{"action":"created","issue":{"url":"https://api.github.com/repos/Facepunch/garrysmod-issues/issues/1776","labels_url":"https://api.github.com/repos/Facepunch/garrysmod-issues/issues/1776/labels{/name}","comments_url":"https://api.github.com/repos/Facepunch/garrysmod-issues/issues/1776/comments","events_url":"https://api.github.com/repos/Facepunch/garrysmod-issues/issues/1776/events","html_url":"https://github.com/Facepunch/garrysmod-issues/issues/1776","id":56345385,"number":1776,"title":"SWEP:Deploy is not always called on client","user":{"login":"VigiFyre","id":4457582,"avatar_url":"https://avatars.githubusercontent.com/u/4457582?v=3","gravatar_id":"","url":"https://api.github.com/users/VigiFyre","html_url":"https://github.com/VigiFyre","followers_url":"https://api.github.com/users/VigiFyre/followers","following_url":"https://api.github.com/users/VigiFyre/following{/other_user}","gists_url":"https://api.github.com/users/VigiFyre/gists{/gist_id}","starred_url":"https://api.github.com/users/VigiFyre/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/VigiFyre/subscriptions","organizations_url":"https://api.github.com/users/VigiFyre/orgs","repos_url":"https://api.github.com/users/VigiFyre/repos","events_url":"https://api.github.com/users/VigiFyre/events{/privacy}","received_events_url":"https://api.github.com/users/VigiFyre/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/Facepunch/garrysmod-issues/labels/bug","name":"bug","color":"fc2929"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":14,"created_at":"2015-02-03T07:56:32Z","updated_at":"2015-02-03T14:25:16Z","closed_at":"2015-02-03T14:25:16Z","body":"Deploy is called when:\r\n* Weapon is selected using default weapon hud.\r\n\r\nDeploy is not called when:\r\n* Weapon is selected by running \"use weptest\" command.\r\n* Weapon is selected by running \"Entity(1):SelectWeapon'weptest'\" lua.\r\n\r\nWhich means clientside :Deploy is broken on TTT and on any other server that has custom weapon selection hud."},"comment":{"url":"https://api.github.com/repos/Facepunch/garrysmod-issues/issues/comments/72658386","html_url":"https://github.com/Facepunch/garrysmod-issues/issues/1776#issuecomment-72658386","issue_url":"https://api.github.com/repos/Facepunch/garrysmod-issues/issues/1776","id":72658386,"user":{"login":"VigiFyre","id":4457582,"avatar_url":"https://avatars.githubusercontent.com/u/4457582?v=3","gravatar_id":"","url":"https://api.github.com/users/VigiFyre","html_url":"https://github.com/VigiFyre","followers_url":"https://api.github.com/users/VigiFyre/followers","following_url":"https://api.github.com/users/VigiFyre/following{/other_user}","gists_url":"https://api.github.com/users/VigiFyre/gists{/gist_id}","starred_url":"https://api.github.com/users/VigiFyre/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/VigiFyre/subscriptions","organizations_url":"https://api.github.com/users/VigiFyre/orgs","repos_url":"https://api.github.com/users/VigiFyre/repos","events_url":"https://api.github.com/users/VigiFyre/events{/privacy}","received_events_url":"https://api.github.com/users/VigiFyre/received_events","type":"User","site_admin":false},"created_at":"2015-02-03T14:25:16Z","updated_at":"2015-02-03T14:25:16Z","body":"Yep, i was just reading source engine's cpp files and also found that out. Now that i've changed our custom weapon selection to this way, everything works fine."}}