{"push_id":667735017,"size":9,"distinct_size":1,"ref":"refs/heads/receive-passthrough-upgrade","head":"c020b61b92d58f93e5641c64b2e69d68b4a24050","before":"e9133fdcedfac84118a209622a14aae22c77fa38","commits":[{"sha":"1fb4ccff127d5a127211ff71b65ac2d63ccbf7e4","author":{"email":"3146d0b6d04d4793b7aec2bee8a8d73c2ed2a9dd@leapmotion.com","name":"Gabriel Hare"},"message":"Copied in ImageHandCockpit shader","distinct":false,"url":"https://api.github.com/repos/leapmotion-examples/LeapMotionCoreAssets/commits/1fb4ccff127d5a127211ff71b65ac2d63ccbf7e4"},{"sha":"aafa8dbc92ed2380cdfa84d8db2fcb73244b20f3","author":{"email":"3146d0b6d04d4793b7aec2bee8a8d73c2ed2a9dd@leapmotion.com","name":"Gabriel Hare"},"message":"Made cubes transparent to compare intersection effects.","distinct":false,"url":"https://api.github.com/repos/leapmotion-examples/LeapMotionCoreAssets/commits/aafa8dbc92ed2380cdfa84d8db2fcb73244b20f3"},{"sha":"4842bb18a20477c598219f0bf849f2d671f9bcfe","author":{"email":"3146d0b6d04d4793b7aec2bee8a8d73c2ed2a9dd@leapmotion.com","name":"Gabriel Hare"},"message":"Refactoring of ImageHandHighlight shader\nMoving ImageHandHighlight to the AlphaTest queue ensures that it can fade to Geometry objects, but correctly intersects transparent objects.\n\nIn both cases, the image hand introduces un-wanted z-depth.","distinct":false,"url":"https://api.github.com/repos/leapmotion-examples/LeapMotionCoreAssets/commits/4842bb18a20477c598219f0bf849f2d671f9bcfe"},{"sha":"a7cb37dc2b2d7ac481e267c87f24d119e6824668","author":{"email":"3146d0b6d04d4793b7aec2bee8a8d73c2ed2a9dd@leapmotion.com","name":"Gabriel Hare"},"message":"Fade now applies to strength of tracking and intersection glows - not to the hand transparency.","distinct":false,"url":"https://api.github.com/repos/leapmotion-examples/LeapMotionCoreAssets/commits/a7cb37dc2b2d7ac481e267c87f24d119e6824668"},{"sha":"2ac5cc010934dca77cf328b0de3e5d68c948d677","author":{"email":"3146d0b6d04d4793b7aec2bee8a8d73c2ed2a9dd@leapmotion.com","name":"Gabriel Hare"},"message":"Magical render queue: FOUND\nHands are now BOTH fading AND intersecting with transparent objects.","distinct":false,"url":"https://api.github.com/repos/leapmotion-examples/LeapMotionCoreAssets/commits/2ac5cc010934dca77cf328b0de3e5d68c948d677"},{"sha":"3b7216e5af00397eabff991bc3b94b3cd02ef4d1","author":{"email":"3146d0b6d04d4793b7aec2bee8a8d73c2ed2a9dd@leapmotion.com","name":"Gabriel Hare"},"message":"LOW LATENCY is now the default for image passthrough.","distinct":false,"url":"https://api.github.com/repos/leapmotion-examples/LeapMotionCoreAssets/commits/3b7216e5af00397eabff991bc3b94b3cd02ef4d1"},{"sha":"e2de261181702ccb1df4e134bf01583ae0866e1d","author":{"email":"3146d0b6d04d4793b7aec2bee8a8d73c2ed2a9dd@leapmotion.com","name":"Gabriel Hare"},"message":"Repairing QuickSwitch scene & prefab","distinct":false,"url":"https://api.github.com/repos/leapmotion-examples/LeapMotionCoreAssets/commits/e2de261181702ccb1df4e134bf01583ae0866e1d"},{"sha":"35c0b748186ed80196338596cc96d5c70c0ae5af","author":{"email":"3146d0b6d04d4793b7aec2bee8a8d73c2ed2a9dd@leapmotion.com","name":"Gabriel Hare"},"message":"Added hex tiles to floor of moving demo.","distinct":false,"url":"https://api.github.com/repos/leapmotion-examples/LeapMotionCoreAssets/commits/35c0b748186ed80196338596cc96d5c70c0ae5af"},{"sha":"c020b61b92d58f93e5641c64b2e69d68b4a24050","author":{"email":"3146d0b6d04d4793b7aec2bee8a8d73c2ed2a9dd@leapmotion.com","name":"Gabriel Hare"},"message":"Merge pull request #82 from leapmotion-examples/fix-ImageHandsTransparency\n\nFix image hands transparency","distinct":true,"url":"https://api.github.com/repos/leapmotion-examples/LeapMotionCoreAssets/commits/c020b61b92d58f93e5641c64b2e69d68b4a24050"}]}