{"push_id":629808968,"size":1,"distinct_size":1,"ref":"refs/heads/lab1","head":"028115f4bf8afef09a4dd38240c6e69a518690ad","before":"7919cc2f5de49e2cca9a46968a41f9c31e972e9a","commits":[{"sha":"028115f4bf8afef09a4dd38240c6e69a518690ad","author":{"email":"ca847b3ffc6af1b0c59edc246ac674e32c497d33@gmail.com","name":"Powertravel"},"message":"BoundingBoxes are now created recursively up the scenegraph and only recalculated when a geometry has moved, However, they are still only calculated in object space, need to make it so that they are calculated in world space","distinct":true,"url":"https://api.github.com/repos/PowerTravel/vis/commits/028115f4bf8afef09a4dd38240c6e69a518690ad"}]}