{"action":"created","issue":{"url":"https://api.github.com/repos/Glitchfiend/BiomesOPlenty/issues/432","labels_url":"https://api.github.com/repos/Glitchfiend/BiomesOPlenty/issues/432/labels{/name}","comments_url":"https://api.github.com/repos/Glitchfiend/BiomesOPlenty/issues/432/comments","events_url":"https://api.github.com/repos/Glitchfiend/BiomesOPlenty/issues/432/events","html_url":"https://github.com/Glitchfiend/BiomesOPlenty/pull/432","id":63436946,"number":432,"title":"Fix fog render and add configuration","user":{"login":"jaquadro","id":852988,"avatar_url":"https://avatars.githubusercontent.com/u/852988?v=3","gravatar_id":"","url":"https://api.github.com/users/jaquadro","html_url":"https://github.com/jaquadro","followers_url":"https://api.github.com/users/jaquadro/followers","following_url":"https://api.github.com/users/jaquadro/following{/other_user}","gists_url":"https://api.github.com/users/jaquadro/gists{/gist_id}","starred_url":"https://api.github.com/users/jaquadro/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/jaquadro/subscriptions","organizations_url":"https://api.github.com/users/jaquadro/orgs","repos_url":"https://api.github.com/users/jaquadro/repos","events_url":"https://api.github.com/users/jaquadro/events{/privacy}","received_events_url":"https://api.github.com/users/jaquadro/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":5,"created_at":"2015-03-21T18:13:26Z","updated_at":"2015-03-23T18:59:35Z","closed_at":"2015-03-22T01:48:47Z","pull_request":{"url":"https://api.github.com/repos/Glitchfiend/BiomesOPlenty/pulls/432","html_url":"https://github.com/Glitchfiend/BiomesOPlenty/pull/432","diff_url":"https://github.com/Glitchfiend/BiomesOPlenty/pull/432.diff","patch_url":"https://github.com/Glitchfiend/BiomesOPlenty/pull/432.patch"},"body":"This fixes an oversight I made when moving the near-plane distance closer to enhance dense fog biomes, causing haziness in biomes which shouldn't have closer fog.\r\n\r\nThis sets the near plane distance between 0.1 and 0.75 (vanilla) of the far plane distance based on the 0.0 - 1.0 fog density of the biome.\r\n\r\nI also added two boolean config properties to toggle the fog color and density, since the restoration of this feature may not be welcome by all players or packs."},"comment":{"url":"https://api.github.com/repos/Glitchfiend/BiomesOPlenty/issues/comments/85145880","html_url":"https://github.com/Glitchfiend/BiomesOPlenty/pull/432#issuecomment-85145880","issue_url":"https://api.github.com/repos/Glitchfiend/BiomesOPlenty/issues/432","id":85145880,"user":{"login":"TDWPFTW","id":1512908,"avatar_url":"https://avatars.githubusercontent.com/u/1512908?v=3","gravatar_id":"","url":"https://api.github.com/users/TDWPFTW","html_url":"https://github.com/TDWPFTW","followers_url":"https://api.github.com/users/TDWPFTW/followers","following_url":"https://api.github.com/users/TDWPFTW/following{/other_user}","gists_url":"https://api.github.com/users/TDWPFTW/gists{/gist_id}","starred_url":"https://api.github.com/users/TDWPFTW/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/TDWPFTW/subscriptions","organizations_url":"https://api.github.com/users/TDWPFTW/orgs","repos_url":"https://api.github.com/users/TDWPFTW/repos","events_url":"https://api.github.com/users/TDWPFTW/events{/privacy}","received_events_url":"https://api.github.com/users/TDWPFTW/received_events","type":"User","site_admin":false},"created_at":"2015-03-23T18:59:35Z","updated_at":"2015-03-23T18:59:35Z","body":"didn't even think about that, but that'd be even better."}}