{"push_id":851045121,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"bf5e6b505be0327d510aaae0c816bdbbfa6f5c3c","before":"fc8db7cb0e98a831614ce73001cf1751e118f4f7","commits":[{"sha":"bf5e6b505be0327d510aaae0c816bdbbfa6f5c3c","author":{"email":"680ba77156b0e952bfc175528af928e471ec09b6@rit.edu","name":"Steven S"},"message":"Action Based Input in PlayerManager\n\nThree types of actions, attack, move, and none. If None, you can select\nand deselect objects, with a player selected, attack and move allow you\nto perform that action and highlights appropriate tiles. Invalid clicks\ndeselect object. Attacking changes action to none.","distinct":true,"url":"https://api.github.com/repos/cmortimer/403NameNotAccessible/commits/bf5e6b505be0327d510aaae0c816bdbbfa6f5c3c"}]}