{"push_id":732319040,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"4eb65f551b5c4667268a0bccab895fcacff400ea","before":"dc483388ad229e88ad1441888909d561eeab83f5","commits":[{"sha":"4eb65f551b5c4667268a0bccab895fcacff400ea","author":{"email":"d4ac82568094d9ed4346529cf5865d50bc646beb@gmail.com","name":"Roy Curtis"},"message":"- BorderCheck no longer tracking handled players (no double-fire event problem on forge)\n\n- remove some uses of synchronized sets\n- replace NameFetcher and UUIDFetcher with utility class Profiles that uses internal server code for profile fetching & caching\n- fixed config not clearing bypass list before loading\n- fixed bypass command message NPE when used by console","distinct":true,"url":"https://api.github.com/repos/Gamealition/WorldBorder-Forge/commits/4eb65f551b5c4667268a0bccab895fcacff400ea"}]}