{"action":"created","issue":{"url":"https://api.github.com/repos/bjorn/tiled/issues/1045","labels_url":"https://api.github.com/repos/bjorn/tiled/issues/1045/labels{/name}","comments_url":"https://api.github.com/repos/bjorn/tiled/issues/1045/comments","events_url":"https://api.github.com/repos/bjorn/tiled/issues/1045/events","html_url":"https://github.com/bjorn/tiled/issues/1045","id":97444711,"number":1045,"title":"create hexagonal map corner overlap","user":{"login":"captals","id":311825,"avatar_url":"https://avatars.githubusercontent.com/u/311825?v=3","gravatar_id":"","url":"https://api.github.com/users/captals","html_url":"https://github.com/captals","followers_url":"https://api.github.com/users/captals/followers","following_url":"https://api.github.com/users/captals/following{/other_user}","gists_url":"https://api.github.com/users/captals/gists{/gist_id}","starred_url":"https://api.github.com/users/captals/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/captals/subscriptions","organizations_url":"https://api.github.com/users/captals/orgs","repos_url":"https://api.github.com/users/captals/repos","events_url":"https://api.github.com/users/captals/events{/privacy}","received_events_url":"https://api.github.com/users/captals/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":7,"created_at":"2015-07-27T11:45:14Z","updated_at":"2015-07-28T09:29:52Z","closed_at":"2015-07-28T08:28:12Z","body":"\r\n\r\nI have a map image named map.png.I want to create a hexagonal map.But there it a problem exist.When I drag map.png to tile map editor.The tile is squre,not hexagonal.And it lead to image corner overlap.\r\n\r\n![1](https://cloud.githubusercontent.com/assets/311825/8903734/a917abc8-348c-11e5-9693-c6c45a77788d.jpg)\r\n"},"comment":{"url":"https://api.github.com/repos/bjorn/tiled/issues/comments/125519745","html_url":"https://github.com/bjorn/tiled/issues/1045#issuecomment-125519745","issue_url":"https://api.github.com/repos/bjorn/tiled/issues/1045","id":125519745,"user":{"login":"captals","id":311825,"avatar_url":"https://avatars.githubusercontent.com/u/311825?v=3","gravatar_id":"","url":"https://api.github.com/users/captals","html_url":"https://github.com/captals","followers_url":"https://api.github.com/users/captals/followers","following_url":"https://api.github.com/users/captals/following{/other_user}","gists_url":"https://api.github.com/users/captals/gists{/gist_id}","starred_url":"https://api.github.com/users/captals/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/captals/subscriptions","organizations_url":"https://api.github.com/users/captals/orgs","repos_url":"https://api.github.com/users/captals/repos","events_url":"https://api.github.com/users/captals/events{/privacy}","received_events_url":"https://api.github.com/users/captals/received_events","type":"User","site_admin":false},"created_at":"2015-07-28T09:29:52Z","updated_at":"2015-07-28T09:29:52Z","body":"I want to draw a map that consist of hexagon tile.But now tile map editor can not auto divide my big image divide into hexagon tile,only rectangle tile.So I have to take second solution that make map consist of two layer,bottom layer that consist of rectangle tile for rendering map and up layer consist of hexagon tile for finding path.Because this game want to find path by hexagon shape tile,not rectangle shape tile."}}