{"push_id":702114318,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"7331a50b8ff98c63790a3237675a286eabda55ca","before":"2f155ef2026ab6da22e3015bee3f07ac25b9e671","commits":[{"sha":"a475bb57e24f2b89becb842edfd99d3c7b270481","author":{"email":"8ff552d05887847faaa066b622297e8c3de5baea@9eb9bc84-db9d-4e05-893b-26dd41ac94a6","name":"edauvergne"},"message":"Stereo sound file bug fixes for the Dromader.\n\nThis follows from http://thread.gmane.org/gmane.games.flightgear.devel/77932.\nWith the introduction of the 3D sound engine, all sound files in FlightGear now\nmust be mono point sources.\n\nThe following original sound files have been preserved by renaming to\n*-stereo.wav, and mono versions created by mixing both channels (as the\ninformation content in both stereo channels are different):\n    - Sounds/ASZ-62IRM18int.wav\n    - Sounds/BatteryStart.wav\n    - Sounds/ButtonFlaps.wav\n    - Sounds/ButtonLights.wav\n    - Sounds/ButtonPower.wav\n    - Sounds/ButtonRadio.wav\n    - Sounds/Cessna150Flaps.wav\n    - Sounds/DoorClosed.wav\n    - Sounds/DoorOpen.wav\n    - Sounds/RudderPedalNoise.wav\n\n\n\ngit-svn-id: http://svn.code.sf.net/p/flightgear/fgaddon/trunk/Aircraft/Dromader@743 9eb9bc84-db9d-4e05-893b-26dd41ac94a6","distinct":true,"url":"https://api.github.com/repos/FGMEMBERS/Dromader/commits/a475bb57e24f2b89becb842edfd99d3c7b270481"},{"sha":"7331a50b8ff98c63790a3237675a286eabda55ca","author":{"email":"bac99562e1301726346ea5b76023ec2b43001548@gmail.com","name":"IAHM-COL"},"message":"Merge remote-tracking branch 'svn/master'","distinct":true,"url":"https://api.github.com/repos/FGMEMBERS/Dromader/commits/7331a50b8ff98c63790a3237675a286eabda55ca"}]}