{"action":"closed","issue":{"url":"https://api.github.com/repos/cinder/Cinder/issues/186","labels_url":"https://api.github.com/repos/cinder/Cinder/issues/186/labels{/name}","comments_url":"https://api.github.com/repos/cinder/Cinder/issues/186/comments","events_url":"https://api.github.com/repos/cinder/Cinder/issues/186/events","html_url":"https://github.com/cinder/Cinder/issues/186","id":5113714,"number":186,"title":"mouse position discrepancy in fullscreen mode","user":{"login":"jcehle","id":89109,"avatar_url":"https://avatars.githubusercontent.com/u/89109?v=3","gravatar_id":"","url":"https://api.github.com/users/jcehle","html_url":"https://github.com/jcehle","followers_url":"https://api.github.com/users/jcehle/followers","following_url":"https://api.github.com/users/jcehle/following{/other_user}","gists_url":"https://api.github.com/users/jcehle/gists{/gist_id}","starred_url":"https://api.github.com/users/jcehle/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/jcehle/subscriptions","organizations_url":"https://api.github.com/users/jcehle/orgs","repos_url":"https://api.github.com/users/jcehle/repos","events_url":"https://api.github.com/users/jcehle/events{/privacy}","received_events_url":"https://api.github.com/users/jcehle/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2012-06-17T18:48:06Z","updated_at":"2015-06-05T19:11:32Z","closed_at":"2015-06-05T19:11:32Z","body":"what:\nwhen in windowed mode, the Vec2i returned by event.getPos() and getMousePos() are similar (sometimes off by 1 for y)\nwhen in fullscreen mode, the two Vectors are greatly different\n\nsteps to reproduce:\n```c++\n#include \"cinder/app/AppBasic.h\"\n#include \"cinder/gl/gl.h\"\n\nusing namespace ci;\nusing namespace ci::app;\nusing namespace std;\n\nclass cinder_delApp : public AppBasic {\n  public:\n\tvoid mouseDown( MouseEvent event );\t\n    void mouseMove(MouseEvent event);\n\tvoid draw();\n};\n\nvoid cinder_delApp::mouseDown( MouseEvent event )\n{\n    setFullScreen( !isFullScreen() );\n}\n\nvoid cinder_delApp::mouseMove(MouseEvent event)\n{\n    console() << \"event.getPos()\" << event.getPos() << \" , getMousePos() \" << getMousePos() <<endl;\n}\n\nvoid cinder_delApp::draw()\n{\n\t// clear out the window with black\n\tgl::clear( Color( 0, 0, 0 ) ); \n}\n\nCINDER_APP_BASIC( cinder_delApp, RendererGl )\n```"}}