{"action":"created","issue":{"url":"https://api.github.com/repos/WildBamaBoy/minecraft-comes-alive/issues/240","labels_url":"https://api.github.com/repos/WildBamaBoy/minecraft-comes-alive/issues/240/labels{/name}","comments_url":"https://api.github.com/repos/WildBamaBoy/minecraft-comes-alive/issues/240/comments","events_url":"https://api.github.com/repos/WildBamaBoy/minecraft-comes-alive/issues/240/events","html_url":"https://github.com/WildBamaBoy/minecraft-comes-alive/issues/240","id":59737395,"number":240,"title":"Hopes and Suggestions for 5.0.0 ","user":{"login":"Grimard","id":11305022,"avatar_url":"https://avatars.githubusercontent.com/u/11305022?v=3","gravatar_id":"","url":"https://api.github.com/users/Grimard","html_url":"https://github.com/Grimard","followers_url":"https://api.github.com/users/Grimard/followers","following_url":"https://api.github.com/users/Grimard/following{/other_user}","gists_url":"https://api.github.com/users/Grimard/gists{/gist_id}","starred_url":"https://api.github.com/users/Grimard/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Grimard/subscriptions","organizations_url":"https://api.github.com/users/Grimard/orgs","repos_url":"https://api.github.com/users/Grimard/repos","events_url":"https://api.github.com/users/Grimard/events{/privacy}","received_events_url":"https://api.github.com/users/Grimard/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":{"url":"https://api.github.com/repos/WildBamaBoy/minecraft-comes-alive/milestones/2","html_url":"https://github.com/WildBamaBoy/minecraft-comes-alive/milestones/MCA%205.1","labels_url":"https://api.github.com/repos/WildBamaBoy/minecraft-comes-alive/milestones/2/labels","id":1024504,"number":2,"title":"MCA 5.1","description":"Next planned update of MCA.","creator":{"login":"WildBamaBoy","id":749179,"avatar_url":"https://avatars.githubusercontent.com/u/749179?v=3","gravatar_id":"","url":"https://api.github.com/users/WildBamaBoy","html_url":"https://github.com/WildBamaBoy","followers_url":"https://api.github.com/users/WildBamaBoy/followers","following_url":"https://api.github.com/users/WildBamaBoy/following{/other_user}","gists_url":"https://api.github.com/users/WildBamaBoy/gists{/gist_id}","starred_url":"https://api.github.com/users/WildBamaBoy/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/WildBamaBoy/subscriptions","organizations_url":"https://api.github.com/users/WildBamaBoy/orgs","repos_url":"https://api.github.com/users/WildBamaBoy/repos","events_url":"https://api.github.com/users/WildBamaBoy/events{/privacy}","received_events_url":"https://api.github.com/users/WildBamaBoy/received_events","type":"User","site_admin":false},"open_issues":5,"closed_issues":0,"state":"open","created_at":"2015-03-16T23:43:29Z","updated_at":"2015-03-23T22:27:34Z","due_on":null,"closed_at":null},"comments":7,"created_at":"2015-03-04T01:40:29Z","updated_at":"2015-03-29T20:00:51Z","closed_at":null,"body":"I have recently started playing with your mod, it is awsome to have functional NPCs in the game, I however thought it fell a little short in ability, now I understand you are rewriting the mod and would like to make some suggestions.\r\n\r\n- expand the commands you can give miners, I was thinking maybe something along the lines of giving a user friendly interface to computer craft turtle functions, or something similar. IE: a box that you can click to switch from excavate to tunnel, and then some text boxes that allow players to specify co-ordinates, height, dimensions and direction of the tunnel or hole.\r\n\r\n- allow users to specify the areas for gardens and tree chopping (so they don't tear up the front lawn or chop down a house).\r\n\r\n- maybe add a feature so you can set re-occurring activities, such as have them actually tend the garden instead of just planting.  \r\n\r\n- it would also be great to add support for third party weapon and armor mods such as tinkers construct, or add a configuration file where we can specify which items classify as weapons or armor.\r\n\r\n- maybe add a leveling system so villagers can become more proficient at task and have more health with a configuration file to scale with mod packs."},"comment":{"url":"https://api.github.com/repos/WildBamaBoy/minecraft-comes-alive/issues/comments/87465799","html_url":"https://github.com/WildBamaBoy/minecraft-comes-alive/issues/240#issuecomment-87465799","issue_url":"https://api.github.com/repos/WildBamaBoy/minecraft-comes-alive/issues/240","id":87465799,"user":{"login":"Candlemancer","id":3058318,"avatar_url":"https://avatars.githubusercontent.com/u/3058318?v=3","gravatar_id":"","url":"https://api.github.com/users/Candlemancer","html_url":"https://github.com/Candlemancer","followers_url":"https://api.github.com/users/Candlemancer/followers","following_url":"https://api.github.com/users/Candlemancer/following{/other_user}","gists_url":"https://api.github.com/users/Candlemancer/gists{/gist_id}","starred_url":"https://api.github.com/users/Candlemancer/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Candlemancer/subscriptions","organizations_url":"https://api.github.com/users/Candlemancer/orgs","repos_url":"https://api.github.com/users/Candlemancer/repos","events_url":"https://api.github.com/users/Candlemancer/events{/privacy}","received_events_url":"https://api.github.com/users/Candlemancer/received_events","type":"User","site_admin":false},"created_at":"2015-03-29T20:00:51Z","updated_at":"2015-03-29T20:00:51Z","body":"> (Third party weapon support)\r\nSince item IDs no longer exist, I do not know of a feasible way of doing this. Users will never figure out the appropriate names for items.\r\n\r\nI'm not sure if this is easily implemented, but could you maybe add an extra weapon slot in villager's inventories? Just like how MCA 4.x had armor slots for equipping armor, we could have a melee weapon and a ranged weapon slot, and the villager just tries to use the melee weapon like they would a sword and the ranged like they would a bow. \r\n"}}