{"action":"created","issue":{"url":"https://api.github.com/repos/KospY/KIS/issues/50","labels_url":"https://api.github.com/repos/KospY/KIS/issues/50/labels{/name}","comments_url":"https://api.github.com/repos/KospY/KIS/issues/50/comments","events_url":"https://api.github.com/repos/KospY/KIS/issues/50/events","html_url":"https://github.com/KospY/KIS/issues/50","id":76517095,"number":50,"title":"pod inventory is lost when...","user":{"login":"kitoma","id":7772948,"avatar_url":"https://avatars.githubusercontent.com/u/7772948?v=3","gravatar_id":"","url":"https://api.github.com/users/kitoma","html_url":"https://github.com/kitoma","followers_url":"https://api.github.com/users/kitoma/followers","following_url":"https://api.github.com/users/kitoma/following{/other_user}","gists_url":"https://api.github.com/users/kitoma/gists{/gist_id}","starred_url":"https://api.github.com/users/kitoma/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/kitoma/subscriptions","organizations_url":"https://api.github.com/users/kitoma/orgs","repos_url":"https://api.github.com/users/kitoma/repos","events_url":"https://api.github.com/users/kitoma/events{/privacy}","received_events_url":"https://api.github.com/users/kitoma/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2015-05-14T22:54:24Z","updated_at":"2015-05-26T08:02:22Z","closed_at":null,"body":"I launched a ship for one of these \"rescue stranded kerbal\" missions (probe-controlled, one empty Mk1 capsule), and added a wrench, screw-driver, battery and 2 solar panels to the pod/seat-0 inventory (to be prepared in case that kerbal happened to be an engineer). On the launch pad, the inventory is still there (verified in the quicksave). After rendezvous in orbit and successful EVA-transfer of the kerbal, all items are lost. I kind of understand why it happens (the stranded kerbal of cause did not have any items, and I guess the pod-inventory just gets replaced with that of the boarding kerbal), but it \"doesn't feel right\".\r\n\r\nCan be reproduced on the launchpad:\r\n- launch a pod with something (a wrench..) in the inventory\r\n- check via any suiteable method that items are in the pod (savegame, debug log?)\r\n- walk Jeb (with an empty personal inventory) over and board\r\n- observe all items formerly stored in the pod having being lost (no trace of them in the savegame)\r\n\r\nObviously not quite trivial to solve, especially in cases of conflicts (volume, slots)."},"comment":{"url":"https://api.github.com/repos/KospY/KIS/issues/comments/105434241","html_url":"https://github.com/KospY/KIS/issues/50#issuecomment-105434241","issue_url":"https://api.github.com/repos/KospY/KIS/issues/50","id":105434241,"user":{"login":"KospY","id":2311302,"avatar_url":"https://avatars.githubusercontent.com/u/2311302?v=3","gravatar_id":"","url":"https://api.github.com/users/KospY","html_url":"https://github.com/KospY","followers_url":"https://api.github.com/users/KospY/followers","following_url":"https://api.github.com/users/KospY/following{/other_user}","gists_url":"https://api.github.com/users/KospY/gists{/gist_id}","starred_url":"https://api.github.com/users/KospY/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/KospY/subscriptions","organizations_url":"https://api.github.com/users/KospY/orgs","repos_url":"https://api.github.com/users/KospY/repos","events_url":"https://api.github.com/users/KospY/events{/privacy}","received_events_url":"https://api.github.com/users/KospY/received_events","type":"User","site_admin":false},"created_at":"2015-05-26T08:02:22Z","updated_at":"2015-05-26T08:02:22Z","body":"As Enceos explained, pod inventories are actually Kerbal's inventories.\r\nI can't use them as a \"locker\" because I can't prevent a kerbal entering a pod with a full inventory (to avoid overwriting locker content).\r\n\r\nI cannot change the way it work, however I can change \"seat X inventory\" text to something else or add a warning message somewhere ?"}}