{"action":"created","issue":{"url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/issues/810","labels_url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/issues/810/labels{/name}","comments_url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/issues/810/comments","events_url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/issues/810/events","html_url":"https://github.com/OpenDungeons/OpenDungeons/issues/810","id":88700999,"number":810,"title":"Claimed wall textures are much too big","user":{"login":"hwoarangmy","id":7493706,"avatar_url":"https://avatars.githubusercontent.com/u/7493706?v=3","gravatar_id":"","url":"https://api.github.com/users/hwoarangmy","html_url":"https://github.com/hwoarangmy","followers_url":"https://api.github.com/users/hwoarangmy/followers","following_url":"https://api.github.com/users/hwoarangmy/following{/other_user}","gists_url":"https://api.github.com/users/hwoarangmy/gists{/gist_id}","starred_url":"https://api.github.com/users/hwoarangmy/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/hwoarangmy/subscriptions","organizations_url":"https://api.github.com/users/hwoarangmy/orgs","repos_url":"https://api.github.com/users/hwoarangmy/repos","events_url":"https://api.github.com/users/hwoarangmy/events{/privacy}","received_events_url":"https://api.github.com/users/hwoarangmy/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/labels/Enhancement","name":"Enhancement","color":"84b6eb"}],"state":"open","locked":false,"assignee":{"login":"Danimal696","id":8299756,"avatar_url":"https://avatars.githubusercontent.com/u/8299756?v=3","gravatar_id":"","url":"https://api.github.com/users/Danimal696","html_url":"https://github.com/Danimal696","followers_url":"https://api.github.com/users/Danimal696/followers","following_url":"https://api.github.com/users/Danimal696/following{/other_user}","gists_url":"https://api.github.com/users/Danimal696/gists{/gist_id}","starred_url":"https://api.github.com/users/Danimal696/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Danimal696/subscriptions","organizations_url":"https://api.github.com/users/Danimal696/orgs","repos_url":"https://api.github.com/users/Danimal696/repos","events_url":"https://api.github.com/users/Danimal696/events{/privacy}","received_events_url":"https://api.github.com/users/Danimal696/received_events","type":"User","site_admin":false},"milestone":{"url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/milestones/5","html_url":"https://github.com/OpenDungeons/OpenDungeons/milestones/0.6.0","labels_url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/milestones/5/labels","id":1018294,"number":5,"title":"0.6.0","description":"The shiny one. 0.5.0 has established a good base concerning the UI, game play and normal use on models.\r\n\r\nNow, we will polish all that and add more advanced functionalities and gameplay.\r\n\r\nBridges and doors are the next things to do, along with creature's equipment.\r\nIf all goes well, a fully functional editor and user custom levels will be fully supported, along a new option menu.","creator":{"login":"Bertram25","id":765917,"avatar_url":"https://avatars.githubusercontent.com/u/765917?v=3","gravatar_id":"","url":"https://api.github.com/users/Bertram25","html_url":"https://github.com/Bertram25","followers_url":"https://api.github.com/users/Bertram25/followers","following_url":"https://api.github.com/users/Bertram25/following{/other_user}","gists_url":"https://api.github.com/users/Bertram25/gists{/gist_id}","starred_url":"https://api.github.com/users/Bertram25/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Bertram25/subscriptions","organizations_url":"https://api.github.com/users/Bertram25/orgs","repos_url":"https://api.github.com/users/Bertram25/repos","events_url":"https://api.github.com/users/Bertram25/events{/privacy}","received_events_url":"https://api.github.com/users/Bertram25/received_events","type":"User","site_admin":false},"open_issues":31,"closed_issues":76,"state":"open","created_at":"2015-03-12T13:31:55Z","updated_at":"2015-06-18T22:01:35Z","due_on":null,"closed_at":null},"comments":14,"created_at":"2015-06-16T11:39:32Z","updated_at":"2015-06-18T23:46:55Z","closed_at":null,"body":"The consequence is that when the first wall is claimed (and the mesh loaded), the game freezes.\r\n\r\nSeems like I was too fast to integrate #808 \r\n\r\n@Danimal696 Could you please reduce a bit its size ? 2048x2048 is too much...\r\n\r\nI'm pretty sure that 512x512 would be enough. I also bet that's a reason why the game freezes when we build a room (because of loading textures for ground tiles as well as the building objects)."},"comment":{"url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/issues/comments/113320349","html_url":"https://github.com/OpenDungeons/OpenDungeons/issues/810#issuecomment-113320349","issue_url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/issues/810","id":113320349,"user":{"login":"Danimal696","id":8299756,"avatar_url":"https://avatars.githubusercontent.com/u/8299756?v=3","gravatar_id":"","url":"https://api.github.com/users/Danimal696","html_url":"https://github.com/Danimal696","followers_url":"https://api.github.com/users/Danimal696/followers","following_url":"https://api.github.com/users/Danimal696/following{/other_user}","gists_url":"https://api.github.com/users/Danimal696/gists{/gist_id}","starred_url":"https://api.github.com/users/Danimal696/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Danimal696/subscriptions","organizations_url":"https://api.github.com/users/Danimal696/orgs","repos_url":"https://api.github.com/users/Danimal696/repos","events_url":"https://api.github.com/users/Danimal696/events{/privacy}","received_events_url":"https://api.github.com/users/Danimal696/received_events","type":"User","site_admin":false},"created_at":"2015-06-18T23:46:55Z","updated_at":"2015-06-18T23:46:55Z","body":"im fine with that, but how could i translate what i posted before to the material we are using for claimed wall?"}}