{"action":"created","issue":{"url":"https://api.github.com/repos/FPtje/DarkRP/issues/1941","labels_url":"https://api.github.com/repos/FPtje/DarkRP/issues/1941/labels{/name}","comments_url":"https://api.github.com/repos/FPtje/DarkRP/issues/1941/comments","events_url":"https://api.github.com/repos/FPtje/DarkRP/issues/1941/events","html_url":"https://github.com/FPtje/DarkRP/pull/1941","id":81900494,"number":1941,"title":"Possible fix for the rare case of sticks not resetting its view model colour; fixed colour affecting whole arm; added stunstick spark effect","user":{"login":"Bo98","id":1190754,"avatar_url":"https://avatars.githubusercontent.com/u/1190754?v=3","gravatar_id":"","url":"https://api.github.com/users/Bo98","html_url":"https://github.com/Bo98","followers_url":"https://api.github.com/users/Bo98/followers","following_url":"https://api.github.com/users/Bo98/following{/other_user}","gists_url":"https://api.github.com/users/Bo98/gists{/gist_id}","starred_url":"https://api.github.com/users/Bo98/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Bo98/subscriptions","organizations_url":"https://api.github.com/users/Bo98/orgs","repos_url":"https://api.github.com/users/Bo98/repos","events_url":"https://api.github.com/users/Bo98/events{/privacy}","received_events_url":"https://api.github.com/users/Bo98/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":22,"created_at":"2015-05-28T12:11:08Z","updated_at":"2015-06-02T21:11:54Z","closed_at":"2015-06-02T20:12:05Z","pull_request":{"url":"https://api.github.com/repos/FPtje/DarkRP/pulls/1941","html_url":"https://github.com/FPtje/DarkRP/pull/1941","diff_url":"https://github.com/FPtje/DarkRP/pull/1941.diff","patch_url":"https://github.com/FPtje/DarkRP/pull/1941.patch"},"body":"Still couldn't reproduce it but this will make what should be impossible even more impossible.\r\n\r\nInstead of calling SetColor on the view model, it now sets the colour of the render using render.SetColorModulation. This only applies to the current frame so it should be impossible for it to carry over to other weapons. The shiny material is also now reset on ViewModelDrawn rather than in Holster so that we are handling everything on a per frame basis."},"comment":{"url":"https://api.github.com/repos/FPtje/DarkRP/issues/comments/108100044","html_url":"https://github.com/FPtje/DarkRP/pull/1941#issuecomment-108100044","issue_url":"https://api.github.com/repos/FPtje/DarkRP/issues/1941","id":108100044,"user":{"login":"HDG-MrDeeJay","id":4262327,"avatar_url":"https://avatars.githubusercontent.com/u/4262327?v=3","gravatar_id":"","url":"https://api.github.com/users/HDG-MrDeeJay","html_url":"https://github.com/HDG-MrDeeJay","followers_url":"https://api.github.com/users/HDG-MrDeeJay/followers","following_url":"https://api.github.com/users/HDG-MrDeeJay/following{/other_user}","gists_url":"https://api.github.com/users/HDG-MrDeeJay/gists{/gist_id}","starred_url":"https://api.github.com/users/HDG-MrDeeJay/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/HDG-MrDeeJay/subscriptions","organizations_url":"https://api.github.com/users/HDG-MrDeeJay/orgs","repos_url":"https://api.github.com/users/HDG-MrDeeJay/repos","events_url":"https://api.github.com/users/HDG-MrDeeJay/events{/privacy}","received_events_url":"https://api.github.com/users/HDG-MrDeeJay/received_events","type":"User","site_admin":false},"created_at":"2015-06-02T21:11:54Z","updated_at":"2015-06-02T21:11:54Z","body":"At this stage the pull request title reminds me of a story book about an \nautistic kid.\n\nIt was called \"The Curious Incident of the Dog in the Night-Time\".\n"}}