{"action":"published","release":{"url":"https://api.github.com/repos/VoxelDavid/roblox-island-tycoon/releases/2343045","assets_url":"https://api.github.com/repos/VoxelDavid/roblox-island-tycoon/releases/2343045/assets","upload_url":"https://uploads.github.com/repos/VoxelDavid/roblox-island-tycoon/releases/2343045/assets{?name,label}","html_url":"https://github.com/VoxelDavid/roblox-island-tycoon/releases/tag/v1.1.0","id":2343045,"tag_name":"v1.1.0","target_commitish":"master","name":"v1.1.0","draft":false,"author":{"login":"VoxelDavid","id":3081936,"avatar_url":"https://avatars.githubusercontent.com/u/3081936?v=3","gravatar_id":"","url":"https://api.github.com/users/VoxelDavid","html_url":"https://github.com/VoxelDavid","followers_url":"https://api.github.com/users/VoxelDavid/followers","following_url":"https://api.github.com/users/VoxelDavid/following{/other_user}","gists_url":"https://api.github.com/users/VoxelDavid/gists{/gist_id}","starred_url":"https://api.github.com/users/VoxelDavid/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/VoxelDavid/subscriptions","organizations_url":"https://api.github.com/users/VoxelDavid/orgs","repos_url":"https://api.github.com/users/VoxelDavid/repos","events_url":"https://api.github.com/users/VoxelDavid/events{/privacy}","received_events_url":"https://api.github.com/users/VoxelDavid/received_events","type":"User","site_admin":false},"prerelease":false,"created_at":"2014-12-31T19:35:01Z","published_at":"2015-12-27T18:29:39Z","assets":[],"tarball_url":"https://api.github.com/repos/VoxelDavid/roblox-island-tycoon/tarball/v1.1.0","zipball_url":"https://api.github.com/repos/VoxelDavid/roblox-island-tycoon/zipball/v1.1.0","body":"This release is to catch up with current changes. I slacked off on making releases and as such these changes are going to be mostly unrelated to each other.\r\n\r\n## Notable Changes\r\n\r\n- Fixed a glitch preventing anything from being purchased.\r\n- Library and client code is distributed before configuring services.\r\n- Removed use of the `iterator` function.\r\n- Reorganized global Tycoon variables.\r\n- Simplified how we get the base Tycoon model.\r\n- Using RbxUtility's `Create` method for creating instances.\r\n- Lots of comment revisions."}}