{"push_id":826121535,"size":7,"distinct_size":1,"ref":"refs/heads/gvr-vuforia","head":"f856ae52c3b88f4cd607253343eeb4f4973325bb","before":"642bcd90c2c8d83491116a161af97d132c799cbb","commits":[{"sha":"b71d5f3e769a5c4ba8954ea89ce3c16aa7fd4697","author":{"email":"0827c5b9660a07f48f9df96be90ae3a3db87cb93@samsung.com","name":"Mihail Marinov"},"message":"Find SceneObject by name #239 - part 2\n\nadd the more convenient getSceneObjectByName api","distinct":false,"url":"https://api.github.com/repos/gaurav-mcl/GearVRf/commits/b71d5f3e769a5c4ba8954ea89ce3c16aa7fd4697"},{"sha":"87af52731dafb3fd0c843248b0066183c4331960","author":{"email":"77b5e146b63d9c59eab513dbb80e46d42b81443c@2030006735.sisa.samsung.com","name":"VIttalbabu Srinivasan"},"message":"Fix perf issue in loading models via assimp. The current code was\nre-reading the file twice for every single node with a mesh -- it was\nloading the model file 1 + 2 * num_nodes.\n\nFor large model files (with a lot of nodes) this was very slow. One fbx\nfile with 146 nodes took 17 min to load.\n\nThe fix is to reuse the loaded data in later calls to load mesh and\nmaterial. The same fbx file now loads in 4 sec.","distinct":false,"url":"https://api.github.com/repos/gaurav-mcl/GearVRf/commits/87af52731dafb3fd0c843248b0066183c4331960"},{"sha":"8fcbb5c14ce89dccd40e611c661f959c7d8b12bd","author":{"email":"abc7c57a6537c493534eb3847500f37bef7b716d@samsung.com","name":"thomasflynn"},"message":"Merge pull request #273 from liaxim/issue-239-part-2\n\nFind SceneObject by name #239 - part 2","distinct":false,"url":"https://api.github.com/repos/gaurav-mcl/GearVRf/commits/8fcbb5c14ce89dccd40e611c661f959c7d8b12bd"},{"sha":"90a0a61a85b1bd5066c186d7ee58ddff931c7a03","author":{"email":"abc7c57a6537c493534eb3847500f37bef7b716d@samsung.com","name":"thomasflynn"},"message":"Merge pull request #276 from Vittalbabu/perf_fix\n\nFix perf issue in loading models via assimp. The current code was","distinct":false,"url":"https://api.github.com/repos/gaurav-mcl/GearVRf/commits/90a0a61a85b1bd5066c186d7ee58ddff931c7a03"},{"sha":"eede86725a7b48fbe8f481dc7195bbf5f414cf41","author":{"email":"0827c5b9660a07f48f9df96be90ae3a3db87cb93@samsung.com","name":"Mihail Marinov"},"message":"Fix \"Bug in solar-system sample #257\"\n\nit is actually a known issue; made texture and mesh caches\nnon-static\n\nplus fixed a potential npe in solar-view-manager","distinct":false,"url":"https://api.github.com/repos/gaurav-mcl/GearVRf/commits/eede86725a7b48fbe8f481dc7195bbf5f414cf41"},{"sha":"fbf174b4f8bc608841b6c58e9b322d215885ac50","author":{"email":"abc7c57a6537c493534eb3847500f37bef7b716d@samsung.com","name":"thomasflynn"},"message":"Merge pull request #277 from liaxim/issue-257\n\nFix \"Bug in solar-system sample #257\"","distinct":false,"url":"https://api.github.com/repos/gaurav-mcl/GearVRf/commits/fbf174b4f8bc608841b6c58e9b322d215885ac50"},{"sha":"f856ae52c3b88f4cd607253343eeb4f4973325bb","author":{"email":"b1ca79738f55fd0b0f6ecf90bf41a4032f0a9009@samsung.com","name":"Gaurav Srivastava"},"message":"Minor fixes to gvr-vuforia sample\n\n1. Avoid showing the teapot unless it is detected by the camera.\n2. Change the teapot orientation so that its bottom is parallel to\nthe flat surface of the vuforia marker.","distinct":true,"url":"https://api.github.com/repos/gaurav-mcl/GearVRf/commits/f856ae52c3b88f4cd607253343eeb4f4973325bb"}]}