{"action":"created","issue":{"url":"https://api.github.com/repos/Xosofox/IPAS/issues/33","labels_url":"https://api.github.com/repos/Xosofox/IPAS/issues/33/labels{/name}","comments_url":"https://api.github.com/repos/Xosofox/IPAS/issues/33/comments","events_url":"https://api.github.com/repos/Xosofox/IPAS/issues/33/events","html_url":"https://github.com/Xosofox/IPAS/issues/33","id":15751881,"number":33,"title":"Simulate shield destruction","user":{"login":"tonyndory","id":4739824,"avatar_url":"https://avatars.githubusercontent.com/u/4739824?v=3","gravatar_id":"","url":"https://api.github.com/users/tonyndory","html_url":"https://github.com/tonyndory","followers_url":"https://api.github.com/users/tonyndory/followers","following_url":"https://api.github.com/users/tonyndory/following{/other_user}","gists_url":"https://api.github.com/users/tonyndory/gists{/gist_id}","starred_url":"https://api.github.com/users/tonyndory/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tonyndory/subscriptions","organizations_url":"https://api.github.com/users/tonyndory/orgs","repos_url":"https://api.github.com/users/tonyndory/repos","events_url":"https://api.github.com/users/tonyndory/events{/privacy}","received_events_url":"https://api.github.com/users/tonyndory/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/Xosofox/IPAS/labels/WORK%20IN%20PROGRESS","name":"WORK IN PROGRESS","color":"d7e102"}],"state":"open","locked":false,"assignee":{"login":"Xosofox","id":206212,"avatar_url":"https://avatars.githubusercontent.com/u/206212?v=3","gravatar_id":"","url":"https://api.github.com/users/Xosofox","html_url":"https://github.com/Xosofox","followers_url":"https://api.github.com/users/Xosofox/followers","following_url":"https://api.github.com/users/Xosofox/following{/other_user}","gists_url":"https://api.github.com/users/Xosofox/gists{/gist_id}","starred_url":"https://api.github.com/users/Xosofox/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Xosofox/subscriptions","organizations_url":"https://api.github.com/users/Xosofox/orgs","repos_url":"https://api.github.com/users/Xosofox/repos","events_url":"https://api.github.com/users/Xosofox/events{/privacy}","received_events_url":"https://api.github.com/users/Xosofox/received_events","type":"User","site_admin":false},"milestone":null,"comments":11,"created_at":"2013-06-19T15:41:36Z","updated_at":"2015-06-09T20:01:57Z","closed_at":null,"body":"When attacking a portal in game, there is a chance of destroying the shields with each XMP used.  Is it possible to incorporate this into the simulator?  Testing would need to be done to discover the percentage chance bursters have for destroying shields, but this would be incredibly useful."},"comment":{"url":"https://api.github.com/repos/Xosofox/IPAS/issues/comments/110487168","html_url":"https://github.com/Xosofox/IPAS/issues/33#issuecomment-110487168","issue_url":"https://api.github.com/repos/Xosofox/IPAS/issues/33","id":110487168,"user":{"login":"lablua","id":5075155,"avatar_url":"https://avatars.githubusercontent.com/u/5075155?v=3","gravatar_id":"","url":"https://api.github.com/users/lablua","html_url":"https://github.com/lablua","followers_url":"https://api.github.com/users/lablua/followers","following_url":"https://api.github.com/users/lablua/following{/other_user}","gists_url":"https://api.github.com/users/lablua/gists{/gist_id}","starred_url":"https://api.github.com/users/lablua/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/lablua/subscriptions","organizations_url":"https://api.github.com/users/lablua/orgs","repos_url":"https://api.github.com/users/lablua/repos","events_url":"https://api.github.com/users/lablua/events{/privacy}","received_events_url":"https://api.github.com/users/lablua/received_events","type":"User","site_admin":false},"created_at":"2015-06-09T20:01:57Z","updated_at":"2015-06-09T20:01:57Z","body":"Hard to know how tough that is until you have the data, and run it through some statistical analysis. Unless someone has tried and failed, we just don't know. If they have, I'd like to see the anonymized data published so more people can try to analyze it.\r\n\r\nIt *could* be a simple probability calculated in an obvious manner from the \"stickiness\" property of a shield, or it could be something far more complex like shields accumulating damage over the lifetime the mod is on the portal. If it's the former, a few hundred samples per weapon and shield combination could be enough to figure it out. If it's the latter, it might require controlled experiments with viruses and multiple agents firing to get the necessary data."}}