{"push_id":745479954,"size":2,"distinct_size":2,"ref":"refs/heads/Developer","head":"e3bf417acf8d61360cf34e3fcadc4e8d43371841","before":"1956a59e86e95c096faf2ffe03a13ee6f49a3c9f","commits":[{"sha":"d47ee324167fa72555b791561e2953a8f5b878fc","author":{"email":"75eccf1a105f7786f5156af45662e597bb1aa820@naver.com","name":"HoraceVelmont"},"message":"#263 이벤트 순서 정리, NPC와의 대화가 끝나도 NPC의 업무를 계속 처리할 수 있음","distinct":true,"url":"https://api.github.com/repos/CienProject2014/OneLevelHero/commits/d47ee324167fa72555b791561e2953a8f5b878fc"},{"sha":"e3bf417acf8d61360cf34e3fcadc4e8d43371841","author":{"email":"75eccf1a105f7786f5156af45662e597bb1aa820@naver.com","name":"HoraceVelmont"},"message":"Merge pull request #267 from HoraceVelmont/263_order_of_event_screen\n\n#263 이벤트 순서 정리, NPC와의 대화가 끝나도 NPC의 업무를 계속 처리할 수 있음","distinct":true,"url":"https://api.github.com/repos/CienProject2014/OneLevelHero/commits/e3bf417acf8d61360cf34e3fcadc4e8d43371841"}]}