{"action":"created","issue":{"url":"https://api.github.com/repos/stsp/dosemu2/issues/45","labels_url":"https://api.github.com/repos/stsp/dosemu2/issues/45/labels{/name}","comments_url":"https://api.github.com/repos/stsp/dosemu2/issues/45/comments","events_url":"https://api.github.com/repos/stsp/dosemu2/issues/45/events","html_url":"https://github.com/stsp/dosemu2/issues/45","id":94316202,"number":45,"title":"MPU-401 intelligent mode","user":{"login":"PaulRaul","id":13274797,"avatar_url":"https://avatars.githubusercontent.com/u/13274797?v=3","gravatar_id":"","url":"https://api.github.com/users/PaulRaul","html_url":"https://github.com/PaulRaul","followers_url":"https://api.github.com/users/PaulRaul/followers","following_url":"https://api.github.com/users/PaulRaul/following{/other_user}","gists_url":"https://api.github.com/users/PaulRaul/gists{/gist_id}","starred_url":"https://api.github.com/users/PaulRaul/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/PaulRaul/subscriptions","organizations_url":"https://api.github.com/users/PaulRaul/orgs","repos_url":"https://api.github.com/users/PaulRaul/repos","events_url":"https://api.github.com/users/PaulRaul/events{/privacy}","received_events_url":"https://api.github.com/users/PaulRaul/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":30,"created_at":"2015-07-10T14:21:39Z","updated_at":"2015-07-12T22:04:51Z","closed_at":"2015-07-10T16:15:35Z","body":"MPU-401 intelligent mode doesn't appear to work in dosemu2.  It does, however, work with the old dosemu 1.4 if the 'old' sound code (1) is used with dosemu-midi pointing to the proper sequencer device.  The dosemu2 sound code is much, much improved, except for this issue.  Basically, this is going to prevent music output on most of the Sierra games and bunch of others.\r\n\r\nI have ALSA setup with MUNT and plumbed properly, which works on games that use the UART mode of the MPU-401 exclusively (essentially later games that use General MIDI as opposed to early Roland synths paired to an intelligent MPU).  Running the old dosemu binary, these games work fine.\r\n\r\nWould love to see this working again!\r\n\r\nPaul\r\n\r\n  "},"comment":{"url":"https://api.github.com/repos/stsp/dosemu2/issues/comments/120767693","html_url":"https://github.com/stsp/dosemu2/issues/45#issuecomment-120767693","issue_url":"https://api.github.com/repos/stsp/dosemu2/issues/45","id":120767693,"user":{"login":"stsp","id":3295627,"avatar_url":"https://avatars.githubusercontent.com/u/3295627?v=3","gravatar_id":"","url":"https://api.github.com/users/stsp","html_url":"https://github.com/stsp","followers_url":"https://api.github.com/users/stsp/followers","following_url":"https://api.github.com/users/stsp/following{/other_user}","gists_url":"https://api.github.com/users/stsp/gists{/gist_id}","starred_url":"https://api.github.com/users/stsp/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/stsp/subscriptions","organizations_url":"https://api.github.com/users/stsp/orgs","repos_url":"https://api.github.com/users/stsp/repos","events_url":"https://api.github.com/users/stsp/events{/privacy}","received_events_url":"https://api.github.com/users/stsp/received_events","type":"User","site_admin":false},"created_at":"2015-07-12T22:04:51Z","updated_at":"2015-07-12T22:04:51Z","body":"Please be more specific!\r\nAs already discussed, on sb16 the rx irqs work too, so\r\nI don't know how to parse your \"unlike the SoundBlaster cards\""}}