{"push_id":577455915,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"e9b19559e013e9a081c933fd421b10592085f534","before":"cb6d6b52793e107909111cd5af1ffae83551a698","commits":[{"sha":"e9b19559e013e9a081c933fd421b10592085f534","author":{"email":"f9856a545f0aa99c47093155ddacacbdd1d5846b@uw.edu","name":"Joel_PC"},"message":"fixed hero grav\n\ngravity is now based off of a key event, not whether the key is down\nwhen update() is called. This prevents hero from double swapping\ngravity.","distinct":true,"url":"https://api.github.com/repos/SpicyPepper/GreenOneGame/commits/e9b19559e013e9a081c933fd421b10592085f534"}]}