{"action":"created","issue":{"url":"https://api.github.com/repos/mrdoob/three.js/issues/4225","labels_url":"https://api.github.com/repos/mrdoob/three.js/issues/4225/labels{/name}","comments_url":"https://api.github.com/repos/mrdoob/three.js/issues/4225/comments","events_url":"https://api.github.com/repos/mrdoob/three.js/issues/4225/events","html_url":"https://github.com/mrdoob/three.js/pull/4225","id":24518719,"number":4225,"title":"Update MorphAnimMesh.js","user":{"login":"stemkoski","id":1270123,"avatar_url":"https://avatars.githubusercontent.com/u/1270123?v=3","gravatar_id":"","url":"https://api.github.com/users/stemkoski","html_url":"https://github.com/stemkoski","followers_url":"https://api.github.com/users/stemkoski/followers","following_url":"https://api.github.com/users/stemkoski/following{/other_user}","gists_url":"https://api.github.com/users/stemkoski/gists{/gist_id}","starred_url":"https://api.github.com/users/stemkoski/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/stemkoski/subscriptions","organizations_url":"https://api.github.com/users/stemkoski/orgs","repos_url":"https://api.github.com/users/stemkoski/repos","events_url":"https://api.github.com/users/stemkoski/events{/privacy}","received_events_url":"https://api.github.com/users/stemkoski/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2013-12-18T21:09:57Z","updated_at":"2015-08-08T00:21:25Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/mrdoob/three.js/pulls/4225","html_url":"https://github.com/mrdoob/three.js/pull/4225","diff_url":"https://github.com/mrdoob/three.js/pull/4225.diff","patch_url":"https://github.com/mrdoob/three.js/pull/4225.patch"},"body":"Addresses issue #2200 - enables non-looped animations in MorphAnimMesh. Introduced variable to enable/disable animation loop. MirroredLoop variable name changed to reverseOnEnd, since this variable has no effect on whether animation loops or not."},"comment":{"url":"https://api.github.com/repos/mrdoob/three.js/issues/comments/128866711","html_url":"https://github.com/mrdoob/three.js/pull/4225#issuecomment-128866711","issue_url":"https://api.github.com/repos/mrdoob/three.js/issues/4225","id":128866711,"user":{"login":"antont","id":201016,"avatar_url":"https://avatars.githubusercontent.com/u/201016?v=3","gravatar_id":"","url":"https://api.github.com/users/antont","html_url":"https://github.com/antont","followers_url":"https://api.github.com/users/antont/followers","following_url":"https://api.github.com/users/antont/following{/other_user}","gists_url":"https://api.github.com/users/antont/gists{/gist_id}","starred_url":"https://api.github.com/users/antont/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/antont/subscriptions","organizations_url":"https://api.github.com/users/antont/orgs","repos_url":"https://api.github.com/users/antont/repos","events_url":"https://api.github.com/users/antont/events{/privacy}","received_events_url":"https://api.github.com/users/antont/received_events","type":"User","site_admin":false},"created_at":"2015-08-08T00:21:25Z","updated_at":"2015-08-08T00:21:25Z","body":"don't know if this old thing is already obsoleted but i'd bet that at least if the new anim system refactor fancy niceness gets in, i suppose this at least then gets different."}}