{"action":"opened","issue":{"url":"https://api.github.com/repos/AlishanHassan/Sailing-by-the-Stars/issues/1","labels_url":"https://api.github.com/repos/AlishanHassan/Sailing-by-the-Stars/issues/1/labels{/name}","comments_url":"https://api.github.com/repos/AlishanHassan/Sailing-by-the-Stars/issues/1/comments","events_url":"https://api.github.com/repos/AlishanHassan/Sailing-by-the-Stars/issues/1/events","html_url":"https://github.com/AlishanHassan/Sailing-by-the-Stars/issues/1","id":87583075,"number":1,"title":"Todo","user":{"login":"AlishanHassan","id":9102066,"avatar_url":"https://avatars.githubusercontent.com/u/9102066?v=3","gravatar_id":"","url":"https://api.github.com/users/AlishanHassan","html_url":"https://github.com/AlishanHassan","followers_url":"https://api.github.com/users/AlishanHassan/followers","following_url":"https://api.github.com/users/AlishanHassan/following{/other_user}","gists_url":"https://api.github.com/users/AlishanHassan/gists{/gist_id}","starred_url":"https://api.github.com/users/AlishanHassan/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/AlishanHassan/subscriptions","organizations_url":"https://api.github.com/users/AlishanHassan/orgs","repos_url":"https://api.github.com/users/AlishanHassan/repos","events_url":"https://api.github.com/users/AlishanHassan/events{/privacy}","received_events_url":"https://api.github.com/users/AlishanHassan/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-06-12T02:47:01Z","updated_at":"2015-06-12T02:47:01Z","closed_at":null,"body":"-Finish HUD with Communications Window (make respective graphics)\r\n-Complete Audio class\r\n-Create new sprite for enemy ship\r\n-Implement deep space lose condition\r\n-Implement explode lose condition\r\n-Create screens for story, controls, win condition, deep space lose condition, and explode lose condition.\r\n-Add clicking support to main menu\r\n-Add density value to planet (if time permits)\r\n-Complete level design\r\n-Add asteroids - effectively small planets with initial velocity (if time permits)\r\n"}}