{"action":"created","issue":{"url":"https://api.github.com/repos/RS485/LogisticsPipes/issues/550","labels_url":"https://api.github.com/repos/RS485/LogisticsPipes/issues/550/labels{/name}","comments_url":"https://api.github.com/repos/RS485/LogisticsPipes/issues/550/comments","events_url":"https://api.github.com/repos/RS485/LogisticsPipes/issues/550/events","html_url":"https://github.com/RS485/LogisticsPipes/issues/550","id":54105136,"number":550,"title":"Game crashes after attaching a supplier pipe to a kinetic wind generator - possible fix #408 not implemented yet?","user":{"login":"IXArcanumXI","id":10199332,"avatar_url":"https://avatars.githubusercontent.com/u/10199332?v=3","gravatar_id":"","url":"https://api.github.com/users/IXArcanumXI","html_url":"https://github.com/IXArcanumXI","followers_url":"https://api.github.com/users/IXArcanumXI/followers","following_url":"https://api.github.com/users/IXArcanumXI/following{/other_user}","gists_url":"https://api.github.com/users/IXArcanumXI/gists{/gist_id}","starred_url":"https://api.github.com/users/IXArcanumXI/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/IXArcanumXI/subscriptions","organizations_url":"https://api.github.com/users/IXArcanumXI/orgs","repos_url":"https://api.github.com/users/IXArcanumXI/repos","events_url":"https://api.github.com/users/IXArcanumXI/events{/privacy}","received_events_url":"https://api.github.com/users/IXArcanumXI/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":7,"created_at":"2015-01-12T20:53:15Z","updated_at":"2015-03-15T20:03:02Z","closed_at":null,"body":"Our game (build 0.8.2.89) crashes every time we try to attach a supplier pipe to a kinetic wind generator with a rotor under 99%. I know there was a similiar issue here: https://github.com/RS485/LogisticsPipes/issues/408\r\nSince it should be fixed by https://github.com/RS485/LogisticsPipes/commit/14a53c5354c621807cecaa33d44c5b6e8388db77 I wanted to ask whether this fix is implemented or not?\r\n\r\nIf not - is there any schedule for it or can you explain how to implement this fix on our own?\r\n\r\nThanks!\r\n\r\nHere's our error log:\r\n\r\nEncountered an unexpected exception\r\nnet.minecraft.util.ReportedException: Ticking block entity\r\n\tat net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:642) ~[MinecraftServer.class:?]\r\n\tat net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:334) ~[lt.class:?]\r\n\tat net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) ~[MinecraftServer.class:?]\r\n\tat net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) [MinecraftServer.class:?]\r\n\tat net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) [li.class:?]\r\nCaused by: java.lang.IllegalArgumentException: Item Damage out of range\r\n\tat logisticspipes.utils.item.ItemIdentifier.get(ItemIdentifier.java:237) ~[ItemIdentifier.class:0.8.2.89]\r\n\tat logisticspipes.utils.item.ItemIdentifier.get(ItemIdentifier.java:255) ~[ItemIdentifier.class:0.8.2.89]\r\n\tat logisticspipes.utils.InventoryUtil.getItemsAndCount(InventoryUtil.java:61) ~[InventoryUtil.class:0.8.2.89]\r\n\tat logisticspipes.modules.ModuleActiveSupplier.createSupplyRequest(ModuleActiveSupplier.java:312) ~[ModuleActiveSupplier.class:0.8.2.89]\r\n\tat logisticspipes.modules.ModuleActiveSupplier.tick(ModuleActiveSupplier.java:222) ~[ModuleActiveSupplier.class:0.8.2.89]\r\n\tat logisticspipes.pipes.basic.CoreRoutedPipe.updateEntity(CoreRoutedPipe.java:423) ~[CoreRoutedPipe.class:0.8.2.89]\r\n\tat logisticspipes.pipes.basic.LogisticsTileGenericPipe.func_145845_h(LogisticsTileGenericPipe.java:180) ~[LogisticsTileGenericPipe.class:0.8.2.89]\r\n\tat net.minecraft.world.World.func_72939_s(World.java:1939) ~[ahb.class:?]\r\n\tat net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489) ~[mt.class:?]\r\n\tat net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636) ~[MinecraftServer.class:?]\r\n\t... 4 more\r\n[21:41:38] [Server thread/ERROR]: This crash report has been saved to: D:\\Server 1.7.10 Forge 1235\\.\\crash-reports\\crash-2015-01-12_21.41.38-server.txt\r\n"},"comment":{"url":"https://api.github.com/repos/RS485/LogisticsPipes/issues/comments/81218620","html_url":"https://github.com/RS485/LogisticsPipes/issues/550#issuecomment-81218620","issue_url":"https://api.github.com/repos/RS485/LogisticsPipes/issues/550","id":81218620,"user":{"login":"Yselith","id":9692520,"avatar_url":"https://avatars.githubusercontent.com/u/9692520?v=3","gravatar_id":"","url":"https://api.github.com/users/Yselith","html_url":"https://github.com/Yselith","followers_url":"https://api.github.com/users/Yselith/followers","following_url":"https://api.github.com/users/Yselith/following{/other_user}","gists_url":"https://api.github.com/users/Yselith/gists{/gist_id}","starred_url":"https://api.github.com/users/Yselith/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Yselith/subscriptions","organizations_url":"https://api.github.com/users/Yselith/orgs","repos_url":"https://api.github.com/users/Yselith/repos","events_url":"https://api.github.com/users/Yselith/events{/privacy}","received_events_url":"https://api.github.com/users/Yselith/received_events","type":"User","site_admin":false},"created_at":"2015-03-15T20:03:02Z","updated_at":"2015-03-15T20:03:02Z","body":"Same with connecting provider to AE interface (Infinity pack LP 0.8.3.108), is there a way to get the version 0.9 and change it to let the server think it's 0.8.3.108, so players could log in without have to add the mod ?"}}