{"push_id":756581710,"size":2,"distinct_size":2,"ref":"refs/heads/cm-12.1","head":"339227d0b8c1402008b3a21d73bc5b5edcf3e9e4","before":"0cc8d035e9d38938781f8e2e8c5df3e6411c6dee","commits":[{"sha":"5686c2f79594eb883abd29f82f9ad154cbd4dedd","author":{"email":"7662eda885d44e77a928581610e3a6d22accb87e@gmail.com","name":"arter97"},"message":"bootanimation: fix exhaustive memory leaks\n\nRepetitive calls to 'glGenTextures' causes exhaustive memory leaks.\n\nFix this by calling 'glBindTexture' at the right time instead.\n\nThis requires commit 0c1eeb3c8ab53954218d3b8f4be08ff21be3e985 reverted\nas it causes SIGSEGV with this.\n\nChange-Id: I94098c9d23d6566494f86684b19ac92328abf697\nSigned-off-by: arter97 <qkrwngud825@gmail.com>","distinct":true,"url":"https://api.github.com/repos/AOSO/android_frameworks_base/commits/5686c2f79594eb883abd29f82f9ad154cbd4dedd"},{"sha":"339227d0b8c1402008b3a21d73bc5b5edcf3e9e4","author":{"email":"7662eda885d44e77a928581610e3a6d22accb87e@gmail.com","name":"arter97"},"message":"bootanimation: remove memory saving tricks\n\nNow that the bootanimation memory leak is patched,\nthere are no needs for hacky memory saving tricks.\n\nSo remove texture cache settings and needSaveMem.\n\nAdditionally, enable PRELOAD_BOOTANIMATION globally.\nThe Linux kernel is smart enough to drop its cache\nwhen the system is running low on available memory.\n\nOn a memory-starving systems such as 512 MB RAM devices,\nTARGET_BOOTANIMATION_USE_RGB565 should be used instead of\nall these memory hacks.\n\nChange-Id: I62cfbfd9528ef6f72eb2f5b4b9fa3ec5a4edfb01\nSigned-off-by: arter97 <qkrwngud825@gmail.com>","distinct":true,"url":"https://api.github.com/repos/AOSO/android_frameworks_base/commits/339227d0b8c1402008b3a21d73bc5b5edcf3e9e4"}]}