{"action":"opened","issue":{"url":"https://api.github.com/repos/robovm/robovm/issues/949","labels_url":"https://api.github.com/repos/robovm/robovm/issues/949/labels{/name}","comments_url":"https://api.github.com/repos/robovm/robovm/issues/949/comments","events_url":"https://api.github.com/repos/robovm/robovm/issues/949/events","html_url":"https://github.com/robovm/robovm/issues/949","id":71682943,"number":949,"title":"App crashes on start up after upgrade to 1.1.0  ","user":{"login":"mickmuzac","id":1824241,"avatar_url":"https://avatars.githubusercontent.com/u/1824241?v=3","gravatar_id":"","url":"https://api.github.com/users/mickmuzac","html_url":"https://github.com/mickmuzac","followers_url":"https://api.github.com/users/mickmuzac/followers","following_url":"https://api.github.com/users/mickmuzac/following{/other_user}","gists_url":"https://api.github.com/users/mickmuzac/gists{/gist_id}","starred_url":"https://api.github.com/users/mickmuzac/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mickmuzac/subscriptions","organizations_url":"https://api.github.com/users/mickmuzac/orgs","repos_url":"https://api.github.com/users/mickmuzac/repos","events_url":"https://api.github.com/users/mickmuzac/events{/privacy}","received_events_url":"https://api.github.com/users/mickmuzac/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-04-28T19:41:26Z","updated_at":"2015-04-28T19:41:26Z","closed_at":null,"body":"My game has been crashing immediately upon start up consistently since I upgraded to RoboVM 1.1.0. If I downgrade back down to 1.0.1, it does not crash. \r\n\r\nHere's the log I get after the crash:\r\n\r\n```\r\nApr 24 14:24:52 My-iPhone kernel[0] <Notice>: xpcproxy[671] Container: /private/var/mobile/Containers/Data/Application/7665EFF1-9883-4546-B8CA-DD3F33B24F56 (sandbox)\r\nApr 24 14:24:52 My-iPhone locationd[64] <Notice>: Gesture EnabledForTopCLient: 0, EnabledInDaemonSettings: 0\r\nApr 24 14:24:52 My-iPhone com.apple.xpc.launchd[1] (UIKitApplication:com.impressflow.libgdxgame[0x105d][671]) <Warning>: Service exited with abnormal code: 1\r\nApr 24 14:24:52 My-iPhone SpringBoard[43] <Warning>: Application 'UIKitApplication:com.impressflow.libgdxgame[0x105d]' exited voluntarily.\r\nApr 24 14:24:52 My-iPhone SpringBoard[43] <Warning>: Unable to deliver -[UIRemoteApplication showTopMostMiniAlertWithSynchronizationPort:] message to port 0: (ipc/send) invalid destination port\r\nApr 24 14:24:52 My-iPhone locationd[64] <Notice>: Gesture EnabledForTopCLient: 0, EnabledInDaemonSettings: 0\r\nApr 24 14:24:52 My-iPhone kernel[0] <Notice>: xpcproxy[672] Container: /private/var/mobile/Containers/Data/Application/7665EFF1-9883-4546-B8CA-DD3F33B24F56 (sandbox)\r\nApr 24 14:24:53 My-iPhone com.apple.xpc.launchd[1] (UIKitApplication:com.impressflow.libgdxgame[0xc2f6][672]) <Warning>: Service exited with abnormal code: 1\r\nApr 24 14:24:53 My-iPhone SpringBoard[43] <Warning>: Application 'UIKitApplication:com.impressflow.libgdxgame[0xc2f6]' exited voluntarily.\r\nApr 24 14:24:53 My-iPhone SpringBoard[43] <Warning>: Unable to deliver -[UIRemoteApplication showTopMostMiniAlertWithSynchronizationPort:] message to port 0: (ipc/send) invalid destination port\r\n```\r\n\r\nThe code compiles correctly with no errors. Judging by the limited output I'm receiving from the console, the app isn't reaching any of my application level code. I'm running:\r\n\r\nXCode 6.3.1\r\niOS 8.3 (iPhone 5)\r\n'com.android.tools.build:gradle:0.10+' Gradle plugin\r\n\r\nMore information can be found in this forum post:\r\nhttp://www.badlogicgames.com/forum/viewtopic.php?f=11&t=19137\r\n\r\nPlease let me know if you'd like more information."}}