{"action":"created","issue":{"url":"https://api.github.com/repos/Archimedyz/COMP_376_Project/issues/1","labels_url":"https://api.github.com/repos/Archimedyz/COMP_376_Project/issues/1/labels{/name}","comments_url":"https://api.github.com/repos/Archimedyz/COMP_376_Project/issues/1/comments","events_url":"https://api.github.com/repos/Archimedyz/COMP_376_Project/issues/1/events","html_url":"https://github.com/Archimedyz/COMP_376_Project/issues/1","id":114483126,"number":1,"title":"Jumping near top of Floor Boundary","user":{"login":"Archimedyz","id":1493104,"avatar_url":"https://avatars.githubusercontent.com/u/1493104?v=3","gravatar_id":"","url":"https://api.github.com/users/Archimedyz","html_url":"https://github.com/Archimedyz","followers_url":"https://api.github.com/users/Archimedyz/followers","following_url":"https://api.github.com/users/Archimedyz/following{/other_user}","gists_url":"https://api.github.com/users/Archimedyz/gists{/gist_id}","starred_url":"https://api.github.com/users/Archimedyz/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Archimedyz/subscriptions","organizations_url":"https://api.github.com/users/Archimedyz/orgs","repos_url":"https://api.github.com/users/Archimedyz/repos","events_url":"https://api.github.com/users/Archimedyz/events{/privacy}","received_events_url":"https://api.github.com/users/Archimedyz/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/Archimedyz/COMP_376_Project/labels/bug","name":"bug","color":"fc2929"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-11-01T17:56:46Z","updated_at":"2015-11-01T23:24:31Z","closed_at":null,"body":"When Jumping near the top of the floor boundary, the player becomes stuck at the y-position.\r\n\r\nOnly occurs when Jumping occurs near the top."},"comment":{"url":"https://api.github.com/repos/Archimedyz/COMP_376_Project/issues/comments/152875016","html_url":"https://github.com/Archimedyz/COMP_376_Project/issues/1#issuecomment-152875016","issue_url":"https://api.github.com/repos/Archimedyz/COMP_376_Project/issues/1","id":152875016,"user":{"login":"d-montalvo","id":11186151,"avatar_url":"https://avatars.githubusercontent.com/u/11186151?v=3","gravatar_id":"","url":"https://api.github.com/users/d-montalvo","html_url":"https://github.com/d-montalvo","followers_url":"https://api.github.com/users/d-montalvo/followers","following_url":"https://api.github.com/users/d-montalvo/following{/other_user}","gists_url":"https://api.github.com/users/d-montalvo/gists{/gist_id}","starred_url":"https://api.github.com/users/d-montalvo/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/d-montalvo/subscriptions","organizations_url":"https://api.github.com/users/d-montalvo/orgs","repos_url":"https://api.github.com/users/d-montalvo/repos","events_url":"https://api.github.com/users/d-montalvo/events{/privacy}","received_events_url":"https://api.github.com/users/d-montalvo/received_events","type":"User","site_admin":false},"created_at":"2015-11-01T23:24:30Z","updated_at":"2015-11-01T23:24:30Z","body":"@Archimedyz When I synced the project the player gets set to a location of position Y= 0 when Idle in your scene with both our player class. Did something change?"}}