{"action":"closed","issue":{"url":"https://api.github.com/repos/CienProject2014/OneLevelHero/issues/53","labels_url":"https://api.github.com/repos/CienProject2014/OneLevelHero/issues/53/labels{/name}","comments_url":"https://api.github.com/repos/CienProject2014/OneLevelHero/issues/53/comments","events_url":"https://api.github.com/repos/CienProject2014/OneLevelHero/issues/53/events","html_url":"https://github.com/CienProject2014/OneLevelHero/issues/53","id":40574306,"number":53,"title":"BattleController 클래스 구현","user":{"login":"HoraceVelmont","id":3744320,"avatar_url":"https://avatars.githubusercontent.com/u/3744320?v=3","gravatar_id":"","url":"https://api.github.com/users/HoraceVelmont","html_url":"https://github.com/HoraceVelmont","followers_url":"https://api.github.com/users/HoraceVelmont/followers","following_url":"https://api.github.com/users/HoraceVelmont/following{/other_user}","gists_url":"https://api.github.com/users/HoraceVelmont/gists{/gist_id}","starred_url":"https://api.github.com/users/HoraceVelmont/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/HoraceVelmont/subscriptions","organizations_url":"https://api.github.com/users/HoraceVelmont/orgs","repos_url":"https://api.github.com/users/HoraceVelmont/repos","events_url":"https://api.github.com/users/HoraceVelmont/events{/privacy}","received_events_url":"https://api.github.com/users/HoraceVelmont/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/CienProject2014/OneLevelHero/labels/New-Feature","name":"New-Feature","color":"fbca04"}],"state":"closed","locked":false,"assignee":{"login":"HoraceVelmont","id":3744320,"avatar_url":"https://avatars.githubusercontent.com/u/3744320?v=3","gravatar_id":"","url":"https://api.github.com/users/HoraceVelmont","html_url":"https://github.com/HoraceVelmont","followers_url":"https://api.github.com/users/HoraceVelmont/followers","following_url":"https://api.github.com/users/HoraceVelmont/following{/other_user}","gists_url":"https://api.github.com/users/HoraceVelmont/gists{/gist_id}","starred_url":"https://api.github.com/users/HoraceVelmont/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/HoraceVelmont/subscriptions","organizations_url":"https://api.github.com/users/HoraceVelmont/orgs","repos_url":"https://api.github.com/users/HoraceVelmont/repos","events_url":"https://api.github.com/users/HoraceVelmont/events{/privacy}","received_events_url":"https://api.github.com/users/HoraceVelmont/received_events","type":"User","site_admin":false},"milestone":{"url":"https://api.github.com/repos/CienProject2014/OneLevelHero/milestones/3","labels_url":"https://api.github.com/repos/CienProject2014/OneLevelHero/milestones/3/labels","id":743291,"number":3,"title":"Version 0.3","description":"2014년 8월 4일 ~ 2014년 8월 10일\r\n로직 설계 끝내기\r\nGameUI / BattleUI 구체화\r\nPrologueScreen 범용적으로 바꾸기\r\n각종 Village가 수정되었을때 받아 올수 있도록 하기\r\nMovingScreen 및 JSON 로직 구현\r\nBattle 클래스 짜기\r\n각종 Status, Inventory 및 각종 정보클래스 구현\r\n스토리 진행 Controller 구현\r\n캐릭터 만들기'\r\n시간계산","creator":{"login":"HoraceVelmont","id":3744320,"avatar_url":"https://avatars.githubusercontent.com/u/3744320?v=3","gravatar_id":"","url":"https://api.github.com/users/HoraceVelmont","html_url":"https://github.com/HoraceVelmont","followers_url":"https://api.github.com/users/HoraceVelmont/followers","following_url":"https://api.github.com/users/HoraceVelmont/following{/other_user}","gists_url":"https://api.github.com/users/HoraceVelmont/gists{/gist_id}","starred_url":"https://api.github.com/users/HoraceVelmont/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/HoraceVelmont/subscriptions","organizations_url":"https://api.github.com/users/HoraceVelmont/orgs","repos_url":"https://api.github.com/users/HoraceVelmont/repos","events_url":"https://api.github.com/users/HoraceVelmont/events{/privacy}","received_events_url":"https://api.github.com/users/HoraceVelmont/received_events","type":"User","site_admin":false},"open_issues":10,"closed_issues":34,"state":"closed","created_at":"2014-08-05T09:34:33Z","updated_at":"2015-01-04T06:02:16Z","due_on":"2014-08-11T07:00:00Z","closed_at":"2014-10-06T11:57:43Z"},"comments":0,"created_at":"2014-08-19T09:47:12Z","updated_at":"2015-01-04T06:02:16Z","closed_at":"2015-01-04T06:02:16Z","body":"전투의 로직을 담당하고 매칭해주는 BattleController 및 BattleManager 클래스를 구현한다.\r\n많은 생각이 필요한 이슈이다."}}