{"push_id":890407937,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"e6652fd6bbf3ee0e5a0780405c63f4aa25233726","before":"793d27981611cd6350e53cb3b647143d0c337b79","commits":[{"sha":"e6652fd6bbf3ee0e5a0780405c63f4aa25233726","author":{"email":"6dae7e90ac609ffe1a457937c55356c9fe825543@users.noreply.github.com","name":"Shawn"},"message":"Adding ball multiplier prefab. If your other scripts need to test whether an object with the tag 'Ball' is the real ball or a 'helper' ball, check if object.GetComponent<HelperBall>() returns null.","distinct":true,"url":"https://api.github.com/repos/Vwing/Breakout/commits/e6652fd6bbf3ee0e5a0780405c63f4aa25233726"}]}