{"action":"created","issue":{"url":"https://api.github.com/repos/ocornut/imgui/issues/352","labels_url":"https://api.github.com/repos/ocornut/imgui/issues/352/labels{/name}","comments_url":"https://api.github.com/repos/ocornut/imgui/issues/352/comments","events_url":"https://api.github.com/repos/ocornut/imgui/issues/352/events","html_url":"https://github.com/ocornut/imgui/issues/352","id":108737254,"number":352,"title":"Implementing ImGui in a component based Engine","user":{"login":"tzikitxo","id":14834100,"avatar_url":"https://avatars.githubusercontent.com/u/14834100?v=3","gravatar_id":"","url":"https://api.github.com/users/tzikitxo","html_url":"https://github.com/tzikitxo","followers_url":"https://api.github.com/users/tzikitxo/followers","following_url":"https://api.github.com/users/tzikitxo/following{/other_user}","gists_url":"https://api.github.com/users/tzikitxo/gists{/gist_id}","starred_url":"https://api.github.com/users/tzikitxo/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tzikitxo/subscriptions","organizations_url":"https://api.github.com/users/tzikitxo/orgs","repos_url":"https://api.github.com/users/tzikitxo/repos","events_url":"https://api.github.com/users/tzikitxo/events{/privacy}","received_events_url":"https://api.github.com/users/tzikitxo/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2015-09-28T20:12:33Z","updated_at":"2015-09-28T21:19:12Z","closed_at":null,"body":"Hello all, Im creating a component Game Engine in c++ using openGl 3.3. I readed the examples, but I would like to ask for help on how to implement it.\r\n\r\nThank for your help, is my first engine :P"},"comment":{"url":"https://api.github.com/repos/ocornut/imgui/issues/comments/143877523","html_url":"https://github.com/ocornut/imgui/issues/352#issuecomment-143877523","issue_url":"https://api.github.com/repos/ocornut/imgui/issues/352","id":143877523,"user":{"login":"adam4813","id":3011917,"avatar_url":"https://avatars.githubusercontent.com/u/3011917?v=3","gravatar_id":"","url":"https://api.github.com/users/adam4813","html_url":"https://github.com/adam4813","followers_url":"https://api.github.com/users/adam4813/followers","following_url":"https://api.github.com/users/adam4813/following{/other_user}","gists_url":"https://api.github.com/users/adam4813/gists{/gist_id}","starred_url":"https://api.github.com/users/adam4813/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/adam4813/subscriptions","organizations_url":"https://api.github.com/users/adam4813/orgs","repos_url":"https://api.github.com/users/adam4813/repos","events_url":"https://api.github.com/users/adam4813/events{/privacy}","received_events_url":"https://api.github.com/users/adam4813/received_events","type":"User","site_admin":false},"created_at":"2015-09-28T21:19:12Z","updated_at":"2015-09-28T21:19:12Z","body":"In our engine we just render the gui after all \"renderable\" components but\nbefore well flip the front and back buffers.\n"}}