{"action":"published","release":{"url":"https://api.github.com/repos/bladecoder/bladecoder-adventure-engine/releases/2231293","assets_url":"https://api.github.com/repos/bladecoder/bladecoder-adventure-engine/releases/2231293/assets","upload_url":"https://uploads.github.com/repos/bladecoder/bladecoder-adventure-engine/releases/2231293/assets{?name,label}","html_url":"https://github.com/bladecoder/bladecoder-adventure-engine/releases/tag/v0.9.4","id":2231293,"tag_name":"v0.9.4","target_commitish":"master","name":"Bladecoder Adventure Engine v0.9.4","draft":false,"author":{"login":"bladecoder","id":6229260,"avatar_url":"https://avatars.githubusercontent.com/u/6229260?v=3","gravatar_id":"","url":"https://api.github.com/users/bladecoder","html_url":"https://github.com/bladecoder","followers_url":"https://api.github.com/users/bladecoder/followers","following_url":"https://api.github.com/users/bladecoder/following{/other_user}","gists_url":"https://api.github.com/users/bladecoder/gists{/gist_id}","starred_url":"https://api.github.com/users/bladecoder/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/bladecoder/subscriptions","organizations_url":"https://api.github.com/users/bladecoder/orgs","repos_url":"https://api.github.com/users/bladecoder/repos","events_url":"https://api.github.com/users/bladecoder/events{/privacy}","received_events_url":"https://api.github.com/users/bladecoder/received_events","type":"User","site_admin":false},"prerelease":false,"created_at":"2015-12-04T00:43:48Z","published_at":"2015-12-04T01:21:55Z","assets":[{"url":"https://api.github.com/repos/bladecoder/bladecoder-adventure-engine/releases/assets/1096345","id":1096345,"name":"adventure-editor-0.9.4.zip","label":null,"uploader":{"login":"bladecoder","id":6229260,"avatar_url":"https://avatars.githubusercontent.com/u/6229260?v=3","gravatar_id":"","url":"https://api.github.com/users/bladecoder","html_url":"https://github.com/bladecoder","followers_url":"https://api.github.com/users/bladecoder/followers","following_url":"https://api.github.com/users/bladecoder/following{/other_user}","gists_url":"https://api.github.com/users/bladecoder/gists{/gist_id}","starred_url":"https://api.github.com/users/bladecoder/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/bladecoder/subscriptions","organizations_url":"https://api.github.com/users/bladecoder/orgs","repos_url":"https://api.github.com/users/bladecoder/repos","events_url":"https://api.github.com/users/bladecoder/events{/privacy}","received_events_url":"https://api.github.com/users/bladecoder/received_events","type":"User","site_admin":false},"content_type":"application/zip","state":"uploaded","size":12231883,"download_count":0,"created_at":"2015-12-04T01:21:29Z","updated_at":"2015-12-04T01:21:53Z","browser_download_url":"https://github.com/bladecoder/bladecoder-adventure-engine/releases/download/v0.9.4/adventure-editor-0.9.4.zip"}],"tarball_url":"https://api.github.com/repos/bladecoder/bladecoder-adventure-engine/tarball/v0.9.4","zipball_url":"https://api.github.com/repos/bladecoder/bladecoder-adventure-engine/zipball/v0.9.4","body":"- Compile custom classes when not found in loading project.\r\n- Fix issue #23: Edit an existing actor \r\n- Sets editor window size to 0.9 * screen size\r\n- Better version control: \r\n  - Extract version strings from build.gradle to gradle.properties in games.\r\n  - Put versions in BladeEngine.properties when compiling games.\r\n  - Show versions in DebugScreen \r\n  - Added version to game model and saved games for further checks.\r\n  - Put version variables in game gradle.properties\r\n- Bug fix adding assets because of bad filter strings.\r\n- Get appName from gradle.properties\r\n- fix little bug when loading project and the custom actions are not compiled\r\n- Editor: Better msg handling: Message Dialog\r\n- Change RECTANGLE to SUBTITLE type of Text\r\n- Editor: adjust colors in skin for a more pleasant feel.\r\n- update pathfinder classes for no warnings.\r\n- Use Gdx library instead JavaFX to set the window size.\r\n- Use enum toString() as key to retrieve custom screens implementation."}}