{"action":"reopened","issue":{"url":"https://api.github.com/repos/spritebuilder/SpriteBuilder/issues/1390","labels_url":"https://api.github.com/repos/spritebuilder/SpriteBuilder/issues/1390/labels{/name}","comments_url":"https://api.github.com/repos/spritebuilder/SpriteBuilder/issues/1390/comments","events_url":"https://api.github.com/repos/spritebuilder/SpriteBuilder/issues/1390/events","html_url":"https://github.com/spritebuilder/SpriteBuilder/issues/1390","id":59214131,"number":1390,"title":"Joints stop functioning when effects are applied on sprites.","user":{"login":"Shahidammer","id":11208448,"avatar_url":"https://avatars.githubusercontent.com/u/11208448?v=3","gravatar_id":"","url":"https://api.github.com/users/Shahidammer","html_url":"https://github.com/Shahidammer","followers_url":"https://api.github.com/users/Shahidammer/followers","following_url":"https://api.github.com/users/Shahidammer/following{/other_user}","gists_url":"https://api.github.com/users/Shahidammer/gists{/gist_id}","starred_url":"https://api.github.com/users/Shahidammer/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Shahidammer/subscriptions","organizations_url":"https://api.github.com/users/Shahidammer/orgs","repos_url":"https://api.github.com/users/Shahidammer/repos","events_url":"https://api.github.com/users/Shahidammer/events{/privacy}","received_events_url":"https://api.github.com/users/Shahidammer/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2015-02-27T09:58:37Z","updated_at":"2015-03-04T09:53:09Z","closed_at":null,"body":"1. Launch Application.\r\n2. Make a new project.\r\n3. Drag a physics node in the CCnode's timeline section.\r\n4. Drag two sprites under the physics node and enable the physics of both of them, make one sprite static and the other one dynamic.\r\n5. Choose any joint and link both the sprites to it. \r\n6. Click on the sprite(dynamic), click on +Adc to apply some effects, then select the Glass/Reflection/Refraction section and change normal map from null to any shape.\r\n7. Publish the project and run on Xcode.  \r\n8. Run the project on any android device.\r\n--Result: Joints stop functioning when effects are applied on sprites.\r\n\r\nSpritebuilder version: 1.4.7. version of Spritebuilder \r\nSB Android: SBAndroidPluginStarter-9ac08c84\r\n\r\nDevice: LG G3/4.4.2.\r\nMac OS: 10.10\r\nXcode: 6.1\r\n\r\nProject link: https://drive.google.com/file/d/0B5-RfBatv-b8RUtrRnBORjNKcms/view?usp=sharing"}}