{"action":"created","issue":{"url":"https://api.github.com/repos/JacquesLucke/animation_nodes/issues/318","labels_url":"https://api.github.com/repos/JacquesLucke/animation_nodes/issues/318/labels{/name}","comments_url":"https://api.github.com/repos/JacquesLucke/animation_nodes/issues/318/comments","events_url":"https://api.github.com/repos/JacquesLucke/animation_nodes/issues/318/events","html_url":"https://github.com/JacquesLucke/animation_nodes/issues/318","id":116059447,"number":318,"title":"Question about Direction to Rotation","user":{"login":"LeonCheung","id":494788,"avatar_url":"https://avatars.githubusercontent.com/u/494788?v=3","gravatar_id":"","url":"https://api.github.com/users/LeonCheung","html_url":"https://github.com/LeonCheung","followers_url":"https://api.github.com/users/LeonCheung/followers","following_url":"https://api.github.com/users/LeonCheung/following{/other_user}","gists_url":"https://api.github.com/users/LeonCheung/gists{/gist_id}","starred_url":"https://api.github.com/users/LeonCheung/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/LeonCheung/subscriptions","organizations_url":"https://api.github.com/users/LeonCheung/orgs","repos_url":"https://api.github.com/users/LeonCheung/repos","events_url":"https://api.github.com/users/LeonCheung/events{/privacy}","received_events_url":"https://api.github.com/users/LeonCheung/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2015-11-10T08:18:21Z","updated_at":"2015-11-10T08:52:20Z","closed_at":"2015-11-10T08:52:20Z","body":"I suppose Direction to Rotation node is very similar to a Track constraint? If so, I wonder if I have to do vector math like below to \"fix\" the relative positions of direction and guide objects. Or, is that made by design? I mean, it seems it always take the world origin (0, 0, 0) by default, instead of the target object(s) itself.\r\n\r\n![778](https://cloud.githubusercontent.com/assets/494788/11056919/a9edb474-87c1-11e5-899e-933fb5ce0281.jpg)\r\n"},"comment":{"url":"https://api.github.com/repos/JacquesLucke/animation_nodes/issues/comments/155360695","html_url":"https://github.com/JacquesLucke/animation_nodes/issues/318#issuecomment-155360695","issue_url":"https://api.github.com/repos/JacquesLucke/animation_nodes/issues/318","id":155360695,"user":{"login":"LeonCheung","id":494788,"avatar_url":"https://avatars.githubusercontent.com/u/494788?v=3","gravatar_id":"","url":"https://api.github.com/users/LeonCheung","html_url":"https://github.com/LeonCheung","followers_url":"https://api.github.com/users/LeonCheung/followers","following_url":"https://api.github.com/users/LeonCheung/following{/other_user}","gists_url":"https://api.github.com/users/LeonCheung/gists{/gist_id}","starred_url":"https://api.github.com/users/LeonCheung/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/LeonCheung/subscriptions","organizations_url":"https://api.github.com/users/LeonCheung/orgs","repos_url":"https://api.github.com/users/LeonCheung/repos","events_url":"https://api.github.com/users/LeonCheung/events{/privacy}","received_events_url":"https://api.github.com/users/LeonCheung/received_events","type":"User","site_admin":false},"created_at":"2015-11-10T08:52:20Z","updated_at":"2015-11-10T08:52:20Z","body":"I see, and agree on the direction cases. Thanks. Closing. :)"}}