{"push_id":742905994,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"9beec3aa6695d9527d91a07d0eaf96b8059041d8","before":"3ccffbba797be6135df92820162350135f3142c3","commits":[{"sha":"9beec3aa6695d9527d91a07d0eaf96b8059041d8","author":{"email":"d1a83f32b6ee8e8c460487082902749b203c682c@gmail.com","name":"Joni Yrjänä"},"message":"Updated to the latest development version (r1928):\n\nAgain show the counting of bonus score from time left, at the end of the level.\nRemove optipng temporary files with 'make clean' because optipng fails quietly if the .bak file exists.\nShow a breakdown of the gained score at the end of a level.\nSet title and software strings to the saved .wav files.\nShow some statistics after playtesting a level in the editor.\nLoad XM files with maxchan set to 8 instead of 2 (fixes missing audio on some XM files).\nFixed to enable Iron Girl trait theme upon startup.\nLower-cased the \"The\"'s in the names of the caves.\nAdded images to garbage collector, added backtrace to image.\nFixed crashing after resetting graphics (caused by freeing images in use).\nIf texture atlas generation fails for gfx_image(), output some diagnostics.","distinct":true,"url":"https://api.github.com/repos/Peanhua/diamond-girl/commits/9beec3aa6695d9527d91a07d0eaf96b8059041d8"}]}