{"action":"created","issue":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/11574","labels_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/11574/labels{/name}","comments_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/11574/comments","events_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/11574/events","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/pull/11574","id":61384724,"number":11574,"title":"Necropolis, The Sunken City Pt 1","user":{"login":"acidia","id":4250567,"avatar_url":"https://avatars.githubusercontent.com/u/4250567?v=3","gravatar_id":"","url":"https://api.github.com/users/acidia","html_url":"https://github.com/acidia","followers_url":"https://api.github.com/users/acidia/followers","following_url":"https://api.github.com/users/acidia/following{/other_user}","gists_url":"https://api.github.com/users/acidia/gists{/gist_id}","starred_url":"https://api.github.com/users/acidia/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/acidia/subscriptions","organizations_url":"https://api.github.com/users/acidia/orgs","repos_url":"https://api.github.com/users/acidia/repos","events_url":"https://api.github.com/users/acidia/events{/privacy}","received_events_url":"https://api.github.com/users/acidia/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":5,"created_at":"2015-03-14T03:34:39Z","updated_at":"2015-03-15T00:38:11Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/pulls/11574","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/pull/11574","diff_url":"https://github.com/CleverRaven/Cataclysm-DDA/pull/11574.diff","patch_url":"https://github.com/CleverRaven/Cataclysm-DDA/pull/11574.patch"},"body":"The third level in the endgame dungeon/vault referred to as Necropolis.  I would throw a map in here but I'd prefer to keep the layout rather secret so that nothing is spoiled for those who also read the pull requests.\r\n\r\nAfter this goes through the next step is to add special greeting flyers for the visitor center, add in a few automated defenses for variety, and finally the next leg of the Old Guard mission tree in the control & communications rooms.  As a note, there is no water around intentionally.\r\n\r\nThis is one of those projects that was started last summer and I wanted to wrap up as a kind of thank you to everyone that has continued to work on the game since I've been away.  My classes kick back in on Monday so I'm not going to have much time to contribute but I might be able to add a few things on weekends if everything remains quiet. "},"comment":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/comments/80776577","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/pull/11574#issuecomment-80776577","issue_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/11574","id":80776577,"user":{"login":"KA101","id":4195632,"avatar_url":"https://avatars.githubusercontent.com/u/4195632?v=3","gravatar_id":"","url":"https://api.github.com/users/KA101","html_url":"https://github.com/KA101","followers_url":"https://api.github.com/users/KA101/followers","following_url":"https://api.github.com/users/KA101/following{/other_user}","gists_url":"https://api.github.com/users/KA101/gists{/gist_id}","starred_url":"https://api.github.com/users/KA101/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/KA101/subscriptions","organizations_url":"https://api.github.com/users/KA101/orgs","repos_url":"https://api.github.com/users/KA101/repos","events_url":"https://api.github.com/users/KA101/events{/privacy}","received_events_url":"https://api.github.com/users/KA101/received_events","type":"User","site_admin":false},"created_at":"2015-03-15T00:38:11Z","updated_at":"2015-03-15T00:38:11Z","body":"One point re critters: I see you're rebalancing them to be a little more damaging but marginally more fragile.  Been receiving complaints that critters (generally) are too weak and in particular that their armor is inadequate; might be worth leaving the HP as is."}}