{"action":"closed","issue":{"url":"https://api.github.com/repos/OvercastNetwork/Issues/issues/1460","labels_url":"https://api.github.com/repos/OvercastNetwork/Issues/issues/1460/labels{/name}","comments_url":"https://api.github.com/repos/OvercastNetwork/Issues/issues/1460/comments","events_url":"https://api.github.com/repos/OvercastNetwork/Issues/issues/1460/events","html_url":"https://github.com/OvercastNetwork/Issues/issues/1460","id":52506259,"number":1460,"title":"Citadel V1.0.1 Update","user":{"login":"Diamyx","id":8431616,"avatar_url":"https://avatars.githubusercontent.com/u/8431616?v=3","gravatar_id":"","url":"https://api.github.com/users/Diamyx","html_url":"https://github.com/Diamyx","followers_url":"https://api.github.com/users/Diamyx/followers","following_url":"https://api.github.com/users/Diamyx/following{/other_user}","gists_url":"https://api.github.com/users/Diamyx/gists{/gist_id}","starred_url":"https://api.github.com/users/Diamyx/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Diamyx/subscriptions","organizations_url":"https://api.github.com/users/Diamyx/orgs","repos_url":"https://api.github.com/users/Diamyx/repos","events_url":"https://api.github.com/users/Diamyx/events{/privacy}","received_events_url":"https://api.github.com/users/Diamyx/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/OvercastNetwork/Issues/labels/map","name":"map","color":"5319e7"},{"url":"https://api.github.com/repos/OvercastNetwork/Issues/labels/update","name":"update","color":"006b75"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2014-12-19T17:13:44Z","updated_at":"2015-01-11T15:30:05Z","closed_at":"2015-01-11T15:30:05Z","body":"Updated XML: https://github.com/DoomRobotBoy/Maps-XML/blob/master/Citadel1.xml\r\nUpdated Map: http://www.mediafire.com/download/kr9vff7md86637n/CitadelV1.0.1.zip\r\nChanges: \r\n-Balanced the spawn kits. Gave both teams the same armor; buffed the Defenders' ranged damage and gave them an iron sword as well as more arrows, while the Attackers get a slightly better iron sword (http://i.imgur.com/7BHhnU4.png ; http://i.imgur.com/uy6krmK.png)\r\n-Added a beacon to signal the wool room\r\n-Added flint to itemremove\r\n-Increased the height build limit by 1 block\r\n-Improved the Attackers' spawn protection (from regen 1 for 3 seconds -> regen 2 for 4 seconds)\r\n-Added an unnoticeable control point which serves 2 purposes: Makes the Attackers initially spawn on the ship, but after they capture the hill (which is located around the tents and takes 2 seconds to capture), they will spawn in the camps until the end of the match. The control point also changes the color of the tents from blue to red\r\n-Re-added Alerts in chat, hope they won't get removed again, they're kinda needed"}}