{"action":"created","issue":{"url":"https://api.github.com/repos/KoffeinFlummi/AGM/issues/2137","labels_url":"https://api.github.com/repos/KoffeinFlummi/AGM/issues/2137/labels{/name}","comments_url":"https://api.github.com/repos/KoffeinFlummi/AGM/issues/2137/comments","events_url":"https://api.github.com/repos/KoffeinFlummi/AGM/issues/2137/events","html_url":"https://github.com/KoffeinFlummi/AGM/issues/2137","id":58926640,"number":2137,"title":"Feature: realistic compass using","user":{"login":"kOepi123","id":11195228,"avatar_url":"https://avatars.githubusercontent.com/u/11195228?v=3","gravatar_id":"","url":"https://api.github.com/users/kOepi123","html_url":"https://github.com/kOepi123","followers_url":"https://api.github.com/users/kOepi123/followers","following_url":"https://api.github.com/users/kOepi123/following{/other_user}","gists_url":"https://api.github.com/users/kOepi123/gists{/gist_id}","starred_url":"https://api.github.com/users/kOepi123/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/kOepi123/subscriptions","organizations_url":"https://api.github.com/users/kOepi123/orgs","repos_url":"https://api.github.com/users/kOepi123/repos","events_url":"https://api.github.com/users/kOepi123/events{/privacy}","received_events_url":"https://api.github.com/users/kOepi123/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/KoffeinFlummi/AGM/labels/discussion","name":"discussion","color":"fbca04"},{"url":"https://api.github.com/repos/KoffeinFlummi/AGM/labels/feature%20request","name":"feature request","color":"0052cc"}],"state":"open","locked":false,"assignee":null,"milestone":{"url":"https://api.github.com/repos/KoffeinFlummi/AGM/milestones/2","html_url":"https://github.com/KoffeinFlummi/AGM/milestones/Version%201.0","labels_url":"https://api.github.com/repos/KoffeinFlummi/AGM/milestones/2/labels","id":614608,"number":2,"title":"Version 1.0","description":"","creator":{"login":"KoffeinFlummi","id":2438809,"avatar_url":"https://avatars.githubusercontent.com/u/2438809?v=3","gravatar_id":"","url":"https://api.github.com/users/KoffeinFlummi","html_url":"https://github.com/KoffeinFlummi","followers_url":"https://api.github.com/users/KoffeinFlummi/followers","following_url":"https://api.github.com/users/KoffeinFlummi/following{/other_user}","gists_url":"https://api.github.com/users/KoffeinFlummi/gists{/gist_id}","starred_url":"https://api.github.com/users/KoffeinFlummi/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/KoffeinFlummi/subscriptions","organizations_url":"https://api.github.com/users/KoffeinFlummi/orgs","repos_url":"https://api.github.com/users/KoffeinFlummi/repos","events_url":"https://api.github.com/users/KoffeinFlummi/events{/privacy}","received_events_url":"https://api.github.com/users/KoffeinFlummi/received_events","type":"User","site_admin":false},"open_issues":73,"closed_issues":195,"state":"open","created_at":"2014-03-30T20:47:21Z","updated_at":"2015-03-03T15:42:27Z","due_on":null,"closed_at":null},"comments":13,"created_at":"2015-02-25T16:22:22Z","updated_at":"2015-03-03T18:27:47Z","closed_at":null,"body":"Hello everyone,\r\n\r\nthrough this I would like to request a realistic usage of the compass. I imagine two ways to do this:\r\n\r\n1. make the compass a weapon, therefore it would be needed to be pulled like a pistol or similar.\r\n\r\n2. attach a script to the compass ( I try to describe it the best I can ):\r\n\r\nif player \"agm_actionopencompass\", \r\n             then \"actionlowerweapon\",\r\n                         delay 1.5;\r\n                                  execute \"bis_actionopencompass\";\r\n\r\n(depending on toogle or hold binding)\r\n\r\nif player \"agm_actionclosecompass\",\r\n               then delay 1.5;\r\n\r\n\r\nAtm you can use the compass like its burned into your brain, you push a button, it immediately appears and depending the way you are facing it might take some time until it show a correct azimuth. \r\n\r\nPulling out a compass ( from slung way to wear ), opening, aiming, closing, letting it fall and taking a rifle into the hand, takes about 3 seconds ( average ) in real life without the balancing time it needs to give a correct bearing.\r\n\r\nThat is not realistic, because you will need both hands to operate a compass, which you cannot use them for holding your weapon ( arma 2 pulling binocular/rifle animation was outstanding ) anymore.\r\n\r\nwhat would this change?\r\n\r\nthis would support better/more efficient communication for callouts and help to prevent the flow of uneccessarily detailed information.\r\nin short:\r\n\r\nyou will only use the compass when you have the time to do it and when there is no other way to pass the information along.\r\n\r\nlet me know if I can help you with anything.\r\n\r\ngreetz\r\n\r\nkOepi\r\n"},"comment":{"url":"https://api.github.com/repos/KoffeinFlummi/AGM/issues/comments/77004133","html_url":"https://github.com/KoffeinFlummi/AGM/issues/2137#issuecomment-77004133","issue_url":"https://api.github.com/repos/KoffeinFlummi/AGM/issues/2137","id":77004133,"user":{"login":"BaerMitUmlaut","id":9693842,"avatar_url":"https://avatars.githubusercontent.com/u/9693842?v=3","gravatar_id":"","url":"https://api.github.com/users/BaerMitUmlaut","html_url":"https://github.com/BaerMitUmlaut","followers_url":"https://api.github.com/users/BaerMitUmlaut/followers","following_url":"https://api.github.com/users/BaerMitUmlaut/following{/other_user}","gists_url":"https://api.github.com/users/BaerMitUmlaut/gists{/gist_id}","starred_url":"https://api.github.com/users/BaerMitUmlaut/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/BaerMitUmlaut/subscriptions","organizations_url":"https://api.github.com/users/BaerMitUmlaut/orgs","repos_url":"https://api.github.com/users/BaerMitUmlaut/repos","events_url":"https://api.github.com/users/BaerMitUmlaut/events{/privacy}","received_events_url":"https://api.github.com/users/BaerMitUmlaut/received_events","type":"User","site_admin":false},"created_at":"2015-03-03T18:27:47Z","updated_at":"2015-03-03T18:27:47Z","body":">how do you measure the FOV?\r\n\r\nGet to distinct points on the border of your screen (I used trees) so that they are just visible. Measure the bearing to both, the difference between the bearings is your FOV."}}