{"push_id":701758287,"size":17,"distinct_size":17,"ref":"refs/heads/master","head":"bc3d3895d3c82a49a38ec5eb5802eda63e353d5e","before":"2f4b06389f77eb6c9e5323f8141a136cf8b108ad","commits":[{"sha":"f30641c38cd2865ed06a364a569c636f4cc63a71","author":{"email":"d01af4c6f85da8385ea6adef2322f02c53b7a87d@gmail.com","name":"Piotr S. Staszewski"},"message":"Make bionics menu not a single-action thing\n\nIn other words you have to exit explicitly by hitting a non-assigned\nkey. Yeah it sounds wrong but that's the way it's handled elsewhere\n(hopefully not everywhere...). And ESC seems to work!","distinct":true,"url":"https://api.github.com/repos/DLaboratory/Cataclysm-DDA/commits/f30641c38cd2865ed06a364a569c636f4cc63a71"},{"sha":"7ef3c354ab7f1677a111060a2dacd0e4af756a2a","author":{"email":"e4c36c9473e49eb007897eb2ff64c43d964e9b4d@gmail.com","name":"illi-kun"},"message":"give some experience only in case of successful hack attempt","distinct":true,"url":"https://api.github.com/repos/DLaboratory/Cataclysm-DDA/commits/7ef3c354ab7f1677a111060a2dacd0e4af756a2a"},{"sha":"e2e2dbcd87c3e0499535cc8ecb0ad04f4f0a8956","author":{"email":"1f0e74cc5a4c7ca6f839ad461968708933fd6c85@yahoo.com","name":"chaosvolt"},"message":"MShock Tileset Modded Series 3\n\nWell, this is a hell of a lot easier now that I'm actually free to work\non spriting for both at the same time. o3o\n\n1. Spites assign for the patchwork scarves and the loose versions of all\nscarfs.\n2. M60, M240, and holy symbol have unique sprites now. Kept the holy\nsymbol generic and necklace-like though.\n3. Additionally sprited the makeshift sunglasses, grappler zombie,\ncrayfish, and lobster.","distinct":true,"url":"https://api.github.com/repos/DLaboratory/Cataclysm-DDA/commits/e2e2dbcd87c3e0499535cc8ecb0ad04f4f0a8956"},{"sha":"7aeb35ca2ef97e96983cc5cf9bee7a911a022172","author":{"email":"c16216593198fd0244cc6e464cc2e05d6b3c238d@gmail.com","name":"Coolthulhu"},"message":"Fix wings not working in 2D mode","distinct":true,"url":"https://api.github.com/repos/DLaboratory/Cataclysm-DDA/commits/7aeb35ca2ef97e96983cc5cf9bee7a911a022172"},{"sha":"4faa872f3634075bde79aaea5d59bf68f00db229","author":{"email":"494c71493a0df15ebc02ed076e533f8d2e2c8bb4@gmail.com","name":"Markus Hauck"},"message":"Add hint in zombie dancer description","distinct":true,"url":"https://api.github.com/repos/DLaboratory/Cataclysm-DDA/commits/4faa872f3634075bde79aaea5d59bf68f00db229"},{"sha":"f0f29b52ca432a1ae9f42ff43a1fddebea0c0f87","author":{"email":"c16216593198fd0244cc6e464cc2e05d6b3c238d@gmail.com","name":"Coolthulhu"},"message":"Fix","distinct":true,"url":"https://api.github.com/repos/DLaboratory/Cataclysm-DDA/commits/f0f29b52ca432a1ae9f42ff43a1fddebea0c0f87"},{"sha":"00381d49bceef856abbe4d214c43323c24edcf2f","author":{"email":"c16216593198fd0244cc6e464cc2e05d6b3c238d@gmail.com","name":"Coolthulhu"},"message":"Cleanup","distinct":true,"url":"https://api.github.com/repos/DLaboratory/Cataclysm-DDA/commits/00381d49bceef856abbe4d214c43323c24edcf2f"},{"sha":"f6515436bdb6907b2e9493c99c6c4f26f2bfe4ed","author":{"email":"d01af4c6f85da8385ea6adef2322f02c53b7a87d@gmail.com","name":"Piotr S. Staszewski"},"message":"Rework the looped menu tweak\n\nSingle loop = window won't shrink. That seems to be the default anyway.\nTested pretty extensively (my debug character is so *cyberpunk*).","distinct":true,"url":"https://api.github.com/repos/DLaboratory/Cataclysm-DDA/commits/f6515436bdb6907b2e9493c99c6c4f26f2bfe4ed"},{"sha":"297d350d6547b8c016db60ac8bd2d3d6e7b04dc7","author":{"email":"d01af4c6f85da8385ea6adef2322f02c53b7a87d@gmail.com","name":"Piotr S. Staszewski"},"message":"Change wording on skill-related menu entries\n\nTo make it a little bit saner, for starters.","distinct":true,"url":"https://api.github.com/repos/DLaboratory/Cataclysm-DDA/commits/297d350d6547b8c016db60ac8bd2d3d6e7b04dc7"},{"sha":"0ebd58bfa8385a9a2fd2da1d028d5cd9c1cf9d76","author":{"email":"e4c36c9473e49eb007897eb2ff64c43d964e9b4d@gmail.com","name":"illi-kun"},"message":"Realignment of windows in final newchar screen","distinct":true,"url":"https://api.github.com/repos/DLaboratory/Cataclysm-DDA/commits/0ebd58bfa8385a9a2fd2da1d028d5cd9c1cf9d76"},{"sha":"6948539b3dbeab5c4b74d2c9ca7cac99492a5cec","author":{"email":"e4c36c9473e49eb007897eb2ff64c43d964e9b4d@gmail.com","name":"illi-kun"},"message":"minor fix","distinct":true,"url":"https://api.github.com/repos/DLaboratory/Cataclysm-DDA/commits/6948539b3dbeab5c4b74d2c9ca7cac99492a5cec"},{"sha":"b598aaa5faf3ab8f9ea6f97724f38b0a9d4380e1","author":{"email":"17267771ff330ddff9b70628ec5544fdec74a69e@gmail.com","name":"Kevin Granade"},"message":"Merge remote-tracking branches 'origin/pr/12706', 'origin/pr/12707', 'origin/pr/12710' and 'origin/pr/12712'\n\n* origin/pr/12706:\n  Cleanup\n  Fix\n  Fix wings not working in 2D mode\n\n* origin/pr/12707:\n  Add hint in zombie dancer description\n\n* origin/pr/12710:\n  Change wording on skill-related menu entries\n\n* origin/pr/12712:\n  minor fix\n  Realignment of windows in final newchar screen","distinct":true,"url":"https://api.github.com/repos/DLaboratory/Cataclysm-DDA/commits/b598aaa5faf3ab8f9ea6f97724f38b0a9d4380e1"},{"sha":"c1c06d573a7e550461a74d41784f0b4777ef2e9c","author":{"email":"17267771ff330ddff9b70628ec5544fdec74a69e@gmail.com","name":"Kevin Granade"},"message":"Merge remote-tracking branch 'origin/pr/12691'\n\n* origin/pr/12691:\n  Rework the looped menu tweak\n  Make bionics menu not a single-action thing","distinct":true,"url":"https://api.github.com/repos/DLaboratory/Cataclysm-DDA/commits/c1c06d573a7e550461a74d41784f0b4777ef2e9c"},{"sha":"b68d3e1bd84266b93aaa91b8b7b083ed56e676fe","author":{"email":"1f0e74cc5a4c7ca6f839ad461968708933fd6c85@yahoo.com","name":"chaosvolt"},"message":"Update 2\n\nExactly as I said before.\n\n1. Sprite assignment for army winter gloves.\n2. Sprites made for briefcase SMG, acetylene torch, and mannequin.","distinct":true,"url":"https://api.github.com/repos/DLaboratory/Cataclysm-DDA/commits/b68d3e1bd84266b93aaa91b8b7b083ed56e676fe"},{"sha":"5f9961ee57edb1057680361a8aefbf9464447e66","author":{"email":"17267771ff330ddff9b70628ec5544fdec74a69e@gmail.com","name":"Kevin Granade"},"message":"Merge remote-tracking branch 'origin/pr/12702'\n\n* origin/pr/12702:\n  Update 2\n  MShock Tileset Modded Series 3","distinct":true,"url":"https://api.github.com/repos/DLaboratory/Cataclysm-DDA/commits/5f9961ee57edb1057680361a8aefbf9464447e66"},{"sha":"94cf27c69c8e04d83c1c43ff8732087c8f36debc","author":{"email":"e4c36c9473e49eb007897eb2ff64c43d964e9b4d@gmail.com","name":"illi-kun"},"message":"add cooldown after failed hack attempt","distinct":true,"url":"https://api.github.com/repos/DLaboratory/Cataclysm-DDA/commits/94cf27c69c8e04d83c1c43ff8732087c8f36debc"},{"sha":"bc3d3895d3c82a49a38ec5eb5802eda63e353d5e","author":{"email":"17267771ff330ddff9b70628ec5544fdec74a69e@gmail.com","name":"Kevin Granade"},"message":"Merge remote-tracking branch 'origin/pr/12692'\n\n* origin/pr/12692:\n  add cooldown after failed hack attempt\n  give some experience only in case of successful hack attempt","distinct":true,"url":"https://api.github.com/repos/DLaboratory/Cataclysm-DDA/commits/bc3d3895d3c82a49a38ec5eb5802eda63e353d5e"}]}