{"action":"opened","issue":{"url":"https://api.github.com/repos/okamstudio/godot/issues/1146","labels_url":"https://api.github.com/repos/okamstudio/godot/issues/1146/labels{/name}","comments_url":"https://api.github.com/repos/okamstudio/godot/issues/1146/comments","events_url":"https://api.github.com/repos/okamstudio/godot/issues/1146/events","html_url":"https://github.com/okamstudio/godot/issues/1146","id":53690022,"number":1146,"title":"Allow conversion of FixedMaterial to ShaderMaterial","user":{"login":"slapin","id":6099,"avatar_url":"https://avatars.githubusercontent.com/u/6099?v=3","gravatar_id":"","url":"https://api.github.com/users/slapin","html_url":"https://github.com/slapin","followers_url":"https://api.github.com/users/slapin/followers","following_url":"https://api.github.com/users/slapin/following{/other_user}","gists_url":"https://api.github.com/users/slapin/gists{/gist_id}","starred_url":"https://api.github.com/users/slapin/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/slapin/subscriptions","organizations_url":"https://api.github.com/users/slapin/orgs","repos_url":"https://api.github.com/users/slapin/repos","events_url":"https://api.github.com/users/slapin/events{/privacy}","received_events_url":"https://api.github.com/users/slapin/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-01-07T22:21:44Z","updated_at":"2015-01-07T22:21:44Z","closed_at":null,"body":"Allow conversion of FixedMaterial to ShaderMaterial\r\n\r\nThis should allow easier pipeline for shaders from imported assets"}}