{"action":"created","issue":{"url":"https://api.github.com/repos/Juanvvc/c172p-detailed/issues/117","labels_url":"https://api.github.com/repos/Juanvvc/c172p-detailed/issues/117/labels{/name}","comments_url":"https://api.github.com/repos/Juanvvc/c172p-detailed/issues/117/comments","events_url":"https://api.github.com/repos/Juanvvc/c172p-detailed/issues/117/events","html_url":"https://github.com/Juanvvc/c172p-detailed/issues/117","id":67990708,"number":117,"title":"sound of engine and wind should be louder with door opened","user":{"login":"gilbertohasnofb","id":5700795,"avatar_url":"https://avatars.githubusercontent.com/u/5700795?v=3","gravatar_id":"","url":"https://api.github.com/users/gilbertohasnofb","html_url":"https://github.com/gilbertohasnofb","followers_url":"https://api.github.com/users/gilbertohasnofb/followers","following_url":"https://api.github.com/users/gilbertohasnofb/following{/other_user}","gists_url":"https://api.github.com/users/gilbertohasnofb/gists{/gist_id}","starred_url":"https://api.github.com/users/gilbertohasnofb/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/gilbertohasnofb/subscriptions","organizations_url":"https://api.github.com/users/gilbertohasnofb/orgs","repos_url":"https://api.github.com/users/gilbertohasnofb/repos","events_url":"https://api.github.com/users/gilbertohasnofb/events{/privacy}","received_events_url":"https://api.github.com/users/gilbertohasnofb/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/Juanvvc/c172p-detailed/labels/animations%20(XML)","name":"animations (XML)","color":"fbca04"},{"url":"https://api.github.com/repos/Juanvvc/c172p-detailed/labels/enhancement","name":"enhancement","color":"84b6eb"},{"url":"https://api.github.com/repos/Juanvvc/c172p-detailed/labels/sound","name":"sound","color":"bfe5bf"}],"state":"open","locked":false,"assignee":{"login":"onox","id":3361585,"avatar_url":"https://avatars.githubusercontent.com/u/3361585?v=3","gravatar_id":"","url":"https://api.github.com/users/onox","html_url":"https://github.com/onox","followers_url":"https://api.github.com/users/onox/followers","following_url":"https://api.github.com/users/onox/following{/other_user}","gists_url":"https://api.github.com/users/onox/gists{/gist_id}","starred_url":"https://api.github.com/users/onox/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/onox/subscriptions","organizations_url":"https://api.github.com/users/onox/orgs","repos_url":"https://api.github.com/users/onox/repos","events_url":"https://api.github.com/users/onox/events{/privacy}","received_events_url":"https://api.github.com/users/onox/received_events","type":"User","site_admin":false},"milestone":{"url":"https://api.github.com/repos/Juanvvc/c172p-detailed/milestones/3","html_url":"https://github.com/Juanvvc/c172p-detailed/milestones/FlightGear%203.8%20feature%20freeze","labels_url":"https://api.github.com/repos/Juanvvc/c172p-detailed/milestones/3/labels","id":1146258,"number":3,"title":"FlightGear 3.8 feature freeze","description":"Deadline for new features.","creator":{"login":"onox","id":3361585,"avatar_url":"https://avatars.githubusercontent.com/u/3361585?v=3","gravatar_id":"","url":"https://api.github.com/users/onox","html_url":"https://github.com/onox","followers_url":"https://api.github.com/users/onox/followers","following_url":"https://api.github.com/users/onox/following{/other_user}","gists_url":"https://api.github.com/users/onox/gists{/gist_id}","starred_url":"https://api.github.com/users/onox/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/onox/subscriptions","organizations_url":"https://api.github.com/users/onox/orgs","repos_url":"https://api.github.com/users/onox/repos","events_url":"https://api.github.com/users/onox/events{/privacy}","received_events_url":"https://api.github.com/users/onox/received_events","type":"User","site_admin":false},"open_issues":26,"closed_issues":0,"state":"open","created_at":"2015-06-02T23:55:57Z","updated_at":"2015-06-17T09:17:37Z","due_on":"2015-12-16T23:00:00Z","closed_at":null},"comments":22,"created_at":"2015-04-13T02:38:53Z","updated_at":"2015-06-17T14:16:46Z","closed_at":null,"body":"The sound of engine and wind should be louder with door opened. Also, the same would be true if the opening of the windows is implemented (see: https://github.com/Juanvvc/c172p-detailed/issues/116)"},"comment":{"url":"https://api.github.com/repos/Juanvvc/c172p-detailed/issues/comments/112820721","html_url":"https://github.com/Juanvvc/c172p-detailed/issues/117#issuecomment-112820721","issue_url":"https://api.github.com/repos/Juanvvc/c172p-detailed/issues/117","id":112820721,"user":{"login":"gilbertohasnofb","id":5700795,"avatar_url":"https://avatars.githubusercontent.com/u/5700795?v=3","gravatar_id":"","url":"https://api.github.com/users/gilbertohasnofb","html_url":"https://github.com/gilbertohasnofb","followers_url":"https://api.github.com/users/gilbertohasnofb/followers","following_url":"https://api.github.com/users/gilbertohasnofb/following{/other_user}","gists_url":"https://api.github.com/users/gilbertohasnofb/gists{/gist_id}","starred_url":"https://api.github.com/users/gilbertohasnofb/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/gilbertohasnofb/subscriptions","organizations_url":"https://api.github.com/users/gilbertohasnofb/orgs","repos_url":"https://api.github.com/users/gilbertohasnofb/repos","events_url":"https://api.github.com/users/gilbertohasnofb/events{/privacy}","received_events_url":"https://api.github.com/users/gilbertohasnofb/received_events","type":"User","site_admin":false},"created_at":"2015-06-17T14:16:46Z","updated_at":"2015-06-17T14:16:46Z","body":"> I think this is a 0 or 1 device.\r\n\r\nI think that's a simplistic view of a stall horn. What you are saying is that given a constant fingering (i.e. a single note), blowing on an oboe will produce a 0 or 1 sound. In reality, all these sounds are much more complex, depending on the air flow -- which takes some time to enter a non chaotic state. Wind instruments are notorious to have a very important type of spectrum during the initial attack of a note and another during the remaining sound (some experiments show that people have lots of difficulty recognizing a musical instrument if we cut the first 0.5 seconds of a note). This is partially my reason to argue so fervently about using a recording (sampled sound) instead of trying to program one...\r\n\r\n> I'm not convinced that it is modulated vs AoA\r\n\r\nMe neither. But as for the speed, it may indeed have something to do with it (just like a flute which you can change the pitch by blowing stronger)."}}