{"action":"closed","issue":{"url":"https://api.github.com/repos/Ultimaker/Cura/issues/268","labels_url":"https://api.github.com/repos/Ultimaker/Cura/issues/268/labels{/name}","comments_url":"https://api.github.com/repos/Ultimaker/Cura/issues/268/comments","events_url":"https://api.github.com/repos/Ultimaker/Cura/issues/268/events","html_url":"https://github.com/Ultimaker/Cura/issues/268","id":101639146,"number":268,"title":"Mesh color when normal is aligned with camera","user":{"login":"BagelOrb","id":8895761,"avatar_url":"https://avatars.githubusercontent.com/u/8895761?v=3","gravatar_id":"","url":"https://api.github.com/users/BagelOrb","html_url":"https://github.com/BagelOrb","followers_url":"https://api.github.com/users/BagelOrb/followers","following_url":"https://api.github.com/users/BagelOrb/following{/other_user}","gists_url":"https://api.github.com/users/BagelOrb/gists{/gist_id}","starred_url":"https://api.github.com/users/BagelOrb/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/BagelOrb/subscriptions","organizations_url":"https://api.github.com/users/BagelOrb/orgs","repos_url":"https://api.github.com/users/BagelOrb/repos","events_url":"https://api.github.com/users/BagelOrb/events{/privacy}","received_events_url":"https://api.github.com/users/BagelOrb/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-08-18T11:54:29Z","updated_at":"2015-08-21T09:45:12Z","closed_at":"2015-08-21T09:45:12Z","body":"When looking straight at a face of a model, the color is too bright.\r\n\r\n![cura_normals_and_z_pos](https://cloud.githubusercontent.com/assets/8895761/9329301/97a0e8fc-45b0-11e5-92b2-a2de5718d49b.png)\r\n"}}