{"push_id":759086058,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"5d1a8a4470ea0269ae040a621b2180c6659eb243","before":"cc85055c3a8e3977be95d7e93d3589443152ac5c","commits":[{"sha":"5d1a8a4470ea0269ae040a621b2180c6659eb243","author":{"email":"17d77fd7a9e76faef4eec6440cf03935219cc568@gmail.com","name":"Turkey"},"message":"Updated to version 1.1.0\n- Added the Chest Reward Type that will allow for chests to spawn in with random, custom, loot when a chance cube is broken.\n- Change the listening method that the chance cube reacts to when broken. Allows rewards to place blocks when the chance cube was.\n- Added more info to the Chance Pendants to tell the player that the pendants work in the player inventory.\n- Changed the BedRock reward to spawn the bedrock where the chance cube was.\n- The BlidnessFight reward now clears the area where the skeletons will spawn.\n- Edited the 5_Prongs reward name to include an underscore.\n- Buffed Herobrine top have more health and be harder to kill :)","distinct":true,"url":"https://api.github.com/repos/wyldmods/ChanceCubes/commits/5d1a8a4470ea0269ae040a621b2180c6659eb243"}]}