{"action":"created","issue":{"url":"https://api.github.com/repos/OpenRA/OpenRA/issues/9008","labels_url":"https://api.github.com/repos/OpenRA/OpenRA/issues/9008/labels{/name}","comments_url":"https://api.github.com/repos/OpenRA/OpenRA/issues/9008/comments","events_url":"https://api.github.com/repos/OpenRA/OpenRA/issues/9008/events","html_url":"https://github.com/OpenRA/OpenRA/issues/9008","id":99848059,"number":9008,"title":"Playtest AI issues","user":{"login":"xp65","id":6690499,"avatar_url":"https://avatars.githubusercontent.com/u/6690499?v=3","gravatar_id":"","url":"https://api.github.com/users/xp65","html_url":"https://github.com/xp65","followers_url":"https://api.github.com/users/xp65/followers","following_url":"https://api.github.com/users/xp65/following{/other_user}","gists_url":"https://api.github.com/users/xp65/gists{/gist_id}","starred_url":"https://api.github.com/users/xp65/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/xp65/subscriptions","organizations_url":"https://api.github.com/users/xp65/orgs","repos_url":"https://api.github.com/users/xp65/repos","events_url":"https://api.github.com/users/xp65/events{/privacy}","received_events_url":"https://api.github.com/users/xp65/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/OpenRA/OpenRA/labels/Performance","name":"Performance","color":"02e10c"},{"url":"https://api.github.com/repos/OpenRA/OpenRA/labels/Red%20Alert","name":"Red Alert","color":"8B0000"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-08-09T00:34:14Z","updated_at":"2015-08-09T00:40:30Z","closed_at":null,"body":"Latest Playtest 2015 08 08\r\n\r\nFirst of all congratulations with this update, it makes many things better. Thanks for the hard work!\r\n\r\nThe problems I came across while testing:\r\n\r\nAI makes 18 (some are out of screen) harvesters with only 2 refineries, but not a single unit to defend himself: (his base builiding was destroyed earlier)\r\n![image](https://cloud.githubusercontent.com/assets/6690499/9152840/9b33db74-3e39-11e5-8a7b-90f820f823da.png)\r\n\r\nSubs from AI are dropping performance heavily.\r\nThe game was very slow, so I started to look for the reason (I first suspected the wall across the map, but it wasn't it). Once I killed all units on land except a few buildings, I started at sea, each boat I destroyed the game got back faster and faster. I have a modern fast computer, SSD hard drive, 16GB Ram, etc so on a slower pc the game wouldn't have been playable at all.\r\n\r\nTo give an idea: Sub Pen + 6 subs remaining: huge drop in performance, all other units and buildings from that party destroyed. After destroying the sub pen (boats get destroyed with it), performance is back normal. (at the end part of the game, the green player upper right side of the map)\r\n\r\nI couldn't wait till the end in the replay to take screenshots at the end, as due to the slow performance it took takes, but see spikes herein performance due to boats:\r\n![image](https://cloud.githubusercontent.com/assets/6690499/9152912/597dd546-3e3d-11e5-8ffa-9e98ef7a904b.png)\r\n\r\nReplay: https://drive.google.com/file/d/0BynHp26MoAw-eVpmME5VS0dDQ0E/view?usp=sharing (you can download the file at the top center of that page) and then extract it with an application like 7zip.\r\nThe map was: http://resource.openra.net/maps/758/\r\n\r\nThanks again for the great update and thanks for looking into this.\r\n\r\n\r\n<bountysource-plugin>\r\n---\r\nWant to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/25529555-playtest-ai-issues?utm_campaign=plugin&utm_content=tracker%2F36085&utm_medium=issues&utm_source=github)** We accept bounties via [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F36085&utm_medium=issues&utm_source=github).\r\n</bountysource-plugin>"},"comment":{"url":"https://api.github.com/repos/OpenRA/OpenRA/issues/comments/129078735","html_url":"https://github.com/OpenRA/OpenRA/issues/9008#issuecomment-129078735","issue_url":"https://api.github.com/repos/OpenRA/OpenRA/issues/9008","id":129078735,"user":{"login":"Phrohdoh","id":4861023,"avatar_url":"https://avatars.githubusercontent.com/u/4861023?v=3","gravatar_id":"","url":"https://api.github.com/users/Phrohdoh","html_url":"https://github.com/Phrohdoh","followers_url":"https://api.github.com/users/Phrohdoh/followers","following_url":"https://api.github.com/users/Phrohdoh/following{/other_user}","gists_url":"https://api.github.com/users/Phrohdoh/gists{/gist_id}","starred_url":"https://api.github.com/users/Phrohdoh/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Phrohdoh/subscriptions","organizations_url":"https://api.github.com/users/Phrohdoh/orgs","repos_url":"https://api.github.com/users/Phrohdoh/repos","events_url":"https://api.github.com/users/Phrohdoh/events{/privacy}","received_events_url":"https://api.github.com/users/Phrohdoh/received_events","type":"User","site_admin":false},"created_at":"2015-08-09T00:40:30Z","updated_at":"2015-08-09T00:40:30Z","body":"Hey @xp65, thanks for the detailed ticket!\r\nThese types of reports make it much easier to begin looking into an issue which means we can resolve it quicker.\r\n\r\nPerformance is of course quite important so this will definitely need to be resolved before the stable release is out."}}