{"push_id":687591099,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"04ac248a14600576e5b655bb9cb6de2f6a16686f","before":"4e8ed9843abeb9be2b1c2bea0cd8c9a016ed2530","commits":[{"sha":"04ac248a14600576e5b655bb9cb6de2f6a16686f","author":{"email":"7b086ac938ba9c0309e701be2d3f667fbe65ed15@gmail.com","name":"Akandle"},"message":"added game object.  setting up basic game backend for scoring, title screen, death, restart, etc. moved enemy generation to game object, added update method under main.update.  Added static beginning variables, to global scope.  Idea is to have the game object restart and, saving the highscore but resetting with these variables.  These will eventually be customizable in-game","distinct":true,"url":"https://api.github.com/repos/Klaze/frogger/commits/04ac248a14600576e5b655bb9cb6de2f6a16686f"}]}