{"action":"closed","issue":{"url":"https://api.github.com/repos/acemod/ACE3/issues/1838","labels_url":"https://api.github.com/repos/acemod/ACE3/issues/1838/labels{/name}","comments_url":"https://api.github.com/repos/acemod/ACE3/issues/1838/comments","events_url":"https://api.github.com/repos/acemod/ACE3/issues/1838/events","html_url":"https://github.com/acemod/ACE3/issues/1838","id":94420112,"number":1838,"title":"Fix 82mm smoke round trajectory","user":{"login":"austinjames314","id":788349,"avatar_url":"https://avatars.githubusercontent.com/u/788349?v=3","gravatar_id":"","url":"https://api.github.com/users/austinjames314","html_url":"https://github.com/austinjames314","followers_url":"https://api.github.com/users/austinjames314/followers","following_url":"https://api.github.com/users/austinjames314/following{/other_user}","gists_url":"https://api.github.com/users/austinjames314/gists{/gist_id}","starred_url":"https://api.github.com/users/austinjames314/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/austinjames314/subscriptions","organizations_url":"https://api.github.com/users/austinjames314/orgs","repos_url":"https://api.github.com/users/austinjames314/repos","events_url":"https://api.github.com/users/austinjames314/events{/privacy}","received_events_url":"https://api.github.com/users/austinjames314/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/acemod/ACE3/labels/bug","name":"bug","color":"eb6420"}],"state":"closed","locked":false,"assignee":{"login":"PabstMirror","id":9376747,"avatar_url":"https://avatars.githubusercontent.com/u/9376747?v=3","gravatar_id":"","url":"https://api.github.com/users/PabstMirror","html_url":"https://github.com/PabstMirror","followers_url":"https://api.github.com/users/PabstMirror/followers","following_url":"https://api.github.com/users/PabstMirror/following{/other_user}","gists_url":"https://api.github.com/users/PabstMirror/gists{/gist_id}","starred_url":"https://api.github.com/users/PabstMirror/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/PabstMirror/subscriptions","organizations_url":"https://api.github.com/users/PabstMirror/orgs","repos_url":"https://api.github.com/users/PabstMirror/repos","events_url":"https://api.github.com/users/PabstMirror/events{/privacy}","received_events_url":"https://api.github.com/users/PabstMirror/received_events","type":"User","site_admin":false},"milestone":{"url":"https://api.github.com/repos/acemod/ACE3/milestones/5","html_url":"https://github.com/acemod/ACE3/milestones/3.2.0","labels_url":"https://api.github.com/repos/acemod/ACE3/milestones/5/labels","id":1120679,"number":5,"title":"3.2.0","description":"","creator":{"login":"bux578","id":1235520,"avatar_url":"https://avatars.githubusercontent.com/u/1235520?v=3","gravatar_id":"","url":"https://api.github.com/users/bux578","html_url":"https://github.com/bux578","followers_url":"https://api.github.com/users/bux578/followers","following_url":"https://api.github.com/users/bux578/following{/other_user}","gists_url":"https://api.github.com/users/bux578/gists{/gist_id}","starred_url":"https://api.github.com/users/bux578/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/bux578/subscriptions","organizations_url":"https://api.github.com/users/bux578/orgs","repos_url":"https://api.github.com/users/bux578/repos","events_url":"https://api.github.com/users/bux578/events{/privacy}","received_events_url":"https://api.github.com/users/bux578/received_events","type":"User","site_admin":false},"open_issues":86,"closed_issues":81,"state":"open","created_at":"2015-05-20T10:38:42Z","updated_at":"2015-07-13T23:58:41Z","due_on":null,"closed_at":null},"comments":3,"created_at":"2015-07-11T00:49:18Z","updated_at":"2015-07-13T23:58:41Z","closed_at":"2015-07-13T23:58:41Z","body":"As I've been trying to draw attention to in #414, #1820 and #1814, smoke rounds don't follow the same trajectory as the HE rounds. I've tried asking for mortar tables for the smoke rounds as a feature request but I've had zero responses to my various posts about this.\r\n\r\nInstead it has occurred to me that maybe it's a bug? Perhaps the ACE ballistics has only been applied to HE rounds? This would explain why the smoke rounds go further, as if my theory is true they don't have any drag.\r\n\r\nI would do a proper bug report, but I need 3 people to be able to test it properly, take screen shots etc, and haven't had any takers yet. #1814 has a good picture of the problem."}}