{"action":"created","issue":{"url":"https://api.github.com/repos/PCSX2/pcsx2/issues/461","labels_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/461/labels{/name}","comments_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/461/comments","events_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/461/events","html_url":"https://github.com/PCSX2/pcsx2/pull/461","id":58519909,"number":461,"title":"Add hack for R3 save state, remove hack for Save State in Title (PCSX2 does it now)","user":{"login":"Sarania","id":7574269,"avatar_url":"https://avatars.githubusercontent.com/u/7574269?v=3","gravatar_id":"","url":"https://api.github.com/users/Sarania","html_url":"https://github.com/Sarania","followers_url":"https://api.github.com/users/Sarania/followers","following_url":"https://api.github.com/users/Sarania/following{/other_user}","gists_url":"https://api.github.com/users/Sarania/gists{/gist_id}","starred_url":"https://api.github.com/users/Sarania/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Sarania/subscriptions","organizations_url":"https://api.github.com/users/Sarania/orgs","repos_url":"https://api.github.com/users/Sarania/repos","events_url":"https://api.github.com/users/Sarania/events{/privacy}","received_events_url":"https://api.github.com/users/Sarania/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":14,"created_at":"2015-02-22T21:24:42Z","updated_at":"2015-02-22T23:35:44Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/PCSX2/pcsx2/pulls/461","html_url":"https://github.com/PCSX2/pcsx2/pull/461","diff_url":"https://github.com/PCSX2/pcsx2/pull/461.diff","patch_url":"https://github.com/PCSX2/pcsx2/pull/461.patch"},"body":"Not ready for merge yet(new stuff to add I guess) Basically what it says above - I removed the \"Save State in Title\" hack because PCSX2 does it now. In it's place, I added an \"R3 Saves State\" hack. PLEASE IGNORE ALL COMMITS BUT THE LAST ONE(e.g. the overclock stuff) as I was still learning Github when I did that and so did it on the master branch and it carried over when I made a branch. The overclock stuff was reverted before I did this lilypad stuff! Also that made the comments for that appear here. Anyway, I learned it now so that won't happen again at least XD\r\n\r\nI did the work and tested it thoroughly, but please feel free to go over the changes and see. Also, here is a screenshot:\r\n![1](https://cloud.githubusercontent.com/assets/7574269/6320563/be353170-baa6-11e4-99a3-eb1191f51bca.png)"},"comment":{"url":"https://api.github.com/repos/PCSX2/pcsx2/issues/comments/75471944","html_url":"https://github.com/PCSX2/pcsx2/pull/461#issuecomment-75471944","issue_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/461","id":75471944,"user":{"login":"karasuhebi","id":6857825,"avatar_url":"https://avatars.githubusercontent.com/u/6857825?v=3","gravatar_id":"","url":"https://api.github.com/users/karasuhebi","html_url":"https://github.com/karasuhebi","followers_url":"https://api.github.com/users/karasuhebi/followers","following_url":"https://api.github.com/users/karasuhebi/following{/other_user}","gists_url":"https://api.github.com/users/karasuhebi/gists{/gist_id}","starred_url":"https://api.github.com/users/karasuhebi/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/karasuhebi/subscriptions","organizations_url":"https://api.github.com/users/karasuhebi/orgs","repos_url":"https://api.github.com/users/karasuhebi/repos","events_url":"https://api.github.com/users/karasuhebi/events{/privacy}","received_events_url":"https://api.github.com/users/karasuhebi/received_events","type":"User","site_admin":false},"created_at":"2015-02-22T23:35:44Z","updated_at":"2015-02-22T23:35:44Z","body":"@avih I'll admit that your F1 key concern is a valid one but it's my understanding that the R3 hack which is already implemented works the same way. I also definitely agree with putting the old option back in place, since as you said this is a PS1 plugin as well. I would imagine @Sarania didn't know that at the time he coded this. Thanks for the info on that because I surely didn't.\r\n\r\nAnd yes, It's entirely possible to do all of this via JoyToKey, but so is mapping all of your controller's buttons to corresponding keys on a keyboard to play a PS2 game in PCSX2. So by that logic, Lilypad's controller binding feature is in itself not needed. All you need is Lilypad's keyboard bindings + JoyToKey and you're good to go :p\r\n\r\nAlso the turbo mode is L3, not R3 so there's no need to worry if they're both checked.\r\n\r\nThis is definitely a hack but I can still see its usefulness, specially as a stopgap measure while either @Nobbs66 or @Sarania find a way to implement this properly."}}