{"action":"closed","issue":{"url":"https://api.github.com/repos/ZeroK-RTS/Zero-K/issues/889","labels_url":"https://api.github.com/repos/ZeroK-RTS/Zero-K/issues/889/labels{/name}","comments_url":"https://api.github.com/repos/ZeroK-RTS/Zero-K/issues/889/comments","events_url":"https://api.github.com/repos/ZeroK-RTS/Zero-K/issues/889/events","html_url":"https://github.com/ZeroK-RTS/Zero-K/issues/889","id":92805300,"number":889,"title":"Shipyard rally point issues","user":{"login":"ArchShaman","id":7841201,"avatar_url":"https://avatars.githubusercontent.com/u/7841201?v=3","gravatar_id":"","url":"https://api.github.com/users/ArchShaman","html_url":"https://github.com/ArchShaman","followers_url":"https://api.github.com/users/ArchShaman/followers","following_url":"https://api.github.com/users/ArchShaman/following{/other_user}","gists_url":"https://api.github.com/users/ArchShaman/gists{/gist_id}","starred_url":"https://api.github.com/users/ArchShaman/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ArchShaman/subscriptions","organizations_url":"https://api.github.com/users/ArchShaman/orgs","repos_url":"https://api.github.com/users/ArchShaman/repos","events_url":"https://api.github.com/users/ArchShaman/events{/privacy}","received_events_url":"https://api.github.com/users/ArchShaman/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-07-03T06:41:06Z","updated_at":"2015-07-03T07:12:30Z","closed_at":"2015-07-03T07:12:30Z","body":"I've been noticing lately my units from my shipyard have been getting stuck on the top end of it. Units that finish won't go out of the shipyard like it used to, instead they'll teleport to the middle of the top end of it then try to move towards the exit point, getting stuck in the process."}}