{"action":"created","issue":{"url":"https://api.github.com/repos/charlesw/tesseract/issues/177","labels_url":"https://api.github.com/repos/charlesw/tesseract/issues/177/labels{/name}","comments_url":"https://api.github.com/repos/charlesw/tesseract/issues/177/comments","events_url":"https://api.github.com/repos/charlesw/tesseract/issues/177/events","html_url":"https://github.com/charlesw/tesseract/issues/177","id":84982519,"number":177,"title":"MonoDroid, and MonoTouch support (Xamarin projects)","user":{"login":"dazinator","id":3176632,"avatar_url":"https://avatars.githubusercontent.com/u/3176632?v=3","gravatar_id":"","url":"https://api.github.com/users/dazinator","html_url":"https://github.com/dazinator","followers_url":"https://api.github.com/users/dazinator/followers","following_url":"https://api.github.com/users/dazinator/following{/other_user}","gists_url":"https://api.github.com/users/dazinator/gists{/gist_id}","starred_url":"https://api.github.com/users/dazinator/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/dazinator/subscriptions","organizations_url":"https://api.github.com/users/dazinator/orgs","repos_url":"https://api.github.com/users/dazinator/repos","events_url":"https://api.github.com/users/dazinator/events{/privacy}","received_events_url":"https://api.github.com/users/dazinator/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2015-06-04T08:31:25Z","updated_at":"2015-06-04T10:30:44Z","closed_at":null,"body":"When installing the NuGet package into an xamarin project type (Android, IOS, Windows Phone), the tesseract assembly does not get added. \r\n\r\nI am assuming at this moment in time they are not supported.\r\n\r\nWould you be interested in supporting these platforms?\r\n\r\nFor MonoDroid, some quick research suggests the current dependency on System.Drawing would be problematic.. but this all new territory for me."},"comment":{"url":"https://api.github.com/repos/charlesw/tesseract/issues/comments/108832463","html_url":"https://github.com/charlesw/tesseract/issues/177#issuecomment-108832463","issue_url":"https://api.github.com/repos/charlesw/tesseract/issues/177","id":108832463,"user":{"login":"dazinator","id":3176632,"avatar_url":"https://avatars.githubusercontent.com/u/3176632?v=3","gravatar_id":"","url":"https://api.github.com/users/dazinator","html_url":"https://github.com/dazinator","followers_url":"https://api.github.com/users/dazinator/followers","following_url":"https://api.github.com/users/dazinator/following{/other_user}","gists_url":"https://api.github.com/users/dazinator/gists{/gist_id}","starred_url":"https://api.github.com/users/dazinator/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/dazinator/subscriptions","organizations_url":"https://api.github.com/users/dazinator/orgs","repos_url":"https://api.github.com/users/dazinator/repos","events_url":"https://api.github.com/users/dazinator/events{/privacy}","received_events_url":"https://api.github.com/users/dazinator/received_events","type":"User","site_admin":false},"created_at":"2015-06-04T10:30:44Z","updated_at":"2015-06-04T10:30:44Z","body":"I have taken a look at the `BitmapToPixConverter` but to convert the code to use the Android classes is going to be beyond me. I guess I'm not educated enough at this point regarding bitmap formats, or the respective android classes to be able to convert such code. I did start, and I fell over at trying to get the bit depth of the Bitmap:\r\n\r\nIn .net it's easy - the `PixelFormat` property of the Bitmap class gives you what you need.\r\n\r\nAndroids `Bitmap` class has no such method. The nearest thing I could find was a `Density` property but I have no idea whether that's equivalent to bit depth! This lead me onto learning about bitmaps but sadly I'm under some time pressure here so won't be pursing it any further for the time being.\r\n\r\nFor this reason I think this is a no goer for me at present! \r\nThanks for your help though :)"}}