{"push_id":767598159,"size":3,"distinct_size":3,"ref":"refs/heads/bouro","head":"a63e21f3c06bba92f70bdb7519a3cc31d1d7d66d","before":"dcfeed38265db3888e05ef7069a6b96ecdb8f3cc","commits":[{"sha":"d682b8796261bb884c4300fe36d0ff85b0776f8b","author":{"email":"98e20657f4806d905d4c4e5ef241db69de54de99@gmail.com","name":"bouro412"},"message":"damage wall and recovery item","distinct":true,"url":"https://api.github.com/repos/popon-01/titechfes/commits/d682b8796261bb884c4300fe36d0ff85b0776f8b"},{"sha":"982642e6b5a8747f36ed3e3a4732a8e455b3a9c7","author":{"email":"98e20657f4806d905d4c4e5ef241db69de54de99@gmail.com","name":"bouro412"},"message":"gamecharacterクラスを追加。playerとenemyの親クラス。\n壊れる床、スコアアイテム、回復アイテムの追加。\nその他playerとenemyで共通だった挙動を、\ngamecharacterクラスのメソッドとして共通化した","distinct":true,"url":"https://api.github.com/repos/popon-01/titechfes/commits/982642e6b5a8747f36ed3e3a4732a8e455b3a9c7"},{"sha":"a63e21f3c06bba92f70bdb7519a3cc31d1d7d66d","author":{"email":"98e20657f4806d905d4c4e5ef241db69de54de99@gmail.com","name":"bouro412"},"message":"todo.txtの更新","distinct":true,"url":"https://api.github.com/repos/popon-01/titechfes/commits/a63e21f3c06bba92f70bdb7519a3cc31d1d7d66d"}]}