{"action":"closed","issue":{"url":"https://api.github.com/repos/Kyle873/DoomRPG/issues/27","labels_url":"https://api.github.com/repos/Kyle873/DoomRPG/issues/27/labels{/name}","comments_url":"https://api.github.com/repos/Kyle873/DoomRPG/issues/27/comments","events_url":"https://api.github.com/repos/Kyle873/DoomRPG/issues/27/events","html_url":"https://github.com/Kyle873/DoomRPG/issues/27","id":63541033,"number":27,"title":"\"Sloth\" died on its own","user":{"login":"Blue-Shadow","id":4287687,"avatar_url":"https://avatars.githubusercontent.com/u/4287687?v=3","gravatar_id":"","url":"https://api.github.com/users/Blue-Shadow","html_url":"https://github.com/Blue-Shadow","followers_url":"https://api.github.com/users/Blue-Shadow/followers","following_url":"https://api.github.com/users/Blue-Shadow/following{/other_user}","gists_url":"https://api.github.com/users/Blue-Shadow/gists{/gist_id}","starred_url":"https://api.github.com/users/Blue-Shadow/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Blue-Shadow/subscriptions","organizations_url":"https://api.github.com/users/Blue-Shadow/orgs","repos_url":"https://api.github.com/users/Blue-Shadow/repos","events_url":"https://api.github.com/users/Blue-Shadow/events{/privacy}","received_events_url":"https://api.github.com/users/Blue-Shadow/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-03-22T14:59:34Z","updated_at":"2015-03-22T21:04:15Z","closed_at":"2015-03-22T21:04:15Z","body":"I've encountered a megaboss (Sloth) on E2M8 of Doom, and after some time had passed since it became aware of my presence, it, well... died, died on its own. I did absolutely nothing to it.\r\n\r\nAnd unlike on a cyberdemon's death, when it died, the level didn't end automatically. So now I'm stuck without a way to exit the level (well, not really, I can just change maps from the console, but still)."}}