{"action":"opened","issue":{"url":"https://api.github.com/repos/dkoes/3Dmol.js/issues/67","labels_url":"https://api.github.com/repos/dkoes/3Dmol.js/issues/67/labels{/name}","comments_url":"https://api.github.com/repos/dkoes/3Dmol.js/issues/67/comments","events_url":"https://api.github.com/repos/dkoes/3Dmol.js/issues/67/events","html_url":"https://github.com/dkoes/3Dmol.js/issues/67","id":85844735,"number":67,"title":"drawCustom has limitation on size of mesh","user":{"login":"dkoes","id":2342142,"avatar_url":"https://avatars.githubusercontent.com/u/2342142?v=3","gravatar_id":"","url":"https://api.github.com/users/dkoes","html_url":"https://github.com/dkoes","followers_url":"https://api.github.com/users/dkoes/followers","following_url":"https://api.github.com/users/dkoes/following{/other_user}","gists_url":"https://api.github.com/users/dkoes/gists{/gist_id}","starred_url":"https://api.github.com/users/dkoes/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/dkoes/subscriptions","organizations_url":"https://api.github.com/users/dkoes/orgs","repos_url":"https://api.github.com/users/dkoes/repos","events_url":"https://api.github.com/users/dkoes/events{/privacy}","received_events_url":"https://api.github.com/users/dkoes/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-06-07T03:04:09Z","updated_at":"2015-06-07T03:04:09Z","closed_at":null,"body":"since webgl is limited to 2^16.. I have the code to breakup big meshes, just have to port it over.."}}