{"action":"closed","issue":{"url":"https://api.github.com/repos/zeta0134/pikmin-nds/issues/1","labels_url":"https://api.github.com/repos/zeta0134/pikmin-nds/issues/1/labels{/name}","comments_url":"https://api.github.com/repos/zeta0134/pikmin-nds/issues/1/comments","events_url":"https://api.github.com/repos/zeta0134/pikmin-nds/issues/1/events","html_url":"https://github.com/zeta0134/pikmin-nds/issues/1","id":65856266,"number":1,"title":"Implement View Frustrum Culling","user":{"login":"zeta0134","id":1165075,"avatar_url":"https://avatars.githubusercontent.com/u/1165075?v=3","gravatar_id":"","url":"https://api.github.com/users/zeta0134","html_url":"https://github.com/zeta0134","followers_url":"https://api.github.com/users/zeta0134/followers","following_url":"https://api.github.com/users/zeta0134/following{/other_user}","gists_url":"https://api.github.com/users/zeta0134/gists{/gist_id}","starred_url":"https://api.github.com/users/zeta0134/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/zeta0134/subscriptions","organizations_url":"https://api.github.com/users/zeta0134/orgs","repos_url":"https://api.github.com/users/zeta0134/repos","events_url":"https://api.github.com/users/zeta0134/events{/privacy}","received_events_url":"https://api.github.com/users/zeta0134/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-04-02T06:46:17Z","updated_at":"2015-05-10T00:39:19Z","closed_at":"2015-05-10T00:39:19Z","body":"Right now, the best option going forward for this seems to be to issue a BOX_TEST, and then decide whether to sort the object into the active display list based on the result.\r\n\r\nThe BOX_TEXT requires us to have bounding box data (Axis aligned) for the object; a cheap fix would be to use the object's provided center and radius, and this would work correctly for all rotations, so that might be the way to go. This doesn't need to be super accurate."}}