{"push_id":868343009,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"405cf10e93f10042ad2b3448e0e34d7028169c04","before":"3046457fb43db898cacfd9d83da79381c311b926","commits":[{"sha":"405cf10e93f10042ad2b3448e0e34d7028169c04","author":{"email":"7d517eeca148596fb8f4e938617a3466d3310c13@gmail.com","name":"crayonsmelting"},"message":"Fixed command chaining, cleaned up noob code\n\nAdded a new global game object which controls global game data.\nRather than assigning the next step in the chain as an argument, the\n'doNext' property is changed. There is a single, always listening\nevent, which runs doNext any time the enter key is pressed.\nJquery is in use again, to simplify the code, and to take care of any\nsyncronisation problems we might eventually have in the future.\nAdded array match functions to clean up if statements.","distinct":true,"url":"https://api.github.com/repos/crayonsmelting/onion-room/commits/405cf10e93f10042ad2b3448e0e34d7028169c04"}]}