{"action":"created","issue":{"url":"https://api.github.com/repos/mpv-player/mpv/issues/2321","labels_url":"https://api.github.com/repos/mpv-player/mpv/issues/2321/labels{/name}","comments_url":"https://api.github.com/repos/mpv-player/mpv/issues/2321/comments","events_url":"https://api.github.com/repos/mpv-player/mpv/issues/2321/events","html_url":"https://github.com/mpv-player/mpv/issues/2321","id":106398350,"number":2321,"title":"Shouldn't PBO be removed from the opengl-hq preset?","user":{"login":"Q3CPMA","id":8896798,"avatar_url":"https://avatars.githubusercontent.com/u/8896798?v=3","gravatar_id":"","url":"https://api.github.com/users/Q3CPMA","html_url":"https://github.com/Q3CPMA","followers_url":"https://api.github.com/users/Q3CPMA/followers","following_url":"https://api.github.com/users/Q3CPMA/following{/other_user}","gists_url":"https://api.github.com/users/Q3CPMA/gists{/gist_id}","starred_url":"https://api.github.com/users/Q3CPMA/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Q3CPMA/subscriptions","organizations_url":"https://api.github.com/users/Q3CPMA/orgs","repos_url":"https://api.github.com/users/Q3CPMA/repos","events_url":"https://api.github.com/users/Q3CPMA/events{/privacy}","received_events_url":"https://api.github.com/users/Q3CPMA/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-09-14T18:14:40Z","updated_at":"2015-09-15T16:14:08Z","closed_at":null,"body":"Hey, after an IRC discussion where I found that the dropped frames I was getting (without any GPU nor CPU resources exhaustion) were coming from the PBO option in opengl-hq and some other guy (lasch0r, I think) said that there were problems too with the Intel driver on Windows, I wondered if this troublesome option shouldn't be removed by default. Does it bring that much to the table?"},"comment":{"url":"https://api.github.com/repos/mpv-player/mpv/issues/comments/140447678","html_url":"https://github.com/mpv-player/mpv/issues/2321#issuecomment-140447678","issue_url":"https://api.github.com/repos/mpv-player/mpv/issues/2321","id":140447678,"user":{"login":"wm4","id":1387750,"avatar_url":"https://avatars.githubusercontent.com/u/1387750?v=3","gravatar_id":"","url":"https://api.github.com/users/wm4","html_url":"https://github.com/wm4","followers_url":"https://api.github.com/users/wm4/followers","following_url":"https://api.github.com/users/wm4/following{/other_user}","gists_url":"https://api.github.com/users/wm4/gists{/gist_id}","starred_url":"https://api.github.com/users/wm4/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/wm4/subscriptions","organizations_url":"https://api.github.com/users/wm4/orgs","repos_url":"https://api.github.com/users/wm4/repos","events_url":"https://api.github.com/users/wm4/events{/privacy}","received_events_url":"https://api.github.com/users/wm4/received_events","type":"User","site_admin":false},"created_at":"2015-09-15T16:14:08Z","updated_at":"2015-09-15T16:14:08Z","body":"I don't know about this - for nvidia it can be a big help (difference between fluid playback and dropped frames). I'd like to have some more reports about improvements or disimprovements this change can bring."}}