{"action":"created","issue":{"url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/895","labels_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/895/labels{/name}","comments_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/895/comments","events_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/895/events","html_url":"https://github.com/LoneGazebo/Community-Patch-DLL/issues/895","id":121129457,"number":895,"title":"air strikes don't seem to work","user":{"login":"ilteroi","id":1358966,"avatar_url":"https://avatars.githubusercontent.com/u/1358966?v=3","gravatar_id":"","url":"https://api.github.com/users/ilteroi","html_url":"https://github.com/ilteroi","followers_url":"https://api.github.com/users/ilteroi/followers","following_url":"https://api.github.com/users/ilteroi/following{/other_user}","gists_url":"https://api.github.com/users/ilteroi/gists{/gist_id}","starred_url":"https://api.github.com/users/ilteroi/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ilteroi/subscriptions","organizations_url":"https://api.github.com/users/ilteroi/orgs","repos_url":"https://api.github.com/users/ilteroi/repos","events_url":"https://api.github.com/users/ilteroi/events{/privacy}","received_events_url":"https://api.github.com/users/ilteroi/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/labels/investigating","name":"investigating","color":"d4c5f9"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":9,"created_at":"2015-12-09T00:02:24Z","updated_at":"2015-12-11T01:29:09Z","closed_at":null,"body":"you can select a target but nothing happens afterward. that might be the reason why guided missiles have been piling up in AI cities all the while?\r\n\r\nnote:\r\n- rebasing is possible\r\n- nuke attacks work\r\n\r\ni just tried debugging it and it seems the attack is a normal move order, but in the end CvUnit::UnitAttack() fails (and that code hasn't been touched at all)."},"comment":{"url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/comments/163805561","html_url":"https://github.com/LoneGazebo/Community-Patch-DLL/issues/895#issuecomment-163805561","issue_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/895","id":163805561,"user":{"login":"ilteroi","id":1358966,"avatar_url":"https://avatars.githubusercontent.com/u/1358966?v=3","gravatar_id":"","url":"https://api.github.com/users/ilteroi","html_url":"https://github.com/ilteroi","followers_url":"https://api.github.com/users/ilteroi/followers","following_url":"https://api.github.com/users/ilteroi/following{/other_user}","gists_url":"https://api.github.com/users/ilteroi/gists{/gist_id}","starred_url":"https://api.github.com/users/ilteroi/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ilteroi/subscriptions","organizations_url":"https://api.github.com/users/ilteroi/orgs","repos_url":"https://api.github.com/users/ilteroi/repos","events_url":"https://api.github.com/users/ilteroi/events{/privacy}","received_events_url":"https://api.github.com/users/ilteroi/received_events","type":"User","site_admin":false},"created_at":"2015-12-11T01:29:09Z","updated_at":"2015-12-11T01:29:09Z","body":"ok - pushed.\r\n\r\ni might have to rewrite the rebasing again, with the larger rebase radius it's a bit inefficient because it only looks at the closest four cities. works but takes more turns than necessary"}}