{"action":"created","issue":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/14309","labels_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/14309/labels{/name}","comments_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/14309/comments","events_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/14309/events","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/issues/14309","id":120530026,"number":14309,"title":"Underground tiles not being revealed on the map properly","user":{"login":"Griffinhart","id":3744055,"avatar_url":"https://avatars.githubusercontent.com/u/3744055?v=3","gravatar_id":"","url":"https://api.github.com/users/Griffinhart","html_url":"https://github.com/Griffinhart","followers_url":"https://api.github.com/users/Griffinhart/followers","following_url":"https://api.github.com/users/Griffinhart/following{/other_user}","gists_url":"https://api.github.com/users/Griffinhart/gists{/gist_id}","starred_url":"https://api.github.com/users/Griffinhart/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Griffinhart/subscriptions","organizations_url":"https://api.github.com/users/Griffinhart/orgs","repos_url":"https://api.github.com/users/Griffinhart/repos","events_url":"https://api.github.com/users/Griffinhart/events{/privacy}","received_events_url":"https://api.github.com/users/Griffinhart/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/labels/Bug","name":"Bug","color":"fc2929"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2015-12-05T05:12:03Z","updated_at":"2015-12-25T00:11:26Z","closed_at":null,"body":"Version: 0.C-7949-gc1d5f78\r\n\r\n![](http://i.imgur.com/B2KTbbY.jpg)\r\n\r\nIf you take a look at that map, you'll see that my character is surrounded (on the cardinals) by impassable `solid rock`-type maps, but is standing *in* an `unexplored` map. (It's the downstairs part of a `strange grove`; I don't know what it's actually called because, well, of this bug.)\r\n\r\nThe `solid rock` map tiles were being revealed as I wandered around in the current map tile; as I got far enough in a cardinal direction (but obviously not leaving the current tile), the adjacent tile was revealed.\r\n\r\nI've been suspecting this was happening for a while, but didn't have a good way to confirm it until I found now. Previously I was noticing that underground `lab` tiles were being revealed even though my character wasn't actually in those tiles, but wasn't sure it was a bug.\r\n\r\nIf it matters (and I suspect it does), I'm using z-levels."},"comment":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/comments/167169406","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/issues/14309#issuecomment-167169406","issue_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/14309","id":167169406,"user":{"login":"DanmakuDan","id":9610892,"avatar_url":"https://avatars.githubusercontent.com/u/9610892?v=3","gravatar_id":"","url":"https://api.github.com/users/DanmakuDan","html_url":"https://github.com/DanmakuDan","followers_url":"https://api.github.com/users/DanmakuDan/followers","following_url":"https://api.github.com/users/DanmakuDan/following{/other_user}","gists_url":"https://api.github.com/users/DanmakuDan/gists{/gist_id}","starred_url":"https://api.github.com/users/DanmakuDan/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/DanmakuDan/subscriptions","organizations_url":"https://api.github.com/users/DanmakuDan/orgs","repos_url":"https://api.github.com/users/DanmakuDan/repos","events_url":"https://api.github.com/users/DanmakuDan/events{/privacy}","received_events_url":"https://api.github.com/users/DanmakuDan/received_events","type":"User","site_admin":false},"created_at":"2015-12-25T00:11:26Z","updated_at":"2015-12-25T00:11:26Z","body":"Maybe somewhat related, on the main z-level, when wandering around with at night the night vision trait (11x11 vision area), some overmap tiles are being revealed when moving onto the submap before that overmap tile (12 spaces away before the player is actually on the next overmap tile)."}}