{"action":"created","issue":{"url":"https://api.github.com/repos/patrikhuber/eos/issues/14","labels_url":"https://api.github.com/repos/patrikhuber/eos/issues/14/labels{/name}","comments_url":"https://api.github.com/repos/patrikhuber/eos/issues/14/comments","events_url":"https://api.github.com/repos/patrikhuber/eos/issues/14/events","html_url":"https://github.com/patrikhuber/eos/issues/14","id":118199242,"number":14,"title":"Question on loading my own PCA model","user":{"login":"DoraXingyu","id":11518107,"avatar_url":"https://avatars.githubusercontent.com/u/11518107?v=3","gravatar_id":"","url":"https://api.github.com/users/DoraXingyu","html_url":"https://github.com/DoraXingyu","followers_url":"https://api.github.com/users/DoraXingyu/followers","following_url":"https://api.github.com/users/DoraXingyu/following{/other_user}","gists_url":"https://api.github.com/users/DoraXingyu/gists{/gist_id}","starred_url":"https://api.github.com/users/DoraXingyu/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/DoraXingyu/subscriptions","organizations_url":"https://api.github.com/users/DoraXingyu/orgs","repos_url":"https://api.github.com/users/DoraXingyu/repos","events_url":"https://api.github.com/users/DoraXingyu/events{/privacy}","received_events_url":"https://api.github.com/users/DoraXingyu/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/patrikhuber/eos/labels/question","name":"question","color":"cc317c"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2015-11-21T14:09:38Z","updated_at":"2015-11-22T10:28:43Z","closed_at":null,"body":"Hi, thank you for your code, it has been very helpful to me.\r\nBut when I try to load my own pca model, I wonder how is your triangleList arranged?"},"comment":{"url":"https://api.github.com/repos/patrikhuber/eos/issues/comments/158743626","html_url":"https://github.com/patrikhuber/eos/issues/14#issuecomment-158743626","issue_url":"https://api.github.com/repos/patrikhuber/eos/issues/14","id":158743626,"user":{"login":"patrikhuber","id":4967343,"avatar_url":"https://avatars.githubusercontent.com/u/4967343?v=3","gravatar_id":"","url":"https://api.github.com/users/patrikhuber","html_url":"https://github.com/patrikhuber","followers_url":"https://api.github.com/users/patrikhuber/followers","following_url":"https://api.github.com/users/patrikhuber/following{/other_user}","gists_url":"https://api.github.com/users/patrikhuber/gists{/gist_id}","starred_url":"https://api.github.com/users/patrikhuber/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/patrikhuber/subscriptions","organizations_url":"https://api.github.com/users/patrikhuber/orgs","repos_url":"https://api.github.com/users/patrikhuber/repos","events_url":"https://api.github.com/users/patrikhuber/events{/privacy}","received_events_url":"https://api.github.com/users/patrikhuber/received_events","type":"User","site_admin":false},"created_at":"2015-11-22T10:28:43Z","updated_at":"2015-11-22T10:28:43Z","body":"Cool. So in principle, you only need the `triangle_list` when you call functions like `draw_sample`, that will return a `Mesh`.\r\n\r\nI don't have much experience with mesh triangulation, but it's a standard problem in computer graphics. There must be many libraries out there that you can just quickly use to generate a triangle list. Even Blender can most likely do it, and that might actually be the quickest way!"}}