{"action":"created","issue":{"url":"https://api.github.com/repos/codecombat/codecombat/issues/3147","labels_url":"https://api.github.com/repos/codecombat/codecombat/issues/3147/labels{/name}","comments_url":"https://api.github.com/repos/codecombat/codecombat/issues/3147/comments","events_url":"https://api.github.com/repos/codecombat/codecombat/issues/3147/events","html_url":"https://github.com/codecombat/codecombat/issues/3147","id":114103102,"number":3147,"title":"self.summon(\"arrow-tower\")","user":{"login":"taerilan","id":15383948,"avatar_url":"https://avatars.githubusercontent.com/u/15383948?v=3","gravatar_id":"","url":"https://api.github.com/users/taerilan","html_url":"https://github.com/taerilan","followers_url":"https://api.github.com/users/taerilan/followers","following_url":"https://api.github.com/users/taerilan/following{/other_user}","gists_url":"https://api.github.com/users/taerilan/gists{/gist_id}","starred_url":"https://api.github.com/users/taerilan/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/taerilan/subscriptions","organizations_url":"https://api.github.com/users/taerilan/orgs","repos_url":"https://api.github.com/users/taerilan/repos","events_url":"https://api.github.com/users/taerilan/events{/privacy}","received_events_url":"https://api.github.com/users/taerilan/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-10-29T17:26:10Z","updated_at":"2015-10-29T21:23:57Z","closed_at":null,"body":"\r\n![arrow-tower](https://cloud.githubusercontent.com/assets/15383948/10826468/3deb3ebe-7e6a-11e5-89c6-6435127b0e12.png)\r\nWith comand:\r\n\r\nself.summon(\"arrow-tower\")\r\n\r\nin level \"Cloudrip Siege\" was able to summon arrow tower, but tower wouldnt attack, after being unable to figure out how to comand tower, have tried instead to use comand:\r\n\r\nself.build(\"arrow-tower\")\r\n\r\ncomand, which worked and tower was attacking.\r\n\r\nReporting here as i fell that being able to use:\r\n\r\nself.summon(\"arrow-tower\")\r\n\r\ncomand to summon tower is bug in game, since tower doesnt atacks there afterwards. Of course I might be wrong, hope I helped a little.\r\n\r\nIn screen shot, I hope you will be able more clearly to see what I am saying, you can see enemies attacking towers, but they are all on full health, becasue towers arent attacking back. Tried to use comand to make towers attack, but coudnt do it.\r\n\r\nThank"},"comment":{"url":"https://api.github.com/repos/codecombat/codecombat/issues/comments/152332420","html_url":"https://github.com/codecombat/codecombat/issues/3147#issuecomment-152332420","issue_url":"https://api.github.com/repos/codecombat/codecombat/issues/3147","id":152332420,"user":{"login":"nwinter","id":99704,"avatar_url":"https://avatars.githubusercontent.com/u/99704?v=3","gravatar_id":"","url":"https://api.github.com/users/nwinter","html_url":"https://github.com/nwinter","followers_url":"https://api.github.com/users/nwinter/followers","following_url":"https://api.github.com/users/nwinter/following{/other_user}","gists_url":"https://api.github.com/users/nwinter/gists{/gist_id}","starred_url":"https://api.github.com/users/nwinter/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/nwinter/subscriptions","organizations_url":"https://api.github.com/users/nwinter/orgs","repos_url":"https://api.github.com/users/nwinter/repos","events_url":"https://api.github.com/users/nwinter/events{/privacy}","received_events_url":"https://api.github.com/users/nwinter/received_events","type":"User","site_admin":false},"created_at":"2015-10-29T21:23:57Z","updated_at":"2015-10-29T21:23:57Z","body":"Hmm, right–anything created with `summon` will wait for you to command it instead of doing anything on its own, and anything created with `buildXY` will start auto-attacking until you command it once, but behind the scenes, the unit list for `summon` and `buildXY` is the same. Not sure the best thing to do here, but maybe the next step is to make it so that things that you `summon` but couldn't command don't have their `commander` property set (and so thus act like they were built with `buildXY` and actually do the attacking). The code for that is in the `building.Builds` Component if anyone wants to tweak that and test it."}}