{"push_id":722954851,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"ea1e5902f22f9013aaf65236673b57540a6b4cc5","before":"58d3b96d7ab99f4a1df18fd98caa962b4d141c32","commits":[{"sha":"ea1e5902f22f9013aaf65236673b57540a6b4cc5","author":{"email":"afa1bf0e41cb433a5868f7ff702d921c253162e6@gmail.com","name":"ChrisMenning"},"message":"Create destroyCandy.cs\n\nThis script is responsible for disabling a candy after it has been active for 30 seconds so that it may be recycled into the Object Pool. Attach this script to your candy prefab.","distinct":true,"url":"https://api.github.com/repos/ChrisMenning/object-pooling-demo/commits/ea1e5902f22f9013aaf65236673b57540a6b4cc5"}]}