{"action":"created","issue":{"url":"https://api.github.com/repos/imageworks/OpenShadingLanguage/issues/480","labels_url":"https://api.github.com/repos/imageworks/OpenShadingLanguage/issues/480/labels{/name}","comments_url":"https://api.github.com/repos/imageworks/OpenShadingLanguage/issues/480/comments","events_url":"https://api.github.com/repos/imageworks/OpenShadingLanguage/issues/480/events","html_url":"https://github.com/imageworks/OpenShadingLanguage/issues/480","id":61702984,"number":480,"title":"Support LLVM 3.6 ","user":{"login":"svenstaro","id":1664,"avatar_url":"https://avatars.githubusercontent.com/u/1664?v=3","gravatar_id":"","url":"https://api.github.com/users/svenstaro","html_url":"https://github.com/svenstaro","followers_url":"https://api.github.com/users/svenstaro/followers","following_url":"https://api.github.com/users/svenstaro/following{/other_user}","gists_url":"https://api.github.com/users/svenstaro/gists{/gist_id}","starred_url":"https://api.github.com/users/svenstaro/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/svenstaro/subscriptions","organizations_url":"https://api.github.com/users/svenstaro/orgs","repos_url":"https://api.github.com/users/svenstaro/repos","events_url":"https://api.github.com/users/svenstaro/events{/privacy}","received_events_url":"https://api.github.com/users/svenstaro/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":9,"created_at":"2015-03-14T21:56:15Z","updated_at":"2015-07-15T21:40:19Z","closed_at":null,"body":"I know LLVM 3.6 breaks in all kinds of ways because the classical JIT has been removed and now only MCJIT is in there. This is entirely unsupported by OSL right now because the JITMemoryManager is now also gone. I suppose this isn't going to happen to quickly but I think we can use this issue to track that nonetheless."},"comment":{"url":"https://api.github.com/repos/imageworks/OpenShadingLanguage/issues/comments/121758399","html_url":"https://github.com/imageworks/OpenShadingLanguage/issues/480#issuecomment-121758399","issue_url":"https://api.github.com/repos/imageworks/OpenShadingLanguage/issues/480","id":121758399,"user":{"login":"ppearson","id":41575,"avatar_url":"https://avatars.githubusercontent.com/u/41575?v=3","gravatar_id":"","url":"https://api.github.com/users/ppearson","html_url":"https://github.com/ppearson","followers_url":"https://api.github.com/users/ppearson/followers","following_url":"https://api.github.com/users/ppearson/following{/other_user}","gists_url":"https://api.github.com/users/ppearson/gists{/gist_id}","starred_url":"https://api.github.com/users/ppearson/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ppearson/subscriptions","organizations_url":"https://api.github.com/users/ppearson/orgs","repos_url":"https://api.github.com/users/ppearson/repos","events_url":"https://api.github.com/users/ppearson/events{/privacy}","received_events_url":"https://api.github.com/users/ppearson/received_events","type":"User","site_admin":false},"created_at":"2015-07-15T21:40:19Z","updated_at":"2015-07-15T21:40:19Z","body":"We couldn't move to 4.6 for Maya or Nuke, as we discovered compatibility issues, especially with std::string.\r\nThe way different compilers seemed to inline things seemed to cause quite a few issues with symbol visibility differences for header-only stuff."}}