{"push_id":665907434,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"094fa4eb9635d005b62d7e8ed59e2e994727e9d3","before":"bd1bf98fc1dfaa5cdd55a5e37b3500e3cbafbd2e","commits":[{"sha":"fcbb659dc1c68283e1893baef6513cbe0e5a5878","author":{"email":"4f9aced05727bf20ecfd1f8edfcdba38a4f5c12f@gmail.com","name":"danielt105"},"message":"Fire System Pretty much done\n\nNot completely sure about the number of particles or the textures.  But\ngeneral layout is complete.\nI am considering staggering the initial spawns.\nIf its too laggy 'n' turns it off.","distinct":true,"url":"https://api.github.com/repos/greengatz/csc_476_adventure_manager/commits/fcbb659dc1c68283e1893baef6513cbe0e5a5878"},{"sha":"094fa4eb9635d005b62d7e8ed59e2e994727e9d3","author":{"email":"4f9aced05727bf20ecfd1f8edfcdba38a4f5c12f@gmail.com","name":"danielt105"},"message":"Merge branch 'master' of https://github.com/greengatz/csc_476_adventure_manager","distinct":true,"url":"https://api.github.com/repos/greengatz/csc_476_adventure_manager/commits/094fa4eb9635d005b62d7e8ed59e2e994727e9d3"}]}