{"action":"created","issue":{"url":"https://api.github.com/repos/unity3d-jp/AssetGraph/issues/1","labels_url":"https://api.github.com/repos/unity3d-jp/AssetGraph/issues/1/labels{/name}","comments_url":"https://api.github.com/repos/unity3d-jp/AssetGraph/issues/1/comments","events_url":"https://api.github.com/repos/unity3d-jp/AssetGraph/issues/1/events","html_url":"https://github.com/unity3d-jp/AssetGraph/issues/1","id":105321395,"number":1,"title":"Issues with Paths on Windows","user":{"login":"meng-hui","id":2043910,"avatar_url":"https://avatars.githubusercontent.com/u/2043910?v=3","gravatar_id":"","url":"https://api.github.com/users/meng-hui","html_url":"https://github.com/meng-hui","followers_url":"https://api.github.com/users/meng-hui/followers","following_url":"https://api.github.com/users/meng-hui/following{/other_user}","gists_url":"https://api.github.com/users/meng-hui/gists{/gist_id}","starred_url":"https://api.github.com/users/meng-hui/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/meng-hui/subscriptions","organizations_url":"https://api.github.com/users/meng-hui/orgs","repos_url":"https://api.github.com/users/meng-hui/repos","events_url":"https://api.github.com/users/meng-hui/events{/privacy}","received_events_url":"https://api.github.com/users/meng-hui/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2015-09-08T07:49:01Z","updated_at":"2015-09-30T18:32:39Z","closed_at":"2015-09-30T18:32:39Z","body":"In a Windows environment, using `Path.Combine` will return something like `Assets/Data\\Test\\Model`. This can be resolved by using `Path.GetFullPath`.\r\n\r\nAlso, there is a `UNITY_FOLDER_SEPARATOR` which also causes problems in a Windows Environment. It can be changed to use `System.IO.Path.DirectorySeparatorChar`"},"comment":{"url":"https://api.github.com/repos/unity3d-jp/AssetGraph/issues/comments/144500898","html_url":"https://github.com/unity3d-jp/AssetGraph/issues/1#issuecomment-144500898","issue_url":"https://api.github.com/repos/unity3d-jp/AssetGraph/issues/1","id":144500898,"user":{"login":"sassembla","id":944441,"avatar_url":"https://avatars.githubusercontent.com/u/944441?v=3","gravatar_id":"","url":"https://api.github.com/users/sassembla","html_url":"https://github.com/sassembla","followers_url":"https://api.github.com/users/sassembla/followers","following_url":"https://api.github.com/users/sassembla/following{/other_user}","gists_url":"https://api.github.com/users/sassembla/gists{/gist_id}","starred_url":"https://api.github.com/users/sassembla/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/sassembla/subscriptions","organizations_url":"https://api.github.com/users/sassembla/orgs","repos_url":"https://api.github.com/users/sassembla/repos","events_url":"https://api.github.com/users/sassembla/events{/privacy}","received_events_url":"https://api.github.com/users/sassembla/received_events","type":"User","site_admin":false},"created_at":"2015-09-30T18:32:39Z","updated_at":"2015-09-30T18:32:39Z","body":"actually, Directory.GetFiles() method returns these mixed path.  I've fixed it.\r\nhttps://github.com/unity3d-jp/AssetGraph/commit/dfbf31b4320be96aaac3e2b6ed5bc3b9fd42c355\r\n\r\nAnd so, because of Unity's Application.dataPath property returns '/' separated path like \"C:/somewhere/project/Assets\",\r\nI'm using '/' for folder delimiter."}}