{"action":"opened","issue":{"url":"https://api.github.com/repos/openMSX/openMSX/issues/879","labels_url":"https://api.github.com/repos/openMSX/openMSX/issues/879/labels{/name}","comments_url":"https://api.github.com/repos/openMSX/openMSX/issues/879/comments","events_url":"https://api.github.com/repos/openMSX/openMSX/issues/879/events","html_url":"https://github.com/openMSX/openMSX/issues/879","id":87990187,"number":879,"title":"[Bug] glow effect on SDLGL-PP goes wrong when jumping in time line  [sf#568]","user":{"login":"andete","id":689017,"avatar_url":"https://avatars.githubusercontent.com/u/689017?v=3","gravatar_id":"","url":"https://api.github.com/users/andete","html_url":"https://github.com/andete","followers_url":"https://api.github.com/users/andete/followers","following_url":"https://api.github.com/users/andete/following{/other_user}","gists_url":"https://api.github.com/users/andete/gists{/gist_id}","starred_url":"https://api.github.com/users/andete/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/andete/subscriptions","organizations_url":"https://api.github.com/users/andete/orgs","repos_url":"https://api.github.com/users/andete/repos","events_url":"https://api.github.com/users/andete/events{/privacy}","received_events_url":"https://api.github.com/users/andete/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-06-13T11:37:23Z","updated_at":"2015-06-13T11:37:23Z","closed_at":null,"body":"**Reported by manuelbi on 2015-02-25 22:31 UTC**\nIf I use a non-zero setting for glow (the higher the more visible), I get screen corruption in this scenario;\r\n- start openMSX (renderer SDLGL-PP)\r\n- pause\r\n- reverse loadreplay very_long_replay.omr\r\n- reverse goto 10000\r\n\r\nAttached an example of glow 20."}}