{"push_id":632642670,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"ec11ce37335b07c4a494ead36205ecf36bcf182c","before":"d393fec77972753a7eaf314060039e8060f64e74","commits":[{"sha":"ec11ce37335b07c4a494ead36205ecf36bcf182c","author":{"email":"bdc089ee1a968937030bfe68efa644fadd15fa2e@gmail.com","name":"akambeitz152"},"message":"Threaded Play Delay\n\nAdded Dialog fragment to display while player waits for game to update.\nAdded logic to display and safely wait player while not his turn.\nCurrently, dialog box appears running on a thread that sleeps for 4\nseconds before dismissing, and then player 2 must play locally anyway.\nTODO: have dialog thread wait on game update, and reload game before\nreturning to game activity, so that opponent's turn has taken place and\nbird has been placed. Game should be prepared to take over and either\nhave local player place a bird, or else move into bird selection","distinct":true,"url":"https://api.github.com/repos/PStanos/CSE476-TeamWoodpecker-Project2/commits/ec11ce37335b07c4a494ead36205ecf36bcf182c"}]}