{"push_id":651976645,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"63b8776326d9eb5abc3beaaa365bd134dbaefd3e","before":"a0bb9e014c8bb8534319e0e9f51390255f96a83e","commits":[{"sha":"63b8776326d9eb5abc3beaaa365bd134dbaefd3e","author":{"email":"26cc3217be640e8220112c25628da6e11c78db95@gfsw.ch","name":"omd"},"message":"Fix: Wrong rendering of hex tileset (handles #197)\n\nThis PR fixes a rendering problem of hex tilesets by correcting the transformation matrix for odd column indexes. See issue #197 for details and a screenshot.","distinct":true,"url":"https://api.github.com/repos/omd/CocosSharp/commits/63b8776326d9eb5abc3beaaa365bd134dbaefd3e"}]}