{"action":"opened","issue":{"url":"https://api.github.com/repos/tgstation/-tg-station/issues/6745","labels_url":"https://api.github.com/repos/tgstation/-tg-station/issues/6745/labels{/name}","comments_url":"https://api.github.com/repos/tgstation/-tg-station/issues/6745/comments","events_url":"https://api.github.com/repos/tgstation/-tg-station/issues/6745/events","html_url":"https://github.com/tgstation/-tg-station/issues/6745","id":53238024,"number":6745,"title":"Stuns take a period of time to register","user":{"login":"Xhuis","id":5659269,"avatar_url":"https://avatars.githubusercontent.com/u/5659269?v=3","gravatar_id":"","url":"https://api.github.com/users/Xhuis","html_url":"https://github.com/Xhuis","followers_url":"https://api.github.com/users/Xhuis/followers","following_url":"https://api.github.com/users/Xhuis/following{/other_user}","gists_url":"https://api.github.com/users/Xhuis/gists{/gist_id}","starred_url":"https://api.github.com/users/Xhuis/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Xhuis/subscriptions","organizations_url":"https://api.github.com/users/Xhuis/orgs","repos_url":"https://api.github.com/users/Xhuis/repos","events_url":"https://api.github.com/users/Xhuis/events{/privacy}","received_events_url":"https://api.github.com/users/Xhuis/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-01-02T05:17:54Z","updated_at":"2015-01-02T05:17:54Z","closed_at":null,"body":"http://i.imgur.com/QCGaGDk.png\r\n\r\nRecently on a nuke op round, I played as a stealth op. After emptying my shotgun into the captain, he still stayed up long enough to hit me a few times with his disabler to knock me over.\r\n\r\nThis needs to be changed. It is literally gamebreaking because someone could shoot you in the time it takes for them to fall over because the stun damage won't register."}}