{"action":"closed","issue":{"url":"https://api.github.com/repos/CorsixTH/CorsixTH/issues/186","labels_url":"https://api.github.com/repos/CorsixTH/CorsixTH/issues/186/labels{/name}","comments_url":"https://api.github.com/repos/CorsixTH/CorsixTH/issues/186/comments","events_url":"https://api.github.com/repos/CorsixTH/CorsixTH/issues/186/events","html_url":"https://github.com/CorsixTH/CorsixTH/issues/186","id":27481674,"number":186,"title":"Debug patients' deaths aren't being persisted in the trunk version","user":{"login":"J-Shep","id":6353342,"avatar_url":"https://avatars.githubusercontent.com/u/6353342?v=3","gravatar_id":"","url":"https://api.github.com/users/J-Shep","html_url":"https://github.com/J-Shep","followers_url":"https://api.github.com/users/J-Shep/followers","following_url":"https://api.github.com/users/J-Shep/following{/other_user}","gists_url":"https://api.github.com/users/J-Shep/gists{/gist_id}","starred_url":"https://api.github.com/users/J-Shep/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/J-Shep/subscriptions","organizations_url":"https://api.github.com/users/J-Shep/orgs","repos_url":"https://api.github.com/users/J-Shep/repos","events_url":"https://api.github.com/users/J-Shep/events{/privacy}","received_events_url":"https://api.github.com/users/J-Shep/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/CorsixTH/CorsixTH/labels/Priority-Low","name":"Priority-Low","color":"DCB103"},{"url":"https://api.github.com/repos/CorsixTH/CorsixTH/labels/State-Investigating","name":"State-Investigating","color":"308b99"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":4,"created_at":"2014-02-12T23:47:30Z","updated_at":"2015-11-28T14:12:31Z","closed_at":"2015-11-28T14:12:31Z","body":"When I save a game during a debug patient's death (having killed them with the debug console\r\nusing:       *_:die()* ), their death action is frozen when I load the game. \r\n\r\nMy master branch is up to date."}}