{"push_id":542862063,"size":4,"distinct_size":4,"ref":"refs/heads/master","head":"20c9d363e2c7a3fd131b7c77ac2e6a35509c4324","before":"96e4c50639121b9508b5375f80bdbf44357cae5c","commits":[{"sha":"37b147732651f14e8ff604587c9e349067220761","author":{"email":"211941f967eefd7c1baedb292c46c685d4f027d4@gmail.com","name":"Michaël Larouche"},"message":"Fix ambience being cut when entering a combat:\n\nWhen pausing/resuming the music and it's not playing a MSU-1 track, skip the MSU-1 code","distinct":true,"url":"https://api.github.com/repos/mlarouche/ChronoTrigger-MSU1/commits/37b147732651f14e8ff604587c9e349067220761"},{"sha":"a61135171ce766d475fc9e5f42126fb1b7cf6ded","author":{"email":"211941f967eefd7c1baedb292c46c685d4f027d4@gmail.com","name":"Michaël Larouche"},"message":"* Do nothing if a fade is already in progres\n* Epoch 1999 AD fixes","distinct":true,"url":"https://api.github.com/repos/mlarouche/ChronoTrigger-MSU1/commits/a61135171ce766d475fc9e5f42126fb1b7cf6ded"},{"sha":"833b8ad67d05c56313689256f0f6983f53e9fdcf","author":{"email":"211941f967eefd7c1baedb292c46c685d4f027d4@gmail.com","name":"Michaël Larouche"},"message":"Some fade fixes. Fade code still need work !","distinct":true,"url":"https://api.github.com/repos/mlarouche/ChronoTrigger-MSU1/commits/833b8ad67d05c56313689256f0f6983f53e9fdcf"},{"sha":"20c9d363e2c7a3fd131b7c77ac2e6a35509c4324","author":{"email":"211941f967eefd7c1baedb292c46c685d4f027d4@gmail.com","name":"Michaël Larouche"},"message":"Pause\n* If the asked song is not the battle music, play the MSU-1. This hooks all the fanfare and Boss Battle 2 in Sun Shrine in 2300 A.D\n\nResume\n* If the asked song is different than the one that was playing, play the new song.","distinct":true,"url":"https://api.github.com/repos/mlarouche/ChronoTrigger-MSU1/commits/20c9d363e2c7a3fd131b7c77ac2e6a35509c4324"}]}