{"push_id":865524256,"size":2,"distinct_size":2,"ref":"refs/heads/wip","head":"567d4448818c94ee47d27bd8966a11ac9463660f","before":"b191df026c4b955988c9d555b4431b11e3011f62","commits":[{"sha":"2c13d3131347bcf93f7dde89a4b322c1d7ad0997","author":{"email":"192c4205507c317c9c6e6d1837b57e13eeb127bf@xlgames.com","name":"djewsbury"},"message":"Adding some simple gradle scripts finding for finding and converting texture types offline\n- script will find \"build.gradle\" files in the working directory\n- those scripts should contain task for processing textures (eg, doing dxt compression and other similar processes)","distinct":true,"url":"https://api.github.com/repos/xlgames-inc/XLE/commits/2c13d3131347bcf93f7dde89a4b322c1d7ad0997"},{"sha":"567d4448818c94ee47d27bd8966a11ac9463660f","author":{"email":"192c4205507c317c9c6e6d1837b57e13eeb127bf@xlgames.com","name":"djewsbury"},"message":"Fixes and improvements to the gradle script\n- first version with practical results","distinct":true,"url":"https://api.github.com/repos/xlgames-inc/XLE/commits/567d4448818c94ee47d27bd8966a11ac9463660f"}]}