{"action":"closed","issue":{"url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/360","labels_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/360/labels{/name}","comments_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/360/comments","events_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/360/events","html_url":"https://github.com/LoneGazebo/Community-Patch-DLL/issues/360","id":90743839,"number":360,"title":"War Weariness counter adds up even though I am not at war","user":{"login":"Radost","id":1131228,"avatar_url":"https://avatars.githubusercontent.com/u/1131228?v=3","gravatar_id":"","url":"https://api.github.com/users/Radost","html_url":"https://github.com/Radost","followers_url":"https://api.github.com/users/Radost/followers","following_url":"https://api.github.com/users/Radost/following{/other_user}","gists_url":"https://api.github.com/users/Radost/gists{/gist_id}","starred_url":"https://api.github.com/users/Radost/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Radost/subscriptions","organizations_url":"https://api.github.com/users/Radost/orgs","repos_url":"https://api.github.com/users/Radost/repos","events_url":"https://api.github.com/users/Radost/events{/privacy}","received_events_url":"https://api.github.com/users/Radost/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":6,"created_at":"2015-06-24T17:53:09Z","updated_at":"2015-06-27T21:00:01Z","closed_at":"2015-06-27T21:00:01Z","body":"![8930_2015-06-24_00004](https://cloud.githubusercontent.com/assets/1131228/8337270/9db775fc-1ac3-11e5-8d95-3c3ecad63b50.png)\r\n![8930_2015-06-24_00006](https://cloud.githubusercontent.com/assets/1131228/8337271/9f7f8410-1ac3-11e5-8e5d-db1d821e91c8.png)\r\nI am not sure weariness mechanic is needed in the first place, looks like AI doesn't care about it and thus shoots itself in the foot."}}