{"action":"created","issue":{"url":"https://api.github.com/repos/playgameservices/play-games-plugin-for-unity/issues/724","labels_url":"https://api.github.com/repos/playgameservices/play-games-plugin-for-unity/issues/724/labels{/name}","comments_url":"https://api.github.com/repos/playgameservices/play-games-plugin-for-unity/issues/724/comments","events_url":"https://api.github.com/repos/playgameservices/play-games-plugin-for-unity/issues/724/events","html_url":"https://github.com/playgameservices/play-games-plugin-for-unity/issues/724","id":108332767,"number":724,"title":"Issue with Unity 5.2.1f1","user":{"login":"StormSabotage","id":14837775,"avatar_url":"https://avatars.githubusercontent.com/u/14837775?v=3","gravatar_id":"","url":"https://api.github.com/users/StormSabotage","html_url":"https://github.com/StormSabotage","followers_url":"https://api.github.com/users/StormSabotage/followers","following_url":"https://api.github.com/users/StormSabotage/following{/other_user}","gists_url":"https://api.github.com/users/StormSabotage/gists{/gist_id}","starred_url":"https://api.github.com/users/StormSabotage/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/StormSabotage/subscriptions","organizations_url":"https://api.github.com/users/StormSabotage/orgs","repos_url":"https://api.github.com/users/StormSabotage/repos","events_url":"https://api.github.com/users/StormSabotage/events{/privacy}","received_events_url":"https://api.github.com/users/StormSabotage/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":13,"created_at":"2015-09-25T14:02:21Z","updated_at":"2015-10-04T17:45:56Z","closed_at":null,"body":"Hello there, i have successfully integrated play-services using this sdk in my projects on Unity 5.0+ and all was perfect and correct until yesterday. One of my projects was updated to latest Unity Engine version (5.2.1f1) and issue comes.\r\nAll settings are right and correct, builded project works fine, calling \"PlayGamesPlatform.Activate()\" also returns success, but when i try to sign in with google account (calling \"Social.localUser.Authenticate ()\") it shows me pop-up \"choose your account or log-in with new\" and after i do, pop-up disappears and nothing happens. Few seconds later Social.localUser.Authenticate () returns me \"false\" as success argument. I also tried to create clean project and integrate play-service sdk in it, absolutely same result. \r\n\r\n(please don't tell me about test accounts or something else from integration guide that i should configure - it's configured well already, i'll repeat - this project with play-services was on-the-go and all worked fine until engine update, reimporting\\reconfiguring gives no result)\r\n\r\nNeed your assistance, thanks!"},"comment":{"url":"https://api.github.com/repos/playgameservices/play-games-plugin-for-unity/issues/comments/145368957","html_url":"https://github.com/playgameservices/play-games-plugin-for-unity/issues/724#issuecomment-145368957","issue_url":"https://api.github.com/repos/playgameservices/play-games-plugin-for-unity/issues/724","id":145368957,"user":{"login":"133900029","id":5039681,"avatar_url":"https://avatars.githubusercontent.com/u/5039681?v=3","gravatar_id":"","url":"https://api.github.com/users/133900029","html_url":"https://github.com/133900029","followers_url":"https://api.github.com/users/133900029/followers","following_url":"https://api.github.com/users/133900029/following{/other_user}","gists_url":"https://api.github.com/users/133900029/gists{/gist_id}","starred_url":"https://api.github.com/users/133900029/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/133900029/subscriptions","organizations_url":"https://api.github.com/users/133900029/orgs","repos_url":"https://api.github.com/users/133900029/repos","events_url":"https://api.github.com/users/133900029/events{/privacy}","received_events_url":"https://api.github.com/users/133900029/received_events","type":"User","site_admin":false},"created_at":"2015-10-04T17:45:56Z","updated_at":"2015-10-04T17:45:56Z","body":"10-05 01:45:25.093 32751-32766/? D/Unity:  GL_AMD_compressed_ATC_texture GL_AMD_performance_monitor GL_AMD_program_binary_Z400 GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_robustness GL_EXT_texture_format_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_NV_fence GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth_texture GL_OES_depth24 GL_OES_EGL_image GL_OES_EGL_sync GL_OES_EGL_image_external GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_fragment_precision_high GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_depth_texture_cube_map GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_vertex_type_10_10_10_2 GL_OES_vertex_array_object GL_QCOM_alpha_test GL_QCOM_binning_control GL_QCOM_driver_control GL_QCOM_perfmon_global_mode GL_QCOM_extended_get GL_QCOM_extended_get2 GL_QCOM_tiled_rendering GL_QCOM_writeonly_rendering GL_KHR_texture_compression_astc_ldr GL_EXT_s\r\n10-05 01:45:25.093 32751-32766/? D/Unity: RGB GL_EXT_sRGB_write_control GL_EXT_texture_sRGB_decode GL_EXT_texture_filter_anisotropic GL_EXT_multisampled_render_to_texture GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_disjoint_timer_query\r\n10-05 01:45:26.203 32751-32766/? I/Unity:  [Play Games Plugin DLL] 10/05/15 1:45:26 +08:00 DEBUG: Activating PlayGamesPlatform.\r\n10-05 01:45:26.203 32751-32766/? I/Unity:  \r\n10-05 01:45:26.203 32751-32766/? I/Unity: (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)\r\n10-05 01:45:26.213 32751-32766/? I/Unity:  [Play Games Plugin DLL] 10/05/15 1:45:26 +08:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform\r\n10-05 01:45:26.213 32751-32766/? I/Unity:  \r\n10-05 01:45:26.213 32751-32766/? I/Unity: (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)\r\n10-05 01:45:26.213 32751-32766/? I/Unity:  [Play Games Plugin DLL] 10/05/15 1:45:26 +08:00 DEBUG: Creating platform-specific Play Games client.\r\n10-05 01:45:26.213 32751-32766/? I/Unity:  \r\n10-05 01:45:26.213 32751-32766/? I/Unity: (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)\r\n10-05 01:45:26.213 32751-32766/? I/Unity:  [Play Games Plugin DLL] 10/05/15 1:45:26 +08:00 DEBUG: Creating Android IPlayGamesClient Client\r\n10-05 01:45:26.213 32751-32766/? I/Unity:  \r\n10-05 01:45:26.213 32751-32766/? I/Unity: (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)\r\n10-05 01:45:26.243 32751-32766/? D/GamesUnitySDK: Performing Android initialization of the GPG SDK\r\n10-05 01:45:26.373 32751-32766/? I/Unity: Building GPG services, implicitly attempts silent auth\r\n10-05 01:45:26.373 32751-32766/? I/Unity:  \r\n10-05 01:45:26.373 32751-32766/? I/Unity: (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)\r\n10-05 01:45:26.423 32751-32766/? I/Unity:  [Play Games Plugin DLL] 10/05/15 1:45:26 +08:00 DEBUG: Entering state: BeforeRoomCreateStartedState\r\n10-05 01:45:26.423 32751-32766/? I/Unity:  \r\n10-05 01:45:26.423 32751-32766/? I/Unity: (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)\r\n10-05 01:45:26.423 32751-32766/? I/Unity:  [Play Games Plugin DLL] 10/05/15 1:45:26 +08:00 DEBUG: BeforeRoomCreateStartedState.OnStateEntered: Defaulting to no-op.\r\n10-05 01:45:26.423 32751-32766/? I/Unity:  \r\n10-05 01:45:26.423 32751-32766/? I/Unity: (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)\r\n10-05 01:45:26.423 32751-32766/? I/Unity:  [Play Games Plugin DLL] 10/05/15 1:45:26 +08:00 DEBUG: Entering state: ShutdownState\r\n10-05 01:45:26.423 32751-32766/? I/Unity:  \r\n10-05 01:45:26.423 32751-32766/? I/Unity: (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)\r\n10-05 01:45:26.423 32751-32766/? I/Unity:  [Play Games Plugin DLL] 10/05/15 1:45:26 +08:00 DEBUG: ShutdownState.OnStateEntered: Defaulting to no-op.\r\n10-05 01:45:26.423 32751-32766/? I/Unity:  \r\n10-05 01:45:26.423 32751-32766/? I/Unity: (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)\r\n10-05 01:45:36.233 32751-387/? I/Unity:  [Play Games Plugin DLL] 10/05/15 1:45:36 +08:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED\r\n10-05 01:45:36.233 32751-387/? I/Unity:  \r\n10-05 01:45:36.233 32751-387/? I/Unity: (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)\r\n10-05 01:45:36.233 32751-387/? I/Unity: Invoking callbacks, AuthState changed from silentPending to Unauthenticated.\r\n10-05 01:45:36.233 32751-387/? I/Unity:  \r\n10-05 01:45:36.233 32751-387/? I/Unity: (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)\r\n10-05 01:45:36.243 32751-387/? I/Unity: there are pending auth callbacks - starting AuthUI\r\n10-05 01:45:36.243 32751-387/? I/Unity:  \r\n10-05 01:45:36.243 32751-387/? I/Unity: (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)\r\n10-05 01:45:36.953 32751-387/? I/Unity:  [Play Games Plugin DLL] 10/05/15 1:45:36 +08:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED\r\n10-05 01:45:36.953 32751-387/? I/Unity:  \r\n10-05 01:45:36.953 32751-387/? I/Unity: (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)\r\n10-05 01:45:36.953 32751-387/? I/Unity: AuthState == Unauthenticated calling auth callbacks with failure\r\n10-05 01:45:36.953 32751-387/? I/Unity:  \r\n10-05 01:45:36.953 32751-387/? I/Unity: (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)\r\n10-05 01:45:36.963 32751-32766/? I/Unity:  [Play Games Plugin DLL] 10/05/15 1:45:36 +08:00 DEBUG: Invoking user callback on game thread"}}