{"action":"created","issue":{"url":"https://api.github.com/repos/Civcraft/MusterCull/issues/15","labels_url":"https://api.github.com/repos/Civcraft/MusterCull/issues/15/labels{/name}","comments_url":"https://api.github.com/repos/Civcraft/MusterCull/issues/15/comments","events_url":"https://api.github.com/repos/Civcraft/MusterCull/issues/15/events","html_url":"https://github.com/Civcraft/MusterCull/issues/15","id":57786882,"number":15,"title":"Mobs aren't spawning. This might help determine why.","user":{"login":"ac7web","id":919329,"avatar_url":"https://avatars.githubusercontent.com/u/919329?v=3","gravatar_id":"","url":"https://api.github.com/users/ac7web","html_url":"https://github.com/ac7web","followers_url":"https://api.github.com/users/ac7web/followers","following_url":"https://api.github.com/users/ac7web/following{/other_user}","gists_url":"https://api.github.com/users/ac7web/gists{/gist_id}","starred_url":"https://api.github.com/users/ac7web/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ac7web/subscriptions","organizations_url":"https://api.github.com/users/ac7web/orgs","repos_url":"https://api.github.com/users/ac7web/repos","events_url":"https://api.github.com/users/ac7web/events{/privacy}","received_events_url":"https://api.github.com/users/ac7web/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":5,"created_at":"2015-02-16T10:22:58Z","updated_at":"2015-02-18T14:36:35Z","closed_at":null,"body":"https://bugs.mojang.com/browse/MC-42053\r\n\r\nAs I mentioned to ttk, I ran a test on a vanilla MC server in 1.8 with a low chunk loading distance and my mob grinder suddenly just stopped producing mobs. I increased the chunk loading distance again and it magically fixed it.\r\n\r\nThis issue is new to 1.7 I think.\r\n\r\nI'm not necessarily suggesting we permanently change the mob cap but if a five minute test helps us determine where, in the code, the lack of spawns in coming from, might it be worth testing this? This could at least be part of the problem."},"comment":{"url":"https://api.github.com/repos/Civcraft/MusterCull/issues/comments/74873225","html_url":"https://github.com/Civcraft/MusterCull/issues/15#issuecomment-74873225","issue_url":"https://api.github.com/repos/Civcraft/MusterCull/issues/15","id":74873225,"user":{"login":"ttk2","id":667543,"avatar_url":"https://avatars.githubusercontent.com/u/667543?v=3","gravatar_id":"","url":"https://api.github.com/users/ttk2","html_url":"https://github.com/ttk2","followers_url":"https://api.github.com/users/ttk2/followers","following_url":"https://api.github.com/users/ttk2/following{/other_user}","gists_url":"https://api.github.com/users/ttk2/gists{/gist_id}","starred_url":"https://api.github.com/users/ttk2/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ttk2/subscriptions","organizations_url":"https://api.github.com/users/ttk2/orgs","repos_url":"https://api.github.com/users/ttk2/repos","events_url":"https://api.github.com/users/ttk2/events{/privacy}","received_events_url":"https://api.github.com/users/ttk2/received_events","type":"User","site_admin":false},"created_at":"2015-02-18T14:36:35Z","updated_at":"2015-02-18T14:36:35Z","body":"that's not a solution a view distance of 10 is a lot more than 10 times the\nserver load, that's hundreds of chunks per player, view distance 4 is 64\nchunks per player.\n\nOn Wed Feb 18 2015 at 8:33:52 AM Simian Axemeister <notifications@github.com>\nwrote:\n\n> I think the problem occurred when I had a view distance lower than 10. I\n> have it set to 10 now on my server and everything works fine.\n>\n> —\n> Reply to this email directly or view it on GitHub\n> <https://github.com/Civcraft/MusterCull/issues/15#issuecomment-74872762>.\n>\n"}}