{"action":"opened","issue":{"url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/issues/767","labels_url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/issues/767/labels{/name}","comments_url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/issues/767/comments","events_url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/issues/767/events","html_url":"https://github.com/OpenDungeons/OpenDungeons/issues/767","id":78000129,"number":767,"title":"Creatures cannot go through not activated closed doors","user":{"login":"hwoarangmy","id":7493706,"avatar_url":"https://avatars.githubusercontent.com/u/7493706?v=3","gravatar_id":"","url":"https://api.github.com/users/hwoarangmy","html_url":"https://github.com/hwoarangmy","followers_url":"https://api.github.com/users/hwoarangmy/followers","following_url":"https://api.github.com/users/hwoarangmy/following{/other_user}","gists_url":"https://api.github.com/users/hwoarangmy/gists{/gist_id}","starred_url":"https://api.github.com/users/hwoarangmy/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/hwoarangmy/subscriptions","organizations_url":"https://api.github.com/users/hwoarangmy/orgs","repos_url":"https://api.github.com/users/hwoarangmy/repos","events_url":"https://api.github.com/users/hwoarangmy/events{/privacy}","received_events_url":"https://api.github.com/users/hwoarangmy/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/labels/Bug","name":"Bug","color":"fc2929"}],"state":"open","locked":false,"assignee":{"login":"hwoarangmy","id":7493706,"avatar_url":"https://avatars.githubusercontent.com/u/7493706?v=3","gravatar_id":"","url":"https://api.github.com/users/hwoarangmy","html_url":"https://github.com/hwoarangmy","followers_url":"https://api.github.com/users/hwoarangmy/followers","following_url":"https://api.github.com/users/hwoarangmy/following{/other_user}","gists_url":"https://api.github.com/users/hwoarangmy/gists{/gist_id}","starred_url":"https://api.github.com/users/hwoarangmy/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/hwoarangmy/subscriptions","organizations_url":"https://api.github.com/users/hwoarangmy/orgs","repos_url":"https://api.github.com/users/hwoarangmy/repos","events_url":"https://api.github.com/users/hwoarangmy/events{/privacy}","received_events_url":"https://api.github.com/users/hwoarangmy/received_events","type":"User","site_admin":false},"milestone":{"url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/milestones/5","html_url":"https://github.com/OpenDungeons/OpenDungeons/milestones/0.6.0","labels_url":"https://api.github.com/repos/OpenDungeons/OpenDungeons/milestones/5/labels","id":1018294,"number":5,"title":"0.6.0","description":"The shiny one. 0.5.0 has established a good base concerning the UI, game play and normal use on models.\r\n\r\nNow, we will polish all that and add more advanced functionalities and gameplay.\r\n\r\nBridges and doors are the next things to do, along with creature's equipment.\r\nIf all goes well, a fully functional editor and user custom levels will be fully supported, along a new option menu.","creator":{"login":"Bertram25","id":765917,"avatar_url":"https://avatars.githubusercontent.com/u/765917?v=3","gravatar_id":"","url":"https://api.github.com/users/Bertram25","html_url":"https://github.com/Bertram25","followers_url":"https://api.github.com/users/Bertram25/followers","following_url":"https://api.github.com/users/Bertram25/following{/other_user}","gists_url":"https://api.github.com/users/Bertram25/gists{/gist_id}","starred_url":"https://api.github.com/users/Bertram25/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Bertram25/subscriptions","organizations_url":"https://api.github.com/users/Bertram25/orgs","repos_url":"https://api.github.com/users/Bertram25/repos","events_url":"https://api.github.com/users/Bertram25/events{/privacy}","received_events_url":"https://api.github.com/users/Bertram25/received_events","type":"User","site_admin":false},"open_issues":40,"closed_issues":45,"state":"open","created_at":"2015-03-12T13:31:55Z","updated_at":"2015-05-19T08:55:38Z","due_on":null,"closed_at":null},"comments":0,"created_at":"2015-05-19T08:55:37Z","updated_at":"2015-05-19T08:55:37Z","closed_at":null,"body":"Creatures should be able to cross closed doors if they are not activated"}}