{"push_id":709317732,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"9cfd04f959851ff45eeeec5abb6e2df20008d01c","before":"b482c5c07d240fc3dad852e05039bf7b1de47b39","commits":[{"sha":"4062f81f20b88387cbea88fe6c41974e50c8daea","author":{"email":"c10d7da2cbb099e37c4bac8be0035b043d1aa4d9@gmail.com","name":"mwerezak"},"message":"Fixes #7910\n\nPartial port from vgstation.\n\nNotable differences:\nhandle_regular_hud_updates() is called anytime view is reset, instead of\njust from the cancel camera verb.  check_eye() now returns the vision\nflags to be set on the viewer.  Moved cameraFollow to silicon. Camera\nconsoles now call reset_view explicitly when they want to change a mob's\nview, instead of leaving it as a side effect of check_eye()","distinct":true,"url":"https://api.github.com/repos/Baystation12/Baystation12/commits/4062f81f20b88387cbea88fe6c41974e50c8daea"},{"sha":"9cfd04f959851ff45eeeec5abb6e2df20008d01c","author":{"email":"3c0dc70631997924ed86da0b0acdc09cf9fde7db@gmail.com","name":"Chinsky"},"message":"Merge pull request #9952 from mwerezak/camera-console-fix\n\nFixes #7910","distinct":true,"url":"https://api.github.com/repos/Baystation12/Baystation12/commits/9cfd04f959851ff45eeeec5abb6e2df20008d01c"}]}