{"action":"opened","issue":{"url":"https://api.github.com/repos/Dash-Industry-Forum/dash.js/issues/634","labels_url":"https://api.github.com/repos/Dash-Industry-Forum/dash.js/issues/634/labels{/name}","comments_url":"https://api.github.com/repos/Dash-Industry-Forum/dash.js/issues/634/comments","events_url":"https://api.github.com/repos/Dash-Industry-Forum/dash.js/issues/634/events","html_url":"https://github.com/Dash-Industry-Forum/dash.js/issues/634","id":94327646,"number":634,"title":"Reduce latency for live stream and segment timeline issues","user":{"login":"OneMatt","id":3309977,"avatar_url":"https://avatars.githubusercontent.com/u/3309977?v=3","gravatar_id":"","url":"https://api.github.com/users/OneMatt","html_url":"https://github.com/OneMatt","followers_url":"https://api.github.com/users/OneMatt/followers","following_url":"https://api.github.com/users/OneMatt/following{/other_user}","gists_url":"https://api.github.com/users/OneMatt/gists{/gist_id}","starred_url":"https://api.github.com/users/OneMatt/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/OneMatt/subscriptions","organizations_url":"https://api.github.com/users/OneMatt/orgs","repos_url":"https://api.github.com/users/OneMatt/repos","events_url":"https://api.github.com/users/OneMatt/events{/privacy}","received_events_url":"https://api.github.com/users/OneMatt/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-07-10T15:20:28Z","updated_at":"2015-07-10T15:20:28Z","closed_at":null,"body":"Hello,\r\n\r\nI just finished coding my own Dash encoder, and it works fine for live streaming.\r\nI would like to improve some aspects of it, and would like some guidance.\r\n\r\nI use a segment timeline. Where I specify time and duration.\r\n\r\n1. I would like to reduce the latency of the live stream from ~9 seconds to ~2-3 seconds. I was wondering if it is possible for me to reduce the buffering requirements of dash js to achieve my objective.\r\n2. The live stream stops randomly sometimes, and does not recover; except if I reload it manually. Could this be related to the usage of a segment timeline ?\r\n3. In the segment timeline, if I do not cheat and specify a fixed duration for each fragment the player fails. Is there a way to circumvent that?\r\n\r\nThanks in advance!\r\n\r\nHere is a link to my index file: https://gist.github.com/OneMatt/bdc35964af7ebd400bb8\r\n\r\n"}}