{"action":"opened","issue":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/12122","labels_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/12122/labels{/name}","comments_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/12122/comments","events_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/12122/events","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/issues/12122","id":70175456,"number":12122,"title":"Minor: the game acts like a badly behaved application during '$' sleeping (Windows)","user":{"login":"graysage1","id":9023835,"avatar_url":"https://avatars.githubusercontent.com/u/9023835?v=3","gravatar_id":"","url":"https://api.github.com/users/graysage1","html_url":"https://github.com/graysage1","followers_url":"https://api.github.com/users/graysage1/followers","following_url":"https://api.github.com/users/graysage1/following{/other_user}","gists_url":"https://api.github.com/users/graysage1/gists{/gist_id}","starred_url":"https://api.github.com/users/graysage1/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/graysage1/subscriptions","organizations_url":"https://api.github.com/users/graysage1/orgs","repos_url":"https://api.github.com/users/graysage1/repos","events_url":"https://api.github.com/users/graysage1/events{/privacy}","received_events_url":"https://api.github.com/users/graysage1/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-04-22T16:35:29Z","updated_at":"2015-04-22T16:35:29Z","closed_at":null,"body":"This happens with the Windows build.  So when I sleep, it looks like the game appears unresponsive as an application, and I get an \"hourglass\" cursor (which is more like a circle these days on Windows), and it even looks like it's trying to readjust the window size??  I see the inner window edge jump around right before the sleep cycle ends.  All this seems completely unnecessary to me.\r\n\r\nI realize that the game needs to simulate a lot of stuff.  That's fine.  However, the game should probably display its own progress bar and it should not appear unresponsive to Windows, and nor should it attempt to readjust the window size during sleeping, since this makes no sense at all.\r\n\r\nOverall this has a very minor cosmetic impact on the experience.  It's not a huge priority for me as a player to get this fixed, but this weird behavior may signal bad \"under the hood\" coding practices which the devs might care about.  Usually well written code tends to be well behaved and doesn't act like this."}}