{"push_id":901628616,"size":5,"distinct_size":5,"ref":"refs/heads/master","head":"5680a834b4ceb7e1632de8c899abb471fb50e471","before":"f9e441119c98fe786145924a4927c462cd61c516","commits":[{"sha":"99eeff88c3ee547a6a35d54b8fb71a041cbf92f9","author":{"email":"6daa8602387f4b1f61a9db6295d83ee6d3d66ed5@gmail.com","name":"Kvel2D"},"message":"Add hud following the camera\n\nAdd hud scaling to camera zoom","distinct":true,"url":"https://api.github.com/repos/Kvel2D/Ships/commits/99eeff88c3ee547a6a35d54b8fb71a041cbf92f9"},{"sha":"5a7617b6e18931f29d9f58c568fe3c40fe0462d1","author":{"email":"6daa8602387f4b1f61a9db6295d83ee6d3d66ed5@gmail.com","name":"Kvel2D"},"message":"Add resource order array to GameData\n\nHashmaps are unordered, so I use resourceOrder array\nwherever I need to operate on all resources in order,\ni.e. drawing the hud numbers, drawing terrain polygons.","distinct":true,"url":"https://api.github.com/repos/Kvel2D/Ships/commits/5a7617b6e18931f29d9f58c568fe3c40fe0462d1"},{"sha":"af8e34feb2234c1b69b16ea71e144f2bfe6bb6e8","author":{"email":"6daa8602387f4b1f61a9db6295d83ee6d3d66ed5@gmail.com","name":"Kvel2D"},"message":"Add offset to WeaponComponents\n\nThe coordinates, where projectiles are created by the\nWeaponSystem are added with the offsets and rotated\nby the angle","distinct":true,"url":"https://api.github.com/repos/Kvel2D/Ships/commits/af8e34feb2234c1b69b16ea71e144f2bfe6bb6e8"},{"sha":"71c34ca10d8008b7780965b38493cb5187b76de8","author":{"email":"6daa8602387f4b1f61a9db6295d83ee6d3d66ed5@gmail.com","name":"Kvel2D"},"message":"Add targeting weapons with mouse\n\nDon't think I'll stick with this. I'll go back to\nAsteroids style controls","distinct":true,"url":"https://api.github.com/repos/Kvel2D/Ships/commits/71c34ca10d8008b7780965b38493cb5187b76de8"},{"sha":"5680a834b4ceb7e1632de8c899abb471fb50e471","author":{"email":"6daa8602387f4b1f61a9db6295d83ee6d3d66ed5@gmail.com","name":"Kvel2D"},"message":"Revert back to Asteroids controls","distinct":true,"url":"https://api.github.com/repos/Kvel2D/Ships/commits/5680a834b4ceb7e1632de8c899abb471fb50e471"}]}