{"action":"opened","issue":{"url":"https://api.github.com/repos/torch2424/Punch-Legacy/issues/124","labels_url":"https://api.github.com/repos/torch2424/Punch-Legacy/issues/124/labels{/name}","comments_url":"https://api.github.com/repos/torch2424/Punch-Legacy/issues/124/comments","events_url":"https://api.github.com/repos/torch2424/Punch-Legacy/issues/124/events","html_url":"https://github.com/torch2424/Punch-Legacy/issues/124","id":101100806,"number":124,"title":"Create a Map Selection Scene","user":{"login":"torch2424","id":1448289,"avatar_url":"https://avatars.githubusercontent.com/u/1448289?v=3","gravatar_id":"","url":"https://api.github.com/users/torch2424","html_url":"https://github.com/torch2424","followers_url":"https://api.github.com/users/torch2424/followers","following_url":"https://api.github.com/users/torch2424/following{/other_user}","gists_url":"https://api.github.com/users/torch2424/gists{/gist_id}","starred_url":"https://api.github.com/users/torch2424/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/torch2424/subscriptions","organizations_url":"https://api.github.com/users/torch2424/orgs","repos_url":"https://api.github.com/users/torch2424/repos","events_url":"https://api.github.com/users/torch2424/events{/privacy}","received_events_url":"https://api.github.com/users/torch2424/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/torch2424/Punch-Legacy/labels/Art","name":"Art","color":"d4c5f9"},{"url":"https://api.github.com/repos/torch2424/Punch-Legacy/labels/Unity","name":"Unity","color":"c7def8"}],"state":"open","locked":false,"assignee":{"login":"torch2424","id":1448289,"avatar_url":"https://avatars.githubusercontent.com/u/1448289?v=3","gravatar_id":"","url":"https://api.github.com/users/torch2424","html_url":"https://github.com/torch2424","followers_url":"https://api.github.com/users/torch2424/followers","following_url":"https://api.github.com/users/torch2424/following{/other_user}","gists_url":"https://api.github.com/users/torch2424/gists{/gist_id}","starred_url":"https://api.github.com/users/torch2424/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/torch2424/subscriptions","organizations_url":"https://api.github.com/users/torch2424/orgs","repos_url":"https://api.github.com/users/torch2424/repos","events_url":"https://api.github.com/users/torch2424/events{/privacy}","received_events_url":"https://api.github.com/users/torch2424/received_events","type":"User","site_admin":false},"milestone":{"url":"https://api.github.com/repos/torch2424/Punch-Legacy/milestones/7","html_url":"https://github.com/torch2424/Punch-Legacy/milestones/Alpha%207.0","labels_url":"https://api.github.com/repos/torch2424/Punch-Legacy/milestones/7/labels","id":1225129,"number":7,"title":"Alpha 7.0","description":"This will probably be the last alpha before we move into our Beta phases.\r\n\r\nIn this we want to implement any last needed MVP features we would like in the game, and any MVP art asses we would like. This can still be a bit buggy, but will be needed to be cleaned up in Beta 1.0","creator":{"login":"torch2424","id":1448289,"avatar_url":"https://avatars.githubusercontent.com/u/1448289?v=3","gravatar_id":"","url":"https://api.github.com/users/torch2424","html_url":"https://github.com/torch2424","followers_url":"https://api.github.com/users/torch2424/followers","following_url":"https://api.github.com/users/torch2424/following{/other_user}","gists_url":"https://api.github.com/users/torch2424/gists{/gist_id}","starred_url":"https://api.github.com/users/torch2424/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/torch2424/subscriptions","organizations_url":"https://api.github.com/users/torch2424/orgs","repos_url":"https://api.github.com/users/torch2424/repos","events_url":"https://api.github.com/users/torch2424/events{/privacy}","received_events_url":"https://api.github.com/users/torch2424/received_events","type":"User","site_admin":false},"open_issues":8,"closed_issues":15,"state":"open","created_at":"2015-07-25T06:55:17Z","updated_at":"2015-08-14T20:50:13Z","due_on":"2015-08-23T07:00:00Z","closed_at":null},"comments":0,"created_at":"2015-08-14T20:50:13Z","updated_at":"2015-08-14T20:50:13Z","closed_at":null,"body":"Comment from #60 \r\n\r\nHowever, to do this I suggest creating a new scene. If the user pressed wasd or arrow keys, use an array to track character sprites and things, and every left or right increase the array index, and save it in our save manager\r\n\r\nTHis should be created, and used to save the selected map\r\n"}}