{"push_id":644287664,"size":16,"distinct_size":2,"ref":"refs/heads/master","head":"68d8d39ae437a93bb3ac0d3dafc6e960b97f09c8","before":"f9640a7993f80c9b4494ea23ceaf5b6f5037fdf4","commits":[{"sha":"d4df04c664b71899ebc3a19c2e8a9f993e2d110d","author":{"email":"42dda901f174e949fe100d1264cf8dfb1f2fbef9@gmail.com","name":"vlj"},"message":"skybox: Initial attempt at using cubemap in GL","distinct":false,"url":"https://api.github.com/repos/vlj/YAGF/commits/d4df04c664b71899ebc3a19c2e8a9f993e2d110d"},{"sha":"983e2411c6d1c3fbec5c021a96966992d0b95d56","author":{"email":"adf7f962d8c1003f9d5aad5ecae5c2ca1bbdee24@ovi.com","name":"Vincent Lejeune"},"message":"skybox: Visualisation works","distinct":false,"url":"https://api.github.com/repos/vlj/YAGF/commits/983e2411c6d1c3fbec5c021a96966992d0b95d56"},{"sha":"6f3523c14f8eb91bcc74185d7b3d3c400a9c2850","author":{"email":"adf7f962d8c1003f9d5aad5ecae5c2ca1bbdee24@ovi.com","name":"Vincent Lejeune"},"message":"YAGF/DDS: Load cubemap from DDS and add an example.","distinct":false,"url":"https://api.github.com/repos/vlj/YAGF/commits/6f3523c14f8eb91bcc74185d7b3d3c400a9c2850"},{"sha":"ab64a8831e539d853abbf8165a525a6e81659b57","author":{"email":"adf7f962d8c1003f9d5aad5ecae5c2ca1bbdee24@ovi.com","name":"Vincent Lejeune"},"message":"YAGF/DDS: Use a function to get bitcount from a color format","distinct":false,"url":"https://api.github.com/repos/vlj/YAGF/commits/ab64a8831e539d853abbf8165a525a6e81659b57"},{"sha":"a78ea2081085369e27b36bd4d2ac0e8d08b6bcb7","author":{"email":"adf7f962d8c1003f9d5aad5ecae5c2ca1bbdee24@ovi.com","name":"Vincent Lejeune"},"message":"YAGF/DDS: Make possible to load compressed skybox texture","distinct":false,"url":"https://api.github.com/repos/vlj/YAGF/commits/a78ea2081085369e27b36bd4d2ac0e8d08b6bcb7"},{"sha":"d34385e250ca16a851d8c0f2b942a138c40112f6","author":{"email":"42dda901f174e949fe100d1264cf8dfb1f2fbef9@gmail.com","name":"vlj"},"message":"YAGF/DDS: Make possible to load hdr cubemap\n\nprovide a sample generated by spacescape","distinct":false,"url":"https://api.github.com/repos/vlj/YAGF/commits/d34385e250ca16a851d8c0f2b942a138c40112f6"},{"sha":"5556f7e827d2b31b542db85f904d8c4ac434b0bc","author":{"email":"42dda901f174e949fe100d1264cf8dfb1f2fbef9@gmail.com","name":"vlj"},"message":"YAGF/DDS: Make possible to load half float textures","distinct":false,"url":"https://api.github.com/repos/vlj/YAGF/commits/5556f7e827d2b31b542db85f904d8c4ac434b0bc"},{"sha":"0e7d76aed143b7cd1398ba22ec03f70f9e63aa05","author":{"email":"42dda901f174e949fe100d1264cf8dfb1f2fbef9@gmail.com","name":"vlj"},"message":"YAGF/scene: Forgot break statements","distinct":false,"url":"https://api.github.com/repos/vlj/YAGF/commits/0e7d76aed143b7cd1398ba22ec03f70f9e63aa05"},{"sha":"314f9c5ccbe945d3e9b53dece3b53e0a6e5b63af","author":{"email":"42dda901f174e949fe100d1264cf8dfb1f2fbef9@gmail.com","name":"vlj"},"message":"YAGF/DDS: Some fix to take texture type into account","distinct":false,"url":"https://api.github.com/repos/vlj/YAGF/commits/314f9c5ccbe945d3e9b53dece3b53e0a6e5b63af"},{"sha":"2735949cdda7dc2730c13474bba520541c39cdfb","author":{"email":"42dda901f174e949fe100d1264cf8dfb1f2fbef9@gmail.com","name":"vlj"},"message":"YAGF/DDS: Fix build for D3D examples","distinct":false,"url":"https://api.github.com/repos/vlj/YAGF/commits/2735949cdda7dc2730c13474bba520541c39cdfb"},{"sha":"b885b84c9783feb5b05af9995bacc32a9572debc","author":{"email":"42dda901f174e949fe100d1264cf8dfb1f2fbef9@gmail.com","name":"vlj"},"message":"skyboxdx12: Start loading skybox in D3D","distinct":false,"url":"https://api.github.com/repos/vlj/YAGF/commits/b885b84c9783feb5b05af9995bacc32a9572debc"},{"sha":"3394f471b1f67d2b05963667610fa127c680548c","author":{"email":"42dda901f174e949fe100d1264cf8dfb1f2fbef9@gmail.com","name":"vlj"},"message":"skyboxdx12: Fix skybox rendering","distinct":false,"url":"https://api.github.com/repos/vlj/YAGF/commits/3394f471b1f67d2b05963667610fa127c680548c"},{"sha":"5708eec1c89cd6e7d29d6dffa63ec1b6c155024c","author":{"email":"42dda901f174e949fe100d1264cf8dfb1f2fbef9@gmail.com","name":"vlj"},"message":"skyboxdx12: Load HDR skybox and mipmaps","distinct":false,"url":"https://api.github.com/repos/vlj/YAGF/commits/5708eec1c89cd6e7d29d6dffa63ec1b6c155024c"},{"sha":"65cc49b72a27161272b520749047c82beb79ddde","author":{"email":"42dda901f174e949fe100d1264cf8dfb1f2fbef9@gmail.com","name":"vlj"},"message":"skyboxdx12: Move code to texture.h","distinct":false,"url":"https://api.github.com/repos/vlj/YAGF/commits/65cc49b72a27161272b520749047c82beb79ddde"},{"sha":"370b6899aae83fcac284b9fc8d4f645f34f49741","author":{"email":"42dda901f174e949fe100d1264cf8dfb1f2fbef9@gmail.com","name":"vlj"},"message":"Merge branch 'cubemap'","distinct":true,"url":"https://api.github.com/repos/vlj/YAGF/commits/370b6899aae83fcac284b9fc8d4f645f34f49741"},{"sha":"68d8d39ae437a93bb3ac0d3dafc6e960b97f09c8","author":{"email":"42dda901f174e949fe100d1264cf8dfb1f2fbef9@gmail.com","name":"vlj"},"message":"YAGF: Make DSV/SRV struct instead of union","distinct":true,"url":"https://api.github.com/repos/vlj/YAGF/commits/68d8d39ae437a93bb3ac0d3dafc6e960b97f09c8"}]}