{"push_id":642846895,"size":1,"distinct_size":1,"ref":"refs/heads/JS-DetourCacheCrowd","head":"d7302faa93c28f50a0949c6b7b7f702e5545b7f7","before":"a3f6030f88293316c7cefadd3b423ba1c74329d2","commits":[{"sha":"d7302faa93c28f50a0949c6b7b7f702e5545b7f7","author":{"email":"3692bfa45759a67d83aedf0045f6cb635a966abf@jsandusky.com","name":"JSandusky"},"message":"Improved lifecycle management and serialization, explicit positioning of agents\n\nLargely superficial refactoring of CrowdAgent and DetourCrowdAgent's\ninteraction. CrowdAgent now takes more ownership of modifying the\nunderlying DetourCrowd agent and only defers to the DetourCrowdManager\nfor cases where the changes are of pertinence to the crowd manager.\n\nNOTE: Changes to EditorScene.as in the editor scripts enable to building\nDynamicNavigationMesh data in the editor using the existing \"Build\nNavigation Data\" command.","distinct":true,"url":"https://api.github.com/repos/JSandusky/Urho3D/commits/d7302faa93c28f50a0949c6b7b7f702e5545b7f7"}]}