{"action":"created","issue":{"url":"https://api.github.com/repos/TheTemportalist/WeepingAngels/issues/12","labels_url":"https://api.github.com/repos/TheTemportalist/WeepingAngels/issues/12/labels{/name}","comments_url":"https://api.github.com/repos/TheTemportalist/WeepingAngels/issues/12/comments","events_url":"https://api.github.com/repos/TheTemportalist/WeepingAngels/issues/12/events","html_url":"https://github.com/TheTemportalist/WeepingAngels/issues/12","id":56123508,"number":12,"title":"Possible Improvements","user":{"login":"BLSK","id":8443396,"avatar_url":"https://avatars.githubusercontent.com/u/8443396?v=3","gravatar_id":"","url":"https://api.github.com/users/BLSK","html_url":"https://github.com/BLSK","followers_url":"https://api.github.com/users/BLSK/followers","following_url":"https://api.github.com/users/BLSK/following{/other_user}","gists_url":"https://api.github.com/users/BLSK/gists{/gist_id}","starred_url":"https://api.github.com/users/BLSK/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/BLSK/subscriptions","organizations_url":"https://api.github.com/users/BLSK/orgs","repos_url":"https://api.github.com/users/BLSK/repos","events_url":"https://api.github.com/users/BLSK/events{/privacy}","received_events_url":"https://api.github.com/users/BLSK/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2015-01-31T12:32:38Z","updated_at":"2015-01-31T13:26:46Z","closed_at":null,"body":"I recalled this mod from a while back and a few months ago I decided I would make a Modpack that I personally will enjoy having your mod in...  Well since the modpack is nearing version 1 finish I am running around getting permissions and then I recalled a few things about your mod I couldn't seem to understand but maybe you would possible change?\r\n\r\n1) Angels have a Max HP spawn but they never seem to go about like 10 hearts but I would like to see them with 100 hearts as I put their hp to 200.  I am guessing its a Probability chance of various hps but I can't seem to tell any difference killing many angels or you set a cap I didn't notice yet.\r\n1b) Could you add so theirs a Min HP?\r\n\r\n2)  I am making my own tools for my own mod.  I am guessing higher types above diamond count.\r\n2b) Could it be added an override to min level of pick?  As an example the first level of tools in my mod will be above Diamond and it would be fun if it were able to be say\r\nThe min pickaxe required to hurt angels by default is diamond but by changing default to a number defines their hardness\r\nMin. Pickaxe required to Hurt Angels=default\r\nto\r\nMin. Pickaxe required to Hurt Angels=5\r\nMeaning 2 levels above diamond\r\nI look at it as a Run for your life till you can hurt them kind of scenario adding a much more terrifying feel to them above their already scary contexts XD.\r\n\r\n3) Lastly is Player Death.  Could it be added that when a player dies for any reason a Angel will spawn as a configurable option 'off' by default.  I would love to make it so it is like a death chest or a gravestone mod like thing but more annoying?  Maybe its stupid but maybe onspawn the Angel checks if it is holding any items defining if it should despawn as normal or stay till killed.\r\n\r\nThese are just a few thoughts I had not saying I may use them as the 2nd I probably wouldn't use with 3rd as it could be cruel perhaps but I thought I would ask if you may consider them.  If not still enjoy the mod but I would love to hear what you think\r\n\r\n"},"comment":{"url":"https://api.github.com/repos/TheTemportalist/WeepingAngels/issues/comments/72317706","html_url":"https://github.com/TheTemportalist/WeepingAngels/issues/12#issuecomment-72317706","issue_url":"https://api.github.com/repos/TheTemportalist/WeepingAngels/issues/12","id":72317706,"user":{"login":"TheTemportalist","id":5315176,"avatar_url":"https://avatars.githubusercontent.com/u/5315176?v=3","gravatar_id":"","url":"https://api.github.com/users/TheTemportalist","html_url":"https://github.com/TheTemportalist","followers_url":"https://api.github.com/users/TheTemportalist/followers","following_url":"https://api.github.com/users/TheTemportalist/following{/other_user}","gists_url":"https://api.github.com/users/TheTemportalist/gists{/gist_id}","starred_url":"https://api.github.com/users/TheTemportalist/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/TheTemportalist/subscriptions","organizations_url":"https://api.github.com/users/TheTemportalist/orgs","repos_url":"https://api.github.com/users/TheTemportalist/repos","events_url":"https://api.github.com/users/TheTemportalist/events{/privacy}","received_events_url":"https://api.github.com/users/TheTemportalist/received_events","type":"User","site_admin":false},"created_at":"2015-01-31T13:26:46Z","updated_at":"2015-01-31T13:26:46Z","body":"Features to add:\r\n* Be more detailed in the initial spawn health description\r\n* Harvest Level per difficulty setting (default: 0->-1(any weapon of any level), 1->Iron, 3->Diamond\r\n* Spawn angels on player death (default: false)"}}