{"action":"created","issue":{"url":"https://api.github.com/repos/rathena/rathena/issues/385","labels_url":"https://api.github.com/repos/rathena/rathena/issues/385/labels{/name}","comments_url":"https://api.github.com/repos/rathena/rathena/issues/385/comments","events_url":"https://api.github.com/repos/rathena/rathena/issues/385/events","html_url":"https://github.com/rathena/rathena/issues/385","id":66731152,"number":385,"title":"RA_WUGSTRIKE is possible to attack the player.","user":{"login":"evehour","id":7806193,"avatar_url":"https://avatars.githubusercontent.com/u/7806193?v=3","gravatar_id":"","url":"https://api.github.com/users/evehour","html_url":"https://github.com/evehour","followers_url":"https://api.github.com/users/evehour/followers","following_url":"https://api.github.com/users/evehour/following{/other_user}","gists_url":"https://api.github.com/users/evehour/gists{/gist_id}","starred_url":"https://api.github.com/users/evehour/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/evehour/subscriptions","organizations_url":"https://api.github.com/users/evehour/orgs","repos_url":"https://api.github.com/users/evehour/repos","events_url":"https://api.github.com/users/evehour/events{/privacy}","received_events_url":"https://api.github.com/users/evehour/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-04-06T23:34:18Z","updated_at":"2015-04-08T13:39:52Z","closed_at":null,"body":"RA_WUGSTRIKE that despite this attack is possible for the player to not a pvp map. (ex. prontera)"},"comment":{"url":"https://api.github.com/repos/rathena/rathena/issues/comments/90919218","html_url":"https://github.com/rathena/rathena/issues/385#issuecomment-90919218","issue_url":"https://api.github.com/repos/rathena/rathena/issues/385","id":90919218,"user":{"login":"reigneil","id":9740000,"avatar_url":"https://avatars.githubusercontent.com/u/9740000?v=3","gravatar_id":"","url":"https://api.github.com/users/reigneil","html_url":"https://github.com/reigneil","followers_url":"https://api.github.com/users/reigneil/followers","following_url":"https://api.github.com/users/reigneil/following{/other_user}","gists_url":"https://api.github.com/users/reigneil/gists{/gist_id}","starred_url":"https://api.github.com/users/reigneil/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/reigneil/subscriptions","organizations_url":"https://api.github.com/users/reigneil/orgs","repos_url":"https://api.github.com/users/reigneil/repos","events_url":"https://api.github.com/users/reigneil/events{/privacy}","received_events_url":"https://api.github.com/users/reigneil/received_events","type":"User","site_admin":false},"created_at":"2015-04-08T13:39:52Z","updated_at":"2015-04-08T13:39:52Z","body":"confirmed.\r\ni dont see skill fail in skill.c maybe we can use jumpkick skill code here something like this\r\n\tcase RA_WUGSTRIKE:\r\n\t\tif( battle_check_target(src, bl, BCT_ENEMY) > 0 ) {\r\n\t\t\tif( sd && pc_isridingwug(sd) ){\r\n\t\t\t\tshort x[8]={0,-1,-1,-1,0,1,1,1};\r\n\t\t\t\tshort y[8]={1,1,0,-1,-1,-1,0,1};\r\n\t\t\t\tuint8 dir = map_calc_dir(bl, src->x, src->y);\r\n\t\t\t\t\tif( unit_movepos(src, bl->x+x[dir], bl->y+y[dir], 1, 1) ) {\r\n\t\t\t\t\t\tclif_blown(src);\r\n\t\t\t\t\t\tskill_attack(BF_WEAPON, src, src, bl, skill_id, skill_lv, tick, flag);\r\n\t\t\t\t\t}\r\n\t\t\t}else if( path_search(NULL,src->m,src->x,src->y,bl->x,bl->y,1,CELL_CHKNOREACH) )\r\n\t\t\t\tskill_attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,flag);\r\n\t\t} else\r\n\t\t\tclif_skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0);\r\n\t\tbreak;"}}