{"push_id":914683081,"size":9,"distinct_size":1,"ref":"refs/heads/master","head":"a2412405f905d97ae70a4fffbd1a4aee0bdffdca","before":"e91206e8ce9a14f9ba1f6d298dd34552ad3d5c5b","commits":[{"sha":"bdfc4ed08babbde351d4053be4bcaa1b269a56a9","author":{"email":"06f5ce2e6a3e1ca2aadde11f48a083ffae585561@gmail.com","name":"SpaceIsBig42"},"message":"Added low resource alert\n\nAdded low resource alert as a test; restructuring the code will come\nsoon","distinct":false,"url":"https://api.github.com/repos/SpaceIsBig42/DangerAlerts/commits/bdfc4ed08babbde351d4053be4bcaa1b269a56a9"},{"sha":"acab2088c8497c05cc6bf5780f5f685fdf51712b","author":{"email":"06f5ce2e6a3e1ca2aadde11f48a083ffae585561@gmail.com","name":"SpaceIsBig42"},"message":"Started shifting alert functions away from DangerAlertCore\n\nAdded AlertBase.cs, CollisionAlert.cs, and ResourceAlert.cs, and added a\nforeach loop, and Alerts list to DangerAlertCore, instead of calling\nindividual functions. This will make it easier to implement low resource\nalerts and the like. TODO: Make the new GUI, and restore old\nfunctionality of the GUI, including persistence.","distinct":false,"url":"https://api.github.com/repos/SpaceIsBig42/DangerAlerts/commits/acab2088c8497c05cc6bf5780f5f685fdf51712b"},{"sha":"bb67808bb529b4d3beaa90f112858f07e2ab8ade","author":{"email":"06f5ce2e6a3e1ca2aadde11f48a083ffae585561@gmail.com","name":"SpaceIsBig42"},"message":"Added Utils, List, changed GUI, made alert classes [Serializable]\n\nI did a lot, and I'm too lazy to say everything, so here's a quick\nrundown: added simple GUI to the collision menu, added AlertUtils for\nlogging without having to add \"using UnityEngine\" everywhere, added\nserialization code to AlertList (and added it too), current bug:\nCollision alert GUI options are not persistent","distinct":false,"url":"https://api.github.com/repos/SpaceIsBig42/DangerAlerts/commits/bb67808bb529b4d3beaa90f112858f07e2ab8ade"},{"sha":"2dec472bbbaee5a2182b8a5946a4e6c079a199cc","author":{"email":"06f5ce2e6a3e1ca2aadde11f48a083ffae585561@gmail.com","name":"SpaceIsBig42"},"message":"Added \"alert enabled\" to the GUI\n\nAlso changed \"Enabled\" in AlertBase from a read only to a proper\nvariable, and added the \"tag\" system in DangerAlertUtils, as well as\nadding LogWarning and LogError functions.","distinct":false,"url":"https://api.github.com/repos/SpaceIsBig42/DangerAlerts/commits/2dec472bbbaee5a2182b8a5946a4e6c079a199cc"},{"sha":"8b6a82d4d27aefaea9f35abdcd27f612f3c48f57","author":{"email":"06f5ce2e6a3e1ca2aadde11f48a083ffae585561@gmail.com","name":"SpaceIsBig42"},"message":"Started to add ShowResourceGUI, and added spaces to collision GUI","distinct":false,"url":"https://api.github.com/repos/SpaceIsBig42/DangerAlerts/commits/8b6a82d4d27aefaea9f35abdcd27f612f3c48f57"},{"sha":"f350ba83e2fd3b6b0715ce7db93ec1451a625366","author":{"email":"06f5ce2e6a3e1ca2aadde11f48a083ffae585561@gmail.com","name":"SpaceIsBig42"},"message":"1.1 release candidate 1\n\nFixed bug where alarms wouldn't be enabled by default upon creation.\nAdded MasterToggle for those with possible performance issues. Finished\nresource alert GUI. Changed option and collision GUIs slightly. Made\nwidths in DangerAlertGUI correspond to a variable, instead of \"magic\nnumbers\". Changed debug messages slightly, and some variable names\nslightly. Added cfgVersionLoaded to DangerAlertSettings, and Version to\nDangerAlertUtils.","distinct":false,"url":"https://api.github.com/repos/SpaceIsBig42/DangerAlerts/commits/f350ba83e2fd3b6b0715ce7db93ec1451a625366"},{"sha":"6fa88b80191da9b6bedc4e9087a2520c1bcdc3be","author":{"email":"06f5ce2e6a3e1ca2aadde11f48a083ffae585561@gmail.com","name":"SpaceIsBig42"},"message":"1.1 release candidate 2\n\nFixed README.txt, added","distinct":false,"url":"https://api.github.com/repos/SpaceIsBig42/DangerAlerts/commits/6fa88b80191da9b6bedc4e9087a2520c1bcdc3be"},{"sha":"e59134cb2a4d306b4c8453721bbe11468e08359d","author":{"email":"06f5ce2e6a3e1ca2aadde11f48a083ffae585561@gmail.com","name":"SpaceIsBig42"},"message":"1.1 release candidate 3\n\nFixed error in the change log, bug wasn't present in 1.0.1 and was a\nproduct of development, therefore should not be mentioned.","distinct":false,"url":"https://api.github.com/repos/SpaceIsBig42/DangerAlerts/commits/e59134cb2a4d306b4c8453721bbe11468e08359d"},{"sha":"a2412405f905d97ae70a4fffbd1a4aee0bdffdca","author":{"email":"06f5ce2e6a3e1ca2aadde11f48a083ffae585561@gmail.com","name":"SpaceIsBig42"},"message":"Merge remote-tracking branch 'refs/remotes/origin/development'","distinct":true,"url":"https://api.github.com/repos/SpaceIsBig42/DangerAlerts/commits/a2412405f905d97ae70a4fffbd1a4aee0bdffdca"}]}