{"push_id":882480381,"size":4,"distinct_size":0,"ref":"refs/heads/master","head":"a7c559495a4da1b3ab09825900797810d680099f","before":"5d1f3199a025e344635a9f69b9cd16da9e0d9360","commits":[{"sha":"71ee06dc376a18b7bbe822fe84aa76ba1a46eee3","author":{"email":"ecc6ca1f1f9b6bd00e93bd49cbb063ef2223856a@gmail.com","name":"Valerian Gaudeau"},"message":"special way to render the sunlight with shadows and forced single pixel light; verbose comments on albedo calculations; various tweaks","distinct":false,"url":"https://api.github.com/repos/valerian/ksp-planetshine/commits/71ee06dc376a18b7bbe822fe84aa76ba1a46eee3"},{"sha":"28623c15f354535595e5e488ec660a7f87b9084a","author":{"email":"ecc6ca1f1f9b6bd00e93bd49cbb063ef2223856a@gmail.com","name":"Valerian Gaudeau"},"message":"fixed vessel turning pitch black when going deep underwater, by forcing altitude calculation to a minimum of +1","distinct":false,"url":"https://api.github.com/repos/valerian/ksp-planetshine/commits/28623c15f354535595e5e488ec660a7f87b9084a"},{"sha":"591471b138b503bc6d6f5e14347dc08a83dfde72","author":{"email":"ecc6ca1f1f9b6bd00e93bd49cbb063ef2223856a@gmail.com","name":"Valerian Gaudeau"},"message":"changed version to 2.4.2","distinct":false,"url":"https://api.github.com/repos/valerian/ksp-planetshine/commits/591471b138b503bc6d6f5e14347dc08a83dfde72"},{"sha":"a7c559495a4da1b3ab09825900797810d680099f","author":{"email":"ecc6ca1f1f9b6bd00e93bd49cbb063ef2223856a@gmail.com","name":"Valerian Gaudeau"},"message":"updated celestial bodies configs","distinct":false,"url":"https://api.github.com/repos/valerian/ksp-planetshine/commits/a7c559495a4da1b3ab09825900797810d680099f"}]}