{"push_id":822653682,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"7be7248620304332f4394bb83f89f499cac06c34","before":"42290da3b5117fa389038ce486e23fbfcc54ec17","commits":[{"sha":"c7b688bf18f003ef592cd532d760496bf7807058","author":{"email":"cd06328c0015ae48c102657a198aab191dca105a@gmail.com","name":"Lear"},"message":"Framework set up\nConstants: Set the constant values for the game.\nGameScreen: Defined render\nGameStage: Create a world object\nWorldutils: used to create bodies","distinct":true,"url":"https://api.github.com/repos/n-patel/puffin/commits/c7b688bf18f003ef592cd532d760496bf7807058"},{"sha":"7be7248620304332f4394bb83f89f499cac06c34","author":{"email":"d7c501a957477c79cd36b9c1f3ffa88e355e4b9e@berkeley.edu","name":"Nikhil Patel"},"message":"Merge pull request #2 from lxd20/master\n\nSet up framework","distinct":true,"url":"https://api.github.com/repos/n-patel/puffin/commits/7be7248620304332f4394bb83f89f499cac06c34"}]}