{"action":"created","issue":{"url":"https://api.github.com/repos/diablodale/dp.kinect2/issues/3","labels_url":"https://api.github.com/repos/diablodale/dp.kinect2/issues/3/labels{/name}","comments_url":"https://api.github.com/repos/diablodale/dp.kinect2/issues/3/comments","events_url":"https://api.github.com/repos/diablodale/dp.kinect2/issues/3/events","html_url":"https://github.com/diablodale/dp.kinect2/issues/3","id":46731315,"number":3,"title":"Align color to depth causes a shadowed color image","user":{"login":"gavspav","id":5639214,"avatar_url":"https://avatars.githubusercontent.com/u/5639214?v=3","gravatar_id":"","url":"https://api.github.com/users/gavspav","html_url":"https://github.com/gavspav","followers_url":"https://api.github.com/users/gavspav/followers","following_url":"https://api.github.com/users/gavspav/following{/other_user}","gists_url":"https://api.github.com/users/gavspav/gists{/gist_id}","starred_url":"https://api.github.com/users/gavspav/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/gavspav/subscriptions","organizations_url":"https://api.github.com/users/gavspav/orgs","repos_url":"https://api.github.com/users/gavspav/repos","events_url":"https://api.github.com/users/gavspav/events{/privacy}","received_events_url":"https://api.github.com/users/gavspav/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":12,"created_at":"2014-10-24T12:09:46Z","updated_at":"2015-06-27T13:45:49Z","closed_at":"2014-11-27T09:36:31Z","body":"I have a Desktop PC running 8.1 64 bit. GTX 860, i5 4690K, 8GB Ram, Z87X D3H\r\nMax 6.1.8 32bit running the month demo\r\n\r\nJust using the dpkinect2 demo/help patch, if I select align 1.color to depth, I get a weird ghosting of the color image. This is something to do with the inaccuracy of the alignment close to the camera but I don't really get what is happening here."},"comment":{"url":"https://api.github.com/repos/diablodale/dp.kinect2/issues/comments/116049859","html_url":"https://github.com/diablodale/dp.kinect2/issues/3#issuecomment-116049859","issue_url":"https://api.github.com/repos/diablodale/dp.kinect2/issues/3","id":116049859,"user":{"login":"mrmaarten","id":8479663,"avatar_url":"https://avatars.githubusercontent.com/u/8479663?v=3","gravatar_id":"","url":"https://api.github.com/users/mrmaarten","html_url":"https://github.com/mrmaarten","followers_url":"https://api.github.com/users/mrmaarten/followers","following_url":"https://api.github.com/users/mrmaarten/following{/other_user}","gists_url":"https://api.github.com/users/mrmaarten/gists{/gist_id}","starred_url":"https://api.github.com/users/mrmaarten/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mrmaarten/subscriptions","organizations_url":"https://api.github.com/users/mrmaarten/orgs","repos_url":"https://api.github.com/users/mrmaarten/repos","events_url":"https://api.github.com/users/mrmaarten/events{/privacy}","received_events_url":"https://api.github.com/users/mrmaarten/received_events","type":"User","site_admin":false},"created_at":"2015-06-27T13:45:49Z","updated_at":"2015-06-27T13:45:49Z","body":"Hi, I would to chime in: with dp.kinect1 and the beta of dp.kinect2 I have had no issue aligning the depthmap (filtered on distance and with 100% contrast) to the colormap and with a jit.pack I could create a good key. \r\n\r\nexample: https://vimeo.com/119710704\r\n\r\nI never used @align 1 because this would always create the black in the colormap, as described above.\r\n\r\nWith the beta (I am not sure I ever used dp.kinect2 1.0) of dp.kinectv2 I would scale the filtered depthmap up to 1304x1080 and I would crop the colormap by 308pixels on either side. jit.pack-ing this together would create a fine key. Unfortunately now not anymore! \r\n\r\nNow the depthmap and colormap dont align anymore and when I offset it depends a lot on the distance. I get the explanation, but to my idea it was working pretty well before. \r\n\r\nCould you maybe verify that is was working in the beta before release? Thanks!"}}