{"push_id":670608373,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"d067c8178c350fff921da5bb622fd27052f6c89e","before":"f231d893914b1dd9dd862af13537a6d63095ed0b","commits":[{"sha":"4626936836962249aa98feedacbeb4cf3f4998ae","author":{"email":"93c6c6b88629b724874a254d179abdc4f4a6a8da@yahoo.co.jp","name":"しおから"},"message":"敵が弾を打つ際に重くなるのを解消","distinct":true,"url":"https://api.github.com/repos/siokara/TESTGAME/commits/4626936836962249aa98feedacbeb4cf3f4998ae"},{"sha":"d067c8178c350fff921da5bb622fd27052f6c89e","author":{"email":"93c6c6b88629b724874a254d179abdc4f4a6a8da@yahoo.co.jp","name":"しおから"},"message":"敵グラフィックを持つクラスを作成し、staticにした。\n敵のクラスにあったグラフィック用の変数をなくした。","distinct":true,"url":"https://api.github.com/repos/siokara/TESTGAME/commits/d067c8178c350fff921da5bb622fd27052f6c89e"}]}