{"action":"created","issue":{"url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/issues/418","labels_url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/issues/418/labels{/name}","comments_url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/issues/418/comments","events_url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/issues/418/events","html_url":"https://github.com/OpenDungeons/OpenDungeons/issues/418","id":53497008,"number":418,"title":"0.5.0 release","user":{"login":"Bertram25","id":765917,"avatar_url":"https://avatars.githubusercontent.com/u/765917?v=3","gravatar_id":"","url":"https://api.github.com/users/Bertram25","html_url":"https://github.com/Bertram25","followers_url":"https://api.github.com/users/Bertram25/followers","following_url":"https://api.github.com/users/Bertram25/following{/other_user}","gists_url":"https://api.github.com/users/Bertram25/gists{/gist_id}","starred_url":"https://api.github.com/users/Bertram25/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Bertram25/subscriptions","organizations_url":"https://api.github.com/users/Bertram25/orgs","repos_url":"https://api.github.com/users/Bertram25/repos","events_url":"https://api.github.com/users/Bertram25/events{/privacy}","received_events_url":"https://api.github.com/users/Bertram25/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/labels/Help%20wanted","name":"Help wanted","color":"159818"}],"state":"open","locked":false,"assignee":null,"milestone":{"url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/milestones/4","html_url":"https://github.com/OpenDungeons/OpenDungeons/milestones/0.5.0","labels_url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/milestones/4/labels","id":878113,"number":4,"title":"0.5.0","description":"This release is the continuation of the last release of the 0.4.x serie + a focus on finishing the base game play and using light and texture normals in a better way.\r\n\r\nThe most notable difference should be the addition of the Fog of War.","creator":{"login":"Bertram25","id":765917,"avatar_url":"https://avatars.githubusercontent.com/u/765917?v=3","gravatar_id":"","url":"https://api.github.com/users/Bertram25","html_url":"https://github.com/Bertram25","followers_url":"https://api.github.com/users/Bertram25/followers","following_url":"https://api.github.com/users/Bertram25/following{/other_user}","gists_url":"https://api.github.com/users/Bertram25/gists{/gist_id}","starred_url":"https://api.github.com/users/Bertram25/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Bertram25/subscriptions","organizations_url":"https://api.github.com/users/Bertram25/orgs","repos_url":"https://api.github.com/users/Bertram25/repos","events_url":"https://api.github.com/users/Bertram25/events{/privacy}","received_events_url":"https://api.github.com/users/Bertram25/received_events","type":"User","site_admin":false},"open_issues":4,"closed_issues":140,"state":"open","created_at":"2014-11-24T11:03:11Z","updated_at":"2015-04-09T15:26:52Z","due_on":null,"closed_at":null},"comments":79,"created_at":"2015-01-06T09:36:31Z","updated_at":"2015-04-09T16:22:57Z","closed_at":null,"body":"This issue is about maintaining a summary of what is to be done/is done for the 0.5.0 release, and for general dev discussion. :)\r\nEveryone feel free to comment as needed.\r\n\r\n**General**\r\n- [x] The code is following the general code guidelines/conventions. #91 \r\n- [x] Remove the Culling Manager #170 \r\n- [x] Random crash #200 \r\n- [x] Bugfix replays #427 #428 \r\n- [x] Copyright update to 2015 #425 \r\n- [x] Update the game version #424 \r\n- [x] Backup the last three game logs #567 \r\n- [x] Fix last packaging/installation issues. Done: #356 #366 #400 #202 (on Windows)\r\n\r\n**Game play**\r\n- [x] Implement the Fog of War #295 \r\n- [x] Implement Pay day #431 \r\n- [x] Once the fog of war is done, finish the trap vision logic #408 \r\n- [x] Gold dropped on the floor should follow the same mesh logic than the one in treasury rooms. #279 \r\n- [x] Rooms and traps prices should be configurable. #346 \r\n- [x] Implement Spells support and make workers spawned only through the first of them #16\r\n- [x] Improve the game perspective #345 \r\n- [x] Readd default viewpoint support and make the V key cycle the viewpoints #494 \r\n- [x] Implement the library Research tree logic: #411\r\n- [x] AI doesn't repair damaged rooms. #375 \r\n- [x] Picked-up and then dropped gold mesh stays in hand. #549 \r\n- [x] Revise the creature spawning logic #568 \r\n- [x] Update the help window content #548 \r\n \r\n**Creatures**\r\n- [x] Workers: Make gold dug on gold tiles carried like the other items. #407 \r\n- [x] Improve Creature vision processing #396 \r\n- [x] Add support to make creature prefer certain jobs. #354 \r\n- [x] Implement creature mood #11 \r\n- [x] Traps are crafted only if needed #469 \r\n- [x] Improve wall claiming order #282 (ground tile claiming was taken care in 0.4.9)\r\n- [x] Research entities should be brought to the temple center. #576 \r\n\r\n**UI**\r\n- [x] Fix tooltips behaviour #337 #397 \r\n- [x] Add a check box, permitting to disable replay creation when quitting the game. #406 \r\n- [x] Improve the UI of Combo-boxes/Check-boxes, ... from generic to OD-like. #419\r\n  - [x] Displayed the number of controlled creatures #562 \r\n- [x] Add the research tree GUI - 0.5.0 part done  #517 \r\n\r\n**Graphics**\r\n- [x] Start working on light handling and as a first step #446 #453 #456 \r\n- [x] The Keeper hand is missing some animations #350 \r\n- [x] Troll bed with normals to be fixed and included #503 \r\n- [x] New Goblin + bed #438 #449 (Still lacks weapon bones.)\r\n- [x] Fix material errors -  Done: #529 #570\r\n- [x] Marked tiles weird color #541 \r\n- [x] Certain textures are unused and should be dropped or moved to the media repo. #492 \r\n- [x] Check whether certain materials are unused. #579 \r\n- [x] Fix materials logging errors #606 \r\n\r\n**Editor:**\r\n- [x] Fix adding/moving lights #19 #20 #486 \r\n- [x] Fix seeing traps in the map editor. #455 \r\n- [x] Make adding portals/temple possible while editing. #192 \r\n\r\n**Documentation**\r\n- [x] Work on making the wiki useful #426 \r\n\r\n**Bonus content**\r\n- [x] Console code cleaned up and using CEGUI. #134 #299\r\n- [x] Many fixes to workers and fighters behaviour.\r\n- [x] Advanced rules implemented on spell artifact vision following the FOW + call to war spell implemented.\r\n- [x] A lot more option values are configurable in the config files.\r\n- [x] Lighting system fixed!! within #514 \r\n- [x] Skull flag system to see current creatures health + level + team color #519 \r\n- [x] Tileset configuration and biomes (now known as tileset definable per level) support #14 \r\n- [x] The workshop replaced the forge for traps. The forge will be used later to craft creature's equipment. #459 \r\n- [x] Save game #531 #534 \r\n- [x] The keeper hand is used as an icon and is above the GUI #547 #420 \r\n\r\n__ __\r\n- [ ] Have a good lan to test multiplayer + save MP games.\r\n- [x] Review the CREDITS file for potential mistakes.\r\n- [ ] And of course, release once all that is done. ;)\r\n\r\n"},"comment":{"url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/issues/comments/91280163","html_url":"https://github.com/OpenDungeons/OpenDungeons/issues/418#issuecomment-91280163","issue_url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/issues/418","id":91280163,"user":{"login":"hwoarangmy","id":7493706,"avatar_url":"https://avatars.githubusercontent.com/u/7493706?v=3","gravatar_id":"","url":"https://api.github.com/users/hwoarangmy","html_url":"https://github.com/hwoarangmy","followers_url":"https://api.github.com/users/hwoarangmy/followers","following_url":"https://api.github.com/users/hwoarangmy/following{/other_user}","gists_url":"https://api.github.com/users/hwoarangmy/gists{/gist_id}","starred_url":"https://api.github.com/users/hwoarangmy/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/hwoarangmy/subscriptions","organizations_url":"https://api.github.com/users/hwoarangmy/orgs","repos_url":"https://api.github.com/users/hwoarangmy/repos","events_url":"https://api.github.com/users/hwoarangmy/events{/privacy}","received_events_url":"https://api.github.com/users/hwoarangmy/received_events","type":"User","site_admin":false},"created_at":"2015-04-09T16:22:56Z","updated_at":"2015-04-09T16:22:56Z","body":"Ok. I will try to make a win32 binary ASAP"}}