{"push_id":843355805,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"c1cc6dd18c02e9f4d84ec3290fbb20436c60fb3c","before":"5e75029c5dce8b6545d2353b1003a56d191cce59","commits":[{"sha":"e4f64acc3377cfe9e35a1c47d814f6977bf7204b","author":{"email":"8366e78956849453d606e39933bc0b50163c7df5@Kalebs-MBP.hsd1.pa.comcast.net","name":"kupodude"},"message":"Acceleration and wander behavior\n\nmade velocity change based on acceleration variation for a more natural\nlook, cleaned up methods in particle, and added the connection method\nfor that DNA / wire look. cliche but a good start.","distinct":true,"url":"https://api.github.com/repos/kupodude/lg-2016-gen/commits/e4f64acc3377cfe9e35a1c47d814f6977bf7204b"},{"sha":"c1cc6dd18c02e9f4d84ec3290fbb20436c60fb3c","author":{"email":"8366e78956849453d606e39933bc0b50163c7df5@Kalebs-MBP.hsd1.pa.comcast.net","name":"kupodude"},"message":"Bugfix - noStroke() on geometry\n\nstroke was applying on outside of shapes causing them to grow and\nshrink as they floated around.\n\nNow, render specifically calls noStroke()","distinct":true,"url":"https://api.github.com/repos/kupodude/lg-2016-gen/commits/c1cc6dd18c02e9f4d84ec3290fbb20436c60fb3c"}]}