{"action":"created","issue":{"url":"https://api.github.com/repos/gonetz/GLideN64/issues/445","labels_url":"https://api.github.com/repos/gonetz/GLideN64/issues/445/labels{/name}","comments_url":"https://api.github.com/repos/gonetz/GLideN64/issues/445/comments","events_url":"https://api.github.com/repos/gonetz/GLideN64/issues/445/events","html_url":"https://github.com/gonetz/GLideN64/issues/445","id":72064387,"number":445,"title":"Donkey Kong 64: Blurred Textures","user":{"login":"WizLizard","id":12180630,"avatar_url":"https://avatars.githubusercontent.com/u/12180630?v=3","gravatar_id":"","url":"https://api.github.com/users/WizLizard","html_url":"https://github.com/WizLizard","followers_url":"https://api.github.com/users/WizLizard/followers","following_url":"https://api.github.com/users/WizLizard/following{/other_user}","gists_url":"https://api.github.com/users/WizLizard/gists{/gist_id}","starred_url":"https://api.github.com/users/WizLizard/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/WizLizard/subscriptions","organizations_url":"https://api.github.com/users/WizLizard/orgs","repos_url":"https://api.github.com/users/WizLizard/repos","events_url":"https://api.github.com/users/WizLizard/events{/privacy}","received_events_url":"https://api.github.com/users/WizLizard/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":16,"created_at":"2015-04-30T05:06:17Z","updated_at":"2015-06-24T16:59:35Z","closed_at":null,"body":"I don't have a save state or anything atm. Just start a new game and you should see it. I believe this is a mipmap issue, correct me if i'm wrong. I'm not a programmer nor do i know anything about coding but i'm not sure its normal. Using project64 2.2\r\n\r\nNote I've only tested the U version. "},"comment":{"url":"https://api.github.com/repos/gonetz/GLideN64/issues/comments/114941749","html_url":"https://github.com/gonetz/GLideN64/issues/445#issuecomment-114941749","issue_url":"https://api.github.com/repos/gonetz/GLideN64/issues/445","id":114941749,"user":{"login":"gonetz","id":8983092,"avatar_url":"https://avatars.githubusercontent.com/u/8983092?v=3","gravatar_id":"","url":"https://api.github.com/users/gonetz","html_url":"https://github.com/gonetz","followers_url":"https://api.github.com/users/gonetz/followers","following_url":"https://api.github.com/users/gonetz/following{/other_user}","gists_url":"https://api.github.com/users/gonetz/gists{/gist_id}","starred_url":"https://api.github.com/users/gonetz/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/gonetz/subscriptions","organizations_url":"https://api.github.com/users/gonetz/orgs","repos_url":"https://api.github.com/users/gonetz/repos","events_url":"https://api.github.com/users/gonetz/events{/privacy}","received_events_url":"https://api.github.com/users/gonetz/received_events","type":"User","site_admin":false},"created_at":"2015-06-24T16:59:35Z","updated_at":"2015-06-24T16:59:35Z","body":"Please wait. I haven't time to check it myself yet. New result does not look nice enough. Probably it can be improved."}}