{"comment":{"url":"https://api.github.com/repos/melonjs/melonJS/comments/9944888","html_url":"https://github.com/melonjs/melonJS/commit/531c8a22b82a5aa0f8401fdf653b285c8133137b#commitcomment-9944888","id":9944888,"user":{"login":"parasyte","id":456942,"avatar_url":"https://avatars.githubusercontent.com/u/456942?v=3","gravatar_id":"","url":"https://api.github.com/users/parasyte","html_url":"https://github.com/parasyte","followers_url":"https://api.github.com/users/parasyte/followers","following_url":"https://api.github.com/users/parasyte/following{/other_user}","gists_url":"https://api.github.com/users/parasyte/gists{/gist_id}","starred_url":"https://api.github.com/users/parasyte/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/parasyte/subscriptions","organizations_url":"https://api.github.com/users/parasyte/orgs","repos_url":"https://api.github.com/users/parasyte/repos","events_url":"https://api.github.com/users/parasyte/events{/privacy}","received_events_url":"https://api.github.com/users/parasyte/received_events","type":"User","site_admin":false},"position":null,"line":null,"path":"","commit_id":"531c8a22b82a5aa0f8401fdf653b285c8133137b","created_at":"2015-02-26T20:22:36Z","updated_at":"2015-02-26T20:22:36Z","body":"Good one. Having the map loaded into an arbitrary child also means we can do cool things like Zelda-style scrolling map transitions (with render targets) and zooming (#138)"}}