{"push_id":603837919,"size":5,"distinct_size":5,"ref":"refs/heads/master","head":"2ce393de0544b5c4809262bb27ad2910a614b0ec","before":"f00c22290292805f67f6e9c10d0627d44c8fc9ae","commits":[{"sha":"58da6235a520390d935d619c5f916ce54cf4f68a","author":{"email":"79ed65387ffcd88b36f0a80b55bba4063084e90e@gmail.com","name":"Vincent Pelletier"},"message":"GRIM: Disable quadratic attenuation for spotlights.\n\nThis is not right (as can be seen at least in set \"tu\" when disabling all\nother lights), but improves at least sets \"al\", \"do\" and \"hq\".","distinct":true,"url":"https://api.github.com/repos/vpelletier/residualvm/commits/58da6235a520390d935d619c5f916ce54cf4f68a"},{"sha":"01b78497d6175e93db4bb2af29a406bebb40223f","author":{"email":"79ed65387ffcd88b36f0a80b55bba4063084e90e@gmail.com","name":"Vincent Pelletier"},"message":"TinyGL: Use norm_position for directional lights.\n\nIn practice, this should make no difference: as far as I know, all direction\nvectors are already normalized in data files.","distinct":true,"url":"https://api.github.com/repos/vpelletier/residualvm/commits/01b78497d6175e93db4bb2af29a406bebb40223f"},{"sha":"5ed929b545aa65aaf4eef1790ad4919cd950f6cd","author":{"email":"79ed65387ffcd88b36f0a80b55bba4063084e90e@gmail.com","name":"Vincent Pelletier"},"message":"TinyGL: Use standard initial diffuse and specular values.\n\nLight 0 is the only light with full diffuse and specular light initial\nstate.","distinct":true,"url":"https://api.github.com/repos/vpelletier/residualvm/commits/5ed929b545aa65aaf4eef1790ad4919cd950f6cd"},{"sha":"a4a6deb4849a3cd7f4c48c6ccc8b3d644e92e980","author":{"email":"79ed65387ffcd88b36f0a80b55bba4063084e90e@gmail.com","name":"Vincent Pelletier"},"message":"GRIM: KEYCODE_BACKSPACE switches renderer.\n\nAs in remastered version.","distinct":true,"url":"https://api.github.com/repos/vpelletier/residualvm/commits/a4a6deb4849a3cd7f4c48c6ccc8b3d644e92e980"},{"sha":"2ce393de0544b5c4809262bb27ad2910a614b0ec","author":{"email":"79ed65387ffcd88b36f0a80b55bba4063084e90e@gmail.com","name":"Vincent Pelletier"},"message":"GRIM: Reduce code duplication.","distinct":true,"url":"https://api.github.com/repos/vpelletier/residualvm/commits/2ce393de0544b5c4809262bb27ad2910a614b0ec"}]}