{"push_id":542871215,"size":1,"distinct_size":1,"ref":"refs/heads/cm-12.0_staging","head":"df68adac84b745e28076ec6208616a342dd754ef","before":"979929f70806fc0214df2963a0187783fd0cb499","commits":[{"sha":"df68adac84b745e28076ec6208616a342dd754ef","author":{"email":"6dd34506bbd5e58221bbb3e4732d97c91f02277b@inktank.com","name":"Sage Weil"},"message":"libceph: remove 'osdtimeout' option\n\nThis would reset a connection with any OSD that had an outstanding\nrequest that was taking more than N seconds.  The idea was that if the\nOSD was buggy, the client could compensate by resending the request.\n\nIn reality, this only served to hide server bugs, and we haven't\nactually seen such a bug in quite a while.  Moreover, the userspace\nclient code never did this.\n\nMore importantly, often the request is taking a long time because the\nOSD is trying to recover, or overloaded, and killing the connection\nand retrying would only make the situation worse by giving the OSD\nmore work to do.\n\nSigned-off-by: Sage Weil <sage@inktank.com>\nReviewed-by: Alex Elder <elder@inktank.com>\n(cherry picked from commit 83aff95eb9d60aff5497e9f44a2ae906b86d8e88)\nSigned-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>","distinct":true,"url":"https://api.github.com/repos/Starship-Android/android_kernel_lge_hammerhead-starship/commits/df68adac84b745e28076ec6208616a342dd754ef"}]}