{"push_id":578726278,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"0c52812504cf77b8bf092cbd6b73e489c6553a64","before":"409bd737cb720ca3c016aecc8b9a3ba9ce546e89","commits":[{"sha":"0c52812504cf77b8bf092cbd6b73e489c6553a64","author":{"email":"9233b6f5388d6867a2a7be14d8b4ba53c86cfde2@doomretro.com","name":"Brad Harding"},"message":"Bring back SDL1.2 code\n\nAlthough the SDL2 code is coming along nicely, and will be used in the\nnext release of DOOM RETRO, SDL2 doesn't play nice with Raspberry Pi, as\nbrought to my attention in issue #94 by @sneakernets. So here it is back\nagain, #defined out as necessary, but this time, there are no separate\nsolution configurations for MSVC. As going through this, I also replaced\nall instances of \"#if[n]def\" with \"#if [!]defined(\" since according to\nhttps://msdn.microsoft.com/en-us/library/2a1b21sf.aspx they \"are\nprovided only for compatibility with previous versions of the language.\nThe defined( identifier ) constant expression used with the #if\ndirective is preferred.\" A few other minor tweaks crept in as well.","distinct":true,"url":"https://api.github.com/repos/bradharding/doomretro/commits/0c52812504cf77b8bf092cbd6b73e489c6553a64"}]}