{"push_id":659290638,"size":14,"distinct_size":14,"ref":"refs/heads/master","head":"0de51ce0f898fdf2d0b0571746d73f7d82bf9061","before":"b70de20266a21eea3a63dbb5523d3f7ef9428596","commits":[{"sha":"9e14f971bc7e6d364d89a34f28e7c0c2017d16f5","author":{"email":"c697a15a33f2bfe0dd907cd3ebaf2a4bfa34807d@comcast.net","name":"Antony"},"message":"Change windows build to use CFlag /Od so that you get the full debug experience. Without this flag set,  Visual Studio lets you use breakpoints, but the watch and locals is pretty much useless.","distinct":true,"url":"https://api.github.com/repos/marynate/godot/commits/9e14f971bc7e6d364d89a34f28e7c0c2017d16f5"},{"sha":"8f4b6ff870d8e608ff056fee8c7043716bdd48d8","author":{"email":"101f3dd40bac08491929c165a68210a5f97f0f0c@users.noreply.github.com","name":"Nicolas Laurito"},"message":"Deleted unused variable\n\nDeleted the var GRAVITY because it is unused. 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