{"push_id":792964465,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"f0e70a5b90f55f5a7c3167bbee5551091fb20694","before":"38b0a3dadcccf0026419cd1b31c019c4bbed91a8","commits":[{"sha":"f0e70a5b90f55f5a7c3167bbee5551091fb20694","author":{"email":"104c19272c7da72b24fec5f0606faa39101e871f@gmail.com","name":"Toke Jepsen"},"message":"- maya\n - failsafe against files without version numbers\n - validate against multiple renderable cameras\n - modeling lists all valid meshes to choose from\n - validate against rendering other image formats than exr when having render passes\n - camera alembic extraction\n - only lists references that are loaded\n - extract all textures used in scene to \"maps\" folder\n - validate against having smooth preview in viewport\n- nuke\n - removes all traces of draft rendering\n- celaction\n - standardizing chunksize to 25\n - no more scene path validation\n - custom scene version collection to account for celaction versioning workflow\n- after effects\n - deadline submission","distinct":true,"url":"https://api.github.com/repos/Bumpybox/pyblish-bumpybox/commits/f0e70a5b90f55f5a7c3167bbee5551091fb20694"}]}