{"push_id":606992795,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"e100fe4d68e75c8e605d719052b066065e1e34db","before":"7570f79803018f6b33bdf7c0dac60c2dcb7e767e","commits":[{"sha":"e100fe4d68e75c8e605d719052b066065e1e34db","author":{"email":"1a73af9e7ae00182733b2292511b814be66f065f@fabrejean.net","name":"jeanfabre"},"message":"- implemented PlayMaker event code proxy to let user link Photon event code to a PlayMaker Event without scripting anything\n- using Rotorz reorderable list for linking photon event code to PlayMaker event using PlayMakerEvent variable","distinct":true,"url":"https://api.github.com/repos/jeanfabre/PlayMaker--ExitGames--PhotonTurnBased_U4.3.4/commits/e100fe4d68e75c8e605d719052b066065e1e34db"}]}