{"push_id":615705920,"size":3,"distinct_size":3,"ref":"refs/heads/master","head":"37174079ed46ba3b6a140f2b9bc09374551dd3e0","before":"04b71bc401dd3af358a02f50fa4baf50f9aebee1","commits":[{"sha":"9d6eb6188b3ff0e634465bc3eba08249019596a9","author":{"email":"57fd4785cac718a3946c6f1995a580cd038a8816@yahoo.fr","name":"jahow"},"message":"Material onBind callback improvement\n\nA minor modification that allows this callback to be much more useful.\r\nBy passing the current mesh as an argument, it is possible to change material/shader parameters according to custom properties.","distinct":true,"url":"https://api.github.com/repos/BabylonJS/Babylon.js/commits/9d6eb6188b3ff0e634465bc3eba08249019596a9"},{"sha":"4a549390a890cb5637a435ec0bacfa672b0e5a08","author":{"email":"57fd4785cac718a3946c6f1995a580cd038a8816@yahoo.fr","name":"jahow"},"message":"mesh passed as argument in super.bind()","distinct":true,"url":"https://api.github.com/repos/BabylonJS/Babylon.js/commits/4a549390a890cb5637a435ec0bacfa672b0e5a08"},{"sha":"37174079ed46ba3b6a140f2b9bc09374551dd3e0","author":{"email":"82bae252544aba2dfdfafbf46d91f2f39cf89677@live.fr","name":"David Catuhe"},"message":"Merge pull request #452 from jahow/patch-3\n\nMaterial onBind callback improvement","distinct":true,"url":"https://api.github.com/repos/BabylonJS/Babylon.js/commits/37174079ed46ba3b6a140f2b9bc09374551dd3e0"}]}