{"push_id":749395973,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"873db61f7d9db75be44df4b5e5df50d5be32e866","before":"1d89b0cce868efb7a203ca184a33bec6107eb00c","commits":[{"sha":"873db61f7d9db75be44df4b5e5df50d5be32e866","author":{"email":"853c6030009da654e79f8cda40cc809ab5993849@uh-oh.co","name":"fallenoak"},"message":"Early work on seeding core data from a given build.\n\nAreas, maps, map tiles, map chunks, and instance types are now all\npulled in from the various data files that make up a build, or from\ndefinitions within the wow-data lib.","distinct":true,"url":"https://api.github.com/repos/fallenoak/spelunker/commits/873db61f7d9db75be44df4b5e5df50d5be32e866"}]}