{"action":"created","issue":{"url":"https://api.github.com/repos/citra-emu/citra/issues/732","labels_url":"https://api.github.com/repos/citra-emu/citra/issues/732/labels{/name}","comments_url":"https://api.github.com/repos/citra-emu/citra/issues/732/comments","events_url":"https://api.github.com/repos/citra-emu/citra/issues/732/events","html_url":"https://github.com/citra-emu/citra/pull/732","id":74522936,"number":732,"title":"OpenGL 2.1 support","user":{"login":"kitling","id":7027737,"avatar_url":"https://avatars.githubusercontent.com/u/7027737?v=3","gravatar_id":"","url":"https://api.github.com/users/kitling","html_url":"https://github.com/kitling","followers_url":"https://api.github.com/users/kitling/followers","following_url":"https://api.github.com/users/kitling/following{/other_user}","gists_url":"https://api.github.com/users/kitling/gists{/gist_id}","starred_url":"https://api.github.com/users/kitling/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/kitling/subscriptions","organizations_url":"https://api.github.com/users/kitling/orgs","repos_url":"https://api.github.com/users/kitling/repos","events_url":"https://api.github.com/users/kitling/events{/privacy}","received_events_url":"https://api.github.com/users/kitling/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":23,"created_at":"2015-05-08T22:55:05Z","updated_at":"2015-05-16T22:13:45Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/citra-emu/citra/pulls/732","html_url":"https://github.com/citra-emu/citra/pull/732","diff_url":"https://github.com/citra-emu/citra/pull/732.diff","patch_url":"https://github.com/citra-emu/citra/pull/732.patch"},"body":"With a replacement of the generated files that were being used, and downgrading the shader version (not quite to 1.2, the shaders for GL 2.1, but to 1.3, the shaders for GL 3.0), you can make citra use 2.1 instead of 3.2. No code was changed besides the includes and the versions (and the generated files, of course)."},"comment":{"url":"https://api.github.com/repos/citra-emu/citra/issues/comments/102704725","html_url":"https://github.com/citra-emu/citra/pull/732#issuecomment-102704725","issue_url":"https://api.github.com/repos/citra-emu/citra/issues/732","id":102704725,"user":{"login":"yuriks","id":341401,"avatar_url":"https://avatars.githubusercontent.com/u/341401?v=3","gravatar_id":"","url":"https://api.github.com/users/yuriks","html_url":"https://github.com/yuriks","followers_url":"https://api.github.com/users/yuriks/followers","following_url":"https://api.github.com/users/yuriks/following{/other_user}","gists_url":"https://api.github.com/users/yuriks/gists{/gist_id}","starred_url":"https://api.github.com/users/yuriks/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/yuriks/subscriptions","organizations_url":"https://api.github.com/users/yuriks/orgs","repos_url":"https://api.github.com/users/yuriks/repos","events_url":"https://api.github.com/users/yuriks/events{/privacy}","received_events_url":"https://api.github.com/users/yuriks/received_events","type":"User","site_admin":false},"created_at":"2015-05-16T22:13:45Z","updated_at":"2015-05-16T22:13:45Z","body":"@kitling: Actually, while I don't think the GL calls would be a big challenge, the shader might prove quite hard to make compatible with 2.1, since it's very complex."}}