{"action":"created","issue":{"url":"https://api.github.com/repos/HearthSim/hs-bugs/issues/15","labels_url":"https://api.github.com/repos/HearthSim/hs-bugs/issues/15/labels{/name}","comments_url":"https://api.github.com/repos/HearthSim/hs-bugs/issues/15/comments","events_url":"https://api.github.com/repos/HearthSim/hs-bugs/issues/15/events","html_url":"https://github.com/HearthSim/hs-bugs/issues/15","id":102583052,"number":15,"title":"Nozdormu sandstorm effect stacking/permanence","user":{"login":"NightKev","id":849285,"avatar_url":"https://avatars.githubusercontent.com/u/849285?v=3","gravatar_id":"","url":"https://api.github.com/users/NightKev","html_url":"https://github.com/NightKev","followers_url":"https://api.github.com/users/NightKev/followers","following_url":"https://api.github.com/users/NightKev/following{/other_user}","gists_url":"https://api.github.com/users/NightKev/gists{/gist_id}","starred_url":"https://api.github.com/users/NightKev/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/NightKev/subscriptions","organizations_url":"https://api.github.com/users/NightKev/orgs","repos_url":"https://api.github.com/users/NightKev/repos","events_url":"https://api.github.com/users/NightKev/events{/privacy}","received_events_url":"https://api.github.com/users/NightKev/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/HearthSim/hs-bugs/labels/display","name":"display","color":"d4c5f9"}],"state":"open","locked":false,"assignee":null,"milestone":{"url":"https://api.github.com/repos/HearthSim/hs-bugs/milestones/3","html_url":"https://github.com/HearthSim/hs-bugs/milestones/2.7.0.9166","labels_url":"https://api.github.com/repos/HearthSim/hs-bugs/milestones/3/labels","id":1268679,"number":3,"title":"2.7.0.9166","description":"Tavern Brawl patch","creator":{"login":"jleclanche","id":235410,"avatar_url":"https://avatars.githubusercontent.com/u/235410?v=3","gravatar_id":"","url":"https://api.github.com/users/jleclanche","html_url":"https://github.com/jleclanche","followers_url":"https://api.github.com/users/jleclanche/followers","following_url":"https://api.github.com/users/jleclanche/following{/other_user}","gists_url":"https://api.github.com/users/jleclanche/gists{/gist_id}","starred_url":"https://api.github.com/users/jleclanche/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/jleclanche/subscriptions","organizations_url":"https://api.github.com/users/jleclanche/orgs","repos_url":"https://api.github.com/users/jleclanche/repos","events_url":"https://api.github.com/users/jleclanche/events{/privacy}","received_events_url":"https://api.github.com/users/jleclanche/received_events","type":"User","site_admin":false},"open_issues":34,"closed_issues":0,"state":"open","created_at":"2015-08-24T05:13:08Z","updated_at":"2015-08-24T06:07:23Z","due_on":null,"closed_at":null},"comments":1,"created_at":"2015-08-23T02:50:01Z","updated_at":"2015-08-24T06:10:35Z","closed_at":null,"body":"If you manage to get multiple copies of Nozdormu in play, his sandstorm animation will stack. With sufficient Nozdormus in play, the sandstorm grows thick enough that it will eventually obscure the Battlefield from the player's view, making the game extremely difficult to play.\r\n* [Hearthstone Mythbusters 2](https://www.youtube.com/watch?v=_Z2ZU-cIoG8)\r\n\r\nReturning Nozdormu to hand by effects like Freezing Trap or Sap will cause the sandstorm effect to remain for the remainder of the match. This is purely a visual bug, turns no longer last 15 seconds."},"comment":{"url":"https://api.github.com/repos/HearthSim/hs-bugs/issues/comments/134051005","html_url":"https://github.com/HearthSim/hs-bugs/issues/15#issuecomment-134051005","issue_url":"https://api.github.com/repos/HearthSim/hs-bugs/issues/15","id":134051005,"user":{"login":"Patashu","id":666597,"avatar_url":"https://avatars.githubusercontent.com/u/666597?v=3","gravatar_id":"","url":"https://api.github.com/users/Patashu","html_url":"https://github.com/Patashu","followers_url":"https://api.github.com/users/Patashu/followers","following_url":"https://api.github.com/users/Patashu/following{/other_user}","gists_url":"https://api.github.com/users/Patashu/gists{/gist_id}","starred_url":"https://api.github.com/users/Patashu/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Patashu/subscriptions","organizations_url":"https://api.github.com/users/Patashu/orgs","repos_url":"https://api.github.com/users/Patashu/repos","events_url":"https://api.github.com/users/Patashu/events{/privacy}","received_events_url":"https://api.github.com/users/Patashu/received_events","type":"User","site_admin":false},"created_at":"2015-08-24T06:10:35Z","updated_at":"2015-08-24T06:10:35Z","body":"If a Nozdormu is brought into play via the death of Deathlord, the sandstorm effect is not activated. This is purely a visual bug, turns will still last 15 seconds (See Nozdormu timer bug).\r\n\r\nhttp://www.reddit.com/r/hearthstone/comments/323dcn/possible_nozdormudeathlord_bug/\r\nhttp://us.battle.net/hearthstone/en/forum/topic/16859666291\r\n\r\nLast confirmed April 2015."}}