{"comment":{"url":"https://api.github.com/repos/TrinityCore/TrinityCore/comments/10277210","html_url":"https://github.com/TrinityCore/TrinityCore/commit/2ad6c2430e39c9f8467b8d5b590062a5ac73c6fb#commitcomment-10277210","id":10277210,"user":{"login":"Walkum","id":281603,"avatar_url":"https://avatars.githubusercontent.com/u/281603?v=3","gravatar_id":"","url":"https://api.github.com/users/Walkum","html_url":"https://github.com/Walkum","followers_url":"https://api.github.com/users/Walkum/followers","following_url":"https://api.github.com/users/Walkum/following{/other_user}","gists_url":"https://api.github.com/users/Walkum/gists{/gist_id}","starred_url":"https://api.github.com/users/Walkum/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Walkum/subscriptions","organizations_url":"https://api.github.com/users/Walkum/orgs","repos_url":"https://api.github.com/users/Walkum/repos","events_url":"https://api.github.com/users/Walkum/events{/privacy}","received_events_url":"https://api.github.com/users/Walkum/received_events","type":"User","site_admin":false},"position":null,"line":null,"path":"","commit_id":"2ad6c2430e39c9f8467b8d5b590062a5ac73c6fb","created_at":"2015-03-19T01:20:23Z","updated_at":"2015-03-19T01:20:23Z","body":"Works good in-game (PLAYER_FIELD_BYTES with mask 15 are saved to database correctly), but when you relog, PLAYER_FIELD_BYTES is set to 1, instead of the database saved data."}}