{"action":"closed","issue":{"url":"https://api.github.com/repos/gameclosure/devkit/issues/222","labels_url":"https://api.github.com/repos/gameclosure/devkit/issues/222/labels{/name}","comments_url":"https://api.github.com/repos/gameclosure/devkit/issues/222/comments","events_url":"https://api.github.com/repos/gameclosure/devkit/issues/222/events","html_url":"https://github.com/gameclosure/devkit/issues/222","id":72719295,"number":222,"title":"devkit not working in Linux ","user":{"login":"dave-watts","id":7717304,"avatar_url":"https://avatars.githubusercontent.com/u/7717304?v=3","gravatar_id":"","url":"https://api.github.com/users/dave-watts","html_url":"https://github.com/dave-watts","followers_url":"https://api.github.com/users/dave-watts/followers","following_url":"https://api.github.com/users/dave-watts/following{/other_user}","gists_url":"https://api.github.com/users/dave-watts/gists{/gist_id}","starred_url":"https://api.github.com/users/dave-watts/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/dave-watts/subscriptions","organizations_url":"https://api.github.com/users/dave-watts/orgs","repos_url":"https://api.github.com/users/dave-watts/repos","events_url":"https://api.github.com/users/dave-watts/events{/privacy}","received_events_url":"https://api.github.com/users/dave-watts/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2015-05-02T23:53:40Z","updated_at":"2015-06-13T10:34:10Z","closed_at":"2015-06-13T10:34:10Z","body":"Hi\r\n\r\nWhen I follow the instructions for OSX/Linux \r\n\r\n\"Run devkit init mygame to create the mygame folder and install the dependencies.\r\nRun devkit serve to start the simulator\"\r\n\r\nThe emulator does indeed show the simulator iphone but the 'Hello World' text does not show and the console log reports error\r\n\r\n    └ jsio.js:699 Error: Could not import `.home.dave.CodeProjects.devkit.mygame.modules.devkit-core.src.build.native.native-ios`\r\n                  \tlooked in:\r\n                  \t\t/usr/local/lib/node_modules/devkit/src/apps/home/dave/CodeProjects/devkit/mygame/modules/devkit-core/src/build/native/native-ios.js\r\n                  \t\t/usr/local/lib/node_modules/devkit/src/apps/home/dave/CodeProjects/devkit/mygame/modules/devkit-core/src/build/native/native-ios/index.js\r\n                  \tImport Stack:\r\n\r\nNot surprising really as Linux isn't native ios, however there are also no details of how to configure and run devkit using android instead (which is supported on Linux - actually just running in the browser would be a start), I tried \r\n\r\ndevkit debug native-android\r\n\r\nand this time got \r\n\r\n   └ App.js:554 ApplicationNotFoundError at Function.loadAppFromPath [as loadFromPath] (/usr/local/lib/node_modules/devkit/src/apps/App.js)\r\n        [build]    [error]  build failed\r\n        [build]    [error]  ApplicationNotFoundError\r\n\r\nand\r\n\r\n        [build]    [error]  Cannot SET build info before buildInfoPath is set\r\n        [build]    1.25 seconds elapsed\r\n        [build]    [error]  Cannot SET build info before buildInfoPath is set\r\n        [build]    [error]  Cannot SET build info before buildInfoPath is set\r\n\r\nThanks for any help\r\nCheers\r\n\r\nDave"}}