{"action":"created","issue":{"url":"https://api.github.com/repos/CitizensDev/Citizens2/issues/359","labels_url":"https://api.github.com/repos/CitizensDev/Citizens2/issues/359/labels{/name}","comments_url":"https://api.github.com/repos/CitizensDev/Citizens2/issues/359/comments","events_url":"https://api.github.com/repos/CitizensDev/Citizens2/issues/359/events","html_url":"https://github.com/CitizensDev/Citizens2/issues/359","id":72236786,"number":359,"title":"Citizens Skins resetting to default constantly.","user":{"login":"Exoaria","id":3077587,"avatar_url":"https://avatars.githubusercontent.com/u/3077587?v=3","gravatar_id":"","url":"https://api.github.com/users/Exoaria","html_url":"https://github.com/Exoaria","followers_url":"https://api.github.com/users/Exoaria/followers","following_url":"https://api.github.com/users/Exoaria/following{/other_user}","gists_url":"https://api.github.com/users/Exoaria/gists{/gist_id}","starred_url":"https://api.github.com/users/Exoaria/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Exoaria/subscriptions","organizations_url":"https://api.github.com/users/Exoaria/orgs","repos_url":"https://api.github.com/users/Exoaria/repos","events_url":"https://api.github.com/users/Exoaria/events{/privacy}","received_events_url":"https://api.github.com/users/Exoaria/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":6,"created_at":"2015-04-30T18:10:46Z","updated_at":"2015-05-09T21:31:47Z","closed_at":null,"body":"The /npc skin <name> is broken.\r\n\r\nThe skin is only in effect for clients that have had the NPC loaded in one of their visible chunks AT THE TIME of the name changing occuring.\r\n\r\nThis means if the skin is changed and someone joins the server, they see Steve. If the server /reload's, everyone sees Steve. If someone is away from the location the NPC was skinned at, when he is visible, they see Steve.\r\n\r\nSkins are only visible to people who are in the direct vicinity of the NPC when the command is issued. The moment they leave and rejoin, they see Steve. Forever.\r\n\r\nCraftBukkit 1.8.3\r\nCitizens2 2.0.15"},"comment":{"url":"https://api.github.com/repos/CitizensDev/Citizens2/issues/comments/100551263","html_url":"https://github.com/CitizensDev/Citizens2/issues/359#issuecomment-100551263","issue_url":"https://api.github.com/repos/CitizensDev/Citizens2/issues/359","id":100551263,"user":{"login":"ELJESTER","id":10580992,"avatar_url":"https://avatars.githubusercontent.com/u/10580992?v=3","gravatar_id":"","url":"https://api.github.com/users/ELJESTER","html_url":"https://github.com/ELJESTER","followers_url":"https://api.github.com/users/ELJESTER/followers","following_url":"https://api.github.com/users/ELJESTER/following{/other_user}","gists_url":"https://api.github.com/users/ELJESTER/gists{/gist_id}","starred_url":"https://api.github.com/users/ELJESTER/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ELJESTER/subscriptions","organizations_url":"https://api.github.com/users/ELJESTER/orgs","repos_url":"https://api.github.com/users/ELJESTER/repos","events_url":"https://api.github.com/users/ELJESTER/events{/privacy}","received_events_url":"https://api.github.com/users/ELJESTER/received_events","type":"User","site_admin":false},"created_at":"2015-05-09T21:31:47Z","updated_at":"2015-05-09T21:31:47Z","body":"I have the same problem as well! NPC skins constantly default until you either re log leave the area and come back or reload the plugin and even then it wont fix for a while! YES i am on the latest dev version of citizens, i check every day! and Latest spigot build, Skins used to be Perfect back in a really old build then when they were removed from the tab list they have become very unreliable!"}}