{"push_id":602913872,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"968a2856f73dfc729fd7dac14e713cff027a049e","before":"499467cf20eebb830b6e45796eb4cccd981a627f","commits":[{"sha":"079ae1fd9263b33e3d71885410a352c5fb5ce7c7","author":{"email":"9f722739d8363271db4787e8f137a793f3f41928@gmail.com","name":"mallrat208"},"message":"Bronze Weapon Textures","distinct":true,"url":"https://api.github.com/repos/mallrat208/ExpandedArmory/commits/079ae1fd9263b33e3d71885410a352c5fb5ce7c7"},{"sha":"968a2856f73dfc729fd7dac14e713cff027a049e","author":{"email":"9f722739d8363271db4787e8f137a793f3f41928@gmail.com","name":"mallrat208"},"message":"Added Bronze and Steel Weapons\n\nAdded Bronze and Steel Weapons\n-------------------------------------\nIf the mod is present, they should default to the Simple Ores add-on\n'Fusion'. If it isn't present they will fall back to Thermal Foundation\nstats for Bronze, and Railcraft for Steel.\n\nAdded Bronze and Steel Ingot - Uncraftable. Added incase the tools are\nenabled without a mod that adds Bronze/Steel\n\nImproved Anvil Repair Logic to use the Ore Dictionary.","distinct":true,"url":"https://api.github.com/repos/mallrat208/ExpandedArmory/commits/968a2856f73dfc729fd7dac14e713cff027a049e"}]}