{"action":"created","issue":{"url":"https://api.github.com/repos/kayy/BundleVersionChecker/issues/3","labels_url":"https://api.github.com/repos/kayy/BundleVersionChecker/issues/3/labels{/name}","comments_url":"https://api.github.com/repos/kayy/BundleVersionChecker/issues/3/comments","events_url":"https://api.github.com/repos/kayy/BundleVersionChecker/issues/3/events","html_url":"https://github.com/kayy/BundleVersionChecker/issues/3","id":90201796,"number":3,"title":"track `PlayerSettings.Android.bundleVersionCode`","user":{"login":"toblerpwn","id":1731512,"avatar_url":"https://avatars.githubusercontent.com/u/1731512?v=3","gravatar_id":"","url":"https://api.github.com/users/toblerpwn","html_url":"https://github.com/toblerpwn","followers_url":"https://api.github.com/users/toblerpwn/followers","following_url":"https://api.github.com/users/toblerpwn/following{/other_user}","gists_url":"https://api.github.com/users/toblerpwn/gists{/gist_id}","starred_url":"https://api.github.com/users/toblerpwn/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/toblerpwn/subscriptions","organizations_url":"https://api.github.com/users/toblerpwn/orgs","repos_url":"https://api.github.com/users/toblerpwn/repos","events_url":"https://api.github.com/users/toblerpwn/events{/privacy}","received_events_url":"https://api.github.com/users/toblerpwn/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/kayy/BundleVersionChecker/labels/enhancement","name":"enhancement","color":"84b6eb"}],"state":"open","locked":false,"assignee":{"login":"kayy","id":4164875,"avatar_url":"https://avatars.githubusercontent.com/u/4164875?v=3","gravatar_id":"","url":"https://api.github.com/users/kayy","html_url":"https://github.com/kayy","followers_url":"https://api.github.com/users/kayy/followers","following_url":"https://api.github.com/users/kayy/following{/other_user}","gists_url":"https://api.github.com/users/kayy/gists{/gist_id}","starred_url":"https://api.github.com/users/kayy/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/kayy/subscriptions","organizations_url":"https://api.github.com/users/kayy/orgs","repos_url":"https://api.github.com/users/kayy/repos","events_url":"https://api.github.com/users/kayy/events{/privacy}","received_events_url":"https://api.github.com/users/kayy/received_events","type":"User","site_admin":false},"milestone":null,"comments":6,"created_at":"2015-06-22T20:19:06Z","updated_at":"2015-07-31T10:20:04Z","closed_at":null,"body":"..this would be immensely helpful for us. Right now, because of how insane Unity's build numbers are in Unity 5.x, we use `PlayerSettings.Android.bundleVersionCode` as a shared bundle version (critical for taking Unity Cloud Build iOS builds and placing them directly in the App Store with incremented build numbers, which is now required).\r\n\r\nAdding this value (and may as well add other version/bundle/build numbers?) would be SO AWESOME."},"comment":{"url":"https://api.github.com/repos/kayy/BundleVersionChecker/issues/comments/126635560","html_url":"https://github.com/kayy/BundleVersionChecker/issues/3#issuecomment-126635560","issue_url":"https://api.github.com/repos/kayy/BundleVersionChecker/issues/3","id":126635560,"user":{"login":"kayy","id":4164875,"avatar_url":"https://avatars.githubusercontent.com/u/4164875?v=3","gravatar_id":"","url":"https://api.github.com/users/kayy","html_url":"https://github.com/kayy","followers_url":"https://api.github.com/users/kayy/followers","following_url":"https://api.github.com/users/kayy/following{/other_user}","gists_url":"https://api.github.com/users/kayy/gists{/gist_id}","starred_url":"https://api.github.com/users/kayy/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/kayy/subscriptions","organizations_url":"https://api.github.com/users/kayy/orgs","repos_url":"https://api.github.com/users/kayy/repos","events_url":"https://api.github.com/users/kayy/events{/privacy}","received_events_url":"https://api.github.com/users/kayy/received_events","type":"User","site_admin":false},"created_at":"2015-07-31T10:20:04Z","updated_at":"2015-07-31T10:20:04Z","body":"I committed a workaround on master. This provides a public member _CurrentAndroidBundleVersionCode_ in TrackedBundleVersion.cs. So you can at least access this information at runtime. I will integrate this in version history later if I have some time. I haven't yet tested it on an Android device but it should work."}}