{"push_id":857195260,"size":2,"distinct_size":2,"ref":"refs/heads/dev","head":"7a62fab8f8071757b0661daff8eabc89da129181","before":"0e365016af0224424c4ab8cd6ac6804e6c3cd2dc","commits":[{"sha":"95403f5c9b042bb8e4b8cda98bafab0b2294440f","author":{"email":"34e8085097b7b6a6000273752440af1e835d06c7@gmail.com","name":"PWhiddy"},"message":"Line and Points (not just meshes) can use instanced rendering\n\nPreviously only Meshes would have the opportunity to be rendered with instancing. If a Line or Points was created with an InstancedBufferGeometry, they would not have this option. This edit to renderBufferDirect checks whether the geometry of all three of these types uses instancing, allowing them all to make use of the awesome feature.","distinct":true,"url":"https://api.github.com/repos/mrdoob/three.js/commits/95403f5c9b042bb8e4b8cda98bafab0b2294440f"},{"sha":"7a62fab8f8071757b0661daff8eabc89da129181","author":{"email":"59bd0a3ff43b32849b319e645d4798d8a5d1e889@mrdoob.com","name":"Mr.doob"},"message":"Merge pull request #7555 from PWhiddy/dev\n\nLine and Points (not just Mesh) can use instanced rendering","distinct":true,"url":"https://api.github.com/repos/mrdoob/three.js/commits/7a62fab8f8071757b0661daff8eabc89da129181"}]}