{"push_id":638977442,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"93fe1ab1a652b469f31e16808fdacd17cc94c140","before":"28dd9c8e85cc7af7c6bfa0a00b33102a1e73ab7f","commits":[{"sha":"93fe1ab1a652b469f31e16808fdacd17cc94c140","author":{"email":"46859b0c485dba65403c1c95606b5eddee00831d@icloud.com","name":"JerryCao1985"},"message":"Add fence in multi-thread rendering\n\nMinor fix\nremove d3d12solution.\nadd circular buffer solution for setconstantbufferview & setconstants","distinct":true,"url":"https://api.github.com/repos/JerryCao1985/apitest/commits/93fe1ab1a652b469f31e16808fdacd17cc94c140"}]}