{"action":"opened","issue":{"url":"https://api.github.com/repos/benvanik/xenia/issues/131","labels_url":"https://api.github.com/repos/benvanik/xenia/issues/131/labels{/name}","comments_url":"https://api.github.com/repos/benvanik/xenia/issues/131/comments","events_url":"https://api.github.com/repos/benvanik/xenia/issues/131/events","html_url":"https://github.com/benvanik/xenia/issues/131","id":57260533,"number":131,"title":"Rewrite heap.","user":{"login":"benvanik","id":75337,"avatar_url":"https://avatars.githubusercontent.com/u/75337?v=3","gravatar_id":"","url":"https://api.github.com/users/benvanik","html_url":"https://github.com/benvanik","followers_url":"https://api.github.com/users/benvanik/followers","following_url":"https://api.github.com/users/benvanik/following{/other_user}","gists_url":"https://api.github.com/users/benvanik/gists{/gist_id}","starred_url":"https://api.github.com/users/benvanik/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/benvanik/subscriptions","organizations_url":"https://api.github.com/users/benvanik/orgs","repos_url":"https://api.github.com/users/benvanik/repos","events_url":"https://api.github.com/users/benvanik/events{/privacy}","received_events_url":"https://api.github.com/users/benvanik/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-02-11T00:31:50Z","updated_at":"2015-02-11T00:31:50Z","closed_at":null,"body":"The current dlmalloc based heap is hacky -- free isn't supported, QueryProtect is extremely expensive, and allocations fail as crashes. Since most games use their own heaps and call down infrequently, the performance of this code isn't critical. A naive linear allocator would work."}}