{"push_id":599870490,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"a66c92bfeb7a5ac6926fc116750f6d2191b4b120","before":"2392a634044c596ca3456a318f9c606496942c86","commits":[{"sha":"a66c92bfeb7a5ac6926fc116750f6d2191b4b120","author":{"email":"73675debcd8a436be48ec22211dcf44fe0df0a64@kode80.com","name":"Ben Hopkins"},"message":"Updated SSR.shader, use full params in specRoughPixel numeric constructor to fix DX builds, added comment explaining commenting-out same line to get fake specular tinting.","distinct":true,"url":"https://api.github.com/repos/kode80/kode80SSR/commits/a66c92bfeb7a5ac6926fc116750f6d2191b4b120"}]}