{"action":"created","issue":{"url":"https://api.github.com/repos/oczkers/fut/issues/138","labels_url":"https://api.github.com/repos/oczkers/fut/issues/138/labels{/name}","comments_url":"https://api.github.com/repos/oczkers/fut/issues/138/comments","events_url":"https://api.github.com/repos/oczkers/fut/issues/138/events","html_url":"https://github.com/oczkers/fut/issues/138","id":57989894,"number":138,"title":"Is it possible to join EA server as if we were doing it from ps3?","user":{"login":"deadmouse","id":6352552,"avatar_url":"https://avatars.githubusercontent.com/u/6352552?v=3","gravatar_id":"","url":"https://api.github.com/users/deadmouse","html_url":"https://github.com/deadmouse","followers_url":"https://api.github.com/users/deadmouse/followers","following_url":"https://api.github.com/users/deadmouse/following{/other_user}","gists_url":"https://api.github.com/users/deadmouse/gists{/gist_id}","starred_url":"https://api.github.com/users/deadmouse/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/deadmouse/subscriptions","organizations_url":"https://api.github.com/users/deadmouse/orgs","repos_url":"https://api.github.com/users/deadmouse/repos","events_url":"https://api.github.com/users/deadmouse/events{/privacy}","received_events_url":"https://api.github.com/users/deadmouse/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":18,"created_at":"2015-02-17T22:06:34Z","updated_at":"2015-02-22T20:46:13Z","closed_at":null,"body":"We have the option to use and/ios emulate, so would it be possible to do it as ps3 or xbox?\r\nI dont know how the ps3 does exactly but i guess that it connects a server which has a direction, requests and headers etc, like the website.\r\n\r\nHas somebody investigated about this? :D\r\nWe could use again the market :P"},"comment":{"url":"https://api.github.com/repos/oczkers/fut/issues/comments/75456790","html_url":"https://github.com/oczkers/fut/issues/138#issuecomment-75456790","issue_url":"https://api.github.com/repos/oczkers/fut/issues/138","id":75456790,"user":{"login":"rjansen","id":422915,"avatar_url":"https://avatars.githubusercontent.com/u/422915?v=3","gravatar_id":"","url":"https://api.github.com/users/rjansen","html_url":"https://github.com/rjansen","followers_url":"https://api.github.com/users/rjansen/followers","following_url":"https://api.github.com/users/rjansen/following{/other_user}","gists_url":"https://api.github.com/users/rjansen/gists{/gist_id}","starred_url":"https://api.github.com/users/rjansen/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/rjansen/subscriptions","organizations_url":"https://api.github.com/users/rjansen/orgs","repos_url":"https://api.github.com/users/rjansen/repos","events_url":"https://api.github.com/users/rjansen/events{/privacy}","received_events_url":"https://api.github.com/users/rjansen/received_events","type":"User","site_admin":false},"created_at":"2015-02-22T20:46:13Z","updated_at":"2015-02-22T20:46:13Z","body":"Hi guys.\r\n@oczkers thanks for advise me Fiddler its a great tool.\r\nI have tried many options to debug the console connections.\r\nLike we expected the console connection is made by ssl.\r\nOur friend @Yifei022 is talking about a possible solution. Another solution is find the PEM cert file of the server and use it to avoid client certification warnings or decrypt the body.\r\nIf someone have the files, other option or idea, please talk to us.\r\n"}}