{"action":"created","issue":{"url":"https://api.github.com/repos/chrsmithdemos/open-ig/issues/863","labels_url":"https://api.github.com/repos/chrsmithdemos/open-ig/issues/863/labels{/name}","comments_url":"https://api.github.com/repos/chrsmithdemos/open-ig/issues/863/comments","events_url":"https://api.github.com/repos/chrsmithdemos/open-ig/issues/863/events","html_url":"https://github.com/chrsmithdemos/open-ig/issues/863","id":59548823,"number":863,"title":"Russian graphics are subpar; translation errors","user":{"login":"GoogleCodeExporter","id":9614759,"avatar_url":"https://avatars.githubusercontent.com/u/9614759?v=3","gravatar_id":"","url":"https://api.github.com/users/GoogleCodeExporter","html_url":"https://github.com/GoogleCodeExporter","followers_url":"https://api.github.com/users/GoogleCodeExporter/followers","following_url":"https://api.github.com/users/GoogleCodeExporter/following{/other_user}","gists_url":"https://api.github.com/users/GoogleCodeExporter/gists{/gist_id}","starred_url":"https://api.github.com/users/GoogleCodeExporter/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/GoogleCodeExporter/subscriptions","organizations_url":"https://api.github.com/users/GoogleCodeExporter/orgs","repos_url":"https://api.github.com/users/GoogleCodeExporter/repos","events_url":"https://api.github.com/users/GoogleCodeExporter/events{/privacy}","received_events_url":"https://api.github.com/users/GoogleCodeExporter/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/chrsmithdemos/open-ig/labels/auto-migrated","name":"auto-migrated","color":"ededed"},{"url":"https://api.github.com/repos/chrsmithdemos/open-ig/labels/Component-UI","name":"Component-UI","color":"ededed"},{"url":"https://api.github.com/repos/chrsmithdemos/open-ig/labels/Labels","name":"Labels","color":"ededed"},{"url":"https://api.github.com/repos/chrsmithdemos/open-ig/labels/Priority-Low","name":"Priority-Low","color":"ededed"},{"url":"https://api.github.com/repos/chrsmithdemos/open-ig/labels/Translation","name":"Translation","color":"ededed"},{"url":"https://api.github.com/repos/chrsmithdemos/open-ig/labels/Type-Enhancement","name":"Type-Enhancement","color":"ededed"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":14,"created_at":"2015-03-02T20:55:49Z","updated_at":"2015-03-02T20:55:53Z","closed_at":"2015-03-02T20:55:50Z","body":"```\nWhile I'm in no way to criticize Kirill Grigoriev for his work on the Russian \nversion, I've noticed that most of the Russian graphics are below par (i.e. as \nif made with Paint, dragging a blank rectangle over the previous text and \ntyping in the new one.) This requires a complete overhaul of the graphics, \nwhich I can do alone. Question is: do I need any permission to do this, and if \nyes, will it be given to me?\n\nThe second issue is trickier: although I can't speak proper Russian, I noticed \nsome translation errors, both in the interface and in the cutscenes. Some of \nthese hinder the player's understanding of the story or game mechanics too \n(e.g. \"reestablish\" in place of \"undamaged\", \"aim\" instead of \"retreat\", \"a lot \nof robots were made this year\" in place of \"a lot of robots were made over the \nyears\", etc.)\nNow, I can't fully vouch for the incorrectness of these translations, but they \nseem suspicious to me. \n\nAnyway, with this I just meant that if anyone happens to come across a Russian \nspeaker who can double-check the translations, please ask them to do so. \n```\n\nOriginal issue reported on code.google.com by `x22...@gmail.com` on 13 Jul 2014 at 3:00"},"comment":{"url":"https://api.github.com/repos/chrsmithdemos/open-ig/issues/comments/76820341","html_url":"https://github.com/chrsmithdemos/open-ig/issues/863#issuecomment-76820341","issue_url":"https://api.github.com/repos/chrsmithdemos/open-ig/issues/863","id":76820341,"user":{"login":"GoogleCodeExporter","id":9614759,"avatar_url":"https://avatars.githubusercontent.com/u/9614759?v=3","gravatar_id":"","url":"https://api.github.com/users/GoogleCodeExporter","html_url":"https://github.com/GoogleCodeExporter","followers_url":"https://api.github.com/users/GoogleCodeExporter/followers","following_url":"https://api.github.com/users/GoogleCodeExporter/following{/other_user}","gists_url":"https://api.github.com/users/GoogleCodeExporter/gists{/gist_id}","starred_url":"https://api.github.com/users/GoogleCodeExporter/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/GoogleCodeExporter/subscriptions","organizations_url":"https://api.github.com/users/GoogleCodeExporter/orgs","repos_url":"https://api.github.com/users/GoogleCodeExporter/repos","events_url":"https://api.github.com/users/GoogleCodeExporter/events{/privacy}","received_events_url":"https://api.github.com/users/GoogleCodeExporter/received_events","type":"User","site_admin":false},"created_at":"2015-03-02T20:55:52Z","updated_at":"2015-03-02T20:55:52Z","body":"```\nNo, I can only repaint the buttons if someone tells me what to write.\n\nHowever, my second offer still stands: I could try pasting together the BGM for \ncutscenes [from parts where the actors don't speak], so that it can be \nvoice-acted on. It would make any future translations easier, I think. (I also \nhave some composing experience, so I could recreate the parts that can't be \npasted together.)\n```\n\nOriginal comment by `x22...@gmail.com` on 19 Jul 2014 at 10:26"}}