{"action":"closed","issue":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/10112","labels_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/10112/labels{/name}","comments_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/10112/comments","events_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/10112/events","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/issues/10112","id":49640849,"number":10112,"title":"Reloading an item from the inventory causes recoil","user":{"login":"PhilUranus","id":9681137,"avatar_url":"https://avatars.githubusercontent.com/u/9681137?v=3","gravatar_id":"","url":"https://api.github.com/users/PhilUranus","html_url":"https://github.com/PhilUranus","followers_url":"https://api.github.com/users/PhilUranus/followers","following_url":"https://api.github.com/users/PhilUranus/following{/other_user}","gists_url":"https://api.github.com/users/PhilUranus/gists{/gist_id}","starred_url":"https://api.github.com/users/PhilUranus/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/PhilUranus/subscriptions","organizations_url":"https://api.github.com/users/PhilUranus/orgs","repos_url":"https://api.github.com/users/PhilUranus/repos","events_url":"https://api.github.com/users/PhilUranus/events{/privacy}","received_events_url":"https://api.github.com/users/PhilUranus/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/labels/Bug","name":"Bug","color":"fc2929"},{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/labels/Priority","name":"Priority","color":"ededed"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2014-11-21T01:22:24Z","updated_at":"2015-01-06T05:39:03Z","closed_at":"2015-01-06T05:39:03Z","body":"In pre-0.B builds, reloading an item (say, sewing kits or soldering irons) from the inventory adds recoil to the currently equipped weapon.\r\n\r\nI can't confirm this in recent builds since the recoil indicator seems to be broken.\r\n\r\n<bountysource-plugin>\r\n\r\n---\r\nWant to back this issue? **[Place a bounty on it!](https://www.bountysource.com/issues/6389776-reloading-an-item-from-the-inventory-causes-recoil?utm_campaign=plugin&utm_content=tracker%2F146201&utm_medium=issues&utm_source=github)** We accept bounties via [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F146201&utm_medium=issues&utm_source=github).\r\n</bountysource-plugin>"}}