{"action":"created","issue":{"url":"https://api.github.com/repos/d3athrow/vgstation13/issues/6891","labels_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/6891/labels{/name}","comments_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/6891/comments","events_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/6891/events","html_url":"https://github.com/d3athrow/vgstation13/issues/6891","id":120654070,"number":6891,"title":"Feature Request: Make the large artifact hover pod not worthless","user":{"login":"FudgePucker","id":12202731,"avatar_url":"https://avatars.githubusercontent.com/u/12202731?v=3","gravatar_id":"","url":"https://api.github.com/users/FudgePucker","html_url":"https://github.com/FudgePucker","followers_url":"https://api.github.com/users/FudgePucker/followers","following_url":"https://api.github.com/users/FudgePucker/following{/other_user}","gists_url":"https://api.github.com/users/FudgePucker/gists{/gist_id}","starred_url":"https://api.github.com/users/FudgePucker/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/FudgePucker/subscriptions","organizations_url":"https://api.github.com/users/FudgePucker/orgs","repos_url":"https://api.github.com/users/FudgePucker/repos","events_url":"https://api.github.com/users/FudgePucker/events{/privacy}","received_events_url":"https://api.github.com/users/FudgePucker/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/d3athrow/vgstation13/labels/Feature%20Request","name":"Feature Request","color":"0099FF"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":22,"created_at":"2015-12-06T19:31:50Z","updated_at":"2015-12-08T19:13:56Z","closed_at":null,"body":"Right now, if you get the hover pod as your large artifact, you feel pissed off at how totally worthless it is.\r\n\r\nIts the slowest mecha in the game. Oh god a plantbro with magboots and a riot suit is faster than this thing.\r\n\r\nIt has no point.\r\n\r\nFor the effort in getting a large artifact, it should at least have some use over something made in a few mins in robotics.\r\n\r\nSO WHY NOT MAKE IT BE BETTER?\r\n\r\nMake it as fast as the Ody. and be able to move in space.\r\nNow it is a space pod that can also move in the station, and only takes up 1x1 instead of 2x2.\r\n\r\nTada, I just fixed it. Now instead of having some lame pointless stupid piece of shit large artifact, you get a KICK ASS HOVER POD."},"comment":{"url":"https://api.github.com/repos/d3athrow/vgstation13/issues/comments/162985847","html_url":"https://github.com/d3athrow/vgstation13/issues/6891#issuecomment-162985847","issue_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/6891","id":162985847,"user":{"login":"icantthinkofanameritenow","id":16140902,"avatar_url":"https://avatars.githubusercontent.com/u/16140902?v=3","gravatar_id":"","url":"https://api.github.com/users/icantthinkofanameritenow","html_url":"https://github.com/icantthinkofanameritenow","followers_url":"https://api.github.com/users/icantthinkofanameritenow/followers","following_url":"https://api.github.com/users/icantthinkofanameritenow/following{/other_user}","gists_url":"https://api.github.com/users/icantthinkofanameritenow/gists{/gist_id}","starred_url":"https://api.github.com/users/icantthinkofanameritenow/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/icantthinkofanameritenow/subscriptions","organizations_url":"https://api.github.com/users/icantthinkofanameritenow/orgs","repos_url":"https://api.github.com/users/icantthinkofanameritenow/repos","events_url":"https://api.github.com/users/icantthinkofanameritenow/events{/privacy}","received_events_url":"https://api.github.com/users/icantthinkofanameritenow/received_events","type":"User","site_admin":false},"created_at":"2015-12-08T19:13:56Z","updated_at":"2015-12-08T19:13:56Z","body":"@Fudgepacker\r\nSo the railgun would work like the Combine OICW then? That sounds about right to me. \r\n\r\nAs for the teleporter, I was just trying to keep in mind how it might work in practice. I want this hoverpod to be badass, sure- but it shouldn't be able to just cheat death once every X minutes by warping to safety. I can imagine how that would be a gamebreaker- just think of any wizard who manages to save his bacon by teleporting out of reach. Giving that to a mech would be more than a little bit irritating if there wasn't a way to counter it.  Maybe this emergency teleporter needs to be made on a test server to see how potentially OP it really is instead of theorizing about it here. "}}