{"action":"created","issue":{"url":"https://api.github.com/repos/chrsmith/hedgewars/issues/308","labels_url":"https://api.github.com/repos/chrsmith/hedgewars/issues/308/labels{/name}","comments_url":"https://api.github.com/repos/chrsmith/hedgewars/issues/308/comments","events_url":"https://api.github.com/repos/chrsmith/hedgewars/issues/308/events","html_url":"https://github.com/chrsmith/hedgewars/issues/308","id":59134558,"number":308,"title":"Add an option to make generated map theme layout (objects, girders) not be controlled by the seed","user":{"login":"GoogleCodeExporter","id":9614759,"avatar_url":"https://avatars.githubusercontent.com/u/9614759?v=3","gravatar_id":"","url":"https://api.github.com/users/GoogleCodeExporter","html_url":"https://github.com/GoogleCodeExporter","followers_url":"https://api.github.com/users/GoogleCodeExporter/followers","following_url":"https://api.github.com/users/GoogleCodeExporter/following{/other_user}","gists_url":"https://api.github.com/users/GoogleCodeExporter/gists{/gist_id}","starred_url":"https://api.github.com/users/GoogleCodeExporter/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/GoogleCodeExporter/subscriptions","organizations_url":"https://api.github.com/users/GoogleCodeExporter/orgs","repos_url":"https://api.github.com/users/GoogleCodeExporter/repos","events_url":"https://api.github.com/users/GoogleCodeExporter/events{/privacy}","received_events_url":"https://api.github.com/users/GoogleCodeExporter/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/chrsmith/hedgewars/labels/auto-migrated","name":"auto-migrated","color":"ededed"},{"url":"https://api.github.com/repos/chrsmith/hedgewars/labels/Priority-Medium","name":"Priority-Medium","color":"ededed"},{"url":"https://api.github.com/repos/chrsmith/hedgewars/labels/Type-Enhancement","name":"Type-Enhancement","color":"ededed"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":24,"created_at":"2015-02-26T20:04:34Z","updated_at":"2015-02-26T20:04:40Z","closed_at":"2015-02-26T20:04:34Z","body":"```\nIf you play a map and you dont change the team order (which you would not when \nyou play 2 out of 3 for win for example) the worms are placed exactly the same \nall the time. This is a problem because some positions favor a player over the \nother player (it is also true for the starting player).\n\nI believe hogs should be chosen randomly for their initial spots.\n```\n\n-----\nOriginal issue reported on code.google.com by `cdaugus...@gmail.com` on 20 Nov 2011 at 6:31"},"comment":{"url":"https://api.github.com/repos/chrsmith/hedgewars/issues/comments/76258486","html_url":"https://github.com/chrsmith/hedgewars/issues/308#issuecomment-76258486","issue_url":"https://api.github.com/repos/chrsmith/hedgewars/issues/308","id":76258486,"user":{"login":"GoogleCodeExporter","id":9614759,"avatar_url":"https://avatars.githubusercontent.com/u/9614759?v=3","gravatar_id":"","url":"https://api.github.com/users/GoogleCodeExporter","html_url":"https://github.com/GoogleCodeExporter","followers_url":"https://api.github.com/users/GoogleCodeExporter/followers","following_url":"https://api.github.com/users/GoogleCodeExporter/following{/other_user}","gists_url":"https://api.github.com/users/GoogleCodeExporter/gists{/gist_id}","starred_url":"https://api.github.com/users/GoogleCodeExporter/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/GoogleCodeExporter/subscriptions","organizations_url":"https://api.github.com/users/GoogleCodeExporter/orgs","repos_url":"https://api.github.com/users/GoogleCodeExporter/repos","events_url":"https://api.github.com/users/GoogleCodeExporter/events{/privacy}","received_events_url":"https://api.github.com/users/GoogleCodeExporter/received_events","type":"User","site_admin":false},"created_at":"2015-02-26T20:04:40Z","updated_at":"2015-02-26T20:04:40Z","body":"```\nThat was understood, yes...\n\n```\n\n-----\nOriginal comment by `kyberneticist@gmail.com` on 21 Nov 2011 at 9:38"}}