{"action":"created","issue":{"url":"https://api.github.com/repos/spbsmile/CavemanUnity5/issues/3","labels_url":"https://api.github.com/repos/spbsmile/CavemanUnity5/issues/3/labels{/name}","comments_url":"https://api.github.com/repos/spbsmile/CavemanUnity5/issues/3/comments","events_url":"https://api.github.com/repos/spbsmile/CavemanUnity5/issues/3/events","html_url":"https://github.com/spbsmile/CavemanUnity5/issues/3","id":113506679,"number":3,"title":"Генерация оружия на самом краю поля","user":{"login":"VegK","id":14677324,"avatar_url":"https://avatars.githubusercontent.com/u/14677324?v=3","gravatar_id":"","url":"https://api.github.com/users/VegK","html_url":"https://github.com/VegK","followers_url":"https://api.github.com/users/VegK/followers","following_url":"https://api.github.com/users/VegK/following{/other_user}","gists_url":"https://api.github.com/users/VegK/gists{/gist_id}","starred_url":"https://api.github.com/users/VegK/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/VegK/subscriptions","organizations_url":"https://api.github.com/users/VegK/orgs","repos_url":"https://api.github.com/users/VegK/repos","events_url":"https://api.github.com/users/VegK/events{/privacy}","received_events_url":"https://api.github.com/users/VegK/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/spbsmile/CavemanUnity5/labels/bug","name":"bug","color":"fc2929"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-10-27T04:53:12Z","updated_at":"2015-10-27T08:14:18Z","closed_at":null,"body":"![image](https://cloud.githubusercontent.com/assets/14677324/10749794/5a1d41f8-7cc2-11e5-8b12-33f2166d243b.png)\r\nПохоже на то что при генерации случайных координат для оружия не учитывается размер оного и часто оружие оказывается на половину скрыто из поля зрения игрока.\r\n![image](https://cloud.githubusercontent.com/assets/14677324/10749822/a520236e-7cc2-11e5-9df0-0cfbda1107fa.png)\r\nНеобходимо учитывать размер оружия при генерации координат."},"comment":{"url":"https://api.github.com/repos/spbsmile/CavemanUnity5/issues/comments/151410173","html_url":"https://github.com/spbsmile/CavemanUnity5/issues/3#issuecomment-151410173","issue_url":"https://api.github.com/repos/spbsmile/CavemanUnity5/issues/3","id":151410173,"user":{"login":"VegK","id":14677324,"avatar_url":"https://avatars.githubusercontent.com/u/14677324?v=3","gravatar_id":"","url":"https://api.github.com/users/VegK","html_url":"https://github.com/VegK","followers_url":"https://api.github.com/users/VegK/followers","following_url":"https://api.github.com/users/VegK/following{/other_user}","gists_url":"https://api.github.com/users/VegK/gists{/gist_id}","starred_url":"https://api.github.com/users/VegK/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/VegK/subscriptions","organizations_url":"https://api.github.com/users/VegK/orgs","repos_url":"https://api.github.com/users/VegK/repos","events_url":"https://api.github.com/users/VegK/events{/privacy}","received_events_url":"https://api.github.com/users/VegK/received_events","type":"User","site_admin":false},"created_at":"2015-10-27T08:14:18Z","updated_at":"2015-10-27T08:14:18Z","body":"Оказалось что ещё и бонусы на краю генеряться\r\n![image](https://cloud.githubusercontent.com/assets/14677324/10752599/e5951f46-7cde-11e5-81fe-33fdefe302a0.png)\r\n"}}