{"action":"closed","issue":{"url":"https://api.github.com/repos/Voltoviper/Siderunner/issues/1","labels_url":"https://api.github.com/repos/Voltoviper/Siderunner/issues/1/labels{/name}","comments_url":"https://api.github.com/repos/Voltoviper/Siderunner/issues/1/comments","events_url":"https://api.github.com/repos/Voltoviper/Siderunner/issues/1/events","html_url":"https://github.com/Voltoviper/Siderunner/issues/1","id":68427249,"number":1,"title":"Sprung nach oben","user":{"login":"Voltoviper","id":11943604,"avatar_url":"https://avatars.githubusercontent.com/u/11943604?v=3","gravatar_id":"","url":"https://api.github.com/users/Voltoviper","html_url":"https://github.com/Voltoviper","followers_url":"https://api.github.com/users/Voltoviper/followers","following_url":"https://api.github.com/users/Voltoviper/following{/other_user}","gists_url":"https://api.github.com/users/Voltoviper/gists{/gist_id}","starred_url":"https://api.github.com/users/Voltoviper/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Voltoviper/subscriptions","organizations_url":"https://api.github.com/users/Voltoviper/orgs","repos_url":"https://api.github.com/users/Voltoviper/repos","events_url":"https://api.github.com/users/Voltoviper/events{/privacy}","received_events_url":"https://api.github.com/users/Voltoviper/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/Voltoviper/Siderunner/labels/bug","name":"bug","color":"fc2929"}],"state":"closed","locked":false,"assignee":null,"milestone":{"url":"https://api.github.com/repos/Voltoviper/Siderunner/milestones/1","html_url":"https://github.com/Voltoviper/Siderunner/milestones/Durchlaufendes%20Level","labels_url":"https://api.github.com/repos/Voltoviper/Siderunner/milestones/1/labels","id":1070200,"number":1,"title":"Durchlaufendes Level","description":"Es soll möglich sein, ein Level zu spielen, dass großer als der Anzeigebereich ist. Hierfür soll die Spielfigur bis zur MItte laufen und ab dann sich die Welt bewegen. Erst wenn das Ende des Levels erreicht ist, soll die Spielfigur die Rechte Seite des Fensters errreichen können.","creator":{"login":"Voltoviper","id":11943604,"avatar_url":"https://avatars.githubusercontent.com/u/11943604?v=3","gravatar_id":"","url":"https://api.github.com/users/Voltoviper","html_url":"https://github.com/Voltoviper","followers_url":"https://api.github.com/users/Voltoviper/followers","following_url":"https://api.github.com/users/Voltoviper/following{/other_user}","gists_url":"https://api.github.com/users/Voltoviper/gists{/gist_id}","starred_url":"https://api.github.com/users/Voltoviper/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Voltoviper/subscriptions","organizations_url":"https://api.github.com/users/Voltoviper/orgs","repos_url":"https://api.github.com/users/Voltoviper/repos","events_url":"https://api.github.com/users/Voltoviper/events{/privacy}","received_events_url":"https://api.github.com/users/Voltoviper/received_events","type":"User","site_admin":false},"open_issues":1,"closed_issues":1,"state":"open","created_at":"2015-04-16T06:35:15Z","updated_at":"2015-04-16T09:39:50Z","due_on":"2015-04-29T22:00:00Z","closed_at":null},"comments":1,"created_at":"2015-04-14T16:15:31Z","updated_at":"2015-04-16T09:39:50Z","closed_at":"2015-04-16T09:39:50Z","body":"Sobald als erstes die Leertaste für einen Sprung betätigt wird, wird die Spielfigur auf die Koordinaten Y=0 gesetzt."}}