{"push_id":887201515,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"ebfffc40584c1db904504599fced6e96e3220bad","before":"997b385dd528c8a7d69cd1d154fc8b8252563b2c","commits":[{"sha":"ebfffc40584c1db904504599fced6e96e3220bad","author":{"email":"9336c4e2013a7691b6755058baf4f368c0183350@gmail.com","name":"William Meaton"},"message":"Added code to delete dead enemies from the vector pointer array, this should probably be templated","distinct":true,"url":"https://api.github.com/repos/vexparadox/PAPProject/commits/ebfffc40584c1db904504599fced6e96e3220bad"}]}