{"push_id":738376811,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"e785b203a969a667325607fa83ac211f974744ac","before":"bdf83bc324e1bd78f0727ff15e1be96600511159","commits":[{"sha":"e785b203a969a667325607fa83ac211f974744ac","author":{"email":"d033e22ae348aeb5660fc2140aec35850c4da997@unique-games.co.uk","name":"Jack Penny"},"message":"+ Implemented method for spawning player bases based on a map\n* Changed the player start position array in Map to a vector for a variable amount of players.\n* Fixed shift/control not working with camera. In fact only 10 keys were being registered instead of 120. oops :P\n* Increased the camera speed a little.\n* Fixed objects hiding when inside the view sometimes.\n* Renamed all packages to lowercase version to follow Java standard.\n- Removed old Keyboard, Mouse and Window class.\n- Removed old Graphics package.","distinct":true,"url":"https://api.github.com/repos/V414/SimpleRTS/commits/e785b203a969a667325607fa83ac211f974744ac"}]}