{"push_id":685841917,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"7c34c2d8ac83cd3d77e1d65629cc592cfc328085","before":"e468a8729ea634db29a0577f1ec2f2b97a2ef7af","commits":[{"sha":"7c34c2d8ac83cd3d77e1d65629cc592cfc328085","author":{"email":"fcb3161dc7b3c803ac61451c829f9d7d12e1312f@yahoo.co.uk","name":"Jonathan Graham"},"message":"Update TicTacToe\n\nAdded ability to define how many markers in a row required to win. This number is determined in Game.board_setup, and is taken in as a parameter for creation of new instances of class Board. The win? function has been changed to allow new functionality.","distinct":true,"url":"https://api.github.com/repos/jonathangraham/TicTacToe_TDD_approach_Ruby/commits/7c34c2d8ac83cd3d77e1d65629cc592cfc328085"}]}