{"push_id":710312338,"size":1,"distinct_size":1,"ref":"refs/heads/levelRunner","head":"01a9b47e241fb17fbac07fb91f670535b71f4080","before":"4c84724235c4ceaf330608d3181f9608308afd21","commits":[{"sha":"01a9b47e241fb17fbac07fb91f670535b71f4080","author":{"email":"acb4a94f3c944150fb89f07d87b019e224c73a27@spotify.com","name":"Pontus Persson"},"message":"Fix sluggish scene change.\n\nIf engine is started immediately after scene change\nthe performance is sluggish. Deferring it to end of\ncall queue fixes that.","distinct":true,"url":"https://api.github.com/repos/pomle/megamanjs/commits/01a9b47e241fb17fbac07fb91f670535b71f4080"}]}