{"action":"created","comment":{"url":"https://api.github.com/repos/OpenRA/OpenRA/pulls/comments/36663811","id":36663811,"diff_hunk":"@@ -0,0 +1,527 @@\n+﻿#region Copyright & License Information\n+/*\n+ * Copyright 2007-2015 The OpenRA Developers (see AUTHORS)\n+ * This file is part of OpenRA, which is free software. It is made\n+ * available to you under the terms of the GNU General Public License\n+ * as published by the Free Software Foundation. For more information,\n+ * see COPYING.\n+ */\n+#endregion\n+\n+using System;\n+using System.Collections.Generic;\n+using System.Drawing;\n+using System.Linq;\n+using OpenRA.Graphics;\n+using OpenRA.Traits;\n+\n+namespace OpenRA.Mods.Common.Traits\n+{\n+\t[Desc(\"Adds an overlay for weather animations based on dropping particles like snowfalkes, raindrops or sand grains.\")]\n+\tpublic class WeatherOverlayInfo : ITraitInfo\n+\t{\n+\t\t[Desc(\"Factor for particle density. As smaller the value as more partikles will get spawned.\")]\n+\t\tpublic readonly int ParticleDensityFactor = 1311;\n+\n+\t\t[Desc(\"Sets the kind of weather particles\")]\n+\t\tpublic readonly WeatherOverlay.WeatherVariants  WeatherVariants =WeatherOverlay.WeatherVariants.snow;\n+\n+\t\t[Desc(\"Makes dropping particles not falling straight down.\")]\n+\t\tpublic readonly bool Wind = true;\n+\n+\t\t[Desc(\"The wind is fading in from zero.\")]\n+\t\tpublic readonly bool InstantWind = false;\n+\n+\t\t[Desc(\"The wind will change in intensity and direction over time.\")]\n+\t\tpublic readonly bool ChangingWind = true;\n+\n+\t\t[Desc(\"This works only when ChangingWind is disabled. It sets the wind intensity and direction (sign) manually. Values between -5 and 5 are used when ChangingWind is enabled.\")]\n+\t\tpublic readonly int WindStrength;\n+\t\t\n+\t\t[Desc(\"The first color of the snow particles. The default is the 128th. Color from the temperate.pal\")]\n+\t\tpublic readonly Color Snow1 = Color.FromArgb(255 - Game.CosmeticRandom.Next(0, 51), 236, 236, 236);\n+\n+\t\t[Desc(\"The second color of the snow particles. The default is the 129th. Color from the temperate.pal\")]\n+\t\tpublic readonly Color Snow2 = Color.FromArgb(255 - Game.CosmeticRandom.Next(0, 51), 228, 228, 228);\n+\n+\t\t[Desc(\"The third color of the snow particles. The default is the 130th. Color from the temperate.pal\")]\n+\t\tpublic readonly Color Snow3 = Color.FromArgb(255 - Game.CosmeticRandom.Next(0, 51), 208, 208, 208);\n+\n+\t\t[Desc(\"The fourth color of the snow particles. The default is the 131st. Color from the temperate.pal\")]\n+\t\tpublic readonly Color Snow4 = Color.FromArgb(255 - Game.CosmeticRandom.Next(0, 51), 188, 188, 188);\n+\n+\n+\t\t[Desc(\"The first color of the rain particles. The default is the 164th. Color from the temperate.pal\")]\n+\t\tpublic readonly Color Rain1 = Color.FromArgb(255 - Game.CosmeticRandom.Next(0, 51), 160, 168, 200);\n+\n+\t\t[Desc(\"The second color of the rain particles. The default is the 165th. Color from the temperate.pal\")]\n+\t\tpublic readonly Color Rain2 = Color.FromArgb(255 - Game.CosmeticRandom.Next(0, 51), 140, 148, 184);\n+\n+\t\t[Desc(\"The third color of the rain particles. The default is the 166th. Color from the temperate.pal\")]\n+\t\tpublic readonly Color Rain3 = Color.FromArgb(255 - Game.CosmeticRandom.Next(0, 51), 124, 132, 172);\n+\n+\t\t[Desc(\"The fourth color of the rain particles. The default is the 167th. Color from the temperate.pal\")]\n+\t\tpublic readonly Color Rain4 = Color.FromArgb(255 - Game.CosmeticRandom.Next(0, 51), 104, 116, 160);\n+\n+\n+\t\t[Desc(\"The first color of the d2kSand particles. The default is the 78th. Color from the d2k.pal\")]\n+\t\tpublic readonly Color d2kSand1 = Color.FromArgb(255 - Game.CosmeticRandom.Next(0, 51), 248, 196, 132);\n+\n+\t\t[Desc(\"The second color of the d2kSand particles. The default is the 82th. Color from the d2k.pal\")]\n+\t\tpublic readonly Color d2kSand2 = Color.FromArgb(255 - Game.CosmeticRandom.Next(0, 51), 236, 176, 112);\n+\n+\t\t[Desc(\"The third color of the d2kSand particles. The default is the 85th. Color from the d2k.pal\")]\n+\t\tpublic readonly Color d2kSand3 = Color.FromArgb(255 - Game.CosmeticRandom.Next(0, 51), 204, 136, 68);\n+\n+\t\t[Desc(\"The fourth color of the d2kSand particles. The default is the 89th. Color from the d2k.pal\")]\n+\t\tpublic readonly Color d2kSand4 = Color.FromArgb(255 - Game.CosmeticRandom.Next(0, 51), 188, 116, 52);\n+\t\t\n+\t\tpublic object Create(ActorInitializer init) { return new WeatherOverlay(init.World, this); }\n+\t}\n+\n+\tpublic class WeatherOverlay : ITick, IPostRender\n+\t{\n+\t\tpublic bool Enabled = true;\n+\t\treadonly WeatherOverlayInfo info;\n+\t\treadonly World world;\n+\t\tpublic enum WeatherVariants { snow, rain, d2kSand };","path":"OpenRA.Mods.Common/Traits/World/WeatherOverlay.cs","position":87,"original_position":87,"commit_id":"3341ce002480eef4da111d6c5778ad787e345476","original_commit_id":"3341ce002480eef4da111d6c5778ad787e345476","user":{"login":"Unit158","id":706008,"avatar_url":"https://avatars.githubusercontent.com/u/706008?v=3","gravatar_id":"","url":"https://api.github.com/users/Unit158","html_url":"https://github.com/Unit158","followers_url":"https://api.github.com/users/Unit158/followers","following_url":"https://api.github.com/users/Unit158/following{/other_user}","gists_url":"https://api.github.com/users/Unit158/gists{/gist_id}","starred_url":"https://api.github.com/users/Unit158/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Unit158/subscriptions","organizations_url":"https://api.github.com/users/Unit158/orgs","repos_url":"https://api.github.com/users/Unit158/repos","events_url":"https://api.github.com/users/Unit158/events{/privacy}","received_events_url":"https://api.github.com/users/Unit158/received_events","type":"User","site_admin":false},"body":"This should be replaced by fully user-configurable particles.","created_at":"2015-08-10T18:09:09Z","updated_at":"2015-08-10T18:09:09Z","html_url":"https://github.com/OpenRA/OpenRA/pull/8766#discussion_r36663811","pull_request_url":"https://api.github.com/repos/OpenRA/OpenRA/pulls/8766","_links":{"self":{"href":"https://api.github.com/repos/OpenRA/OpenRA/pulls/comments/36663811"},"html":{"href":"https://github.com/OpenRA/OpenRA/pull/8766#discussion_r36663811"},"pull_request":{"href":"https://api.github.com/repos/OpenRA/OpenRA/pulls/8766"}}},"pull_request":{"url":"https://api.github.com/repos/OpenRA/OpenRA/pulls/8766","id":40773956,"html_url":"https://github.com/OpenRA/OpenRA/pull/8766","diff_url":"https://github.com/OpenRA/OpenRA/pull/8766.diff","patch_url":"https://github.com/OpenRA/OpenRA/pull/8766.patch","issue_url":"https://api.github.com/repos/OpenRA/OpenRA/issues/8766","number":8766,"state":"open","locked":false,"title":"- add WeatherOverlay snow, rain & d2kSand","user":{"login":"TheRaffy","id":5147014,"avatar_url":"https://avatars.githubusercontent.com/u/5147014?v=3","gravatar_id":"","url":"https://api.github.com/users/TheRaffy","html_url":"https://github.com/TheRaffy","followers_url":"https://api.github.com/users/TheRaffy/followers","following_url":"https://api.github.com/users/TheRaffy/following{/other_user}","gists_url":"https://api.github.com/users/TheRaffy/gists{/gist_id}","starred_url":"https://api.github.com/users/TheRaffy/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/TheRaffy/subscriptions","organizations_url":"https://api.github.com/users/TheRaffy/orgs","repos_url":"https://api.github.com/users/TheRaffy/repos","events_url":"https://api.github.com/users/TheRaffy/events{/privacy}","received_events_url":"https://api.github.com/users/TheRaffy/received_events","type":"User","site_admin":false},"body":"https://github.com/OpenRA/OpenRA/issues/8687#issuecomment-124121870","created_at":"2015-07-24T13:21:12Z","updated_at":"2015-08-10T18:09:09Z","closed_at":null,"merged_at":null,"merge_commit_sha":"54dde105ab95cc18b5416e8b4374b46a06664e1a","assignee":null,"milestone":{"url":"https://api.github.com/repos/OpenRA/OpenRA/milestones/13","html_url":"https://github.com/OpenRA/OpenRA/milestones/Future","labels_url":"https://api.github.com/repos/OpenRA/OpenRA/milestones/13/labels","id":930452,"number":13,"title":"Future","description":"This milestone is meant for stuff we want fixed, but don't have a timeline for yet. 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