{"action":"created","issue":{"url":"https://api.github.com/repos/ArghArgh200/SEDS-Setup/issues/16","labels_url":"https://api.github.com/repos/ArghArgh200/SEDS-Setup/issues/16/labels{/name}","comments_url":"https://api.github.com/repos/ArghArgh200/SEDS-Setup/issues/16/comments","events_url":"https://api.github.com/repos/ArghArgh200/SEDS-Setup/issues/16/events","html_url":"https://github.com/ArghArgh200/SEDS-Setup/issues/16","id":116831444,"number":16,"title":"Working with planets?","user":{"login":"Frozen-byte","id":3965439,"avatar_url":"https://avatars.githubusercontent.com/u/3965439?v=3","gravatar_id":"","url":"https://api.github.com/users/Frozen-byte","html_url":"https://github.com/Frozen-byte","followers_url":"https://api.github.com/users/Frozen-byte/followers","following_url":"https://api.github.com/users/Frozen-byte/following{/other_user}","gists_url":"https://api.github.com/users/Frozen-byte/gists{/gist_id}","starred_url":"https://api.github.com/users/Frozen-byte/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Frozen-byte/subscriptions","organizations_url":"https://api.github.com/users/Frozen-byte/orgs","repos_url":"https://api.github.com/users/Frozen-byte/repos","events_url":"https://api.github.com/users/Frozen-byte/events{/privacy}","received_events_url":"https://api.github.com/users/Frozen-byte/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2015-11-13T19:04:48Z","updated_at":"2015-11-14T14:45:10Z","closed_at":null,"body":"Space Engineers requires DirectX11 for planets.\r\nDoes this affect the Dedicated-Server as well?\r\nAm I able to go with wine 1.7.30+ and planets?"},"comment":{"url":"https://api.github.com/repos/ArghArgh200/SEDS-Setup/issues/comments/156706232","html_url":"https://github.com/ArghArgh200/SEDS-Setup/issues/16#issuecomment-156706232","issue_url":"https://api.github.com/repos/ArghArgh200/SEDS-Setup/issues/16","id":156706232,"user":{"login":"Frozen-byte","id":3965439,"avatar_url":"https://avatars.githubusercontent.com/u/3965439?v=3","gravatar_id":"","url":"https://api.github.com/users/Frozen-byte","html_url":"https://github.com/Frozen-byte","followers_url":"https://api.github.com/users/Frozen-byte/followers","following_url":"https://api.github.com/users/Frozen-byte/following{/other_user}","gists_url":"https://api.github.com/users/Frozen-byte/gists{/gist_id}","starred_url":"https://api.github.com/users/Frozen-byte/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Frozen-byte/subscriptions","organizations_url":"https://api.github.com/users/Frozen-byte/orgs","repos_url":"https://api.github.com/users/Frozen-byte/repos","events_url":"https://api.github.com/users/Frozen-byte/events{/privacy}","received_events_url":"https://api.github.com/users/Frozen-byte/received_events","type":"User","site_admin":false},"created_at":"2015-11-14T14:45:10Z","updated_at":"2015-11-14T14:45:10Z","body":"I don't think the Forum is right and everything will be fine with 64bit.\r\nSince it fails to load the planets map (and asteroids works fine) I guess it is likely the DX11 dependency."}}