{"action":"opened","issue":{"url":"https://api.github.com/repos/Co0sh/BetonQuest/issues/144","labels_url":"https://api.github.com/repos/Co0sh/BetonQuest/issues/144/labels{/name}","comments_url":"https://api.github.com/repos/Co0sh/BetonQuest/issues/144/comments","events_url":"https://api.github.com/repos/Co0sh/BetonQuest/issues/144/events","html_url":"https://github.com/Co0sh/BetonQuest/issues/144","id":93155055,"number":144,"title":"Save data to the database immediately","user":{"login":"Co0sh","id":6470178,"avatar_url":"https://avatars.githubusercontent.com/u/6470178?v=3","gravatar_id":"","url":"https://api.github.com/users/Co0sh","html_url":"https://github.com/Co0sh","followers_url":"https://api.github.com/users/Co0sh/followers","following_url":"https://api.github.com/users/Co0sh/following{/other_user}","gists_url":"https://api.github.com/users/Co0sh/gists{/gist_id}","starred_url":"https://api.github.com/users/Co0sh/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Co0sh/subscriptions","organizations_url":"https://api.github.com/users/Co0sh/orgs","repos_url":"https://api.github.com/users/Co0sh/repos","events_url":"https://api.github.com/users/Co0sh/events{/privacy}","received_events_url":"https://api.github.com/users/Co0sh/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/Co0sh/BetonQuest/labels/Feature","name":"Feature","color":"8456fb"},{"url":"https://api.github.com/repos/Co0sh/BetonQuest/labels/High%20Priority","name":"High Priority","color":"009800"}],"state":"open","locked":false,"assignee":null,"milestone":{"url":"https://api.github.com/repos/Co0sh/BetonQuest/milestones/4","html_url":"https://github.com/Co0sh/BetonQuest/milestones/1.7%20version","labels_url":"https://api.github.com/repos/Co0sh/BetonQuest/milestones/4/labels","id":999937,"number":4,"title":"1.7 version","description":"Stability and performance improvements, as well as some other fancy stuff.","creator":{"login":"Co0sh","id":6470178,"avatar_url":"https://avatars.githubusercontent.com/u/6470178?v=3","gravatar_id":"","url":"https://api.github.com/users/Co0sh","html_url":"https://github.com/Co0sh","followers_url":"https://api.github.com/users/Co0sh/followers","following_url":"https://api.github.com/users/Co0sh/following{/other_user}","gists_url":"https://api.github.com/users/Co0sh/gists{/gist_id}","starred_url":"https://api.github.com/users/Co0sh/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Co0sh/subscriptions","organizations_url":"https://api.github.com/users/Co0sh/orgs","repos_url":"https://api.github.com/users/Co0sh/repos","events_url":"https://api.github.com/users/Co0sh/events{/privacy}","received_events_url":"https://api.github.com/users/Co0sh/received_events","type":"User","site_admin":false},"open_issues":8,"closed_issues":25,"state":"open","created_at":"2015-02-28T12:52:57Z","updated_at":"2015-07-05T23:08:06Z","due_on":"2015-07-19T22:00:00Z","closed_at":null},"comments":0,"created_at":"2015-07-05T23:08:06Z","updated_at":"2015-07-05T23:08:06Z","closed_at":null,"body":"The data should be saved immediately when it is changed on the server. This would replace both periodic saving and on quitting saving. The database would reflect the quest status in real time, so it could be used on websites. Also, it would prevent data desynchronization when player joins before his data is fully saved."}}