{"action":"created","issue":{"url":"https://api.github.com/repos/OpenTechEngine/OpenTechBFG/issues/59","labels_url":"https://api.github.com/repos/OpenTechEngine/OpenTechBFG/issues/59/labels{/name}","comments_url":"https://api.github.com/repos/OpenTechEngine/OpenTechBFG/issues/59/comments","events_url":"https://api.github.com/repos/OpenTechEngine/OpenTechBFG/issues/59/events","html_url":"https://github.com/OpenTechEngine/OpenTechBFG/issues/59","id":97365913,"number":59,"title":"Materials not reading png format","user":{"login":"Yetta1","id":8399958,"avatar_url":"https://avatars.githubusercontent.com/u/8399958?v=3","gravatar_id":"","url":"https://api.github.com/users/Yetta1","html_url":"https://github.com/Yetta1","followers_url":"https://api.github.com/users/Yetta1/followers","following_url":"https://api.github.com/users/Yetta1/following{/other_user}","gists_url":"https://api.github.com/users/Yetta1/gists{/gist_id}","starred_url":"https://api.github.com/users/Yetta1/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Yetta1/subscriptions","organizations_url":"https://api.github.com/users/Yetta1/orgs","repos_url":"https://api.github.com/users/Yetta1/repos","events_url":"https://api.github.com/users/Yetta1/events{/privacy}","received_events_url":"https://api.github.com/users/Yetta1/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-07-27T01:23:04Z","updated_at":"2015-07-27T07:20:20Z","closed_at":null,"body":"Png seems to work for light textures, for materials it fails to read the png and replaces it with the shader not found texture."},"comment":{"url":"https://api.github.com/repos/OpenTechEngine/OpenTechBFG/issues/comments/125109184","html_url":"https://github.com/OpenTechEngine/OpenTechBFG/issues/59#issuecomment-125109184","issue_url":"https://api.github.com/repos/OpenTechEngine/OpenTechBFG/issues/59","id":125109184,"user":{"login":"kortemik","id":884026,"avatar_url":"https://avatars.githubusercontent.com/u/884026?v=3","gravatar_id":"","url":"https://api.github.com/users/kortemik","html_url":"https://github.com/kortemik","followers_url":"https://api.github.com/users/kortemik/followers","following_url":"https://api.github.com/users/kortemik/following{/other_user}","gists_url":"https://api.github.com/users/kortemik/gists{/gist_id}","starred_url":"https://api.github.com/users/kortemik/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/kortemik/subscriptions","organizations_url":"https://api.github.com/users/kortemik/orgs","repos_url":"https://api.github.com/users/kortemik/repos","events_url":"https://api.github.com/users/kortemik/events{/privacy}","received_events_url":"https://api.github.com/users/kortemik/received_events","type":"User","site_admin":false},"created_at":"2015-07-27T07:20:20Z","updated_at":"2015-07-27T07:20:20Z","body":"Please shared the material definition example.\n\nIf I recall right: Also please note that DarkRadiant is unable to use png,\njust tga but the engine works fine with png. We should also fix that.\n\nOn Mon, Jul 27, 2015 at 4:23 AM, Yetta1 <notifications@github.com> wrote:\n\n> Png seems to work for light textures, for materials it fails to read the\n> png and replaces it with the shader not found texture.\n>\n> —\n> Reply to this email directly or view it on GitHub\n> <https://github.com/OpenTechEngine/OpenTechBFG/issues/59>.\n>\n"}}