{"action":"created","issue":{"url":"https://api.github.com/repos/hpicgs/glbinding/issues/103","labels_url":"https://api.github.com/repos/hpicgs/glbinding/issues/103/labels{/name}","comments_url":"https://api.github.com/repos/hpicgs/glbinding/issues/103/comments","events_url":"https://api.github.com/repos/hpicgs/glbinding/issues/103/events","html_url":"https://github.com/hpicgs/glbinding/issues/103","id":80259841,"number":103,"title":"Access violation in glbinding.dll","user":{"login":"Vormeph","id":6018342,"avatar_url":"https://avatars.githubusercontent.com/u/6018342?v=3","gravatar_id":"","url":"https://api.github.com/users/Vormeph","html_url":"https://github.com/Vormeph","followers_url":"https://api.github.com/users/Vormeph/followers","following_url":"https://api.github.com/users/Vormeph/following{/other_user}","gists_url":"https://api.github.com/users/Vormeph/gists{/gist_id}","starred_url":"https://api.github.com/users/Vormeph/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Vormeph/subscriptions","organizations_url":"https://api.github.com/users/Vormeph/orgs","repos_url":"https://api.github.com/users/Vormeph/repos","events_url":"https://api.github.com/users/Vormeph/events{/privacy}","received_events_url":"https://api.github.com/users/Vormeph/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2015-05-24T20:17:02Z","updated_at":"2015-05-25T17:34:45Z","closed_at":null,"body":"I tried glbinding on Ubuntu 14.04 and compiled it with cmake. Everything works and it's really great, so heads up on that! On Windows 8.1 64-bit and through Visual Studio 2013, I compiled glbinding for 64-bit and all went well. I transferred my source files to a Visual Studio project solution and included and linked glbinding, and I've added the appropriate dlls to the folder the .exe file is in; but I get a strange error. Visual Studio throws an exception whenever I try to run my program, and it then says that the source of the exception is from glbinding.dll. At first I thought there was a problem on my end, but the code features nothing detrimental. I therefore compiled glbinding.dll again and readded it to the project, but I still get the same errors. It keeps giving me exceptions after exceptions with 'Access Violation Reading location 0xFFFFF...'. I compiled my program through both Debug and Release modes - the same issue remains. \r\n\r\nWhat's going on here, how can I fix it; and is it possible that a pre-compiled version of glbinding be made available? Are there certain compiler options I should be enabling on cmake?"},"comment":{"url":"https://api.github.com/repos/hpicgs/glbinding/issues/comments/105276031","html_url":"https://github.com/hpicgs/glbinding/issues/103#issuecomment-105276031","issue_url":"https://api.github.com/repos/hpicgs/glbinding/issues/103","id":105276031,"user":{"login":"sbusch42","id":4170982,"avatar_url":"https://avatars.githubusercontent.com/u/4170982?v=3","gravatar_id":"","url":"https://api.github.com/users/sbusch42","html_url":"https://github.com/sbusch42","followers_url":"https://api.github.com/users/sbusch42/followers","following_url":"https://api.github.com/users/sbusch42/following{/other_user}","gists_url":"https://api.github.com/users/sbusch42/gists{/gist_id}","starred_url":"https://api.github.com/users/sbusch42/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/sbusch42/subscriptions","organizations_url":"https://api.github.com/users/sbusch42/orgs","repos_url":"https://api.github.com/users/sbusch42/repos","events_url":"https://api.github.com/users/sbusch42/events{/privacy}","received_events_url":"https://api.github.com/users/sbusch42/received_events","type":"User","site_admin":false},"created_at":"2015-05-25T17:34:45Z","updated_at":"2015-05-25T17:34:45Z","body":"I suggest you have a look at your compiler options and determine if you use the exact same runtime library glbinding is built with. The errors you are describing smell like a runtime-library mismatch. The compiler and linker flags used to build glbinding can be found in the file cmake/PlatformWindowsMSVC.cmake."}}