{"action":"closed","issue":{"url":"https://api.github.com/repos/strangeioc/strangeioc/issues/112","labels_url":"https://api.github.com/repos/strangeioc/strangeioc/issues/112/labels{/name}","comments_url":"https://api.github.com/repos/strangeioc/strangeioc/issues/112/comments","events_url":"https://api.github.com/repos/strangeioc/strangeioc/issues/112/events","html_url":"https://github.com/strangeioc/strangeioc/issues/112","id":39206888,"number":112,"title":"inspecting models","user":{"login":"marshallExocortex","id":1328101,"avatar_url":"https://avatars.githubusercontent.com/u/1328101?v=3","gravatar_id":"","url":"https://api.github.com/users/marshallExocortex","html_url":"https://github.com/marshallExocortex","followers_url":"https://api.github.com/users/marshallExocortex/followers","following_url":"https://api.github.com/users/marshallExocortex/following{/other_user}","gists_url":"https://api.github.com/users/marshallExocortex/gists{/gist_id}","starred_url":"https://api.github.com/users/marshallExocortex/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/marshallExocortex/subscriptions","organizations_url":"https://api.github.com/users/marshallExocortex/orgs","repos_url":"https://api.github.com/users/marshallExocortex/repos","events_url":"https://api.github.com/users/marshallExocortex/events{/privacy}","received_events_url":"https://api.github.com/users/marshallExocortex/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/strangeioc/strangeioc/labels/question","name":"question","color":"cc317c"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2014-07-31T15:37:37Z","updated_at":"2015-03-15T16:33:36Z","closed_at":"2015-03-15T16:33:36Z","body":"I am considering using unity for project. We would like to be able inspect models with the unity editor. Has this been done before? Is there a recommended way to do this? Probably making a model a component on a gameGame object would be a bad idea."}}