{"action":"created","issue":{"url":"https://api.github.com/repos/bobombolo/realterrain/issues/82","labels_url":"https://api.github.com/repos/bobombolo/realterrain/issues/82/labels{/name}","comments_url":"https://api.github.com/repos/bobombolo/realterrain/issues/82/comments","events_url":"https://api.github.com/repos/bobombolo/realterrain/issues/82/events","html_url":"https://github.com/bobombolo/realterrain/issues/82","id":121831946,"number":82,"title":"fillbelow buggy","user":{"login":"bobombolo","id":12679496,"avatar_url":"https://avatars.githubusercontent.com/u/12679496?v=3","gravatar_id":"","url":"https://api.github.com/users/bobombolo","html_url":"https://github.com/bobombolo","followers_url":"https://api.github.com/users/bobombolo/followers","following_url":"https://api.github.com/users/bobombolo/following{/other_user}","gists_url":"https://api.github.com/users/bobombolo/gists{/gist_id}","starred_url":"https://api.github.com/users/bobombolo/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/bobombolo/subscriptions","organizations_url":"https://api.github.com/users/bobombolo/orgs","repos_url":"https://api.github.com/users/bobombolo/repos","events_url":"https://api.github.com/users/bobombolo/events{/privacy}","received_events_url":"https://api.github.com/users/bobombolo/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/bobombolo/realterrain/labels/bug","name":"bug","color":"fc2929"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-12-12T04:05:33Z","updated_at":"2015-12-13T05:17:51Z","closed_at":null,"body":"this is revealed in maps with very steep slopes that fill below, it seems that if the fill goes below the current chunk extent then the VM indexes outside the extent are garbage and the fill will appear in other places leaving holes and floating shit. shown here in the polynomial mode:\r\n\r\n![screenshot_20151211_195704](https://cloud.githubusercontent.com/assets/12679496/11760101/4f61c772-a042-11e5-991a-48bd9e6b3440.png)\r\n\r\nthe solution to this is to detect out-of-chunk fills and create another voxelmanip object that fills them properly, or possibly cache them so that when the actual chunk that contains them is drawn then these fills are also drawn, however, with this latter option they may never be drawn and the person could exit the map leaving holes forever."},"comment":{"url":"https://api.github.com/repos/bobombolo/realterrain/issues/comments/164227669","html_url":"https://github.com/bobombolo/realterrain/issues/82#issuecomment-164227669","issue_url":"https://api.github.com/repos/bobombolo/realterrain/issues/82","id":164227669,"user":{"login":"bobombolo","id":12679496,"avatar_url":"https://avatars.githubusercontent.com/u/12679496?v=3","gravatar_id":"","url":"https://api.github.com/users/bobombolo","html_url":"https://github.com/bobombolo","followers_url":"https://api.github.com/users/bobombolo/followers","following_url":"https://api.github.com/users/bobombolo/following{/other_user}","gists_url":"https://api.github.com/users/bobombolo/gists{/gist_id}","starred_url":"https://api.github.com/users/bobombolo/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/bobombolo/subscriptions","organizations_url":"https://api.github.com/users/bobombolo/orgs","repos_url":"https://api.github.com/users/bobombolo/repos","events_url":"https://api.github.com/users/bobombolo/events{/privacy}","received_events_url":"https://api.github.com/users/bobombolo/received_events","type":"User","site_admin":false},"created_at":"2015-12-13T05:17:51Z","updated_at":"2015-12-13T05:17:51Z","body":"also fill_below should be abstracted as it is written the same way in several places and should be a function call..."}}