{"action":"created","issue":{"url":"https://api.github.com/repos/opentomb/OpenTomb/issues/40","labels_url":"https://api.github.com/repos/opentomb/OpenTomb/issues/40/labels{/name}","comments_url":"https://api.github.com/repos/opentomb/OpenTomb/issues/40/comments","events_url":"https://api.github.com/repos/opentomb/OpenTomb/issues/40/events","html_url":"https://github.com/opentomb/OpenTomb/issues/40","id":81526914,"number":40,"title":"Overlapping collisions conflict","user":{"login":"vvs-","id":5171934,"avatar_url":"https://avatars.githubusercontent.com/u/5171934?v=3","gravatar_id":"","url":"https://api.github.com/users/vvs-","html_url":"https://github.com/vvs-","followers_url":"https://api.github.com/users/vvs-/followers","following_url":"https://api.github.com/users/vvs-/following{/other_user}","gists_url":"https://api.github.com/users/vvs-/gists{/gist_id}","starred_url":"https://api.github.com/users/vvs-/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/vvs-/subscriptions","organizations_url":"https://api.github.com/users/vvs-/orgs","repos_url":"https://api.github.com/users/vvs-/repos","events_url":"https://api.github.com/users/vvs-/events{/privacy}","received_events_url":"https://api.github.com/users/vvs-/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2015-05-27T16:48:36Z","updated_at":"2015-05-27T21:19:26Z","closed_at":null,"body":"In TR3 Lara' house there is an overlapping between room 117 and room 132 below. This produces very weird transition effects when walking or jumping."},"comment":{"url":"https://api.github.com/repos/opentomb/OpenTomb/issues/comments/106082223","html_url":"https://github.com/opentomb/OpenTomb/issues/40#issuecomment-106082223","issue_url":"https://api.github.com/repos/opentomb/OpenTomb/issues/40","id":106082223,"user":{"login":"vvs-","id":5171934,"avatar_url":"https://avatars.githubusercontent.com/u/5171934?v=3","gravatar_id":"","url":"https://api.github.com/users/vvs-","html_url":"https://github.com/vvs-","followers_url":"https://api.github.com/users/vvs-/followers","following_url":"https://api.github.com/users/vvs-/following{/other_user}","gists_url":"https://api.github.com/users/vvs-/gists{/gist_id}","starred_url":"https://api.github.com/users/vvs-/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/vvs-/subscriptions","organizations_url":"https://api.github.com/users/vvs-/orgs","repos_url":"https://api.github.com/users/vvs-/repos","events_url":"https://api.github.com/users/vvs-/events{/privacy}","received_events_url":"https://api.github.com/users/vvs-/received_events","type":"User","site_admin":false},"created_at":"2015-05-27T21:19:26Z","updated_at":"2015-05-27T21:19:26Z","body":"Ok, here's the test case. Type `setgamef(3,99)` then `setEntityPos(player,21903,33910,2560,188,0,0)`. When back to game play run forward. Lara should fall to room 132. Now walk left or forward a few steps then jump straight up. Lara should return to room 117."}}