{"action":"created","issue":{"url":"https://api.github.com/repos/opentomb/OpenTomb/issues/81","labels_url":"https://api.github.com/repos/opentomb/OpenTomb/issues/81/labels{/name}","comments_url":"https://api.github.com/repos/opentomb/OpenTomb/issues/81/comments","events_url":"https://api.github.com/repos/opentomb/OpenTomb/issues/81/events","html_url":"https://github.com/opentomb/OpenTomb/issues/81","id":89819206,"number":81,"title":"Boulders are stuck in some levels","user":{"login":"vvs-","id":5171934,"avatar_url":"https://avatars.githubusercontent.com/u/5171934?v=3","gravatar_id":"","url":"https://api.github.com/users/vvs-","html_url":"https://github.com/vvs-","followers_url":"https://api.github.com/users/vvs-/followers","following_url":"https://api.github.com/users/vvs-/following{/other_user}","gists_url":"https://api.github.com/users/vvs-/gists{/gist_id}","starred_url":"https://api.github.com/users/vvs-/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/vvs-/subscriptions","organizations_url":"https://api.github.com/users/vvs-/orgs","repos_url":"https://api.github.com/users/vvs-/repos","events_url":"https://api.github.com/users/vvs-/events{/privacy}","received_events_url":"https://api.github.com/users/vvs-/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/opentomb/OpenTomb/labels/Engine","name":"Engine","color":"bfd4f2"},{"url":"https://api.github.com/repos/opentomb/OpenTomb/labels/Game%20Logic","name":"Game Logic","color":"fef2c0"}],"state":"open","locked":false,"assignee":null,"milestone":{"url":"https://api.github.com/repos/opentomb/OpenTomb/milestones/1","html_url":"https://github.com/opentomb/OpenTomb/milestones/TR1","labels_url":"https://api.github.com/repos/opentomb/OpenTomb/milestones/1/labels","id":1189378,"number":1,"title":"TR1","description":"TR1 compatibility is fully functional.","creator":{"login":"stohrendorf","id":7853507,"avatar_url":"https://avatars.githubusercontent.com/u/7853507?v=3","gravatar_id":"","url":"https://api.github.com/users/stohrendorf","html_url":"https://github.com/stohrendorf","followers_url":"https://api.github.com/users/stohrendorf/followers","following_url":"https://api.github.com/users/stohrendorf/following{/other_user}","gists_url":"https://api.github.com/users/stohrendorf/gists{/gist_id}","starred_url":"https://api.github.com/users/stohrendorf/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/stohrendorf/subscriptions","organizations_url":"https://api.github.com/users/stohrendorf/orgs","repos_url":"https://api.github.com/users/stohrendorf/repos","events_url":"https://api.github.com/users/stohrendorf/events{/privacy}","received_events_url":"https://api.github.com/users/stohrendorf/received_events","type":"User","site_admin":false},"open_issues":45,"closed_issues":63,"state":"open","created_at":"2015-07-01T17:02:41Z","updated_at":"2015-08-07T18:21:59Z","due_on":null,"closed_at":null},"comments":3,"created_at":"2015-06-20T21:19:46Z","updated_at":"2015-08-07T20:17:57Z","closed_at":null,"body":"Again. They stuck in *Tomb of Qualopec* and *Colosseum*, but not in *St. Francis' Folly* and *Jungle*."},"comment":{"url":"https://api.github.com/repos/opentomb/OpenTomb/issues/comments/128824256","html_url":"https://github.com/opentomb/OpenTomb/issues/81#issuecomment-128824256","issue_url":"https://api.github.com/repos/opentomb/OpenTomb/issues/81","id":128824256,"user":{"login":"Lwmte","id":3331699,"avatar_url":"https://avatars.githubusercontent.com/u/3331699?v=3","gravatar_id":"","url":"https://api.github.com/users/Lwmte","html_url":"https://github.com/Lwmte","followers_url":"https://api.github.com/users/Lwmte/followers","following_url":"https://api.github.com/users/Lwmte/following{/other_user}","gists_url":"https://api.github.com/users/Lwmte/gists{/gist_id}","starred_url":"https://api.github.com/users/Lwmte/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Lwmte/subscriptions","organizations_url":"https://api.github.com/users/Lwmte/orgs","repos_url":"https://api.github.com/users/Lwmte/repos","events_url":"https://api.github.com/users/Lwmte/events{/privacy}","received_events_url":"https://api.github.com/users/Lwmte/received_events","type":"User","site_admin":false},"created_at":"2015-08-07T20:17:57Z","updated_at":"2015-08-07T20:17:57Z","body":"Lara can kick them just because she's kinematic, while boulders themselves are dynamic. The solution here is to make boulder ghost collision and send Lara to ragdoll state just when she touches them. In this case, there will be no such situation.\n\nHowever, boulder must be made static as long as it's stopped, so nothing (including Lara) may move it."}}