{"push_id":751892403,"size":7,"distinct_size":7,"ref":"refs/heads/dev-freeze","head":"c560bd8d7919522d62b2c407972863b90b6f98c8","before":"f829a9fe6c8b2b9c010238ded69e7b609308ac6e","commits":[{"sha":"e3609bac9418d303b3d3b93e24816e94b57d44ef","author":{"email":"c10d7da2cbb099e37c4bac8be0035b043d1aa4d9@gmail.com","name":"mwerezak"},"message":"Adds common proc to obtain the material of an object\n\nAdds a common get_material() proc to objects, and implements overrides\nwhere applicable","distinct":true,"url":"https://api.github.com/repos/Baystation12/Baystation12/commits/e3609bac9418d303b3d3b93e24816e94b57d44ef"},{"sha":"0ceb0e291d1086464063fbdf7e1f329a20d32564","author":{"email":"c10d7da2cbb099e37c4bac8be0035b043d1aa4d9@gmail.com","name":"mwerezak"},"message":"Fixes #10314\n\nReplaces every check for a hardcoded material stack type with a check\nfor material of the stack.","distinct":true,"url":"https://api.github.com/repos/Baystation12/Baystation12/commits/0ceb0e291d1086464063fbdf7e1f329a20d32564"},{"sha":"2f20f0c537d842d9cfb8020585058935ab30cb6a","author":{"email":"c10d7da2cbb099e37c4bac8be0035b043d1aa4d9@gmail.com","name":"mwerezak"},"message":"Fixes #10249\n\nMoves the isrobot() check so that it only applies to robots interacting\nwith doors to open them.","distinct":true,"url":"https://api.github.com/repos/Baystation12/Baystation12/commits/2f20f0c537d842d9cfb8020585058935ab30cb6a"},{"sha":"8f4394266b72978898ece0a1a3723431de5caf03","author":{"email":"c10d7da2cbb099e37c4bac8be0035b043d1aa4d9@gmail.com","name":"mwerezak"},"message":"Fixes not being able to insert a complete stack into the protolathe\n\nThe call order meant that if you tried to insert a complete stack, use()\nwould qdel the stack causing do_after() to fail.","distinct":true,"url":"https://api.github.com/repos/Baystation12/Baystation12/commits/8f4394266b72978898ece0a1a3723431de5caf03"},{"sha":"d1bd146b1a71d6b9f4fad1bcb2f228e269df396b","author":{"email":"c10d7da2cbb099e37c4bac8be0035b043d1aa4d9@gmail.com","name":"mwerezak"},"message":"Changes reinforced glass material name\n\nGives the reinforced glass material a name that is easier to verify for\ncorrectness.","distinct":true,"url":"https://api.github.com/repos/Baystation12/Baystation12/commits/d1bd146b1a71d6b9f4fad1bcb2f228e269df396b"},{"sha":"fc7e89380e04d6fbc4df5e2882b2546414a4a8da","author":{"email":"c10d7da2cbb099e37c4bac8be0035b043d1aa4d9@gmail.com","name":"HarpyEagle"},"message":"More material renames\n\nGives several materials shorter and easier to type names, updating the\ndisplay_name where applicable. Also fixed a slightly mismatched variable\ntype.","distinct":true,"url":"https://api.github.com/repos/Baystation12/Baystation12/commits/fc7e89380e04d6fbc4df5e2882b2546414a4a8da"},{"sha":"c560bd8d7919522d62b2c407972863b90b6f98c8","author":{"email":"46f1a0bd5592a2f9244ca321b129902a06b53e03@psiomega.se","name":"PsiOmegaDelta"},"message":"Merge pull request #10404 from mwerezak/stack-fix\n\nMaterial stack related fixes","distinct":true,"url":"https://api.github.com/repos/Baystation12/Baystation12/commits/c560bd8d7919522d62b2c407972863b90b6f98c8"}]}