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Seems like that would've made more sense for something meant to run on gamestate-entry.","created_at":"2015-02-22T01:53:41Z","updated_at":"2015-02-22T01:53:41Z","html_url":"https://github.com/Revolutionary-Games/Thrive/pull/197#discussion_r25128129","pull_request_url":"https://api.github.com/repos/Revolutionary-Games/Thrive/pulls/197","_links":{"self":{"href":"https://api.github.com/repos/Revolutionary-Games/Thrive/pulls/comments/25128129"},"html":{"href":"https://github.com/Revolutionary-Games/Thrive/pull/197#discussion_r25128129"},"pull_request":{"href":"https://api.github.com/repos/Revolutionary-Games/Thrive/pulls/197"}}},"pull_request":{"url":"https://api.github.com/repos/Revolutionary-Games/Thrive/pulls/197","id":19305826,"html_url":"https://github.com/Revolutionary-Games/Thrive/pull/197","diff_url":"https://github.com/Revolutionary-Games/Thrive/pull/197.diff","patch_url":"https://github.com/Revolutionary-Games/Thrive/pull/197.patch","issue_url":"https://api.github.com/repos/Revolutionary-Games/Thrive/issues/197","number":197,"state":"open","locked":false,"title":"191 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