{"action":"created","issue":{"url":"https://api.github.com/repos/artoolkit/arunity5/issues/14","labels_url":"https://api.github.com/repos/artoolkit/arunity5/issues/14/labels{/name}","comments_url":"https://api.github.com/repos/artoolkit/arunity5/issues/14/comments","events_url":"https://api.github.com/repos/artoolkit/arunity5/issues/14/events","html_url":"https://github.com/artoolkit/arunity5/issues/14","id":104860917,"number":14,"title":"Blue background (no camera feed) when building the demo scenes on Android","user":{"login":"spinn","id":922751,"avatar_url":"https://avatars.githubusercontent.com/u/922751?v=3","gravatar_id":"","url":"https://api.github.com/users/spinn","html_url":"https://github.com/spinn","followers_url":"https://api.github.com/users/spinn/followers","following_url":"https://api.github.com/users/spinn/following{/other_user}","gists_url":"https://api.github.com/users/spinn/gists{/gist_id}","starred_url":"https://api.github.com/users/spinn/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/spinn/subscriptions","organizations_url":"https://api.github.com/users/spinn/orgs","repos_url":"https://api.github.com/users/spinn/repos","events_url":"https://api.github.com/users/spinn/events{/privacy}","received_events_url":"https://api.github.com/users/spinn/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":10,"created_at":"2015-09-04T09:52:51Z","updated_at":"2015-10-23T17:35:16Z","closed_at":null,"body":"I tried building some of the scenes and publishing to Android, but the camera feed does not appear, all I get is a blue background. I tried messing around with the settings on ARController, but nothing helped. A really small video feed does flash for an instant in the upper left corner when starting the app, though.\r\n\r\nThis is the logcat excerpt I get:\r\n\r\n```\r\nE/Unity   (10277): [EGL] eglChooseConfig(m_EGLDisplay, configAttribs, NULL, 0, &eglConfigCount): EGL_BAD_ATTRIBUTE: An unrecognized attribute or attribute value was passed in the attribute list.\r\nE/Unity   (10277):\r\nE/Unity   (10277): (Filename: ./Runtime/GfxDevice/egl/ConfigEGL.cpp Line: 347)\r\nE/Unity   (10277):\r\nE/Unity   (10277): [EGL] eglChooseConfig(m_EGLDisplay, configAttribs, NULL, 0, &eglConfigCount): EGL_BAD_ATTRIBUTE: An unrecognized attribute or attribute value was passed in the attribute list.\r\nE/Unity   (10277):\r\nE/Unity   (10277): (Filename: ./Runtime/GfxDevice/egl/ConfigEGL.cpp Line: 347)\r\nE/Unity   (10277):\r\nD/Unity   (10277): GL_EXT_debug_marker GL_OES_rgb8_rgba8 GL_OES_depth24 GL_OES_vertex_half_float GL_OES_texture_float GL_OES_texture_half_float GL_OES_element_index_uint GL_OES_mapbuffer GL_OES_fragment_precision_high GL_OES_compressed_ETC1_RGB8_texture GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_required_internalformat GL_OES_depth_texture GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_standard_derivatives GL_OES_vertex_array_object GL_OES_egl_sync GL_EXT_multi_draw_arrays GL_EXT_texture_format_BGRA8888 GL_EXT_discard_framebuffer GL_EXT_shader_texture_lod GL_IMG_shader_binary GL_IMG_texture_compression_pvrtc GL_IMG_texture_npot GL_IMG_texture_format_BGRA8888 GL_IMG_read_format GL_IMG_program_binary GL_IMG_multisampled_render_to_texture\r\nE/Unity   (10277): Unable to find __Internal\r\nI/Unity   (10277): ARController: ARToolKit version 5.3 initialised.\r\nI/Unity   (10277):\r\nI/Unity   (10277): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)\r\nI/Unity   (10277):\r\nI/Unity   (10277): AROrigin: Found 2 markers eligible to become base marker.\r\nI/Unity   (10277):\r\nI/Unity   (10277): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)\r\nI/Unity   (10277):\r\n```\r\n\r\nEDIT: using the latest version of ARToolKit and Unity 5.1.3f1\r\n\r\nEDIT2: I was wrong about using the latest version, I was using ARToolKit 5.3, but the same thing happens with 5.3.1:\r\n\r\n```\r\nE/Unity   (12619): [EGL] eglChooseConfig(m_EGLDisplay, configAttribs, NULL, 0, &eglConfigCount): EGL_BAD_ATTRIBUTE: An unrecognized attribute or attribute value was passed in the attribute list.\r\nE/Unity   (12619):\r\nE/Unity   (12619): (Filename: ./Runtime/GfxDevice/egl/ConfigEGL.cpp Line: 347)\r\nE/Unity   (12619):\r\nE/Unity   (12619): [EGL] eglChooseConfig(m_EGLDisplay, configAttribs, NULL, 0, &eglConfigCount): EGL_BAD_ATTRIBUTE: An unrecognized attribute or attribute value was passed in the attribute list.\r\nE/Unity   (12619):\r\nE/Unity   (12619): (Filename: ./Runtime/GfxDevice/egl/ConfigEGL.cpp Line: 347)\r\nE/Unity   (12619):\r\nD/Unity   (12619): GL_EXT_debug_marker GL_OES_rgb8_rgba8 GL_OES_depth24 GL_OES_vertex_half_float GL_OES_texture_float GL_OES_texture_half_float GL_OES_element_index_uint GL_OES_mapbuffer GL_OES_fragment_precision_high GL_OES_compressed_ETC1_RGB8_texture GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_required_internalformat GL_OES_depth_texture GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_standard_derivatives GL_OES_vertex_array_object GL_OES_egl_sync GL_EXT_multi_draw_arrays GL_EXT_texture_format_BGRA8888 GL_EXT_discard_framebuffer GL_EXT_shader_texture_lod GL_IMG_shader_binary GL_IMG_texture_compression_pvrtc GL_IMG_texture_npot GL_IMG_texture_format_BGRA8888 GL_IMG_read_format GL_IMG_program_binary GL_IMG_multisampled_render_to_texture\r\nE/Unity   (12619): Unable to find __Internal\r\nI/Unity   (12619): ARController: ARToolKit version 5.3.1 initialised.\r\nI/Unity   (12619):\r\nI/Unity   (12619): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)\r\nI/Unity   (12619):\r\nI/Unity   (12619): AROrigin: Found 1 markers eligible to become base marker.\r\nI/Unity   (12619):\r\nI/Unity   (12619): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)\r\nI/Unity   (12619):\r\n```"},"comment":{"url":"https://api.github.com/repos/artoolkit/arunity5/issues/comments/150641398","html_url":"https://github.com/artoolkit/arunity5/issues/14#issuecomment-150641398","issue_url":"https://api.github.com/repos/artoolkit/arunity5/issues/14","id":150641398,"user":{"login":"mFontoura","id":1957588,"avatar_url":"https://avatars.githubusercontent.com/u/1957588?v=3","gravatar_id":"","url":"https://api.github.com/users/mFontoura","html_url":"https://github.com/mFontoura","followers_url":"https://api.github.com/users/mFontoura/followers","following_url":"https://api.github.com/users/mFontoura/following{/other_user}","gists_url":"https://api.github.com/users/mFontoura/gists{/gist_id}","starred_url":"https://api.github.com/users/mFontoura/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mFontoura/subscriptions","organizations_url":"https://api.github.com/users/mFontoura/orgs","repos_url":"https://api.github.com/users/mFontoura/repos","events_url":"https://api.github.com/users/mFontoura/events{/privacy}","received_events_url":"https://api.github.com/users/mFontoura/received_events","type":"User","site_admin":false},"created_at":"2015-10-23T17:35:16Z","updated_at":"2015-10-23T17:35:16Z","body":"I just made it work on my nexus5. It is on Android 6.0 and I had to manually go to the app permissions to allow the camera to work"}}