{"action":"closed","issue":{"url":"https://api.github.com/repos/terrehbyte/AIEisPhysical/issues/2","labels_url":"https://api.github.com/repos/terrehbyte/AIEisPhysical/issues/2/labels{/name}","comments_url":"https://api.github.com/repos/terrehbyte/AIEisPhysical/issues/2/comments","events_url":"https://api.github.com/repos/terrehbyte/AIEisPhysical/issues/2/events","html_url":"https://github.com/terrehbyte/AIEisPhysical/issues/2","id":55256941,"number":2,"title":"Need VC12 & MD/MDd binaries for PhysX","user":{"login":"terrehbyte","id":4968773,"avatar_url":"https://avatars.githubusercontent.com/u/4968773?v=3","gravatar_id":"","url":"https://api.github.com/users/terrehbyte","html_url":"https://github.com/terrehbyte","followers_url":"https://api.github.com/users/terrehbyte/followers","following_url":"https://api.github.com/users/terrehbyte/following{/other_user}","gists_url":"https://api.github.com/users/terrehbyte/gists{/gist_id}","starred_url":"https://api.github.com/users/terrehbyte/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/terrehbyte/subscriptions","organizations_url":"https://api.github.com/users/terrehbyte/orgs","repos_url":"https://api.github.com/users/terrehbyte/repos","events_url":"https://api.github.com/users/terrehbyte/events{/privacy}","received_events_url":"https://api.github.com/users/terrehbyte/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/terrehbyte/AIEisPhysical/labels/bug","name":"bug","color":"fc2929"},{"url":"https://api.github.com/repos/terrehbyte/AIEisPhysical/labels/help%20wanted","name":"help wanted","color":"159818"}],"state":"closed","locked":false,"assignee":null,"milestone":{"url":"https://api.github.com/repos/terrehbyte/AIEisPhysical/milestones/1","html_url":"https://github.com/terrehbyte/AIEisPhysical/milestones/Assessment","labels_url":"https://api.github.com/repos/terrehbyte/AIEisPhysical/milestones/1/labels","id":948005,"number":1,"title":"Assessment","description":"Get assessed by the instructor!","creator":{"login":"terrehbyte","id":4968773,"avatar_url":"https://avatars.githubusercontent.com/u/4968773?v=3","gravatar_id":"","url":"https://api.github.com/users/terrehbyte","html_url":"https://github.com/terrehbyte","followers_url":"https://api.github.com/users/terrehbyte/followers","following_url":"https://api.github.com/users/terrehbyte/following{/other_user}","gists_url":"https://api.github.com/users/terrehbyte/gists{/gist_id}","starred_url":"https://api.github.com/users/terrehbyte/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/terrehbyte/subscriptions","organizations_url":"https://api.github.com/users/terrehbyte/orgs","repos_url":"https://api.github.com/users/terrehbyte/repos","events_url":"https://api.github.com/users/terrehbyte/events{/privacy}","received_events_url":"https://api.github.com/users/terrehbyte/received_events","type":"User","site_admin":false},"open_issues":1,"closed_issues":1,"state":"open","created_at":"2015-01-23T05:34:46Z","updated_at":"2015-03-24T04:47:45Z","due_on":"2015-02-13T08:00:00Z","closed_at":null},"comments":3,"created_at":"2015-01-23T08:34:42Z","updated_at":"2015-03-24T04:47:45Z","closed_at":"2015-03-24T04:47:45Z","body":"### Current Status\r\nThe latest *publicly available* version of PhysX 3.3.2 is incompatible with the AIEFramework for the following reasons:\r\n\r\n1. [Wrong C Run-time Library][1] (Multi-threaded (MT) vs Multi-DLL (MD))\r\n    1. This can be remedied for some .libs by rebuilding them with the solutions provided in the compiler folder. Unfortunately, not all .libs can be built w/o the source license.\r\n2. The libs enforce certain _MSC_VER values. (e.g. \"Wrong _MSC_VER=1700\" errors)\r\n    1. This can be [remedied with a lot of time spent in XVI32][2], or your preferred hex editor.\r\n\r\n[1]: https://devtalk.nvidia.com/default/topic/779764/physx-and-physics-modeling/physx-visual-studio-2013/post/4356171/#4356171\r\n[2]: https://devtalk.nvidia.com/default/topic/779764/physx-and-physics-modeling/physx-visual-studio-2013/post/4414356/#4414356\r\n\r\nFinally, official support for VS2013 is rumored to come when [GDC 2015 swings around][3].\r\n\r\n[3]: https://devtalk.nvidia.com/default/topic/779764/physx-and-physics-modeling/physx-visual-studio-2013/post/4370801/#4370801\r\n\r\n### Timeline\r\n\r\n*1/23/15 @ 00:42*\r\nI have completed the PhysX Introduction tutorial just fine by either applying workarounds where possible or excluding code from compilation where deemed necessary."}}