{"push_id":748009525,"size":1,"distinct_size":1,"ref":"refs/heads/implement_sprites","head":"4d1cee67d8be936fdd1541f029d7f1aee55b219e","before":"f42956a85852e72a413a94e613d8d60de5cff45f","commits":[{"sha":"4d1cee67d8be936fdd1541f029d7f1aee55b219e","author":{"email":"933acbc4b341805d7eec387e8478e38abb578b12@gmail.com","name":"Lich Oubliette"},"message":"Game State Added\n\nA class was created to hold and load the game state. This should be\nmanaged by the game engine.","distinct":true,"url":"https://api.github.com/repos/LichOubliette/Horizon/commits/4d1cee67d8be936fdd1541f029d7f1aee55b219e"}]}