{"action":"created","issue":{"url":"https://api.github.com/repos/bkaradzic/bgfx/issues/407","labels_url":"https://api.github.com/repos/bkaradzic/bgfx/issues/407/labels{/name}","comments_url":"https://api.github.com/repos/bkaradzic/bgfx/issues/407/comments","events_url":"https://api.github.com/repos/bkaradzic/bgfx/issues/407/events","html_url":"https://github.com/bkaradzic/bgfx/issues/407","id":82438412,"number":407,"title":"Has anyone tried Google cardboard and bgfx?","user":{"login":"RichardGale","id":3767708,"avatar_url":"https://avatars.githubusercontent.com/u/3767708?v=3","gravatar_id":"","url":"https://api.github.com/users/RichardGale","html_url":"https://github.com/RichardGale","followers_url":"https://api.github.com/users/RichardGale/followers","following_url":"https://api.github.com/users/RichardGale/following{/other_user}","gists_url":"https://api.github.com/users/RichardGale/gists{/gist_id}","starred_url":"https://api.github.com/users/RichardGale/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/RichardGale/subscriptions","organizations_url":"https://api.github.com/users/RichardGale/orgs","repos_url":"https://api.github.com/users/RichardGale/repos","events_url":"https://api.github.com/users/RichardGale/events{/privacy}","received_events_url":"https://api.github.com/users/RichardGale/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":7,"created_at":"2015-05-29T13:55:38Z","updated_at":"2015-07-29T15:07:32Z","closed_at":"2015-05-31T17:51:36Z","body":"It's great that bgfx has OVR support, but the hardware is hard to come by.\r\n\r\nAnyone tried Google cardboard and have an examples they could share?\r\n\r\nhttps://developers.google.com/cardboard/\r\n\r\nRichard."},"comment":{"url":"https://api.github.com/repos/bkaradzic/bgfx/issues/comments/125982724","html_url":"https://github.com/bkaradzic/bgfx/issues/407#issuecomment-125982724","issue_url":"https://api.github.com/repos/bkaradzic/bgfx/issues/407","id":125982724,"user":{"login":"moosingin3space","id":830082,"avatar_url":"https://avatars.githubusercontent.com/u/830082?v=3","gravatar_id":"","url":"https://api.github.com/users/moosingin3space","html_url":"https://github.com/moosingin3space","followers_url":"https://api.github.com/users/moosingin3space/followers","following_url":"https://api.github.com/users/moosingin3space/following{/other_user}","gists_url":"https://api.github.com/users/moosingin3space/gists{/gist_id}","starred_url":"https://api.github.com/users/moosingin3space/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/moosingin3space/subscriptions","organizations_url":"https://api.github.com/users/moosingin3space/orgs","repos_url":"https://api.github.com/users/moosingin3space/repos","events_url":"https://api.github.com/users/moosingin3space/events{/privacy}","received_events_url":"https://api.github.com/users/moosingin3space/received_events","type":"User","site_admin":false},"created_at":"2015-07-29T15:07:32Z","updated_at":"2015-07-29T15:07:32Z","body":"I'm not referring to bgfx bindings to Java -- I found [this](https://software.intel.com/en-us/articles/setting-up-native-opengl-es-on-android-platforms) guide to using native code to implement the render function of an OpenGL view. Is it possible to use bgfx for just the rendering and have the lifecycle driven through an Android app that calls native code that uses bgfx?"}}