{"action":"closed","issue":{"url":"https://api.github.com/repos/MinecraftForge/MinecraftForge/issues/1419","labels_url":"https://api.github.com/repos/MinecraftForge/MinecraftForge/issues/1419/labels{/name}","comments_url":"https://api.github.com/repos/MinecraftForge/MinecraftForge/issues/1419/comments","events_url":"https://api.github.com/repos/MinecraftForge/MinecraftForge/issues/1419/events","html_url":"https://github.com/MinecraftForge/MinecraftForge/issues/1419","id":42962885,"number":1419,"title":"FluidStacks are holding an ID instead of the Fluid","user":{"login":"OvermindDL1","id":401605,"avatar_url":"https://avatars.githubusercontent.com/u/401605?v=3","gravatar_id":"","url":"https://api.github.com/users/OvermindDL1","html_url":"https://github.com/OvermindDL1","followers_url":"https://api.github.com/users/OvermindDL1/followers","following_url":"https://api.github.com/users/OvermindDL1/following{/other_user}","gists_url":"https://api.github.com/users/OvermindDL1/gists{/gist_id}","starred_url":"https://api.github.com/users/OvermindDL1/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/OvermindDL1/subscriptions","organizations_url":"https://api.github.com/users/OvermindDL1/orgs","repos_url":"https://api.github.com/users/OvermindDL1/repos","events_url":"https://api.github.com/users/OvermindDL1/events{/privacy}","received_events_url":"https://api.github.com/users/OvermindDL1/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2014-09-17T04:32:50Z","updated_at":"2015-02-23T08:41:29Z","closed_at":"2015-02-23T08:41:29Z","body":"You know how ItemStacks save the reference to the Item instead of the ItemID, in order to sync them properly and such yes?\r\nFluidStacks... do not, they hold the ID...\r\nNEI seems to be breaking on that when going between single and multiplayer or between different single worlds...  No doubt other issues but this is the first noticed."}}