{"action":"created","issue":{"url":"https://api.github.com/repos/project64/project64/issues/252","labels_url":"https://api.github.com/repos/project64/project64/issues/252/labels{/name}","comments_url":"https://api.github.com/repos/project64/project64/issues/252/comments","events_url":"https://api.github.com/repos/project64/project64/issues/252/events","html_url":"https://github.com/project64/project64/issues/252","id":60295762,"number":252,"title":"audio gaps/pops with a bunch of games","user":{"login":"dsx-","id":4025418,"avatar_url":"https://avatars.githubusercontent.com/u/4025418?v=3","gravatar_id":"","url":"https://api.github.com/users/dsx-","html_url":"https://github.com/dsx-","followers_url":"https://api.github.com/users/dsx-/followers","following_url":"https://api.github.com/users/dsx-/following{/other_user}","gists_url":"https://api.github.com/users/dsx-/gists{/gist_id}","starred_url":"https://api.github.com/users/dsx-/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/dsx-/subscriptions","organizations_url":"https://api.github.com/users/dsx-/orgs","repos_url":"https://api.github.com/users/dsx-/repos","events_url":"https://api.github.com/users/dsx-/events{/privacy}","received_events_url":"https://api.github.com/users/dsx-/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":39,"created_at":"2015-03-09T04:01:13Z","updated_at":"2015-03-11T06:22:15Z","closed_at":null,"body":"this is a big problem with 2.x, which didnt happen in 1.7\r\n\r\ncruis'n world, cruis'n usa, sf rush, rush 2, are some of the games with this issue (using either jabo or azimer's plugins)\r\n\r\ngames like ocarina of time and super mario 64 have sound pops not present when using pj64 1.7 (using either jabo or azimer's plugins)"},"comment":{"url":"https://api.github.com/repos/project64/project64/issues/comments/78211567","html_url":"https://github.com/project64/project64/issues/252#issuecomment-78211567","issue_url":"https://api.github.com/repos/project64/project64/issues/252","id":78211567,"user":{"login":"AmbientMalice","id":10704701,"avatar_url":"https://avatars.githubusercontent.com/u/10704701?v=3","gravatar_id":"","url":"https://api.github.com/users/AmbientMalice","html_url":"https://github.com/AmbientMalice","followers_url":"https://api.github.com/users/AmbientMalice/followers","following_url":"https://api.github.com/users/AmbientMalice/following{/other_user}","gists_url":"https://api.github.com/users/AmbientMalice/gists{/gist_id}","starred_url":"https://api.github.com/users/AmbientMalice/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/AmbientMalice/subscriptions","organizations_url":"https://api.github.com/users/AmbientMalice/orgs","repos_url":"https://api.github.com/users/AmbientMalice/repos","events_url":"https://api.github.com/users/AmbientMalice/events{/privacy}","received_events_url":"https://api.github.com/users/AmbientMalice/received_events","type":"User","site_admin":false},"created_at":"2015-03-11T06:22:15Z","updated_at":"2015-03-11T06:22:15Z","body":"I've got a 1.7 build from that big emulator bundle with all the plugins and such. Tested it with Goldeneyed, and yep, as @dsx- says, no crackle at all. 1.7 lacked adjustable VI and AI, though. Dunno how it behaves with problematic titles such as RE2.\n\nIt would be a massive benefit if the crackling could be resolved. Even if it meant including a \"Legacy FAT\" option for games or something."}}