{"action":"created","issue":{"url":"https://api.github.com/repos/ParadiseSS13/Paradise/issues/1174","labels_url":"https://api.github.com/repos/ParadiseSS13/Paradise/issues/1174/labels{/name}","comments_url":"https://api.github.com/repos/ParadiseSS13/Paradise/issues/1174/comments","events_url":"https://api.github.com/repos/ParadiseSS13/Paradise/issues/1174/events","html_url":"https://github.com/ParadiseSS13/Paradise/pull/1174","id":81009786,"number":1174,"title":"Make advanced tasers fire only disabler beams.","user":{"login":"tigercat2000","id":10103534,"avatar_url":"https://avatars.githubusercontent.com/u/10103534?v=3","gravatar_id":"","url":"https://api.github.com/users/tigercat2000","html_url":"https://github.com/tigercat2000","followers_url":"https://api.github.com/users/tigercat2000/followers","following_url":"https://api.github.com/users/tigercat2000/following{/other_user}","gists_url":"https://api.github.com/users/tigercat2000/gists{/gist_id}","starred_url":"https://api.github.com/users/tigercat2000/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tigercat2000/subscriptions","organizations_url":"https://api.github.com/users/tigercat2000/orgs","repos_url":"https://api.github.com/users/tigercat2000/repos","events_url":"https://api.github.com/users/tigercat2000/events{/privacy}","received_events_url":"https://api.github.com/users/tigercat2000/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/ParadiseSS13/Paradise/labels/balance","name":"balance","color":"FBD229"},{"url":"https://api.github.com/repos/ParadiseSS13/Paradise/labels/controversial","name":"controversial","color":"E53F42"},{"url":"https://api.github.com/repos/ParadiseSS13/Paradise/labels/do%20not%20merge","name":"do not merge","color":"612B2B"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":38,"created_at":"2015-05-26T15:20:04Z","updated_at":"2015-05-28T06:50:28Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/ParadiseSS13/Paradise/pulls/1174","html_url":"https://github.com/ParadiseSS13/Paradise/pull/1174","diff_url":"https://github.com/ParadiseSS13/Paradise/pull/1174.diff","patch_url":"https://github.com/ParadiseSS13/Paradise/pull/1174.patch"},"body":"This commit makes the \"advanced taser\" permanently in \"disable\" mode. Requested by @Adrkiller59 & @SpacemanSpark, please direct all questions or arguments towards them. I'm just providing the code, I have no interest in taking part in this, so i'm out.\r\n\r\n[8:12:34 AM] Adrkiller59: \"Here it is as promised, now that the PR is open, the discussions will actually have consequences if something is decided. And please keep it civil.\""},"comment":{"url":"https://api.github.com/repos/ParadiseSS13/Paradise/issues/comments/106198489","html_url":"https://github.com/ParadiseSS13/Paradise/pull/1174#issuecomment-106198489","issue_url":"https://api.github.com/repos/ParadiseSS13/Paradise/issues/1174","id":106198489,"user":{"login":"Robertha89","id":7663878,"avatar_url":"https://avatars.githubusercontent.com/u/7663878?v=3","gravatar_id":"","url":"https://api.github.com/users/Robertha89","html_url":"https://github.com/Robertha89","followers_url":"https://api.github.com/users/Robertha89/followers","following_url":"https://api.github.com/users/Robertha89/following{/other_user}","gists_url":"https://api.github.com/users/Robertha89/gists{/gist_id}","starred_url":"https://api.github.com/users/Robertha89/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Robertha89/subscriptions","organizations_url":"https://api.github.com/users/Robertha89/orgs","repos_url":"https://api.github.com/users/Robertha89/repos","events_url":"https://api.github.com/users/Robertha89/events{/privacy}","received_events_url":"https://api.github.com/users/Robertha89/received_events","type":"User","site_admin":false},"created_at":"2015-05-28T06:50:28Z","updated_at":"2015-05-28T06:50:28Z","body":"Here is what will happen, when no good suitable stun alternatives exist, harmbaton erryday.\r\nThere is also the fact that there is literally no reason to remove it other then, waa antag is hard, is the reason. Instastun is better then the alternative, and you should not get caught as an all, there is also the fact you can just smoke, then run away.\r\nBut since you seem so interested in the code\r\n`/obj/item/projectile/beam/stun\r\n\tname = \"stun beam\"\r\n\ticon_state = \"stun\"\r\n\tnodamage = 1\r\n\tdamage = 0\r\n\tagony = 40\r\n\tdamage_type = HALLOSS`\r\nstun beams vs\r\n`/obj/item/projectile/beam/disabler\r\n\tname = \"disabler beam\"\r\n\ticon_state = \"omnilaser\"\r\n\tdamage = 36\r\n\tdamage_type = STAMINA\r\n\tflag = \"energy\"\r\n\thitsound = 'sound/weapons/tap.ogg'`\r\nthere is also the fact that you can build a simple glass wall and bam, they have to get around it to shoot you, or switch to disabler, and as you see, they are about equally as good.\r\n\r\nBut wait, there is more! there is a delay on shooting the stun beam, a 15 tick delay, now lets say you switch the stunbeam to do stamina instead of agony, and it accordingly to it's cost of 2k vs the disablers .5k, and it does 144 stamina damage per hit.\r\n\r\nBut there is one thing that is important to remember, that reading the code can cause you to go blind to the actual differences.\r\n\r\nalso @Iamgoofball, i used meth to compare the effects of nicotine and meth. which codewise does not seem to be that big of a difference untill you know the difference between smoking, and processing internal chemicals."}}