{"push_id":800645363,"size":1,"distinct_size":1,"ref":"refs/heads/Map","head":"552481c469a18abb2e2aa198d542b059b722efe9","before":"13c3fc86651ba991c07ba8fcb8a5d0ad0033a906","commits":[{"sha":"552481c469a18abb2e2aa198d542b059b722efe9","author":{"email":"b25b62b02eb60fa2677759333fe7cfea6196aeba@gmail.com","name":"Dave864"},"message":"Added a new data type, player, that will keep track of character data (location on map, location in battle, etc.). Created functions in map that will\nload and merge sections together as they enter the view screen. Updated Makefile, Sections.h, and panel.h","distinct":true,"url":"https://api.github.com/repos/Dave864/Grid_Game/commits/552481c469a18abb2e2aa198d542b059b722efe9"}]}