{"push_id":694520247,"size":5,"distinct_size":0,"ref":"refs/heads/master","head":"7fe58612a028add0395762d3ba780f1a696f2e52","before":"d9b17d2ad4aaaf56b07b879d8ce760aee11911f8","commits":[{"sha":"59290f57ad78b2b3bf67972eff36c833e95cbf96","author":{"email":"5472063b679924e7e0cc6ebb17c830ed9bdc524d@gmail.com","name":"DeeCeptor"},"message":"Added bandage player minigame essentials.","distinct":false,"url":"https://api.github.com/repos/DeeCeptor/PistolsAtDawn/commits/59290f57ad78b2b3bf67972eff36c833e95cbf96"},{"sha":"97b6fb49d98a2974c9c07f10991aa1b3bd54354c","author":{"email":"5472063b679924e7e0cc6ebb17c830ed9bdc524d@gmail.com","name":"DeeCeptor"},"message":"Added to bandage minigame.","distinct":false,"url":"https://api.github.com/repos/DeeCeptor/PistolsAtDawn/commits/97b6fb49d98a2974c9c07f10991aa1b3bd54354c"},{"sha":"f29ddf468dc34263c8650bb741509868aba27ddf","author":{"email":"5472063b679924e7e0cc6ebb17c830ed9bdc524d@gmail.com","name":"DeeCeptor"},"message":"Almost finished bandage game.","distinct":false,"url":"https://api.github.com/repos/DeeCeptor/PistolsAtDawn/commits/f29ddf468dc34263c8650bb741509868aba27ddf"},{"sha":"d68eda237759cbbfb3a7cbdfc059459a4a4bdcd1","author":{"email":"5472063b679924e7e0cc6ebb17c830ed9bdc524d@gmail.com","name":"DeeCeptor"},"message":"Improved spawning objects as children, made wounds behave properly, improved clean barrel game by making objects fall out more easily.","distinct":false,"url":"https://api.github.com/repos/DeeCeptor/PistolsAtDawn/commits/d68eda237759cbbfb3a7cbdfc059459a4a4bdcd1"},{"sha":"7fe58612a028add0395762d3ba780f1a696f2e52","author":{"email":"5472063b679924e7e0cc6ebb17c830ed9bdc524d@gmail.com","name":"DeeCeptor"},"message":"Fully implemented resetting of minigames after each shot. Fixed particles spawning without parents. Made ramrod larger. Hit 'r' to reset the minigames. Does not reset bandaging or the finding minigame.","distinct":false,"url":"https://api.github.com/repos/DeeCeptor/PistolsAtDawn/commits/7fe58612a028add0395762d3ba780f1a696f2e52"}]}