{"action":"opened","issue":{"url":"https://api.github.com/repos/KSP-RO/RP-0/issues/224","labels_url":"https://api.github.com/repos/KSP-RO/RP-0/issues/224/labels{/name}","comments_url":"https://api.github.com/repos/KSP-RO/RP-0/issues/224/comments","events_url":"https://api.github.com/repos/KSP-RO/RP-0/issues/224/events","html_url":"https://github.com/KSP-RO/RP-0/issues/224","id":108521007,"number":224,"title":"Tech tree overhaul and state funding","user":{"login":"Niemand303","id":5550878,"avatar_url":"https://avatars.githubusercontent.com/u/5550878?v=3","gravatar_id":"","url":"https://api.github.com/users/Niemand303","html_url":"https://github.com/Niemand303","followers_url":"https://api.github.com/users/Niemand303/followers","following_url":"https://api.github.com/users/Niemand303/following{/other_user}","gists_url":"https://api.github.com/users/Niemand303/gists{/gist_id}","starred_url":"https://api.github.com/users/Niemand303/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Niemand303/subscriptions","organizations_url":"https://api.github.com/users/Niemand303/orgs","repos_url":"https://api.github.com/users/Niemand303/repos","events_url":"https://api.github.com/users/Niemand303/events{/privacy}","received_events_url":"https://api.github.com/users/Niemand303/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-09-27T08:08:33Z","updated_at":"2015-09-27T08:08:33Z","closed_at":null,"body":"## Tech Tree\r\nIt's no secret that apart from propulsion and probes the tech tree in RP-0 is really strong WIP with lots of empty and weirdly placed nodes. At the moment I'm working on my own tech tree variant for RP-0, more compact but offering same amount of choices.\r\n\r\n[Here is the PNG] (http://i.imgur.com/CaG6hrb.png) of the yet _unfinsihed_ tree itself, and I can post the .dia diagram file if needed to get a better understanding of node interconnections.\r\n\r\n![Tech Tree] (http://i.imgur.com/CaG6hrb.png)\r\n\r\nWhite nodes are those left unchanged from the existing tree, red -- edited ones, green -- completely new nodes. I post it unfinished to take into consideration any suggestion that might appear.\r\n\r\n## State funding\r\nAs a second suggestion, I'd consider having a specific \"contract/mission set\" to simulate the state funding as it happened in USSR, for instance. I'm not sure if that was suggested before, but I think it's possible to make using existing contract mechanics."}}