{"action":"created","issue":{"url":"https://api.github.com/repos/jaquadro/GardenCollection/issues/41","labels_url":"https://api.github.com/repos/jaquadro/GardenCollection/issues/41/labels{/name}","comments_url":"https://api.github.com/repos/jaquadro/GardenCollection/issues/41/comments","events_url":"https://api.github.com/repos/jaquadro/GardenCollection/issues/41/events","html_url":"https://github.com/jaquadro/GardenCollection/issues/41","id":119448068,"number":41,"title":"Crashing whenever crafting and item ID's -1","user":{"login":"donovanvaught","id":16079501,"avatar_url":"https://avatars.githubusercontent.com/u/16079501?v=3","gravatar_id":"","url":"https://api.github.com/users/donovanvaught","html_url":"https://github.com/donovanvaught","followers_url":"https://api.github.com/users/donovanvaught/followers","following_url":"https://api.github.com/users/donovanvaught/following{/other_user}","gists_url":"https://api.github.com/users/donovanvaught/gists{/gist_id}","starred_url":"https://api.github.com/users/donovanvaught/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/donovanvaught/subscriptions","organizations_url":"https://api.github.com/users/donovanvaught/orgs","repos_url":"https://api.github.com/users/donovanvaught/repos","events_url":"https://api.github.com/users/donovanvaught/events{/privacy}","received_events_url":"https://api.github.com/users/donovanvaught/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":8,"created_at":"2015-11-30T09:10:19Z","updated_at":"2015-12-06T02:59:36Z","closed_at":null,"body":"as the title says. I'm trying to run a server to play at home with the wife. loads up fine with the mod installed on my custom modpack but as soon as I try to craft anything it crashes on picking up the item from the crafting table. As an aside, I noticed in NEI that all (or most) of the items have an ID of -1 or -1:(some other number).  I believe I have posted the relevant crash report. If not let me know and I will replicate the problem for another report. Thank you for any help.\r\n[crash-2015-11-30_00.19.52-client.txt](https://github.com/jaquadro/GardenCollection/files/47108/crash-2015-11-30_00.19.52-client.txt)\r\n"},"comment":{"url":"https://api.github.com/repos/jaquadro/GardenCollection/issues/comments/162265486","html_url":"https://github.com/jaquadro/GardenCollection/issues/41#issuecomment-162265486","issue_url":"https://api.github.com/repos/jaquadro/GardenCollection/issues/41","id":162265486,"user":{"login":"codewarrior0","id":307683,"avatar_url":"https://avatars.githubusercontent.com/u/307683?v=3","gravatar_id":"","url":"https://api.github.com/users/codewarrior0","html_url":"https://github.com/codewarrior0","followers_url":"https://api.github.com/users/codewarrior0/followers","following_url":"https://api.github.com/users/codewarrior0/following{/other_user}","gists_url":"https://api.github.com/users/codewarrior0/gists{/gist_id}","starred_url":"https://api.github.com/users/codewarrior0/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/codewarrior0/subscriptions","organizations_url":"https://api.github.com/users/codewarrior0/orgs","repos_url":"https://api.github.com/users/codewarrior0/repos","events_url":"https://api.github.com/users/codewarrior0/events{/privacy}","received_events_url":"https://api.github.com/users/codewarrior0/received_events","type":"User","site_admin":false},"created_at":"2015-12-06T02:59:36Z","updated_at":"2015-12-06T02:59:36Z","body":"> Does MCedit have any sanitization capabilities on the Forge block/item registries?\r\n\r\nNope. I assume Forge will remove blocks that aren't in the ID registry. I remember a case where it wouldn't remove an item for a mod that was removed, because the item was referenced from an HQM quest file. I imagine there are some other corner cases where it can't remove an invalid item, like custom inventories or extra entity tags, etc. I'm not sure what it does about enchantments."}}