{"action":"created","issue":{"url":"https://api.github.com/repos/azzogat/FiiPractic/issues/6","labels_url":"https://api.github.com/repos/azzogat/FiiPractic/issues/6/labels{/name}","comments_url":"https://api.github.com/repos/azzogat/FiiPractic/issues/6/comments","events_url":"https://api.github.com/repos/azzogat/FiiPractic/issues/6/events","html_url":"https://github.com/azzogat/FiiPractic/issues/6","id":78643300,"number":6,"title":"Next tasks","user":{"login":"micutuz","id":11707084,"avatar_url":"https://avatars.githubusercontent.com/u/11707084?v=3","gravatar_id":"","url":"https://api.github.com/users/micutuz","html_url":"https://github.com/micutuz","followers_url":"https://api.github.com/users/micutuz/followers","following_url":"https://api.github.com/users/micutuz/following{/other_user}","gists_url":"https://api.github.com/users/micutuz/gists{/gist_id}","starred_url":"https://api.github.com/users/micutuz/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/micutuz/subscriptions","organizations_url":"https://api.github.com/users/micutuz/orgs","repos_url":"https://api.github.com/users/micutuz/repos","events_url":"https://api.github.com/users/micutuz/events{/privacy}","received_events_url":"https://api.github.com/users/micutuz/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":17,"created_at":"2015-05-20T18:45:23Z","updated_at":"2015-05-22T08:09:02Z","closed_at":null,"body":"L-am intrebat si pe Tudor cam ce ar trebui sa facem in continuare  si mai exact cu ce. Cam astea ar fi principalele task-uri care ar fi bine cumva sa le impartit sa ne fie munca mai usoara si sa stim fiecare ce face :\r\n- personaj 3D ( texturat )\r\n- personajul sa fie controlabil din tastatura/mouse / gamepad etc.\r\n- sa avem in ce sa tragem ( obiecte )\r\n- sa avem cu ce trage ( bullets or something else )\r\n\r\nCam astea ar fi pentru urmatoare etapa, dupa mai continuam, dar sa ajungem in punctul asta. Deci hai sa ne intelegem ce si cum face fiecare. Parerea mea este ca la bullets sa lucre 2-3 oameni, am impresia ca nu e chiar usor. Celelalte task-uri depind de adaugat obiecte in scena si de texturat. O componenta de control avem, doar sa ii dam bind la viitorul nostru personaj .\r\nHINT: just do a distance check on every frame, on every bullet object with each object that can collide  to see if you've hit something\r\n\r\nNOTE: personaj = just some character"},"comment":{"url":"https://api.github.com/repos/azzogat/FiiPractic/issues/comments/104559799","html_url":"https://github.com/azzogat/FiiPractic/issues/6#issuecomment-104559799","issue_url":"https://api.github.com/repos/azzogat/FiiPractic/issues/6","id":104559799,"user":{"login":"cuvidk","id":9612600,"avatar_url":"https://avatars.githubusercontent.com/u/9612600?v=3","gravatar_id":"","url":"https://api.github.com/users/cuvidk","html_url":"https://github.com/cuvidk","followers_url":"https://api.github.com/users/cuvidk/followers","following_url":"https://api.github.com/users/cuvidk/following{/other_user}","gists_url":"https://api.github.com/users/cuvidk/gists{/gist_id}","starred_url":"https://api.github.com/users/cuvidk/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/cuvidk/subscriptions","organizations_url":"https://api.github.com/users/cuvidk/orgs","repos_url":"https://api.github.com/users/cuvidk/repos","events_url":"https://api.github.com/users/cuvidk/events{/privacy}","received_events_url":"https://api.github.com/users/cuvidk/received_events","type":"User","site_admin":false},"created_at":"2015-05-22T08:09:02Z","updated_at":"2015-05-22T08:09:02Z","body":"@tudor07 presupun ca te referi la componenta shader care are un pointer spre componenta transform si deasemenea la componenta controller care are tot un pointer catre transform. Well ai dreptate, aia poate fii reozlvata si trebuie. Hai ca o sa fac un rollback"}}