{"action":"opened","issue":{"url":"https://api.github.com/repos/adrianbroher/freeorion-tickets-test/issues/177","labels_url":"https://api.github.com/repos/adrianbroher/freeorion-tickets-test/issues/177/labels{/name}","comments_url":"https://api.github.com/repos/adrianbroher/freeorion-tickets-test/issues/177/comments","events_url":"https://api.github.com/repos/adrianbroher/freeorion-tickets-test/issues/177/events","html_url":"https://github.com/adrianbroher/freeorion-tickets-test/issues/177","id":65207145,"number":177,"title":"Fleet Move Path Misses Turn","user":{"login":"adrianbroher","id":84891,"avatar_url":"https://avatars.githubusercontent.com/u/84891?v=3","gravatar_id":"","url":"https://api.github.com/users/adrianbroher","html_url":"https://github.com/adrianbroher","followers_url":"https://api.github.com/users/adrianbroher/followers","following_url":"https://api.github.com/users/adrianbroher/following{/other_user}","gists_url":"https://api.github.com/users/adrianbroher/gists{/gist_id}","starred_url":"https://api.github.com/users/adrianbroher/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/adrianbroher/subscriptions","organizations_url":"https://api.github.com/users/adrianbroher/orgs","repos_url":"https://api.github.com/users/adrianbroher/repos","events_url":"https://api.github.com/users/adrianbroher/events{/privacy}","received_events_url":"https://api.github.com/users/adrianbroher/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-03-30T13:05:49Z","updated_at":"2015-03-30T13:05:49Z","closed_at":null,"body":"**Reported by geoffthemedio on 2005-09-17 18:45 UTC**\nSee the following series of screencaps\r\n\r\nFirst, a fleet is given a move order that goes a long\r\nway around:\r\n\r\nhttp://home.cogeco.ca/~toppingwebspace4/FO/Turn6-MoveOrdersGiven.PNG\r\n\r\nThe next turn, a better path is found, and the path\r\nshown for the fleet updates accordingly\r\n\r\nhttp://home.cogeco.ca/~toppingwebspace4/FO/Turn7-BetterPathFound.PNG\r\n\r\nBut the next turn, the updated path is not the one that\r\nis taken by the fleet.  I guess an ensign missed the turn?\r\n\r\nhttp://home.cogeco.ca/~toppingwebspace4/FO/Turn8-OriginalPathTaken.PNG\r\n\r\nHowever, if you reload the second turn, when the new\r\npath is shown for the first time, then end that turn,\r\nthe updated path is taken\r\n\r\nhttp://home.cogeco.ca/~toppingwebspace4/FO/Turn8\\_after\\_reloading\\_turn7-OriginalPathTaken.PNG\r\n\r\nIt's not necessarily a bug to take the original path a\r\nfleet was given, though if this is done, then the UI\r\nshould indicate this correctly by showing the original\r\npath, not the new one.  As well, what path is taken\r\nshouldn't depend on reloading the save from the turn\r\nthe new path is taken.\r\n\r\nHere's a save file to test with:\r\n\r\nhttp://home.cogeco.ca/~toppingwebspace4/FO/FleetPathUpdate.sav\r\n\r\n\\(note that that file also has some fleet path drawing\r\nbugs for me, but that's another bug...\\)"}}