{"action":"opened","issue":{"url":"https://api.github.com/repos/HenrikJoreteg/SimpleWebRTC/issues/277","labels_url":"https://api.github.com/repos/HenrikJoreteg/SimpleWebRTC/issues/277/labels{/name}","comments_url":"https://api.github.com/repos/HenrikJoreteg/SimpleWebRTC/issues/277/comments","events_url":"https://api.github.com/repos/HenrikJoreteg/SimpleWebRTC/issues/277/events","html_url":"https://github.com/HenrikJoreteg/SimpleWebRTC/issues/277","id":94009729,"number":277,"title":"using simpleWebRTC locally, problems with STUN server configuration?","user":{"login":"shlanga","id":12188404,"avatar_url":"https://avatars.githubusercontent.com/u/12188404?v=3","gravatar_id":"","url":"https://api.github.com/users/shlanga","html_url":"https://github.com/shlanga","followers_url":"https://api.github.com/users/shlanga/followers","following_url":"https://api.github.com/users/shlanga/following{/other_user}","gists_url":"https://api.github.com/users/shlanga/gists{/gist_id}","starred_url":"https://api.github.com/users/shlanga/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/shlanga/subscriptions","organizations_url":"https://api.github.com/users/shlanga/orgs","repos_url":"https://api.github.com/users/shlanga/repos","events_url":"https://api.github.com/users/shlanga/events{/privacy}","received_events_url":"https://api.github.com/users/shlanga/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-07-09T10:18:53Z","updated_at":"2015-07-09T10:18:53Z","closed_at":null,"body":"Hi all,\r\n\r\nI've built a small simpleWebRTC application which connects three videos peers. It works perfectly when I use it online. Now I want it to work locally in a local area network without any connection to the internet and it is not working anymore.\r\n\r\nI've successfully installed Node.js and the Signalmaster server locally on my windows machine.\r\n\r\nWhen create a new instance of SimpleWebRTC I provide the new signal server url like so:\r\n\r\n```javascript\r\n\tvar webrtc = new SimpleWebRTC({\r\n\t\t...\r\n\t\turl: \"http://localhost:8888/\"\r\n\t});\r\n```\r\n\r\nAfter changing the the signal server url from\r\n\r\n```javascript\r\nhttps://signaling.simplewebrtc.com:443/\r\n```\r\n to my local signal server url\r\n\r\n```javascript\r\nhttp://localhost:8888/\r\n```\r\n\r\nthe application still works. So I think the signal server is not the issue.\r\n\r\nBut I've noticed that the signal server and the application itself are trying to connect to the stun server \r\n\r\n```javascript\r\nstun.l.google.com:19302 \r\n```\r\nwhich is of course not possible without internet connection. So I guess the issue that the whole thing is not working locally is coming from not connecting to the stun server.\r\n\r\nI guess that in a local area network I actually do not need a stun server at all. Is that assumption right? So how would I configure SimpleWebRTC and the Signalmaster server to not use a stun server at all? Which lines of codes must be altered?\r\n\r\nThanks for your help in advance!"}}