{"push_id":609147450,"size":1,"distinct_size":1,"ref":"refs/heads/custom_ini","head":"a7a6923fa3c0bd37a086f651862ff94c066a721b","before":"8073ec3306092612086f414715c658d78100c988","commits":[{"sha":"a7a6923fa3c0bd37a086f651862ff94c066a721b","author":{"email":"cf682bf9d6ad2077b534a6039cfa0f8da455fbee@ngs.ru","name":"Sergey Lipskiy"},"message":"Custom ini file.\n\nCustom game section format:\r\n\r\n[%Romname%]\r\n%section_name%/%parameter%=%value%\r\n...\r\n%section_name%/%parameter%=%value%\r\n\r\nRomname is the internal rom name. You may get it from Project64.rdb file. Rom may have different internal name for different regions. In that case the section must be duplicated for each internal name.\r\nIMPORTANT: replace all spaces ' ' in the name by underscores '_'.\r\n\r\nFile contains custom setting for Rayman 2. Use it as example.\r\n\r\nSupported custom settings:\r\n\r\nvideo/multisampling\r\n\r\ntexture/maxAnisotropy\r\ntexture/bilinearMode\r\n\r\ngeneralEmulation - all, \r\n\r\nframeBufferEmulation - all\r\n\r\nbloomFilter - all","distinct":true,"url":"https://api.github.com/repos/gonetz/GLideN64/commits/a7a6923fa3c0bd37a086f651862ff94c066a721b"}]}