{"push_id":814451088,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"dde97f0e4ed4b38ac95d5864c859a25735090cf0","before":"c6f2adec24839d5d49c81d951135eb2f978cc75c","commits":[{"sha":"dde97f0e4ed4b38ac95d5864c859a25735090cf0","author":{"email":"597edd31d22c9e3a7deda5a3052e49a5384d1360@gmail.com","name":"Edward Dibbs"},"message":"Made the GetTilePixelsByType function into GetTilePixelsCopyByType, because it now returns a copy of the pixels that's intended to be released upon use.\nAdded Flip and Rotate helper functions to Screen. These functions return a copy of the input pixels, but rotated or flipped (or both).\n\nTODO: I can speed up the undrawing a bit by only loading each old floor tile once. I just need to change how I iterate over the old position of actors.","distinct":true,"url":"https://api.github.com/repos/EdDibbs/ArduinoRoguelike/commits/dde97f0e4ed4b38ac95d5864c859a25735090cf0"}]}