{"action":"closed","issue":{"url":"https://api.github.com/repos/mono/MonoGame/issues/3593","labels_url":"https://api.github.com/repos/mono/MonoGame/issues/3593/labels{/name}","comments_url":"https://api.github.com/repos/mono/MonoGame/issues/3593/comments","events_url":"https://api.github.com/repos/mono/MonoGame/issues/3593/events","html_url":"https://github.com/mono/MonoGame/issues/3593","id":59903999,"number":3593,"title":"GamePadState.IsButtonDown Ignores joystick deadzones.","user":{"login":"BlackMajic","id":313210,"avatar_url":"https://avatars.githubusercontent.com/u/313210?v=3","gravatar_id":"","url":"https://api.github.com/users/BlackMajic","html_url":"https://github.com/BlackMajic","followers_url":"https://api.github.com/users/BlackMajic/followers","following_url":"https://api.github.com/users/BlackMajic/following{/other_user}","gists_url":"https://api.github.com/users/BlackMajic/gists{/gist_id}","starred_url":"https://api.github.com/users/BlackMajic/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/BlackMajic/subscriptions","organizations_url":"https://api.github.com/users/BlackMajic/orgs","repos_url":"https://api.github.com/users/BlackMajic/repos","events_url":"https://api.github.com/users/BlackMajic/events{/privacy}","received_events_url":"https://api.github.com/users/BlackMajic/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/mono/MonoGame/labels/Help%20Wanted","name":"Help Wanted","color":"009800"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-03-05T04:33:47Z","updated_at":"2015-04-16T20:28:26Z","closed_at":"2015-04-16T20:28:26Z","body":"Not sure how to do a pull request since there's 2 months worth of commits inbetween, maybe cherry pick it?\r\nhttps://github.com/mono/MonoGame/commit/63e2bf2c1e93f0f5b64e3ad57579790c96e9d934\r\n\r\nBasically the bits for LeftThumbstickLeft, etc. are already set when the GamePadState is created in\r\nhttps://github.com/mono/MonoGame/blob/develop/MonoGame.Framework/Input/GamePad.SDL.cs#L305\r\n\r\nI haven't checked the other platform GamePads, but at the least, the virtual thumbstick buttons should take joystick deadzones into account."}}