{"action":"created","issue":{"url":"https://api.github.com/repos/PC-Logix/LanteaCraft/issues/109","labels_url":"https://api.github.com/repos/PC-Logix/LanteaCraft/issues/109/labels{/name}","comments_url":"https://api.github.com/repos/PC-Logix/LanteaCraft/issues/109/comments","events_url":"https://api.github.com/repos/PC-Logix/LanteaCraft/issues/109/events","html_url":"https://github.com/PC-Logix/LanteaCraft/issues/109","id":29276338,"number":109,"title":"enh - transport rings","user":{"login":"Cronosus","id":5349950,"avatar_url":"https://avatars.githubusercontent.com/u/5349950?v=3","gravatar_id":"","url":"https://api.github.com/users/Cronosus","html_url":"https://github.com/Cronosus","followers_url":"https://api.github.com/users/Cronosus/followers","following_url":"https://api.github.com/users/Cronosus/following{/other_user}","gists_url":"https://api.github.com/users/Cronosus/gists{/gist_id}","starred_url":"https://api.github.com/users/Cronosus/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Cronosus/subscriptions","organizations_url":"https://api.github.com/users/Cronosus/orgs","repos_url":"https://api.github.com/users/Cronosus/repos","events_url":"https://api.github.com/users/Cronosus/events{/privacy}","received_events_url":"https://api.github.com/users/Cronosus/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/PC-Logix/LanteaCraft/labels/planned","name":"planned","color":"5319e7"}],"state":"open","locked":false,"assignee":{"login":"AfterLifeLochie","id":123710,"avatar_url":"https://avatars.githubusercontent.com/u/123710?v=3","gravatar_id":"","url":"https://api.github.com/users/AfterLifeLochie","html_url":"https://github.com/AfterLifeLochie","followers_url":"https://api.github.com/users/AfterLifeLochie/followers","following_url":"https://api.github.com/users/AfterLifeLochie/following{/other_user}","gists_url":"https://api.github.com/users/AfterLifeLochie/gists{/gist_id}","starred_url":"https://api.github.com/users/AfterLifeLochie/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/AfterLifeLochie/subscriptions","organizations_url":"https://api.github.com/users/AfterLifeLochie/orgs","repos_url":"https://api.github.com/users/AfterLifeLochie/repos","events_url":"https://api.github.com/users/AfterLifeLochie/events{/privacy}","received_events_url":"https://api.github.com/users/AfterLifeLochie/received_events","type":"User","site_admin":false},"milestone":{"url":"https://api.github.com/repos/PC-Logix/LanteaCraft/milestones/3","html_url":"https://github.com/PC-Logix/LanteaCraft/milestones/2.1-future-features","labels_url":"https://api.github.com/repos/PC-Logix/LanteaCraft/milestones/3/labels","id":913096,"number":3,"title":"2.1-future-features","description":"","creator":{"login":"AfterLifeLochie","id":123710,"avatar_url":"https://avatars.githubusercontent.com/u/123710?v=3","gravatar_id":"","url":"https://api.github.com/users/AfterLifeLochie","html_url":"https://github.com/AfterLifeLochie","followers_url":"https://api.github.com/users/AfterLifeLochie/followers","following_url":"https://api.github.com/users/AfterLifeLochie/following{/other_user}","gists_url":"https://api.github.com/users/AfterLifeLochie/gists{/gist_id}","starred_url":"https://api.github.com/users/AfterLifeLochie/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/AfterLifeLochie/subscriptions","organizations_url":"https://api.github.com/users/AfterLifeLochie/orgs","repos_url":"https://api.github.com/users/AfterLifeLochie/repos","events_url":"https://api.github.com/users/AfterLifeLochie/events{/privacy}","received_events_url":"https://api.github.com/users/AfterLifeLochie/received_events","type":"User","site_admin":false},"open_issues":23,"closed_issues":3,"state":"open","created_at":"2014-12-23T08:53:17Z","updated_at":"2015-07-07T00:06:39Z","due_on":null,"closed_at":null},"comments":11,"created_at":"2014-03-12T16:06:07Z","updated_at":"2015-08-01T13:18:43Z","closed_at":null,"body":"Hello, only idea for future....\r\ni dont know if are planned.\r\n\r\n1. for transport rings controller \r\n    -left/right click control.. left click to transport up, right click to transport down\r\n    if there no rings, nothing happened. good for elevators :)\r\n    -rings are inside goauld ship used as elevator.. example in episode where Jonas use rings to transport inside ship into room where open hangar and the into room near hangar.\r\n\r\n2. other styles of rings (Ori,lantean.. etc) i mean, its plannet\r\n\r\n3. rings from ceilng\r\n    -block placed on ceiling and activated rings going down to floor\r\n    -settings how many block down rings falls..example min 2 block, maximum 10 blocks\r\n    -maybe one ring block with settings for up/down ring function.\r\nexample here:\r\nhttp://www.gateworld.net/wiki/Transport_rings_platform\r\n![rings11](https://cloud.githubusercontent.com/assets/5349950/2808601/a0fe2186-cd38-11e3-9cd4-90e111bd101c.jpg)\r\n![rp_stargate_v50003](https://cloud.githubusercontent.com/assets/5349950/2976621/8aecef9e-dba2-11e3-804a-1412af22a7bf.jpg)\r\n![rp_stargate_v50007](https://cloud.githubusercontent.com/assets/5349950/2976622/8f84ed36-dba2-11e3-87c2-2eb181c41ac7.jpg)\r\n![rp_stargate_v50006](https://cloud.githubusercontent.com/assets/5349950/2976623/925664a4-dba2-11e3-9982-27a11f8e87e3.jpg)\r\n![rp_stargate_v50000](https://cloud.githubusercontent.com/assets/5349950/2976624/95ac4916-dba2-11e3-9315-2ae53f42ea90.jpg)\r\n![rp_stargate_v50001](https://cloud.githubusercontent.com/assets/5349950/2976625/98ca3964-dba2-11e3-9e23-c8a181b91aaa.jpg)\r\n![rp_stargate_v50002](https://cloud.githubusercontent.com/assets/5349950/2976628/9cb37c8e-dba2-11e3-872f-0861d8201102.jpg)\r\nvideos:\r\nhttps://www.youtube.com/watch?v=pltMMIotZ5o&feature=player_detailpage#t=176\r\nhttps://www.youtube.com/watch?v=Gppk4lCjP98\r\nexample:\r\nOsiris in episode \"The Curse\"\r\nhttp://stargate.wikia.com/wiki/The_Curse_%28episode%29\r\n\r\n4. two-way travel (switch)\r\n\r\n+i mean, hidden rings are planned... (only for remembering ;) )\r\n\r\ni know, it's stil WIP, but these ideas must be here ;)\r\n\r\nad1:\r\nrings not must be above other to work, in stargate you can see, the work fort transport between building too (not only up/down, right/left too) example: episode where sg1 found Tiamat's eye, must use transport rings for transport to other temple (for escaping)\r\n\r\nand yes, its working only for 2 rings.. but you can set code for transport, then you can define which ring you wan to use.. ;) (or you can set to transport to rings they're near..)\r\n\r\nad. for 3) ..example: on abydos are ring on ceiling, not on floor (used by RA, Apophis,Heru'ur),\r\nfrom teltac going rings down, etc..\r\non episode where Osiris escape Earth.. use rings in ceiling..\r\nthey're falling from roof a then go back up\r\n\r\nrings on floor going up and then fallind back down.\r\n\r\n\r\nad2:\r\nadd to rings protection like in IC (shared/restricted/private)\r\nadd to rings and activator frequency, that can player set (better private)\r\nplayer can set frequency on rings gui + id of that rings(block)\r\non activator can player set frequency (only one) of rings they own, + add 1-5 (or more) ids of rings(blocks).\r\n\r\nfunctions:\r\n  -rings(block):\r\n    --on rightclick (or shift+rc) to block open gui, where can player set frequency of rings\r\n      and of this ringblock\r\n    --+ can set privacy (shared/private, like in IC2).. on private can't other player see\r\n      frequency or id, on shared can all players see).. but only owner can set something\r\n  -activator:\r\n    --on shift+rightclick (or left) open gui where can player set his frequency, and add id's of\r\n      rings(blocks) (1-5 or more)\r\n    --on leftclick can player select id of destination ring (message shown id, gui or something else)\r\n    -- on rightclick activate rings (maybe max 5 block from player) + destinated rings (id), but only if\r\n      are on distance +/-20 block x/z... (not y, its 256), if there are no rings on destination with\r\n      same frequency and selected id, nothing happens\r\n\r\nfor rings with same id on distance +/-20 block is used closest platform, if are in same distance, its random to transport. (this is only for players, then dont know how to use.. dummers :D)\r\n\r\nad3:\r\nactivators from hunator\r\n-can be placed to wall, max distance from rings 5 blocks\r\n-gui for setting frequency of rings + add destination ids (1-10 or more)\r\n-random function\r\n-more buttons, for ids add code for activating on gui \r\n(example: rings id 255 code 1543)\r\n(maybe different button combination between types of activators and rings -ori,goauld, lantean..)\r\n-same privacy like in rings (private/shared) + use permission (private/shared)\r\n\r\n"},"comment":{"url":"https://api.github.com/repos/PC-Logix/LanteaCraft/issues/comments/126915154","html_url":"https://github.com/PC-Logix/LanteaCraft/issues/109#issuecomment-126915154","issue_url":"https://api.github.com/repos/PC-Logix/LanteaCraft/issues/109","id":126915154,"user":{"login":"Soyaro666","id":12465756,"avatar_url":"https://avatars.githubusercontent.com/u/12465756?v=3","gravatar_id":"","url":"https://api.github.com/users/Soyaro666","html_url":"https://github.com/Soyaro666","followers_url":"https://api.github.com/users/Soyaro666/followers","following_url":"https://api.github.com/users/Soyaro666/following{/other_user}","gists_url":"https://api.github.com/users/Soyaro666/gists{/gist_id}","starred_url":"https://api.github.com/users/Soyaro666/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Soyaro666/subscriptions","organizations_url":"https://api.github.com/users/Soyaro666/orgs","repos_url":"https://api.github.com/users/Soyaro666/repos","events_url":"https://api.github.com/users/Soyaro666/events{/privacy}","received_events_url":"https://api.github.com/users/Soyaro666/received_events","type":"User","site_admin":false},"created_at":"2015-08-01T13:18:43Z","updated_at":"2015-08-01T13:18:43Z","body":"Just wanted to give a few suggestions about how I would expect rings to work in minecraft according to what I've seen in Stargate SG1. I guess you shouldn't read further if you don't want to have a very detailed idea how I whould want them to work in minecraft. I'm sorry for wasting your time (which I am doing at least partially because I didn't test anything stargate related since MC 1.4.7 so I expect me suggesting things that are already working)\r\n\r\nRings are built to go up or to go down in show. in MC this could be done by the center blocks facing. I guess they shouldn't have a range of more than 32 blocks (If you want to go further you could simply use a Stargate).\r\nThere exists a remote that usually is worn on lower arm. There could be different versions in tv show. While some appear to have a fixed destination (doesn't matter where a jaffa uses his remote, he always seem to go to his mothership) others seem to simply connect the rings you are at with the next rings they can find. both could be done with slightly different crafting recipes. Commonly you would use the second version I mentioned but in some cases (your secret underground liar maybe) you probably want to build a constellation of 3 rings where 2 see each other while the third, your liar entry, can't be reached by using the common remote. Of course the fixed dest remote isn't neccessary, it's just an idea I had in mind while writing. To use a remote you shouldn't be more than 5 blocks away from rings center block and your y value should match the rings working direction (I mean - why should you be able to activate a platform you're standing on if it's working downwards?)\r\nThere are control panels as hunator mentioned above. They can be used to select one from multiple available targets. A crafting recipe could use 6 ring remotes placed like the planks in door recipe. Those 6 Buttons would be used to select the direction where the plattform it's controlling starts to search for other plattforms - north, east, south, west, up, down - and 1 to 3 buttons can be used to specify a direction. I guess after you pushed a button a delay of 3 seconds would be enough to push another button (which would reset the timer) or placing yourself in range of the rings.\r\n\r\nI'm aware I only secified suggestions that were already made here. I didn't want to bring up something new, I just wanted to suggest how they could be done as easy as possible. I hope I was successful and you found some inspiration for Lanteacrafts ring transporters. And last but not least I promise to test your most recent versions before suggesting again (which could become dangerous because my ideas will become even more specified after that ^^)."}}