{"push_id":911240156,"size":7,"distinct_size":2,"ref":"refs/heads/dev","head":"4df346184db9d2c192a71442642412700dc1d5e5","before":"e927efa8a38fbba0c59b60bfc8c79824f7c54329","commits":[{"sha":"06aec517a59df31acf338cc8362fae315f49be54","author":{"email":"88f81a4e9f943fb3cff9799e603f2d3bb2556dc4@aol.com","name":"Lydwen"},"message":"Add an inventory and items\n\nIssue #18 & #16 - We have an interface for the items (PickUp() and Use() functions), an abstract class, and we have also a ItemBehaviour abstract class to permit to modify how the gameobject on the ground can react.","distinct":false,"url":"https://api.github.com/repos/SneakyRedSnake/rogue-shield/commits/06aec517a59df31acf338cc8362fae315f49be54"},{"sha":"a6e6b475559241f0d0ca8de7ddd14aa75347f5ed","author":{"email":"88f81a4e9f943fb3cff9799e603f2d3bb2556dc4@aol.com","name":"Lydwen"},"message":"Fix the Inventory and add inventory in editor\n\nAll the items are now game objects with an Item component. We show the inventory in the editor and we can edit it at start (useful for enemies). We can take items on the ground pressing the Use","distinct":false,"url":"https://api.github.com/repos/SneakyRedSnake/rogue-shield/commits/a6e6b475559241f0d0ca8de7ddd14aa75347f5ed"},{"sha":"bab5d881910ca9f75b6c09294bd526d3401fccf6","author":{"email":"88f81a4e9f943fb3cff9799e603f2d3bb2556dc4@aol.com","name":"Lydwen"},"message":"Fix previous commit\n\nForget to add the project settings and the scene + prefabs","distinct":false,"url":"https://api.github.com/repos/SneakyRedSnake/rogue-shield/commits/bab5d881910ca9f75b6c09294bd526d3401fccf6"},{"sha":"f6ffbf17981f20aade8e5c5f343563cc7c198c06","author":{"email":"88f81a4e9f943fb3cff9799e603f2d3bb2556dc4@aol.com","name":"Lydwen"},"message":"Release items at death, replace items in inventory\n\nAdd a script to release all the inventory on the ground if an entity with an inventory dies. Add the possibility to replace the first item of your inventory by another one when you pick it up","distinct":false,"url":"https://api.github.com/repos/SneakyRedSnake/rogue-shield/commits/f6ffbf17981f20aade8e5c5f343563cc7c198c06"},{"sha":"4c3045f9f3bfee0ac985e91b45cbf54cdf18bdb1","author":{"email":"88f81a4e9f943fb3cff9799e603f2d3bb2556dc4@aol.com","name":"Lydwen"},"message":"merge dev in items","distinct":false,"url":"https://api.github.com/repos/SneakyRedSnake/rogue-shield/commits/4c3045f9f3bfee0ac985e91b45cbf54cdf18bdb1"},{"sha":"716e5121db998ed2c4df9082a877f9265b31b9a2","author":{"email":"88f81a4e9f943fb3cff9799e603f2d3bb2556dc4@aol.com","name":"Lydwen"},"message":"Merge branch 'dev' of https://github.com/SneakyRedSnake/rogue-shield into items","distinct":true,"url":"https://api.github.com/repos/SneakyRedSnake/rogue-shield/commits/716e5121db998ed2c4df9082a877f9265b31b9a2"},{"sha":"4df346184db9d2c192a71442642412700dc1d5e5","author":{"email":"88f81a4e9f943fb3cff9799e603f2d3bb2556dc4@aol.com","name":"Lydwen"},"message":"Merge branch 'dev' of https://github.com/SneakyRedSnake/rogue-shield into dev","distinct":true,"url":"https://api.github.com/repos/SneakyRedSnake/rogue-shield/commits/4df346184db9d2c192a71442642412700dc1d5e5"}]}