{"action":"created","issue":{"url":"https://api.github.com/repos/buttonmen-dev/buttonmen/issues/779","labels_url":"https://api.github.com/repos/buttonmen-dev/buttonmen/issues/779/labels{/name}","comments_url":"https://api.github.com/repos/buttonmen-dev/buttonmen/issues/779/comments","events_url":"https://api.github.com/repos/buttonmen-dev/buttonmen/issues/779/events","html_url":"https://github.com/buttonmen-dev/buttonmen/issues/779","id":31040088,"number":779,"title":"Play with a randomly-generated button","user":{"login":"jimmosk","id":6092544,"avatar_url":"https://avatars.githubusercontent.com/u/6092544?v=3","gravatar_id":"","url":"https://api.github.com/users/jimmosk","html_url":"https://github.com/jimmosk","followers_url":"https://api.github.com/users/jimmosk/followers","following_url":"https://api.github.com/users/jimmosk/following{/other_user}","gists_url":"https://api.github.com/users/jimmosk/gists{/gist_id}","starred_url":"https://api.github.com/users/jimmosk/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/jimmosk/subscriptions","organizations_url":"https://api.github.com/users/jimmosk/orgs","repos_url":"https://api.github.com/users/jimmosk/repos","events_url":"https://api.github.com/users/jimmosk/events{/privacy}","received_events_url":"https://api.github.com/users/jimmosk/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/buttonmen-dev/buttonmen/labels/backend","name":"backend","color":"000000"},{"url":"https://api.github.com/repos/buttonmen-dev/buttonmen/labels/bugfix%20of%20the%20month","name":"bugfix of the month","color":"009800"},{"url":"https://api.github.com/repos/buttonmen-dev/buttonmen/labels/enhancement","name":"enhancement","color":"84b6eb"}],"state":"open","locked":false,"assignee":{"login":"blackshadowshade","id":2898401,"avatar_url":"https://avatars.githubusercontent.com/u/2898401?v=3","gravatar_id":"","url":"https://api.github.com/users/blackshadowshade","html_url":"https://github.com/blackshadowshade","followers_url":"https://api.github.com/users/blackshadowshade/followers","following_url":"https://api.github.com/users/blackshadowshade/following{/other_user}","gists_url":"https://api.github.com/users/blackshadowshade/gists{/gist_id}","starred_url":"https://api.github.com/users/blackshadowshade/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/blackshadowshade/subscriptions","organizations_url":"https://api.github.com/users/blackshadowshade/orgs","repos_url":"https://api.github.com/users/blackshadowshade/repos","events_url":"https://api.github.com/users/blackshadowshade/events{/privacy}","received_events_url":"https://api.github.com/users/blackshadowshade/received_events","type":"User","site_admin":false},"milestone":{"url":"https://api.github.com/repos/buttonmen-dev/buttonmen/milestones/8","html_url":"https://github.com/buttonmen-dev/buttonmen/milestones/Generic%20bug%20fixing","labels_url":"https://api.github.com/repos/buttonmen-dev/buttonmen/milestones/8/labels","id":598781,"number":8,"title":"Generic bug fixing","description":"This milestone is James' next major goal.","creator":{"login":"blackshadowshade","id":2898401,"avatar_url":"https://avatars.githubusercontent.com/u/2898401?v=3","gravatar_id":"","url":"https://api.github.com/users/blackshadowshade","html_url":"https://github.com/blackshadowshade","followers_url":"https://api.github.com/users/blackshadowshade/followers","following_url":"https://api.github.com/users/blackshadowshade/following{/other_user}","gists_url":"https://api.github.com/users/blackshadowshade/gists{/gist_id}","starred_url":"https://api.github.com/users/blackshadowshade/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/blackshadowshade/subscriptions","organizations_url":"https://api.github.com/users/blackshadowshade/orgs","repos_url":"https://api.github.com/users/blackshadowshade/repos","events_url":"https://api.github.com/users/blackshadowshade/events{/privacy}","received_events_url":"https://api.github.com/users/blackshadowshade/received_events","type":"User","site_admin":false},"open_issues":16,"closed_issues":0,"state":"open","created_at":"2014-03-15T22:16:35Z","updated_at":"2015-03-07T12:06:54Z","due_on":null,"closed_at":null},"comments":72,"created_at":"2014-04-08T03:11:54Z","updated_at":"2015-03-10T00:33:48Z","closed_at":null,"body":"The previous site had an option to create a game where the players had randomly-generated buttons, with different skill-densities ranging from no skills (though perhaps one Swing die?) up to what I think was termed the CRAZY level (most dice having one or more skills).  \r\nCan someone recall what those levels of skill-density were? And more importantly, I'd officially like to request this functionality be added.\r\n[edited title to make clear I didn't mean simply selecting an existing button randomly]\r\n"},"comment":{"url":"https://api.github.com/repos/buttonmen-dev/buttonmen/issues/comments/77974190","html_url":"https://github.com/buttonmen-dev/buttonmen/issues/779#issuecomment-77974190","issue_url":"https://api.github.com/repos/buttonmen-dev/buttonmen/issues/779","id":77974190,"user":{"login":"blackshadowshade","id":2898401,"avatar_url":"https://avatars.githubusercontent.com/u/2898401?v=3","gravatar_id":"","url":"https://api.github.com/users/blackshadowshade","html_url":"https://github.com/blackshadowshade","followers_url":"https://api.github.com/users/blackshadowshade/followers","following_url":"https://api.github.com/users/blackshadowshade/following{/other_user}","gists_url":"https://api.github.com/users/blackshadowshade/gists{/gist_id}","starred_url":"https://api.github.com/users/blackshadowshade/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/blackshadowshade/subscriptions","organizations_url":"https://api.github.com/users/blackshadowshade/orgs","repos_url":"https://api.github.com/users/blackshadowshade/repos","events_url":"https://api.github.com/users/blackshadowshade/events{/privacy}","received_events_url":"https://api.github.com/users/blackshadowshade/received_events","type":"User","site_admin":false},"created_at":"2015-03-10T00:33:48Z","updated_at":"2015-03-10T00:33:48Z","body":"irilyth, we explicitly specify the order of buttons in data.button.sql, so we have have whatever order we like."}}