{"action":"closed","issue":{"url":"https://api.github.com/repos/XelaPy/PyTFall/issues/141","labels_url":"https://api.github.com/repos/XelaPy/PyTFall/issues/141/labels{/name}","comments_url":"https://api.github.com/repos/XelaPy/PyTFall/issues/141/comments","events_url":"https://api.github.com/repos/XelaPy/PyTFall/issues/141/events","html_url":"https://github.com/XelaPy/PyTFall/issues/141","id":120459729,"number":141,"title":"Implement effective skills system","user":{"login":"DarkTl","id":4967371,"avatar_url":"https://avatars.githubusercontent.com/u/4967371?v=3","gravatar_id":"","url":"https://api.github.com/users/DarkTl","html_url":"https://github.com/DarkTl","followers_url":"https://api.github.com/users/DarkTl/followers","following_url":"https://api.github.com/users/DarkTl/following{/other_user}","gists_url":"https://api.github.com/users/DarkTl/gists{/gist_id}","starred_url":"https://api.github.com/users/DarkTl/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/DarkTl/subscriptions","organizations_url":"https://api.github.com/users/DarkTl/orgs","repos_url":"https://api.github.com/users/DarkTl/repos","events_url":"https://api.github.com/users/DarkTl/events{/privacy}","received_events_url":"https://api.github.com/users/DarkTl/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/XelaPy/PyTFall/labels/enhancement","name":"enhancement","color":"84b6eb"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-12-04T18:36:21Z","updated_at":"2015-12-06T19:26:48Z","closed_at":"2015-12-06T19:26:48Z","body":"Before we even begin to balance everything outside of BE, we should implement effective skills system from http://www.pinkpetal.org/index.php?topic=3703.15 unless you changed your mind.\r\n\r\nWe don't have to make a perfect gui for it right now, we could simply show it in characters gui like \"skill value (effective level)\" for testing."}}