{"action":"opened","issue":{"url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/issues/720","labels_url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/issues/720/labels{/name}","comments_url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/issues/720/comments","events_url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/issues/720/events","html_url":"https://github.com/OpenDungeons/OpenDungeons/issues/720","id":72792996,"number":720,"title":"Unneeded rooms & traps","user":{"login":"eugeneloza","id":10726162,"avatar_url":"https://avatars.githubusercontent.com/u/10726162?v=3","gravatar_id":"","url":"https://api.github.com/users/eugeneloza","html_url":"https://github.com/eugeneloza","followers_url":"https://api.github.com/users/eugeneloza/followers","following_url":"https://api.github.com/users/eugeneloza/following{/other_user}","gists_url":"https://api.github.com/users/eugeneloza/gists{/gist_id}","starred_url":"https://api.github.com/users/eugeneloza/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/eugeneloza/subscriptions","organizations_url":"https://api.github.com/users/eugeneloza/orgs","repos_url":"https://api.github.com/users/eugeneloza/repos","events_url":"https://api.github.com/users/eugeneloza/events{/privacy}","received_events_url":"https://api.github.com/users/eugeneloza/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-05-03T11:29:37Z","updated_at":"2015-05-03T11:29:37Z","closed_at":null,"body":"Are 'no longer needed rooms and traps' are needed? I.e. we have a library for research. But when all research is done, there is no need in the library so it seems to be practical to demolish it.\r\nThe same relates to traps. They cost quiet a handful of money to build but when the battle shifts to other areas they are (hopefully) no longer needed. Can they be 'transported' to a new location, or should they be demolished instead?"}}