{"push_id":888282684,"size":2,"distinct_size":0,"ref":"refs/heads/master","head":"7519bdbdbaf88ffb445c9c2b164ff0142d2a24e9","before":"05aa9efd1f72b2287d398ab5dacae1426ad49cb0","commits":[{"sha":"d4672dda72f6b607bf98bf39e5d06ff2df93f858","author":{"email":"523ad3ee6b95dcf988b01ae791d412833b99578c@gmail.com","name":"s1ck-b0y"},"message":"Se agregaron todos los enemigos.","distinct":false,"url":"https://api.github.com/repos/jehuicha/tdp2015/commits/d4672dda72f6b607bf98bf39e5d06ff2df93f858"},{"sha":"7519bdbdbaf88ffb445c9c2b164ff0142d2a24e9","author":{"email":"523ad3ee6b95dcf988b01ae791d412833b99578c@gmail.com","name":"s1ck-b0y"},"message":"Se implementó el movimiento, la colisión y la explosión de los enemigos.\n\nSe separó por hilos a los enemigos.\n\nSe cambió el skin de los enemigos.\n\nSe agregó el puntaje y el tiempo en una ventana auxiliar.","distinct":false,"url":"https://api.github.com/repos/jehuicha/tdp2015/commits/7519bdbdbaf88ffb445c9c2b164ff0142d2a24e9"}]}