{"push_id":745407055,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"5a5c308e674cf7ae3d34958d3c5bebe6ff763bfc","before":"7db0cf2cea86d768dc80e92b6eae931edd63281e","commits":[{"sha":"5a5c308e674cf7ae3d34958d3c5bebe6ff763bfc","author":{"email":"a1e01627ef25be0f1dec57d15d7400e245650de9@morris.umn.edu","name":"schil227"},"message":"The status bar displays the player's health... in real time!! super\ncool! I'll be adding a plethora of information to that!\n\nA lot of the stuff I did here was a bit of a pain; mostly dealing with\nthe win32 api side of things. For example, to update the window requires\nGetDC(), however in the wrong place GetDC can suck up all the processing\nand block other windows! lots of little things to keep track of. As for\nthe structure of the sidebar_window.c, im not entirely sure how I want\nto go about it; it may just end up as a nasty block of junk to specify\nthe TextOut calls... we'll see","distinct":true,"url":"https://api.github.com/repos/schil227/Natural_1/commits/5a5c308e674cf7ae3d34958d3c5bebe6ff763bfc"}]}