{"action":"created","comment":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/pulls/comments/27365435","id":27365435,"diff_hunk":"@@ -2473,6 +2473,37 @@\n     \"flags\":[\"SEES\", \"HEARS\", \"SMELLS\", \"WARM\", \"BASHES\", \"POISON\", \"NO_BREATHE\", \"REVIVES\", \"BONES\"]\n     },{\n     \"type\" : \"MONSTER\",\n+    \"id\" : \"mon_zombie_hollow\",\n+    \"name\": \"zombie hollow\",\n+    \"species\":\"ZOMBIE\",\n+    \"default_faction\":\"zombie\",\n+    \"symbol\":\"Z\",\n+    \"color\":\"white\",\n+    \"size\":\"MEDIUM\",\n+    \"material\":\"flesh\",\n+    \"diff\":20,\n+    \"aggression\":100,\n+    \"morale\":100,\n+    \"speed\":90,","path":"data/json/monsters.json","position":15,"original_position":15,"commit_id":"8082540124888096bb379da94b71404ca38f4247","original_commit_id":"8082540124888096bb379da94b71404ca38f4247","user":{"login":"KA101","id":4195632,"avatar_url":"https://avatars.githubusercontent.com/u/4195632?v=3","gravatar_id":"","url":"https://api.github.com/users/KA101","html_url":"https://github.com/KA101","followers_url":"https://api.github.com/users/KA101/followers","following_url":"https://api.github.com/users/KA101/following{/other_user}","gists_url":"https://api.github.com/users/KA101/gists{/gist_id}","starred_url":"https://api.github.com/users/KA101/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/KA101/subscriptions","organizations_url":"https://api.github.com/users/KA101/orgs","repos_url":"https://api.github.com/users/KA101/repos","events_url":"https://api.github.com/users/KA101/events{/privacy}","received_events_url":"https://api.github.com/users/KA101/received_events","type":"User","site_admin":false},"body":"OK, so these are much faster than a standard zed (75 speed) despite being non-rigid.  I'd expect 'em to move more slowly since they don't have bones, etc.","created_at":"2015-03-30T03:43:04Z","updated_at":"2015-03-30T03:43:04Z","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/pull/11845#discussion_r27365435","pull_request_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/pulls/11845","_links":{"self":{"href":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/pulls/comments/27365435"},"html":{"href":"https://github.com/CleverRaven/Cataclysm-DDA/pull/11845#discussion_r27365435"},"pull_request":{"href":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/pulls/11845"}}},"pull_request":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/pulls/11845","id":32195611,"html_url":"https://github.com/CleverRaven/Cataclysm-DDA/pull/11845","diff_url":"https://github.com/CleverRaven/Cataclysm-DDA/pull/11845.diff","patch_url":"https://github.com/CleverRaven/Cataclysm-DDA/pull/11845.patch","issue_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/11845","number":11845,"state":"open","locked":false,"title":"New monster:zombie hollow[Review]","user":{"login":"Frost-wood","id":6959761,"avatar_url":"https://avatars.githubusercontent.com/u/6959761?v=3","gravatar_id":"","url":"https://api.github.com/users/Frost-wood","html_url":"https://github.com/Frost-wood","followers_url":"https://api.github.com/users/Frost-wood/followers","following_url":"https://api.github.com/users/Frost-wood/following{/other_user}","gists_url":"https://api.github.com/users/Frost-wood/gists{/gist_id}","starred_url":"https://api.github.com/users/Frost-wood/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Frost-wood/subscriptions","organizations_url":"https://api.github.com/users/Frost-wood/orgs","repos_url":"https://api.github.com/users/Frost-wood/repos","events_url":"https://api.github.com/users/Frost-wood/events{/privacy}","received_events_url":"https://api.github.com/users/Frost-wood/received_events","type":"User","site_admin":false},"body":"Now that different groups of monsters can spawn based on time elapsed, monsters can be added that couldn't before because of newbie-destroying potential.\r\n\r\nI humbly present to you the hollow zombie, a zombie that execute short-ranged attacks due to its lack of solid bones.  The idea behind this zombie is that the Blob has converted over time the inside of the zombie to something more resembling the blob.  The skin and shape is the only thing human that remains, with the skin being used more as a shell to protect XE037, from the outside world.\r\n\r\nThe blob has made the bones, muscles and flesh more flexible-as per thresh Slime mutations, which allows to arms and head to stretch out and reach the player from 1-3 tiles away.  Damage is a little weak, and I'm not sure whether I should increase it, hopefully people give me there thoughts on this.\r\n\r\nI plan to add other monsters in separate PRs to prevent them from sitting in PR hell because a monster is unmergeable or doesn't fit in with the theme of the game.","created_at":"2015-03-30T03:17:20Z","updated_at":"2015-03-30T03:43:04Z","closed_at":null,"merged_at":null,"merge_commit_sha":"d97b329f04f0415b1c44b83d20398e8f06a889b2","assignee":null,"milestone":null,"commits_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/pulls/11845/commits","review_comments_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/pulls/11845/comments","review_comment_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/pulls/comments{/number}","comments_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/11845/comments","statuses_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/statuses/8082540124888096bb379da94b71404ca38f4247","head":{"label":"Frost-wood:monster-additions","ref":"monster-additions","sha":"8082540124888096bb379da94b71404ca38f4247","user":{"login":"Frost-wood","id":6959761,"avatar_url":"https://avatars.githubusercontent.com/u/6959761?v=3","gravatar_id":"","url":"https://api.github.com/users/Frost-wood","html_url":"https://github.com/Frost-wood","followers_url":"https://api.github.com/users/Frost-wood/followers","following_url":"https://api.github.com/users/Frost-wood/following{/other_user}","gists_url":"https://api.github.com/users/Frost-wood/gists{/gist_id}","starred_url":"https://api.github.com/users/Frost-wood/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Frost-wood/subscriptions","organizations_url":"https://api.github.com/users/Frost-wood/orgs","repos_url":"https://api.github.com/users/Frost-wood/repos","events_url":"https://api.github.com/users/Frost-wood/events{/privacy}","received_events_url":"https://api.github.com/users/Frost-wood/received_events","type":"User","site_admin":false},"repo":{"id":17776153,"name":"Cataclysm-DDA","full_name":"Frost-wood/Cataclysm-DDA","owner":{"login":"Frost-wood","id":6959761,"avatar_url":"https://avatars.githubusercontent.com/u/6959761?v=3","gravatar_id":"","url":"https://api.github.com/users/Frost-wood","html_url":"https://github.com/Frost-wood","followers_url":"https://api.github.com/users/Frost-wood/followers","following_url":"https://api.github.com/users/Frost-wood/following{/other_user}","gists_url":"https://api.github.com/users/Frost-wood/gists{/gist_id}","starred_url":"https://api.github.com/users/Frost-wood/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Frost-wood/subscriptions","organizations_url":"https://api.github.com/users/Frost-wood/orgs","repos_url":"https://api.github.com/users/Frost-wood/repos","events_url":"https://api.github.com/users/Frost-wood/events{/privacy}","received_events_url":"https://api.github.com/users/Frost-wood/received_events","type":"User","site_admin":false},"private":false,"html_url":"https://github.com/Frost-wood/Cataclysm-DDA","description":"Cataclysm - Dark Days Ahead. 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