{"push_id":813114461,"size":1,"distinct_size":1,"ref":"refs/heads/development","head":"ff85c3bf9e5a73ec9deeadc33d748b1a563e86f2","before":"d8221f3fe6bb860a1689abe2c23834ebc7236b7d","commits":[{"sha":"ff85c3bf9e5a73ec9deeadc33d748b1a563e86f2","author":{"email":"4b8373d016f277527198385ba72fda0feb5da015@hstroem.se","name":"Peter Hillerström"},"message":"Split uModelViewMatrix into uModelMatrix and uViewMatrix in the standard vertex shader.","distinct":true,"url":"https://api.github.com/repos/SkipIfZero/snakium-cubed/commits/ff85c3bf9e5a73ec9deeadc33d748b1a563e86f2"}]}