https://api.github.com/repos/Malcom-Nubbins/Tap-Tap-Slide/commits/9f44bf545100505dcd8e97344701e46ef9febed6"},{"sha":"37269e8e779092d8d2e2dc800816e1f4a5cfa68d","author":{"email":"939a814319ff991bb9e84de2ed5c827cc9ab82cd@student.staffs.ac.uk","name":"James E"},"message":"Balls are no longer merging into each other, I believe this was caused when a ball broke a brick and the last retained collide bitmask was the ball. So if another ball hit its self it went into the collide method and removed its self. Bug: Balls still going outside level if they gain enough speed. Bug Ball will spawn in at bottom of screen if the player hasn't grabbed a power up first. Bug Ball still won't retain correct velocity may be a problem when there are several balls on screen.","distinct":false,"url":"https://api.github.com/repos/Malcom-Nubbins/Tap-Tap-Slide/commits/37269e8e779092d8d2e2dc800816e1f4a5cfa68d"},{"sha":"ce936298dde7ab5420e795054742e7941ff98f1f","author":{"email":"cbff61519bb9dbc81147e7853755ec4ad33a885c@K106-11.student.staffs.ac.uk","name":"K106 Josh M"},"message":"Added ball rebound sound effect. Still need to implement","distinct":false,"url":"https://api.github.com/repos/Malcom-Nubbins/Tap-Tap-Slide/commits/ce936298dde7ab5420e795054742e7941ff98f1f"}]}