{"action":"created","issue":{"url":"https://api.github.com/repos/KeenSoftwareHouse/SpaceEngineers/issues/362","labels_url":"https://api.github.com/repos/KeenSoftwareHouse/SpaceEngineers/issues/362/labels{/name}","comments_url":"https://api.github.com/repos/KeenSoftwareHouse/SpaceEngineers/issues/362/comments","events_url":"https://api.github.com/repos/KeenSoftwareHouse/SpaceEngineers/issues/362/events","html_url":"https://github.com/KeenSoftwareHouse/SpaceEngineers/issues/362","id":95961336,"number":362,"title":"Drills cause massive sim speed slowdown","user":{"login":"Aleks976","id":13395306,"avatar_url":"https://avatars.githubusercontent.com/u/13395306?v=3","gravatar_id":"","url":"https://api.github.com/users/Aleks976","html_url":"https://github.com/Aleks976","followers_url":"https://api.github.com/users/Aleks976/followers","following_url":"https://api.github.com/users/Aleks976/following{/other_user}","gists_url":"https://api.github.com/users/Aleks976/gists{/gist_id}","starred_url":"https://api.github.com/users/Aleks976/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Aleks976/subscriptions","organizations_url":"https://api.github.com/users/Aleks976/orgs","repos_url":"https://api.github.com/users/Aleks976/repos","events_url":"https://api.github.com/users/Aleks976/events{/privacy}","received_events_url":"https://api.github.com/users/Aleks976/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":15,"created_at":"2015-07-20T00:16:38Z","updated_at":"2015-07-21T08:32:34Z","closed_at":null,"body":"Running 3770k CPU 4.5Ghz and 8GB 1600Mhz Ram, AMD R9 290 GPU.\r\n\r\nTested on both the current steam version (1.91) and the current source code compiled into 64bit mode. Using one drill or more causes the sim speed to go down from 1.00 to 0.50. CPU usage climbs very quickly too. (No drills = 13%, one drill = 44%, two drills = 70%, any more = 99%).\r\n\r\nCPU usage climbs  ->  Sim speed drops  ->  FPS drops"},"comment":{"url":"https://api.github.com/repos/KeenSoftwareHouse/SpaceEngineers/issues/comments/123213004","html_url":"https://github.com/KeenSoftwareHouse/SpaceEngineers/issues/362#issuecomment-123213004","issue_url":"https://api.github.com/repos/KeenSoftwareHouse/SpaceEngineers/issues/362","id":123213004,"user":{"login":"mexmer","id":5429727,"avatar_url":"https://avatars.githubusercontent.com/u/5429727?v=3","gravatar_id":"","url":"https://api.github.com/users/mexmer","html_url":"https://github.com/mexmer","followers_url":"https://api.github.com/users/mexmer/followers","following_url":"https://api.github.com/users/mexmer/following{/other_user}","gists_url":"https://api.github.com/users/mexmer/gists{/gist_id}","starred_url":"https://api.github.com/users/mexmer/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mexmer/subscriptions","organizations_url":"https://api.github.com/users/mexmer/orgs","repos_url":"https://api.github.com/users/mexmer/repos","events_url":"https://api.github.com/users/mexmer/events{/privacy}","received_events_url":"https://api.github.com/users/mexmer/received_events","type":"User","site_admin":false},"created_at":"2015-07-21T08:32:34Z","updated_at":"2015-07-21T08:32:34Z","body":"that would make sense, if debris is created upon voxel destruction, and if debris is culprit."}}