{"action":"created","issue":{"url":"https://api.github.com/repos/naev/naev/issues/532","labels_url":"https://api.github.com/repos/naev/naev/issues/532/labels{/name}","comments_url":"https://api.github.com/repos/naev/naev/issues/532/comments","events_url":"https://api.github.com/repos/naev/naev/issues/532/events","html_url":"https://github.com/naev/naev/pull/532","id":105121568,"number":532,"title":"Made the Empire not care about its allies being attacked.","user":{"login":"onpon4","id":2217995,"avatar_url":"https://avatars.githubusercontent.com/u/2217995?v=3","gravatar_id":"","url":"https://api.github.com/users/onpon4","html_url":"https://github.com/onpon4","followers_url":"https://api.github.com/users/onpon4/followers","following_url":"https://api.github.com/users/onpon4/following{/other_user}","gists_url":"https://api.github.com/users/onpon4/gists{/gist_id}","starred_url":"https://api.github.com/users/onpon4/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/onpon4/subscriptions","organizations_url":"https://api.github.com/users/onpon4/orgs","repos_url":"https://api.github.com/users/onpon4/repos","events_url":"https://api.github.com/users/onpon4/events{/privacy}","received_events_url":"https://api.github.com/users/onpon4/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2015-09-06T22:53:49Z","updated_at":"2015-09-15T12:36:32Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/naev/naev/pulls/532","html_url":"https://github.com/naev/naev/pull/532","diff_url":"https://github.com/naev/naev/pull/532.diff","patch_url":"https://github.com/naev/naev/pull/532.patch"},"body":"The effect of this is that if the player attacks House Goddard or House\r\nDvaered, the Empire will not become hostile to the player. Only attacks\r\non the Empire's own ships will provoke this response.\r\n\r\nThis change is primarily meant to make it possible to align with the FLF, but\r\nmaintain good relations with the Empire.\r\n\r\nThis depends on #531 to have any effect; it uses new variables defined there."},"comment":{"url":"https://api.github.com/repos/naev/naev/issues/comments/140374053","html_url":"https://github.com/naev/naev/pull/532#issuecomment-140374053","issue_url":"https://api.github.com/repos/naev/naev/issues/532","id":140374053,"user":{"login":"bobbens","id":54677,"avatar_url":"https://avatars.githubusercontent.com/u/54677?v=3","gravatar_id":"","url":"https://api.github.com/users/bobbens","html_url":"https://github.com/bobbens","followers_url":"https://api.github.com/users/bobbens/followers","following_url":"https://api.github.com/users/bobbens/following{/other_user}","gists_url":"https://api.github.com/users/bobbens/gists{/gist_id}","starred_url":"https://api.github.com/users/bobbens/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/bobbens/subscriptions","organizations_url":"https://api.github.com/users/bobbens/orgs","repos_url":"https://api.github.com/users/bobbens/repos","events_url":"https://api.github.com/users/bobbens/events{/privacy}","received_events_url":"https://api.github.com/users/bobbens/received_events","type":"User","site_admin":false},"created_at":"2015-09-15T12:36:32Z","updated_at":"2015-09-15T12:36:32Z","body":"Yes. I'm a bit torn on the issue for several reasons. I can see several ways to deal with this:\r\n\r\n1.) Empire and FLF are full enemies. FLF is considered terrorism.\r\n2.) Empire doesn't care about FLF and doesn't want them bothering them.\r\n3.) Empire encourages FLF and secretly supports them to keep Dvaered week. However, they don't make it public.\r\n\r\nIf we go on the line of 3.) then your solution is fine. If we go on 2.) then it can be implemented so that if you cause too much trouble, it will annoy the empire to some extent, however, not to become enemies. So basically something like if you have >30 empire standing it'll bring it down, but not below. Of course 1.) is current implementation. Personally I feel like 2.) is the best option, but of course this is up for discussion. Maybe it would be better to just make them not enemies to keep it simple for now."}}