{"push_id":599714538,"size":1,"distinct_size":1,"ref":"refs/heads/patch-8","head":"ef68298b5c2565b1bfef423e93cc6566f3bd869b","before":"2a528562bf2289decee3bfd718bbb0172309732d","commits":[{"sha":"ef68298b5c2565b1bfef423e93cc6566f3bd869b","author":{"email":"3c06fde6dcc1f60a33e81f6def0b52b91dfdb4d2@gmail.com","name":"AmbientMalice"},"message":"Revert Infernal Machine VI\\AI to 2200\\785\n\nThis fixes the game not reliably booting with Counter Factor=1. 1500\\530 gets better results with some games, such as Resident Evil 2 - but clearly not this one.","distinct":true,"url":"https://api.github.com/repos/AmbientMalice/project64/commits/ef68298b5c2565b1bfef423e93cc6566f3bd869b"}]}