{"action":"created","issue":{"url":"https://api.github.com/repos/astruyk/Ares/issues/159","labels_url":"https://api.github.com/repos/astruyk/Ares/issues/159/labels{/name}","comments_url":"https://api.github.com/repos/astruyk/Ares/issues/159/comments","events_url":"https://api.github.com/repos/astruyk/Ares/issues/159/events","html_url":"https://github.com/astruyk/Ares/issues/159","id":50910204,"number":159,"title":"Experimental - Add setting to spawn AI units on server (or HC) instead of locally to zeus","user":{"login":"astruyk","id":5864922,"avatar_url":"https://avatars.githubusercontent.com/u/5864922?v=3","gravatar_id":"","url":"https://api.github.com/users/astruyk","html_url":"https://github.com/astruyk","followers_url":"https://api.github.com/users/astruyk/followers","following_url":"https://api.github.com/users/astruyk/following{/other_user}","gists_url":"https://api.github.com/users/astruyk/gists{/gist_id}","starred_url":"https://api.github.com/users/astruyk/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/astruyk/subscriptions","organizations_url":"https://api.github.com/users/astruyk/orgs","repos_url":"https://api.github.com/users/astruyk/repos","events_url":"https://api.github.com/users/astruyk/events{/privacy}","received_events_url":"https://api.github.com/users/astruyk/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/astruyk/Ares/labels/needs+investigation","name":"needs investigation","color":"207de5"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":10,"created_at":"2014-12-03T23:51:03Z","updated_at":"2015-01-22T16:03:04Z","closed_at":null,"body":"Running Zeus with AI mods sucks because you have to be sure to have everything setup. I think if we were able to manually dump ownership of spawned units to the server we could remove that requirement. Also, it would be nice to support Headless Clients. I don't have an HC setup to test with though, so maybe that's future work."},"comment":{"url":"https://api.github.com/repos/astruyk/Ares/issues/comments/71044017","html_url":"https://github.com/astruyk/Ares/issues/159#issuecomment-71044017","issue_url":"https://api.github.com/repos/astruyk/Ares/issues/159","id":71044017,"user":{"login":"astruyk","id":5864922,"avatar_url":"https://avatars.githubusercontent.com/u/5864922?v=3","gravatar_id":"","url":"https://api.github.com/users/astruyk","html_url":"https://github.com/astruyk","followers_url":"https://api.github.com/users/astruyk/followers","following_url":"https://api.github.com/users/astruyk/following{/other_user}","gists_url":"https://api.github.com/users/astruyk/gists{/gist_id}","starred_url":"https://api.github.com/users/astruyk/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/astruyk/subscriptions","organizations_url":"https://api.github.com/users/astruyk/orgs","repos_url":"https://api.github.com/users/astruyk/repos","events_url":"https://api.github.com/users/astruyk/events{/privacy}","received_events_url":"https://api.github.com/users/astruyk/received_events","type":"User","site_admin":false},"created_at":"2015-01-22T16:03:04Z","updated_at":"2015-01-22T16:03:04Z","body":"AI created by Zeus is local to zeus. AI placed in a mission file (i.e. in the editor) or created on OTHER zeus clients (if more than one) will be local to the server or another zeus client (respectivley). If you have scripts running that create units, the units will be local to the machine that executes the script."}}