{"push_id":548283468,"size":1,"distinct_size":1,"ref":"refs/heads/experimenting-ndarray","head":"110c0a2665708931aee974851ccfc85cfc85566a","before":"7abd44272027119c56765353ffd70523addf6ad5","commits":[{"sha":"110c0a2665708931aee974851ccfc85cfc85566a","author":{"email":"e3579b1e47f273529f0f929453e939a68ede9fd1@fenomas.com","name":"andyhall"},"message":"Move container/shell code into submodule\n\nThis creates a submodule for managing the game's container.\nNo apparent functionality change yet (though I nopped\nseveral methods that it appears were not being used).\n`Game` still keeps references to the containing div and the\n`gl-shell` - in future it would be good to abstract these..\n\nMethods moved inside Container submodule:\n\tcreateContainer, addStats, appendTo, notCapable, notCapableMessage\nRemoved/nopped:\n\tsetDimensions, width, height","distinct":true,"url":"https://api.github.com/repos/andyhall/voxel-engine/commits/110c0a2665708931aee974851ccfc85cfc85566a"}]}