{"push_id":826002757,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"1a2f0b164f96b3949a609fbf3f034f49e8ea88ac","before":"0ad66269faa7d468ef078e54e64246f539c9c2eb","commits":[{"sha":"1a2f0b164f96b3949a609fbf3f034f49e8ea88ac","author":{"email":"7a78dbe688cb3d0954bc27d9d651538eb6ada7ec@virginia.edu","name":"Eddie Pan"},"message":"refactor sprites, implement test\n\nchanged the center of all sprites (except missiles) to (0,0).  This\nfacilitates tile-based movement and map drawing.  Implemented a test\ncase of a small room with 1 pc and 1 npc.  NPC has simple AI to move to\nthe player, but the implementation is buggy due to user input handling\nnot being integrated with game engine FSM.","distinct":true,"url":"https://api.github.com/repos/eap2v/SUD2/commits/1a2f0b164f96b3949a609fbf3f034f49e8ea88ac"}]}