{"push_id":700630629,"size":1,"distinct_size":1,"ref":"refs/heads/feature-force-leave-postcombat","head":"9b7a4e813ba91b2e5e12e9f2aa0fed014286fed9","before":"e7bffb75331100faababf120e50948835c0bca38","commits":[{"sha":"9b7a4e813ba91b2e5e12e9f2aa0fed014286fed9","author":{"email":"9aea81a2abf9ebd2fb8383f0a0c1e84db11abe8c@gmail.com","name":"Enno Rehling"},"message":"functional test for forced leave configuration.\nfunctional test for forced leave after combat.\nfunctional test for MAKE TEMP.\nerror handling for Lua function building.create().\nreduce some errors to warnings.\ninitialize race.battle_flags correctly (when not created through XML).\nre-initialize processor in case config has changed.\nhandle missing translation of combat status, with error message.","distinct":true,"url":"https://api.github.com/repos/badgerman/eressea/commits/9b7a4e813ba91b2e5e12e9f2aa0fed014286fed9"}]}