{"action":"opened","issue":{"url":"https://api.github.com/repos/gonetz/GLideN64/issues/802","labels_url":"https://api.github.com/repos/gonetz/GLideN64/issues/802/labels{/name}","comments_url":"https://api.github.com/repos/gonetz/GLideN64/issues/802/comments","events_url":"https://api.github.com/repos/gonetz/GLideN64/issues/802/events","html_url":"https://github.com/gonetz/GLideN64/issues/802","id":118191539,"number":802,"title":"Settings during emulation makes textures disappear","user":{"login":"LuigiBlood","id":952602,"avatar_url":"https://avatars.githubusercontent.com/u/952602?v=3","gravatar_id":"","url":"https://api.github.com/users/LuigiBlood","html_url":"https://github.com/LuigiBlood","followers_url":"https://api.github.com/users/LuigiBlood/followers","following_url":"https://api.github.com/users/LuigiBlood/following{/other_user}","gists_url":"https://api.github.com/users/LuigiBlood/gists{/gist_id}","starred_url":"https://api.github.com/users/LuigiBlood/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/LuigiBlood/subscriptions","organizations_url":"https://api.github.com/users/LuigiBlood/orgs","repos_url":"https://api.github.com/users/LuigiBlood/repos","events_url":"https://api.github.com/users/LuigiBlood/events{/privacy}","received_events_url":"https://api.github.com/users/LuigiBlood/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-11-21T11:43:45Z","updated_at":"2015-11-21T11:43:45Z","closed_at":null,"body":"You don't have to set anything, just going to GLideN64 settings and then go back makes textures disappear.\r\n\r\nFor some reason, I had it happen with Mario Artist Paint Studio, Talent Studio and Polygon Studio.\r\nI did this with Super Mario 64 PAL it still works fine. However, when I tried with Super Mario 64 and then back to Paint Studio, the bug was present. It stays until I close the emulator.\r\n\r\nI should mention I use EmuCR builds (which always worked fine for me actually).\r\nI usually use a build from 2015/10/12 which doesn't do this bug.\r\n\r\nFor this issue, I use a build from 2015/11/14.\r\n\r\nBefore bug:\r\n![gliden64__000](https://cloud.githubusercontent.com/assets/952602/11318318/71198bf2-904d-11e5-9fcd-b20aa81b1396.jpg)\r\n\r\nAfter bug:\r\n![gliden64__001](https://cloud.githubusercontent.com/assets/952602/11318319/7715806a-904d-11e5-8664-2f2ae089ef6d.jpg)\r\n"}}