{"action":"created","issue":{"url":"https://api.github.com/repos/Ventero/FRESteamWorks/issues/14","labels_url":"https://api.github.com/repos/Ventero/FRESteamWorks/issues/14/labels{/name}","comments_url":"https://api.github.com/repos/Ventero/FRESteamWorks/issues/14/comments","events_url":"https://api.github.com/repos/Ventero/FRESteamWorks/issues/14/events","html_url":"https://github.com/Ventero/FRESteamWorks/issues/14","id":50955908,"number":14,"title":"ANE Problems","user":{"login":"fred1024","id":1607568,"avatar_url":"https://avatars.githubusercontent.com/u/1607568?v=3","gravatar_id":"","url":"https://api.github.com/users/fred1024","html_url":"https://github.com/fred1024","followers_url":"https://api.github.com/users/fred1024/followers","following_url":"https://api.github.com/users/fred1024/following{/other_user}","gists_url":"https://api.github.com/users/fred1024/gists{/gist_id}","starred_url":"https://api.github.com/users/fred1024/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/fred1024/subscriptions","organizations_url":"https://api.github.com/users/fred1024/orgs","repos_url":"https://api.github.com/users/fred1024/repos","events_url":"https://api.github.com/users/fred1024/events{/privacy}","received_events_url":"https://api.github.com/users/fred1024/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":12,"created_at":"2014-12-04T10:08:33Z","updated_at":"2015-08-11T16:17:14Z","closed_at":null,"body":"Hello, I am trying to build my application with the v0.5-2-gf59d5ba version of your ane (same for other anes). I have got this error on building : Some ANEs do not cover one of these platforms: MacOS-x86, default\r\nI thought prebuilds were cross platform ? am i wrong ? \r\nI am using FDT on Mac. thank you for your help"},"comment":{"url":"https://api.github.com/repos/Ventero/FRESteamWorks/issues/comments/129952481","html_url":"https://github.com/Ventero/FRESteamWorks/issues/14#issuecomment-129952481","issue_url":"https://api.github.com/repos/Ventero/FRESteamWorks/issues/14","id":129952481,"user":{"login":"tomtominc","id":9085453,"avatar_url":"https://avatars.githubusercontent.com/u/9085453?v=3","gravatar_id":"","url":"https://api.github.com/users/tomtominc","html_url":"https://github.com/tomtominc","followers_url":"https://api.github.com/users/tomtominc/followers","following_url":"https://api.github.com/users/tomtominc/following{/other_user}","gists_url":"https://api.github.com/users/tomtominc/gists{/gist_id}","starred_url":"https://api.github.com/users/tomtominc/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tomtominc/subscriptions","organizations_url":"https://api.github.com/users/tomtominc/orgs","repos_url":"https://api.github.com/users/tomtominc/repos","events_url":"https://api.github.com/users/tomtominc/events{/privacy}","received_events_url":"https://api.github.com/users/tomtominc/received_events","type":"User","site_admin":false},"created_at":"2015-08-11T16:17:14Z","updated_at":"2015-08-11T16:17:14Z","body":"\r\nBuilding to Steam (Mac)\r\n\r\n1.\tMake a release build of game from the flash builder workspace. Export -> Release Build.\r\n2.\tDownload steam sdk on your mac. Steam SDK\r\n3.\tunzip and place inner sdk inside the Documents folder.\r\n4.\tYour folder structure should look like this “Documents/sdk”\r\n5.\tunzip “ContentPrep” under the tools folder. \r\n6.\tMake a folder in your “Documents” called “steampipe”\r\n7.\tPlace the unzipped ContentPrep.app inside steampipe.\r\n8.\tYour folder structure should look like this “Documents/steampipe/ContentPrep.app”\r\n9.\tDownload wxPython 2.8.12.1 HERE.\r\n10.\tRUN this in the Terminal. \r\n\r\n\r\npython ~/Documents/steampipe/ContentPrep.app/Contents/MacOS/contentprep.py --console --verbose --source <THE RELEASE BUILD LOCATION> --dest ~/Documents/sdk/tools/ContentBuilder/content --appid 360730 --nowrap\r\n\r\n      11. You should now have the app inside of “sdk/tools/ConentBuilder/content”\r\n      12. Configure your app_build and depot_build scripts – this could be a pain email me if you want templates.\r\n      13. You’re all done on mac. zip up the sdk and place it in on a windows machine.\r\n      14. Once it’s on a windows machine you have to configure some paths.\r\n      15. In the depot_build script next to “ContentRoot” place the directory for the “content” folder   (where the .app lives)\r\n      16. by the “InstallScript” put the full directory of where the installscript is this lives inside your .app file. ( YOU CAN SEE HOW TO DO THIS ON THE STEAM SITE)\r\n      17. Examples are in the depot_build scripts I have if you need them (email me for them)\r\n      18. Configure your run_build.bat file.\r\n      19. Go to https://partner.steamgames.com/home then click on YOUR GAME. \r\n      20. Edit steamworks settings > Builds > set the build you just uploaded to default > follow instructions. \r\n\r\n\r\n*NOTE :  in the python command above 11 you can set the --dest to your windows machine directly if you have advanced sharing options enabled and are connected to your windows computer. It’s a lot faster. if you don’t know how to do this LEARN HERE.\r\n"}}