{"action":"opened","issue":{"url":"https://api.github.com/repos/mrehkopf/sd2snes/issues/64","labels_url":"https://api.github.com/repos/mrehkopf/sd2snes/issues/64/labels{/name}","comments_url":"https://api.github.com/repos/mrehkopf/sd2snes/issues/64/comments","events_url":"https://api.github.com/repos/mrehkopf/sd2snes/issues/64/events","html_url":"https://github.com/mrehkopf/sd2snes/issues/64","id":110353831,"number":64,"title":"Intermittent SPC playback problems","user":{"login":"BMF54123","id":15024035,"avatar_url":"https://avatars.githubusercontent.com/u/15024035?v=3","gravatar_id":"","url":"https://api.github.com/users/BMF54123","html_url":"https://github.com/BMF54123","followers_url":"https://api.github.com/users/BMF54123/followers","following_url":"https://api.github.com/users/BMF54123/following{/other_user}","gists_url":"https://api.github.com/users/BMF54123/gists{/gist_id}","starred_url":"https://api.github.com/users/BMF54123/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/BMF54123/subscriptions","organizations_url":"https://api.github.com/users/BMF54123/orgs","repos_url":"https://api.github.com/users/BMF54123/repos","events_url":"https://api.github.com/users/BMF54123/events{/privacy}","received_events_url":"https://api.github.com/users/BMF54123/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-10-08T01:24:21Z","updated_at":"2015-10-08T01:24:21Z","closed_at":null,"body":"After upgrading to 0.1.7 pre4 recently, I've experienced some intermittent issues when playing SPCs with the built-in player that did not exist in 0.1.6. I've observed notes playing at the wrong pitch and samples looping improperly (e.g. a drum sample loops when it shouldn't, causing a machine gun-like effect), primarily in the U.N. Squadron set. Backing out and reloading the SPC (or loading another one) usually fixes the problem, though I believe there was one instance where switching to a different game's set caused the issue to reoccur. This was observed on both an SNS-CPU-RGB-02 and an SNS-CPU-GPM-?? (don't recall the number, and the console is currently in use so I can't check). I haven't experienced any problems loading actual games.\r\n\r\nCould this be related to the uninitialized APU RAM issue that was fixed recently?"}}