{"push_id":736531255,"size":1,"distinct_size":1,"ref":"refs/heads/audio","head":"9f7c10c193916df3de5f73a58db68429c3db128f","before":"40145fe775e1b8431a78d1e50d3eafb796c69ad3","commits":[{"sha":"9f7c10c193916df3de5f73a58db68429c3db128f","author":{"email":"07b846d42cd97717427d96d0b89675aa6c256a51@gmail.com","name":"Christian Gärtner"},"message":"Reworked Audio system to be achtern-ish,\nthe engine approach didn't fit really well into the scenegraph structure\nand how the render engine works,  this is 100x better now,\nthe only thing left to do is to decide on how and when to inject the AudioPlayer\nimplementation and from where to get it","distinct":true,"url":"https://api.github.com/repos/achtern/AchternEngine/commits/9f7c10c193916df3de5f73a58db68429c3db128f"}]}