{"action":"opened","issue":{"url":"https://api.github.com/repos/zachdyer/pong/issues/1","labels_url":"https://api.github.com/repos/zachdyer/pong/issues/1/labels{/name}","comments_url":"https://api.github.com/repos/zachdyer/pong/issues/1/comments","events_url":"https://api.github.com/repos/zachdyer/pong/issues/1/events","html_url":"https://github.com/zachdyer/pong/issues/1","id":68576733,"number":1,"title":"Better hit detection","user":{"login":"zachdyer","id":3946318,"avatar_url":"https://avatars.githubusercontent.com/u/3946318?v=3","gravatar_id":"","url":"https://api.github.com/users/zachdyer","html_url":"https://github.com/zachdyer","followers_url":"https://api.github.com/users/zachdyer/followers","following_url":"https://api.github.com/users/zachdyer/following{/other_user}","gists_url":"https://api.github.com/users/zachdyer/gists{/gist_id}","starred_url":"https://api.github.com/users/zachdyer/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/zachdyer/subscriptions","organizations_url":"https://api.github.com/users/zachdyer/orgs","repos_url":"https://api.github.com/users/zachdyer/repos","events_url":"https://api.github.com/users/zachdyer/events{/privacy}","received_events_url":"https://api.github.com/users/zachdyer/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-04-15T05:18:58Z","updated_at":"2015-04-15T05:18:58Z","closed_at":null,"body":"As the ball travels faster the paddle only detects the ball when it is drawn over it however ever the the ball is moving so fast it is drawn past it the hit detect fails. A fried of mine mention ray casting to solve the problem. It sounds like a complicated problem so I'm going to have to think about it for a while."}}