{"push_id":914274080,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"03f994f41ab23b2327cc2a9e1af491b32a93b015","before":"e81d8071364b32224d59d796cf71a3ff2118414b","commits":[{"sha":"03f994f41ab23b2327cc2a9e1af491b32a93b015","author":{"email":"9c94867b2641fbc53987224e9f23f295595ad24a@thoughtworks.com","name":"Abhishek Gupta"},"message":"[Abhishek/Dharmendra] --Injected players object  to routers.\n\nWhat changes have you made?\nWe have just moved the global players object to routers\nin which we can inject any conditions of the game.\nFor live game we will provide the object from\nserver which can be edited.\n\nWhy do we need this change?\nThis dependency can be injected throughly and test\ncan be written according and they can be independent\nbecause any way we can inject players object in test.\n\nWhat can this change impact?\n\n*","distinct":true,"url":"https://api.github.com/repos/negiDharmendra/battle_ship_game/commits/03f994f41ab23b2327cc2a9e1af491b32a93b015"}]}