{"action":"created","comment":{"url":"https://api.github.com/repos/accesscode-2-2/unit-1-hw-week-1/pulls/comments/36195606","id":36195606,"diff_hunk":"@@ -0,0 +1,481 @@\n+//\n+//  PKPokedexTableViewController.m\n+//  Pokemon\n+//\n+//  Created by Jamaal on 7/27/15.\n+//  Copyright (c) 2015 Mike Kavouras. All rights reserved.\n+//\n+\n+#import \"PKPokedexTableViewController.h\"\n+#import \"PKPokemonClickDetailsViewController.h\"\n+\n+@interface PKPokedexTableViewController ()\n+\n+@property (nonatomic) NSDictionary *pokemon;\n+@property (nonatomic) NSMutableArray *allPokemonAtoZ;\n+@property (nonatomic) BOOL showAllPokemon;\n+@property (weak, nonatomic) IBOutlet UISegmentedControl *segmentControl;\n+@property (nonatomic) NSArray *pokemonIndexAtoZ;\n+-(NSArray *)sectionIndexTitlesForTableView:(UITableView *)tableView;\n+\n+@end\n+\n+@implementation PKPokedexTableViewController\n+\n+- (void)viewDidLoad {\n+    [super viewDidLoad];\n+    \n+    self.pokemonIndexAtoZ = [NSArray arrayWithObjects:@\"A\", @\"B\", @\"C\", @\"D\", @\"E\", @\"F\", @\"G\", @\"H\", @\"I\", @\"J\", @\"K\", @\"L\", @\"M\", @\"N\", @\"O\", @\"P\", @\"Q\", @\"R\", @\"S\", @\"T\", @\"U\", @\"V\", @\"W\", @\"X\", @\"Y\", @\"Z\", nil];\n+    \n+    \n+    \n+    self.title = @\"Ash's Pokedex\";\n+\n+    self.showAllPokemon = NO;\n+    \n+                    NSArray *bug = @[\n+                                    @\"beedrill\",\n+                                    @\"butterfree\",\n+                                    @\"caterpie\",\n+                                    @\"kakuna\",\n+                                    @\"metapod\",\n+                                    @\"paras\",\n+                                    @\"parasect\",\n+                                    @\"pinsir\",\n+                                    @\"scyther\",\n+                                    @\"venomoth\",\n+                                    @\"venonat\",\n+                                    @\"weedle\"\n+                                    ];\n+    \n+    NSArray *dragon = @[\n+                        @\"dragonair\",\n+                        @\"dratini\"\n+                        \n+                        \n+                        ];\n+    \n+    NSArray* electric = @[\n+                          @\"abra\",\n+                          @\"aerodactyl\",\n+                          @\"alakazam\",\n+                          @\"arbok\",\n+                          @\"electabuzz\",\n+                          @\"electrode\",\n+                          @\"jolteon\",\n+                          @\"magnemite\",\n+                          @\"magneton\",\n+                          @\"pikachu\",\n+                          @\"raichu\",\n+                          @\"voltorb\",\n+                          @\"zapdos\"\n+                          \n+                          ];\n+    NSArray *fairy = @[\n+                       @\"clefable\",\n+                       @\"clefairy\",\n+                       @\"jigglypuff\",\n+                       @\"mr-mime\",\n+                       @\"wigglytuff\"\n+                       ];\n+    NSArray* fire = @[\n+                      @\"arcanine\",\n+                      @\"charizard\",\n+                      @\"charmander\",\n+                      @\"charmeleon\",\n+                      @\"flareon\",\n+                      @\"growlithe\",\n+                      @\"magmar\",\n+                      @\"moltres\",\n+                      @\"ninetales\",\n+                      @\"ponyta\",\n+                      @\"rapidash\",\n+                      @\"vulpix\"\n+                      ];\n+    \n+    NSArray *fighting = @[\n+                          @\"hitmonchan\",\n+                          @\"hitmonlee\",\n+                          @\"machamp\",\n+                          @\"machoke\",\n+                          @\"machop\",\n+                          @\"mankey\",\n+                          @\"poliwrath\",\n+                          @\"primeape\"\n+                          \n+                          ];\n+    \n+    NSArray *flying = @[\n+                        @\"aerodactyl\",\n+                        @\"articuno\",\n+                        @\"butterfree\",\n+                        @\"charizard\",\n+                        @\"dodrio\",\n+                        @\"doduo\",\n+                        @\"dragonite\",\n+                        @\"farfetchd\",\n+                        @\"fearow\",\n+                        @\"golbat\",\n+                        @\"gyarados\",\n+                        @\"moltres\",\n+                        @\"pidgeot\",\n+                        @\"pidgeotto\",\n+                        @\"pidgey\",\n+                        @\"scyther\",\n+                        @\"spearow\",\n+                        @\"zapdos\",\n+                        @\"zubat\"\n+                        \n+                        ];\n+    \n+    NSArray *ghost = @[\n+                       @\"gastly\",\n+                       @\"gengar\",\n+                       @\"haunter\"\n+                       ];\n+    \n+    NSArray* grass =@[\n+                      @\"bellsprout\",\n+                      @\"bulbasaur\",\n+                      @\"exeggcute\",\n+                      @\"exeggutor\",\n+                      @\"gloom\",\n+                      @\"ivysaur\",\n+                      @\"oddish\",\n+                      @\"paras\",\n+                      @\"parasect\",\n+                      @\"tangela\",\n+                      @\"venusaur\",\n+                      @\"victreebel\",\n+                      @\"vileplume\",\n+                      @\"weepinbell\"\n+                      ];\n+    \n+    NSArray *ground = @[\n+                        @\"cubone\",\n+                        @\"diglett\",\n+                        @\"dugtrio\",\n+                        @\"geodude\",\n+                        @\"golem\",\n+                        @\"graveler\",\n+                        @\"marowak\",\n+                        @\"nidoking\",\n+                        @\"nidoqueen\",\n+                        @\"onix\",\n+                        @\"rhydon\",\n+                        @\"rhyhorn\",\n+                        @\"sandshrew\",\n+                        @\"sandslash\"\n+                        ];\n+    NSArray *ice = @[\n+                     @\"articuno\",\n+                     @\"cloyster\",\n+                     @\"dewgong\",\n+                     @\"jynx\",\n+                     @\"lapras\"\n+                     ];\n+    \n+    NSArray *normal = @[\n+                        @\"chansey\",\n+                        @\"ditto\",\n+                        @\"dodrio\",\n+                        @\"doduo\",\n+                        @\"eevee\",\n+                        @\"farfetchd\",\n+                        @\"fearow\",\n+                        @\"jigglypuff\",\n+                        @\"kangaskhan\",\n+                        @\"lickitung\",\n+                        @\"meowth\",\n+                        @\"persian\",\n+                        @\"pidgeot\",\n+                        @\"pidgeotto\",\n+                        @\"pidgey\",\n+                        @\"porygon\",\n+                        @\"ratatta\",\n+                        @\"raticate\",\n+                        @\"snorlax\",\n+                        @\"spearow\",\n+                        @\"tauros\",\n+                        @\"wigglytuff\"\n+                        \n+                        ];\n+    \n+    NSArray *poison = @[\n+                        @\"arbok\",\n+                        @\"beedrill\",\n+                        @\"bellsprout\",\n+                        @\"bulbasaur\",\n+                        @\"ekans\",\n+                        @\"gastly\",\n+                        @\"gengar\",\n+                        @\"gloom\",\n+                        @\"golbat\",\n+                        @\"grimer\",\n+                        @\"haunter\",\n+                        @\"ivysaur\",\n+                        @\"kakuna\",\n+                        @\"koffing\",\n+                        @\"muk\",\n+                        @\"nidoking\",\n+                        @\"nidoqueen\",\n+                        @\"nidoran-f\",\n+                        @\"nidoran\",\n+                        @\"nidorina\",\n+                        @\"nidorino\",\n+                        @\"oddish\",\n+                        @\"tentacool\",\n+                        @\"tentacruel\",\n+                        @\"venomoth\",\n+                        @\"venonat\",\n+                        @\"venusaur\",\n+                        @\"victreebel\",\n+                        @\"vileplume\",\n+                        @\"weedle\",\n+                        @\"weepinbell\",\n+                        @\"weezing\",\n+                        @\"zubat\"\n+                        ];\n+    \n+    NSArray *psychic = @[\n+                         @\"abra\",\n+                         @\"alakazam\",\n+                         @\"drowzee\",\n+                         @\"exeggcute\",\n+                         @\"exeggutor\",\n+                         @\"hypno\",\n+                         @\"jynx\",\n+                         @\"kadabra\",\n+                         @\"mew\",\n+                         @\"mewtwo\",\n+                         @\"mr-mime\",\n+                         @\"slowbro\",\n+                         @\"slowpoke\"\n+                         \n+                         \n+                         ];\n+    \n+    NSArray *rock = @[\n+                      @\"aerodactyl\",\n+                      @\"geodude\",\n+                      @\"golem\",\n+                      @\"graveler\",\n+                      @\"kabuto\",\n+                      @\"kabutops\",\n+                      @\"omanyte\",\n+                      @\"omastar\",\n+                      @\"onix\",\n+                      @\"rhydon\",\n+                      @\"rhyhorn\"\n+                      \n+                      ];\n+    \n+    NSArray *steel = @[\n+                       @\"magnemite\",\n+                       @\"magneton\"\n+                       ];\n+    \n+    \n+    NSArray *water = @[\n+                       @\"blastoise\",\n+                       @\"cloyster\",\n+                       @\"dewgong\",\n+                       @\"goldeen\",\n+                       @\"golduck\",\n+                       @\"gyarados\",\n+                       @\"horsea\",\n+                       @\"kabuto\",\n+                       @\"kabutops\",\n+                       @\"kingler\",\n+                       @\"krabby\",\n+                       @\"lapras\",\n+                       @\"magikarp\",\n+                       @\"omanyte\",\n+                       @\"omastar\",\n+                       @\"poliwag\",\n+                       @\"poliwhirl\",\n+                       @\"poliwrath\",\n+                       @\"psyduck\",\n+                       @\"seadra\",\n+                       @\"seaking\",\n+                       @\"seel\",\n+                       @\"shellder\",\n+                       @\"slowbro\",\n+                       @\"slowpoke\",\n+                       @\"squirtle\",\n+                       @\"starmie\",\n+                       @\"staryu\",\n+                       @\"tentacool\",\n+                       @\"tentacruel\",\n+                       @\"vaporeon\",\n+                       @\"wartortle\"\n+                       \n+                       ];\n+    \n+    \n+    \n+    \n+    self.pokemon = @{\n+                     @\"bug\"      : bug,\n+                     @\"dragon\"   : dragon,\n+                     @\"electric\" : electric,\n+                     @\"fairy\"    : fairy,\n+                     @\"fighting\" : fighting,\n+                     @\"fire\"     : fire,\n+                     @\"flying\"   : flying,\n+                     @\"ghost\"    :  ghost,\n+                     @\"grass\"    : grass,\n+                     @\"ground\"   : ground,\n+                     @\"ice\"      : ice,\n+                     @\"normal\"   : normal,\n+                     @\"poison\"   : poison,\n+                     @\"psychic\"  : psychic,\n+                     @\"rock\"     : rock,\n+                     @\"steel\"    : steel,\n+                     @\"water\"    : water,\n+                     };\n+    \n+    NSArray *keys = [self.pokemon allKeys];\n+    NSString *key = keys[0];\n+    NSArray *pokeArray = [self.pokemon objectForKey: key];\n+    \n+    self.allPokemonAtoZ = [[NSMutableArray alloc]init];\n+    self.allPokemonAtoZ = [pokeArray mutableCopy];\n+    \n+    for (int i = 1; i < [keys count]; i++){\n+        [self.allPokemonAtoZ addObjectsFromArray:[self.pokemon objectForKey:keys[i]]];\n+    }\n+    \n+    NSOrderedSet *alphabetized = [NSOrderedSet orderedSetWithArray:self.allPokemonAtoZ];\n+    self.allPokemonAtoZ = [alphabetized array];\n+    self.allPokemonAtoZ = [self.allPokemonAtoZ sortedArrayUsingSelector:@selector(localizedCaseInsensitiveCompare:)];\n+    \n+}\n+\n+#pragma mark - Table view data source\n+\n+- (IBAction)segmentControlSelected:(UISegmentedControl *)sender {\n+    if (self.segmentControl.selectedSegmentIndex == 0)\n+    {\n+        self.showAllPokemon = NO;\n+        [self.tableView reloadData];\n+    } else {\n+        \n+        self.showAllPokemon = YES;\n+        [self.tableView reloadData];\n+    }\n+}\n+\n+- (NSArray *)sectionIndexTitlesForTableView:(UITableView *)tableView{\n+    \n+    if(self.showAllPokemon){\n+        return _pokemonIndexAtoZ;\n+    } else {\n+        return nil;\n+    }\n+}\n+\n+- (void) prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{\n+    \n+    NSIndexPath *indexPath = [self.tableView indexPathForSelectedRow];\n+    \n+    if (self.showAllPokemon){\n+        NSString *pokemonName = self.allPokemonAtoZ [indexPath.row];\n+        PKPokemonClickDetailsViewController *detailView = segue.destinationViewController;\n+        detailView.pokemonName = pokemonName;\n+    } else {\n+        NSArray *keys = [self.pokemon allKeys];\n+        NSString *key = keys[indexPath.section];\n+        NSArray *pokemonArray = [self.pokemon objectForKey:key];\n+        NSString *pokemonName = pokemonArray[indexPath.row];\n+        PKPokemonClickDetailsViewController *detailView = segue.destinationViewController;\n+        detailView.pokemonName = pokemonName;\n+    }\n+    \n+    \n+}\n+\n+\n+- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {\n+    if (self.showAllPokemon){\n+        return 1;\n+    } else {\n+    NSArray *keys = [self.pokemon allKeys];\n+    return keys.count;\n+    }\n+}\n+\n+- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {\n+    \n+    if (self.showAllPokemon){\n+        return [self.allPokemonAtoZ count];\n+    } else {\n+    NSArray *keys = [self.pokemon allKeys];\n+    NSString *key = keys[section];\n+    NSArray *values = self.pokemon[key];\n+    return values.count;\n+    }\n+}\n+\n+//- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {\n+//    NSIndexPath *indexPath = [self.tableView indexPathForSelectedRow];\n+//    \n+//    NSArray * keys = [self.pokemonList allKeys];\n+//    NSString *key = keys[indexPath.section];\n+//    NSArray * pokemonArray = [self.pokemonList objectForKey:key];\n+//    NSString * pokemonName = pokemonArray[indexPath.row];\n+//    PokemonFactsViewController *vc = segue.destinationViewController;\n+//    vc.pokemonName = pokemonName;\n+//}\n+//\n+//- (void) prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {\n+//\n+//    NSIndexPath *indexPath = [self.tableView indexPathForSelectedRow];\n+//    \n+//    NSArray *keys = [self.pokemon allKeys];\n+//    NSString *key = keys[indexPath.section];\n+//    NSArray *pokemonArray = [self.pokemon objectForKey:key];\n+//    NSString *pokemonName = pokemonArray[indexPath.row];\n+//    \n+//    PKPokemonClickDetailsViewController *vc = segue.destinationViewController;\n+//    vc.pokemonName = pokemonName;\n+//    \n+//\n+//}\n+\n+- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {\n+    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:@\"reuseIdentifier\" forIndexPath:indexPath];\n+    \n+    if (self.showAllPokemon){\n+        NSString *pokemonName = self.allPokemonAtoZ[indexPath.row];\n+        cell.textLabel.text = pokemonName;\n+        cell.imageView.image = [UIImage imageNamed:pokemonName];\n+        return cell;\n+    } else {\n+    \n+    NSArray *keys = [self.pokemon allKeys];","path":"Pokemon/Pokemon/PKPokedexTableViewController.m","position":456,"original_position":456,"commit_id":"024a0dbe0c69dbf83cadedef65377b759feeb6ef","original_commit_id":"024a0dbe0c69dbf83cadedef65377b759feeb6ef","user":{"login":"ShawnAukstak","id":3465148,"avatar_url":"https://avatars.githubusercontent.com/u/3465148?v=3","gravatar_id":"","url":"https://api.github.com/users/ShawnAukstak","html_url":"https://github.com/ShawnAukstak","followers_url":"https://api.github.com/users/ShawnAukstak/followers","following_url":"https://api.github.com/users/ShawnAukstak/following{/other_user}","gists_url":"https://api.github.com/users/ShawnAukstak/gists{/gist_id}","starred_url":"https://api.github.com/users/ShawnAukstak/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ShawnAukstak/subscriptions","organizations_url":"https://api.github.com/users/ShawnAukstak/orgs","repos_url":"https://api.github.com/users/ShawnAukstak/repos","events_url":"https://api.github.com/users/ShawnAukstak/events{/privacy}","received_events_url":"https://api.github.com/users/ShawnAukstak/received_events","type":"User","site_admin":false},"body":"Everything within the else { } conditions should be indented the same as the code in the if () { } block.  This is true for all your if/else conditions.\r\n\r\nFor example:\r\n\r\nif (self.showAllPokemon) {\r\n  somecode;\r\n} else {\r\n  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