{"action":"created","issue":{"url":"https://api.github.com/repos/tgstation/-tg-station/issues/9110","labels_url":"https://api.github.com/repos/tgstation/-tg-station/issues/9110/labels{/name}","comments_url":"https://api.github.com/repos/tgstation/-tg-station/issues/9110/comments","events_url":"https://api.github.com/repos/tgstation/-tg-station/issues/9110/events","html_url":"https://github.com/tgstation/-tg-station/pull/9110","id":70001279,"number":9110,"title":"Adds the Pneumatic Cannon [WIP | DNM]","user":{"login":"Xhuis","id":5659269,"avatar_url":"https://avatars.githubusercontent.com/u/5659269?v=3","gravatar_id":"","url":"https://api.github.com/users/Xhuis","html_url":"https://github.com/Xhuis","followers_url":"https://api.github.com/users/Xhuis/followers","following_url":"https://api.github.com/users/Xhuis/following{/other_user}","gists_url":"https://api.github.com/users/Xhuis/gists{/gist_id}","starred_url":"https://api.github.com/users/Xhuis/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Xhuis/subscriptions","organizations_url":"https://api.github.com/users/Xhuis/orgs","repos_url":"https://api.github.com/users/Xhuis/repos","events_url":"https://api.github.com/users/Xhuis/events{/privacy}","received_events_url":"https://api.github.com/users/Xhuis/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/tgstation/-tg-station/labels/Do%20Not%20Merge","name":"Do Not Merge","color":"460606"},{"url":"https://api.github.com/repos/tgstation/-tg-station/labels/Feature","name":"Feature","color":"009800"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":14,"created_at":"2015-04-22T02:20:41Z","updated_at":"2015-04-30T23:01:46Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/tgstation/-tg-station/pulls/9110","html_url":"https://github.com/tgstation/-tg-station/pull/9110","diff_url":"https://github.com/tgstation/-tg-station/pull/9110.diff","patch_url":"https://github.com/tgstation/-tg-station/pull/9110.patch"},"body":"![cannon_preview](https://cloud.githubusercontent.com/assets/5659269/7266191/e59ab6f4-e873-11e4-908d-ea7182eebccc.png)\r\n\r\nThe pneumatic cannon, powered by gas, can shoot out any object that can fit into it. Slap in a top hat, some boxing gloves, and a few pens, and you have yourself a functional gun, as long as you have gas to power it with. As one would expect, using objects that have higher throwing power do more damage, whereas lower throwing power objects won't do nearly as much.\r\n\r\n_To-Do_\r\n\r\n- [x] Pneumatic cannon framework\r\n- [x] Pneumatic cannon fleshing-out\r\n- [x] Pneumatic cannon polish\r\n- [ ] Minor bugfixes/improvements\r\n"},"comment":{"url":"https://api.github.com/repos/tgstation/-tg-station/issues/comments/97994924","html_url":"https://github.com/tgstation/-tg-station/pull/9110#issuecomment-97994924","issue_url":"https://api.github.com/repos/tgstation/-tg-station/issues/9110","id":97994924,"user":{"login":"RemieRichards","id":4043781,"avatar_url":"https://avatars.githubusercontent.com/u/4043781?v=3","gravatar_id":"","url":"https://api.github.com/users/RemieRichards","html_url":"https://github.com/RemieRichards","followers_url":"https://api.github.com/users/RemieRichards/followers","following_url":"https://api.github.com/users/RemieRichards/following{/other_user}","gists_url":"https://api.github.com/users/RemieRichards/gists{/gist_id}","starred_url":"https://api.github.com/users/RemieRichards/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/RemieRichards/subscriptions","organizations_url":"https://api.github.com/users/RemieRichards/orgs","repos_url":"https://api.github.com/users/RemieRichards/repos","events_url":"https://api.github.com/users/RemieRichards/events{/privacy}","received_events_url":"https://api.github.com/users/RemieRichards/received_events","type":"User","site_admin":false},"created_at":"2015-04-30T23:01:46Z","updated_at":"2015-04-30T23:01:46Z","body":"@Xhuis for overlays, do what humans do, and scrap the entire set of overlays on the object and rebuild it all again (in an update_icons())\r\n\r\nIf it's ok for humans (usually lugging around 6-7 overlays) your object should be fine."}}