{"push_id":723333491,"size":12,"distinct_size":12,"ref":"refs/heads/master","head":"74ba79aa602ab646b7d7db738c587f2cc5bd17d3","before":"cf5cd3c4a5f4475486776e511fb1994b1b4544c0","commits":[{"sha":"8c6e1e3a35f761ae303aff0b92430179665af5e5","author":{"email":"b4ab94a07bcd556fd1f7aee125b2ce76251cfe76@gmail.com","name":"bradjrenshaw"},"message":"Added menu selection sound.\n\nThis does not work for all menus, however.","distinct":true,"url":"https://api.github.com/repos/bradjrenshaw/pokecrystal-access/commits/8c6e1e3a35f761ae303aff0b92430179665af5e5"},{"sha":"a8e4e348eb2f77dc1b1e3d9bb902aca1cf8f64e3","author":{"email":"b4ab94a07bcd556fd1f7aee125b2ce76251cfe76@gmail.com","name":"bradjrenshaw"},"message":"Added stairs tile.","distinct":true,"url":"https://api.github.com/repos/bradjrenshaw/pokecrystal-access/commits/a8e4e348eb2f77dc1b1e3d9bb902aca1cf8f64e3"},{"sha":"eae7a6687343c55201f9531fbb8a7e471ff248bb","author":{"email":"b4ab94a07bcd556fd1f7aee125b2ce76251cfe76@gmail.com","name":"bradjrenshaw"},"message":"Fixed tiles.lua missing semicolon.","distinct":true,"url":"https://api.github.com/repos/bradjrenshaw/pokecrystal-access/commits/eae7a6687343c55201f9531fbb8a7e471ff248bb"},{"sha":"6e07a07c43e0f445a72ac03542e3b8c97b98bf42","author":{"email":"b4ab94a07bcd556fd1f7aee125b2ce76251cfe76@gmail.com","name":"bradjrenshaw"},"message":"All tiles are now in one table in tiles.lua.\n\n-The tiles table contains all values for tiles, including name, type, whether they are an object, passable or mod_passabel.\n-Mod_passable is used for modified pathfinding which will pathfind assuming that the player has all the required hm geography moves.","distinct":true,"url":"https://api.github.com/repos/bradjrenshaw/pokecrystal-access/commits/6e07a07c43e0f445a72ac03542e3b8c97b98bf42"},{"sha":"216a695bf9b2e247cbe6582a5b0b0b0e8fb022dc","author":{"email":"b4ab94a07bcd556fd1f7aee125b2ce76251cfe76@gmail.com","name":"bradjrenshaw"},"message":"Added tile id 255 to tiles table.","distinct":true,"url":"https://api.github.com/repos/bradjrenshaw/pokecrystal-access/commits/216a695bf9b2e247cbe6582a5b0b0b0e8fb022dc"},{"sha":"0870ef1e14ceb3b1b94cf5df94bf1d402a4337f0","author":{"email":"b4ab94a07bcd556fd1f7aee125b2ce76251cfe76@gmail.com","name":"bradjrenshaw"},"message":"Created new footstep sound function.\n\nI moved the footstep sound function to tile.lua, which will now take a given tile type as input and play the appropriate sound. 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I also added a footstep sound for ice (temporary sound.)\n\nThe tile playsound function now reverts to playing a footstep sound for tiles that ren't registered with their own.\n\nRenamed ocean.wav to water.wav.","distinct":true,"url":"https://api.github.com/repos/bradjrenshaw/pokecrystal-access/commits/39d5caf8d31626c451e0cce90dfa279b3700b438"},{"sha":"6c61aea3de921946d80316fcf043dfe9abbea9dc","author":{"email":"b4ab94a07bcd556fd1f7aee125b2ce76251cfe76@gmail.com","name":"bradjrenshaw"},"message":"Merge branch 'master' into rebase","distinct":true,"url":"https://api.github.com/repos/bradjrenshaw/pokecrystal-access/commits/6c61aea3de921946d80316fcf043dfe9abbea9dc"},{"sha":"a8a060a40331df668f9de53f7b31c2fc1e858c1c","author":{"email":"b4ab94a07bcd556fd1f7aee125b2ce76251cfe76@gmail.com","name":"bradjrenshaw"},"message":"Added modified pathfinding.\n\nModified pathfinding assumes that the player has every skill and allows for pathfinding through water tiles, etc.","distinct":true,"url":"https://api.github.com/repos/bradjrenshaw/pokecrystal-access/commits/a8a060a40331df668f9de53f7b31c2fc1e858c1c"},{"sha":"74ba79aa602ab646b7d7db738c587f2cc5bd17d3","author":{"email":"b4ab94a07bcd556fd1f7aee125b2ce76251cfe76@gmail.com","name":"bradjrenshaw"},"message":"Fixed water obstacle tiles being registered as objects.","distinct":true,"url":"https://api.github.com/repos/bradjrenshaw/pokecrystal-access/commits/74ba79aa602ab646b7d7db738c587f2cc5bd17d3"}]}