{"push_id":767480882,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"e8a6c59df1d5f2c4cc5274d91e3a73854b081232","before":"34f64e12ed22bc561d566b2269d4477647dbc541","commits":[{"sha":"e8a6c59df1d5f2c4cc5274d91e3a73854b081232","author":{"email":"84ec86174ce4cedaec4a5384ff2bc0533edde108@hotmail.com","name":"unknown"},"message":"Approximate the circle using just 180 vertices.\n\n(180 <= 255), so we get to also use GL_UNSIGNED_BYTE instead of GL_UNSIGNED_SHORT.","distinct":true,"url":"https://api.github.com/repos/cxd4/OpenGL-js/commits/e8a6c59df1d5f2c4cc5274d91e3a73854b081232"}]}