{"action":"created","issue":{"url":"https://api.github.com/repos/tgstation/-tg-station/issues/9910","labels_url":"https://api.github.com/repos/tgstation/-tg-station/issues/9910/labels{/name}","comments_url":"https://api.github.com/repos/tgstation/-tg-station/issues/9910/comments","events_url":"https://api.github.com/repos/tgstation/-tg-station/issues/9910/events","html_url":"https://github.com/tgstation/-tg-station/issues/9910","id":87542001,"number":9910,"title":"[Feature Request] Add a safer way for admins to remove min pop needed for gamemodes","user":{"login":"palpatine213","id":9410002,"avatar_url":"https://avatars.githubusercontent.com/u/9410002?v=3","gravatar_id":"","url":"https://api.github.com/users/palpatine213","html_url":"https://github.com/palpatine213","followers_url":"https://api.github.com/users/palpatine213/followers","following_url":"https://api.github.com/users/palpatine213/following{/other_user}","gists_url":"https://api.github.com/users/palpatine213/gists{/gist_id}","starred_url":"https://api.github.com/users/palpatine213/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/palpatine213/subscriptions","organizations_url":"https://api.github.com/users/palpatine213/orgs","repos_url":"https://api.github.com/users/palpatine213/repos","events_url":"https://api.github.com/users/palpatine213/events{/privacy}","received_events_url":"https://api.github.com/users/palpatine213/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/tgstation/-tg-station/labels/Administration","name":"Administration","color":"eb6420"},{"url":"https://api.github.com/repos/tgstation/-tg-station/labels/Feature%20Request","name":"Feature Request","color":"9319a7"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":5,"created_at":"2015-06-11T23:39:21Z","updated_at":"2015-06-12T23:31:18Z","closed_at":null,"body":"Currently the only way to force some gamemodes regardless of Pop is to use debug game. However, this also ignores antag requirements, can break things, and spams a bunch of debug information to all the players. It would be nice to have something a bit safer to use for forcing gamemodes where not enough people readied up."},"comment":{"url":"https://api.github.com/repos/tgstation/-tg-station/issues/comments/111641083","html_url":"https://github.com/tgstation/-tg-station/issues/9910#issuecomment-111641083","issue_url":"https://api.github.com/repos/tgstation/-tg-station/issues/9910","id":111641083,"user":{"login":"Incoming5643","id":4176358,"avatar_url":"https://avatars.githubusercontent.com/u/4176358?v=3","gravatar_id":"","url":"https://api.github.com/users/Incoming5643","html_url":"https://github.com/Incoming5643","followers_url":"https://api.github.com/users/Incoming5643/followers","following_url":"https://api.github.com/users/Incoming5643/following{/other_user}","gists_url":"https://api.github.com/users/Incoming5643/gists{/gist_id}","starred_url":"https://api.github.com/users/Incoming5643/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Incoming5643/subscriptions","organizations_url":"https://api.github.com/users/Incoming5643/orgs","repos_url":"https://api.github.com/users/Incoming5643/repos","events_url":"https://api.github.com/users/Incoming5643/events{/privacy}","received_events_url":"https://api.github.com/users/Incoming5643/received_events","type":"User","site_admin":false},"created_at":"2015-06-12T23:31:18Z","updated_at":"2015-06-12T23:31:18Z","body":"As for this feature, if you often find you're on a server where you want to run a mode at lower pop than is usually allowed you can edit the game mode file and put something on the bottom to make a child game mode with a lower requirement using just something like this:\r\n\r\n/datum/game_mode/revolution/lowpop:\r\n\tname = \"lowpop rev\"\r\n\tconfig_tag = \"low_rev\"\r\n\trequired_players = 10\r\n\trequired_enemies = 1\r\n\trecommended_enemies = 1\r\n\r\nBecause it's its own mode and undefined in the config files, it'd never run naturally, but you could force it just like any other mode and it would behave as a rev round that only needed 10 players and only had one head.\r\n\r\nCurrently there's no way to modify mode datums before round start, because those datums aren't initialized before the game begins."}}