{"action":"opened","issue":{"url":"https://api.github.com/repos/google/bazel/issues/398","labels_url":"https://api.github.com/repos/google/bazel/issues/398/labels{/name}","comments_url":"https://api.github.com/repos/google/bazel/issues/398/comments","events_url":"https://api.github.com/repos/google/bazel/issues/398/events","html_url":"https://github.com/google/bazel/issues/398","id":103342111,"number":398,"title":"Default simulator architecture now x86_64 instead of standard i386","user":{"login":"XperielIndigo","id":8050065,"avatar_url":"https://avatars.githubusercontent.com/u/8050065?v=3","gravatar_id":"","url":"https://api.github.com/users/XperielIndigo","html_url":"https://github.com/XperielIndigo","followers_url":"https://api.github.com/users/XperielIndigo/followers","following_url":"https://api.github.com/users/XperielIndigo/following{/other_user}","gists_url":"https://api.github.com/users/XperielIndigo/gists{/gist_id}","starred_url":"https://api.github.com/users/XperielIndigo/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/XperielIndigo/subscriptions","organizations_url":"https://api.github.com/users/XperielIndigo/orgs","repos_url":"https://api.github.com/users/XperielIndigo/repos","events_url":"https://api.github.com/users/XperielIndigo/events{/privacy}","received_events_url":"https://api.github.com/users/XperielIndigo/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-08-26T19:01:07Z","updated_at":"2015-08-26T19:01:07Z","closed_at":null,"body":"Hi,\r\n\r\nI've tried running an iOS app I'm developing with `bazel run` and it now breaks as some libraries I depend don't have x86_64 in their universal compilation (because armv7, arm64, and i386 are the standards), so it breaks.\r\n\r\nIs there a special reason it was swapped? Is there an easy way to swap it back to default to i386?\r\n\r\nThanks\r\nIndigo"}}