{"push_id":608927183,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"f43587affe15faceafbde2cfc2e74de804eb19a1","before":"4e3e38606c221510e2c206b0fde82ff00d941e60","commits":[{"sha":"f43587affe15faceafbde2cfc2e74de804eb19a1","author":{"email":"6a4a332a2218307210196cc0836750a8d13feaf1@harding.edu","name":"A3mercury"},"message":"Chatbox graphics are now implemented in Unity. If you open up the animator window and click on \"ChatOpenCloseController\" you will see a checkbox at the bottom of the editor window that says \"isChatOpen\". If you run the game and click that on and off it will show the animation for the chatbox opening and closing as it would be if the player is clicking on the pullout tab. To make it work with the pullout tab all that has to be done is to make sure that boolean is true or false when the tab is clicked. This concept is being implemented across all the button animations in the UI.","distinct":true,"url":"https://api.github.com/repos/A3mercury/Kannonball-Kulami/commits/f43587affe15faceafbde2cfc2e74de804eb19a1"}]}