{"action":"created","issue":{"url":"https://api.github.com/repos/d3athrow/vgstation13/issues/6953","labels_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/6953/labels{/name}","comments_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/6953/comments","events_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/6953/events","html_url":"https://github.com/d3athrow/vgstation13/issues/6953","id":121383727,"number":6953,"title":"AI Eye moves around at Mach 10 and Observers are slow as dicks","user":{"login":"dylanstrategie","id":6137403,"avatar_url":"https://avatars.githubusercontent.com/u/6137403?v=3","gravatar_id":"","url":"https://api.github.com/users/dylanstrategie","html_url":"https://github.com/dylanstrategie","followers_url":"https://api.github.com/users/dylanstrategie/followers","following_url":"https://api.github.com/users/dylanstrategie/following{/other_user}","gists_url":"https://api.github.com/users/dylanstrategie/gists{/gist_id}","starred_url":"https://api.github.com/users/dylanstrategie/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/dylanstrategie/subscriptions","organizations_url":"https://api.github.com/users/dylanstrategie/orgs","repos_url":"https://api.github.com/users/dylanstrategie/repos","events_url":"https://api.github.com/users/dylanstrategie/events{/privacy}","received_events_url":"https://api.github.com/users/dylanstrategie/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-12-10T01:52:30Z","updated_at":"2015-12-10T01:55:51Z","closed_at":null,"body":"@clusterfack \r\n\r\nThis is caused by the recent tickrate changes and missing tickrate compensation for the AI, and observers not being given a special speed"},"comment":{"url":"https://api.github.com/repos/d3athrow/vgstation13/issues/comments/163461783","html_url":"https://github.com/d3athrow/vgstation13/issues/6953#issuecomment-163461783","issue_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/6953","id":163461783,"user":{"login":"clusterfack","id":8516830,"avatar_url":"https://avatars.githubusercontent.com/u/8516830?v=3","gravatar_id":"","url":"https://api.github.com/users/clusterfack","html_url":"https://github.com/clusterfack","followers_url":"https://api.github.com/users/clusterfack/followers","following_url":"https://api.github.com/users/clusterfack/following{/other_user}","gists_url":"https://api.github.com/users/clusterfack/gists{/gist_id}","starred_url":"https://api.github.com/users/clusterfack/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/clusterfack/subscriptions","organizations_url":"https://api.github.com/users/clusterfack/orgs","repos_url":"https://api.github.com/users/clusterfack/repos","events_url":"https://api.github.com/users/clusterfack/events{/privacy}","received_events_url":"https://api.github.com/users/clusterfack/received_events","type":"User","site_admin":false},"created_at":"2015-12-10T01:55:51Z","updated_at":"2015-12-10T01:55:51Z","body":"Yes AIs need some tick compensation, also by observers being slow do you mean generally or after the tick lag change"}}