{"action":"created","issue":{"url":"https://api.github.com/repos/jeske/SimpleScene/issues/16","labels_url":"https://api.github.com/repos/jeske/SimpleScene/issues/16/labels{/name}","comments_url":"https://api.github.com/repos/jeske/SimpleScene/issues/16/comments","events_url":"https://api.github.com/repos/jeske/SimpleScene/issues/16/events","html_url":"https://github.com/jeske/SimpleScene/issues/16","id":113863003,"number":16,"title":"FBX Support?","user":{"login":"emersont1","id":8237277,"avatar_url":"https://avatars.githubusercontent.com/u/8237277?v=3","gravatar_id":"","url":"https://api.github.com/users/emersont1","html_url":"https://github.com/emersont1","followers_url":"https://api.github.com/users/emersont1/followers","following_url":"https://api.github.com/users/emersont1/following{/other_user}","gists_url":"https://api.github.com/users/emersont1/gists{/gist_id}","starred_url":"https://api.github.com/users/emersont1/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/emersont1/subscriptions","organizations_url":"https://api.github.com/users/emersont1/orgs","repos_url":"https://api.github.com/users/emersont1/repos","events_url":"https://api.github.com/users/emersont1/events{/privacy}","received_events_url":"https://api.github.com/users/emersont1/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-10-28T16:35:11Z","updated_at":"2015-10-28T17:55:17Z","closed_at":null,"body":"Hello\r\nInstead of use of the static OBJ, is support of the Autodesk FBX format planned?\r\n"},"comment":{"url":"https://api.github.com/repos/jeske/SimpleScene/issues/comments/151931748","html_url":"https://github.com/jeske/SimpleScene/issues/16#issuecomment-151931748","issue_url":"https://api.github.com/repos/jeske/SimpleScene/issues/16","id":151931748,"user":{"login":"jeske","id":15093,"avatar_url":"https://avatars.githubusercontent.com/u/15093?v=3","gravatar_id":"","url":"https://api.github.com/users/jeske","html_url":"https://github.com/jeske","followers_url":"https://api.github.com/users/jeske/followers","following_url":"https://api.github.com/users/jeske/following{/other_user}","gists_url":"https://api.github.com/users/jeske/gists{/gist_id}","starred_url":"https://api.github.com/users/jeske/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/jeske/subscriptions","organizations_url":"https://api.github.com/users/jeske/orgs","repos_url":"https://api.github.com/users/jeske/repos","events_url":"https://api.github.com/users/jeske/events{/privacy}","received_events_url":"https://api.github.com/users/jeske/received_events","type":"User","site_admin":false},"created_at":"2015-10-28T17:55:17Z","updated_at":"2015-10-28T17:55:17Z","body":"There are no current plans to support FBX, as we try to keep simplescene\nopen-source apache licensed with no external dependencies.\n\nFor animation data we support the open md5mesh format.\n\nCommercial software which supports FBX uses the binary SDK from autodesk.\n\nBlender has it's own limited reverse engineered FBX support, but it is GPL\nC code we can't use.\n\nAssimp is license compatible BSD, but has no FBX support.\nOn Oct 28, 2015 9:35 AM, \"emersont1\" <notifications@github.com> wrote:\n\n> Hello\n> Instead of use of the static OBJ, is support of the Autodesk FBX format\n> planned?\n>\n> —\n> Reply to this email directly or view it on GitHub\n> <https://github.com/jeske/SimpleScene/issues/16>.\n>\n"}}