{"action":"created","issue":{"url":"https://api.github.com/repos/phrack/ShootOFF/issues/121","labels_url":"https://api.github.com/repos/phrack/ShootOFF/issues/121/labels{/name}","comments_url":"https://api.github.com/repos/phrack/ShootOFF/issues/121/comments","events_url":"https://api.github.com/repos/phrack/ShootOFF/issues/121/events","html_url":"https://github.com/phrack/ShootOFF/issues/121","id":63455113,"number":121,"title":"Projection does not seem to pick up calibration square even when clearly visible","user":{"login":"cbdmaul","id":5543934,"avatar_url":"https://avatars.githubusercontent.com/u/5543934?v=3","gravatar_id":"","url":"https://api.github.com/users/cbdmaul","html_url":"https://github.com/cbdmaul","followers_url":"https://api.github.com/users/cbdmaul/followers","following_url":"https://api.github.com/users/cbdmaul/following{/other_user}","gists_url":"https://api.github.com/users/cbdmaul/gists{/gist_id}","starred_url":"https://api.github.com/users/cbdmaul/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/cbdmaul/subscriptions","organizations_url":"https://api.github.com/users/cbdmaul/orgs","repos_url":"https://api.github.com/users/cbdmaul/repos","events_url":"https://api.github.com/users/cbdmaul/events{/privacy}","received_events_url":"https://api.github.com/users/cbdmaul/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/phrack/ShootOFF/labels/bug","name":"bug","color":"fc2929"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":5,"created_at":"2015-03-21T21:03:49Z","updated_at":"2015-03-22T14:48:29Z","closed_at":null,"body":"I have attached a really terrible example.  This may be related to the overscan issue, although I wouldn't think that losing a small percentage of the square would cause it to not identify it.\r\n\r\nPutting the window in windowed mode does cause the square to be identified part of the time, but it is still not anywhere near as identified as well as the triangle.\r\n\r\nThe right side of my projection area does have more background ambient light, I will test it again in the dark.\r\n\r\n![img_20150321_153922nopm](https://cloud.githubusercontent.com/assets/5543934/6766806/cb6ec86a-cfeb-11e4-9957-2b3e62247c5c.jpg)\r\n"},"comment":{"url":"https://api.github.com/repos/phrack/ShootOFF/issues/comments/84624886","html_url":"https://github.com/phrack/ShootOFF/issues/121#issuecomment-84624886","issue_url":"https://api.github.com/repos/phrack/ShootOFF/issues/121","id":84624886,"user":{"login":"phrack","id":174818,"avatar_url":"https://avatars.githubusercontent.com/u/174818?v=3","gravatar_id":"","url":"https://api.github.com/users/phrack","html_url":"https://github.com/phrack","followers_url":"https://api.github.com/users/phrack/followers","following_url":"https://api.github.com/users/phrack/following{/other_user}","gists_url":"https://api.github.com/users/phrack/gists{/gist_id}","starred_url":"https://api.github.com/users/phrack/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/phrack/subscriptions","organizations_url":"https://api.github.com/users/phrack/orgs","repos_url":"https://api.github.com/users/phrack/repos","events_url":"https://api.github.com/users/phrack/events{/privacy}","received_events_url":"https://api.github.com/users/phrack/received_events","type":"User","site_admin":false},"created_at":"2015-03-22T14:48:29Z","updated_at":"2015-03-22T14:48:29Z","body":"The best way to figure that out is to project, point the camera at the projection, and see if you get a bunch of noise. Don't calibrate. It's possible calibration is way more sensitive than shot detection. If it is, there is no reason to do it automatically because all the calibration noise wouldn't tell you anything. "}}