{"push_id":587151851,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"8186e72a469c111f7950dc2a507952eb312a030d","before":"fa925785a381973c34225468e991b174f7428914","commits":[{"sha":"8186e72a469c111f7950dc2a507952eb312a030d","author":{"email":"2bbf7bc8ff0b158e784de8bab583b24fc183fc4e@gmail.com","name":"LouK"},"message":"Added NavMesh system\n\nOne waypoint that changes its position randomly when the enemy is too\nclose to it","distinct":true,"url":"https://api.github.com/repos/TheLouK/ScapeRoom-Unity/commits/8186e72a469c111f7950dc2a507952eb312a030d"}]}