{"action":"created","issue":{"url":"https://api.github.com/repos/pixijs/pixi-spine/issues/64","labels_url":"https://api.github.com/repos/pixijs/pixi-spine/issues/64/labels{/name}","comments_url":"https://api.github.com/repos/pixijs/pixi-spine/issues/64/comments","events_url":"https://api.github.com/repos/pixijs/pixi-spine/issues/64/events","html_url":"https://github.com/pixijs/pixi-spine/issues/64","id":114560476,"number":64,"title":"goto delta time (question not issue)?","user":{"login":"macguffin","id":567652,"avatar_url":"https://avatars.githubusercontent.com/u/567652?v=3","gravatar_id":"","url":"https://api.github.com/users/macguffin","html_url":"https://github.com/macguffin","followers_url":"https://api.github.com/users/macguffin/followers","following_url":"https://api.github.com/users/macguffin/following{/other_user}","gists_url":"https://api.github.com/users/macguffin/gists{/gist_id}","starred_url":"https://api.github.com/users/macguffin/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/macguffin/subscriptions","organizations_url":"https://api.github.com/users/macguffin/orgs","repos_url":"https://api.github.com/users/macguffin/repos","events_url":"https://api.github.com/users/macguffin/events{/privacy}","received_events_url":"https://api.github.com/users/macguffin/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2015-11-02T09:48:18Z","updated_at":"2015-11-02T11:37:45Z","closed_at":null,"body":"Hi not really an issue just a question. Is there a way to jump to a specific time/delta. I'm looking in the AnimationState.js but can't see what to use.\r\n\r\nThanks"},"comment":{"url":"https://api.github.com/repos/pixijs/pixi-spine/issues/comments/152995116","html_url":"https://github.com/pixijs/pixi-spine/issues/64#issuecomment-152995116","issue_url":"https://api.github.com/repos/pixijs/pixi-spine/issues/64","id":152995116,"user":{"login":"macguffin","id":567652,"avatar_url":"https://avatars.githubusercontent.com/u/567652?v=3","gravatar_id":"","url":"https://api.github.com/users/macguffin","html_url":"https://github.com/macguffin","followers_url":"https://api.github.com/users/macguffin/followers","following_url":"https://api.github.com/users/macguffin/following{/other_user}","gists_url":"https://api.github.com/users/macguffin/gists{/gist_id}","starred_url":"https://api.github.com/users/macguffin/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/macguffin/subscriptions","organizations_url":"https://api.github.com/users/macguffin/orgs","repos_url":"https://api.github.com/users/macguffin/repos","events_url":"https://api.github.com/users/macguffin/events{/privacy}","received_events_url":"https://api.github.com/users/macguffin/received_events","type":"User","site_admin":false},"created_at":"2015-11-02T11:37:45Z","updated_at":"2015-11-02T11:37:45Z","body":"spine.state.tracks[0].time is null in this animation. I've just cloned the repository so I will have a look round.\r\n\r\nDo you have any idea what happens if animating on a crappy device, will frames be skipped? \r\n\r\nI basically am using events to drive other bits of code and and wondering if there is a possibility that these events could be missed, or skipped over. \r\n\r\nThe gotoAndStop(time or frame)  would be a safety measure to force the animation to the correct frame when it has finished.\r\n\r\nThanks\r\n\r\n"}}