{"push_id":623108458,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"2a3b71e44c202ddfe82c7084f995036a2abde53f","before":"028faec1ccfad8e53c6c98082475d08660cd4140","commits":[{"sha":"2a3b71e44c202ddfe82c7084f995036a2abde53f","author":{"email":"a73e7399287010fcdeae03c2cfe545d1c14b0d06@gmail.com","name":"Daniel Cornelius"},"message":"API Changes\n\n+ Added PlayerControllerComponent.cs\n+ Added AnimationComponent.cs\n* Renamed AnimationState to AnimationStates, as it conflicted with\nUnityEngine.AnimationState\n* Reorganized source folders","distinct":true,"url":"https://api.github.com/repos/nuke-annihilation/Network/commits/2a3b71e44c202ddfe82c7084f995036a2abde53f"}]}