{"action":"opened","issue":{"url":"https://api.github.com/repos/ApexKO/issue-tracking/issues/632","labels_url":"https://api.github.com/repos/ApexKO/issue-tracking/issues/632/labels{/name}","comments_url":"https://api.github.com/repos/ApexKO/issue-tracking/issues/632/comments","events_url":"https://api.github.com/repos/ApexKO/issue-tracking/issues/632/events","html_url":"https://github.com/ApexKO/issue-tracking/issues/632","id":70890473,"number":632,"title":"NPCs spawning in instances don't always spawn","user":{"login":"aesteris","id":796342,"avatar_url":"https://avatars.githubusercontent.com/u/796342?v=3","gravatar_id":"","url":"https://api.github.com/users/aesteris","html_url":"https://github.com/aesteris","followers_url":"https://api.github.com/users/aesteris/followers","following_url":"https://api.github.com/users/aesteris/following{/other_user}","gists_url":"https://api.github.com/users/aesteris/gists{/gist_id}","starred_url":"https://api.github.com/users/aesteris/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/aesteris/subscriptions","organizations_url":"https://api.github.com/users/aesteris/orgs","repos_url":"https://api.github.com/users/aesteris/repos","events_url":"https://api.github.com/users/aesteris/events{/privacy}","received_events_url":"https://api.github.com/users/aesteris/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/ApexKO/issue-tracking/labels/bug","name":"bug","color":"fc2929"},{"url":"https://api.github.com/repos/ApexKO/issue-tracking/labels/server","name":"server","color":"eb6420"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-04-25T10:29:45Z","updated_at":"2015-04-25T10:29:45Z","closed_at":null,"body":"As per title; monster stone currently has 2 different types, one of them sometimes works. Chaos Dungeon has a similar problem."}}