{"action":"created","issue":{"url":"https://api.github.com/repos/PCSX2/pcsx2/issues/374","labels_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/374/labels{/name}","comments_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/374/comments","events_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/374/events","html_url":"https://github.com/PCSX2/pcsx2/issues/374","id":51208690,"number":374,"title":"[GSDX/GS] Star Ocean 3 - missing shadows","user":{"login":"Kein","id":623756,"avatar_url":"https://avatars.githubusercontent.com/u/623756?v=3","gravatar_id":"","url":"https://api.github.com/users/Kein","html_url":"https://github.com/Kein","followers_url":"https://api.github.com/users/Kein/followers","following_url":"https://api.github.com/users/Kein/following{/other_user}","gists_url":"https://api.github.com/users/Kein/gists{/gist_id}","starred_url":"https://api.github.com/users/Kein/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Kein/subscriptions","organizations_url":"https://api.github.com/users/Kein/orgs","repos_url":"https://api.github.com/users/Kein/repos","events_url":"https://api.github.com/users/Kein/events{/privacy}","received_events_url":"https://api.github.com/users/Kein/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/PCSX2/pcsx2/labels/GSDX:%20Hardware","name":"GSDX: Hardware","color":"006b75"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":8,"created_at":"2014-12-07T06:05:10Z","updated_at":"2015-05-24T18:37:53Z","closed_at":null,"body":"Software:\r\nhttp://i.imgur.com/3hKtVB5.png\r\n\r\nHardware:\r\nhttp://i.imgur.com/JOz8VAK.png\r\n\r\n\r\nIndifferent to D3D version or any GS/VU settings."},"comment":{"url":"https://api.github.com/repos/PCSX2/pcsx2/issues/comments/105046807","html_url":"https://github.com/PCSX2/pcsx2/issues/374#issuecomment-105046807","issue_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/374","id":105046807,"user":{"login":"refractionpcsx2","id":6278726,"avatar_url":"https://avatars.githubusercontent.com/u/6278726?v=3","gravatar_id":"","url":"https://api.github.com/users/refractionpcsx2","html_url":"https://github.com/refractionpcsx2","followers_url":"https://api.github.com/users/refractionpcsx2/followers","following_url":"https://api.github.com/users/refractionpcsx2/following{/other_user}","gists_url":"https://api.github.com/users/refractionpcsx2/gists{/gist_id}","starred_url":"https://api.github.com/users/refractionpcsx2/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/refractionpcsx2/subscriptions","organizations_url":"https://api.github.com/users/refractionpcsx2/orgs","repos_url":"https://api.github.com/users/refractionpcsx2/repos","events_url":"https://api.github.com/users/refractionpcsx2/events{/privacy}","received_events_url":"https://api.github.com/users/refractionpcsx2/received_events","type":"User","site_admin":false},"created_at":"2015-05-24T18:37:53Z","updated_at":"2015-05-24T18:37:53Z","body":"Aww man, is this doing impossible blend in d3d? :p"}}