{"action":"opened","issue":{"url":"https://api.github.com/repos/red-eclipse/base/issues/207","labels_url":"https://api.github.com/repos/red-eclipse/base/issues/207/labels{/name}","comments_url":"https://api.github.com/repos/red-eclipse/base/issues/207/comments","events_url":"https://api.github.com/repos/red-eclipse/base/issues/207/events","html_url":"https://github.com/red-eclipse/base/issues/207","id":91027064,"number":207,"title":"trigger/ linking issues","user":{"login":"IceflowRE","id":10883690,"avatar_url":"https://avatars.githubusercontent.com/u/10883690?v=3","gravatar_id":"","url":"https://api.github.com/users/IceflowRE","html_url":"https://github.com/IceflowRE","followers_url":"https://api.github.com/users/IceflowRE/followers","following_url":"https://api.github.com/users/IceflowRE/following{/other_user}","gists_url":"https://api.github.com/users/IceflowRE/gists{/gist_id}","starred_url":"https://api.github.com/users/IceflowRE/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/IceflowRE/subscriptions","organizations_url":"https://api.github.com/users/IceflowRE/orgs","repos_url":"https://api.github.com/users/IceflowRE/repos","events_url":"https://api.github.com/users/IceflowRE/events{/privacy}","received_events_url":"https://api.github.com/users/IceflowRE/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-06-25T17:30:12Z","updated_at":"2015-06-25T17:30:12Z","closed_at":null,"body":"I found some (not normal things) issues.\r\nFirst: i will speak everytime from doors but (i think) it is possible with other things which can be linked too.\r\n\r\n1. Trigger door synchronization\r\nhttp://redeclipse.net/forum/viewtopic.php?f=7&t=737\r\n\r\n2. Trigger \"link proximity on\"\r\n\"link proximity off\" opens a door when you are in the radius, close when not; \"link proximity on\" closed when you are in the radius but it doesnt open when not\r\n\r\n4. Dead links (not an issue maybe)\r\nIf you have a door and a trigger linked, delete the trigger, make a new one (the trigger is automaticaly selected), now select the door. They get linked without performing a linking action.\r\nIf you hover over the door you can see the red linking, selecting it will delete the link. (Deleting one part should delete the link too)\r\n\r\n3. Doors which are open are noclipped (not an issue maybe)\r\nI dont know maybe this is intended but you can go through the door when it is open. (i mean the mapmodel)"}}