{"action":"created","issue":{"url":"https://api.github.com/repos/webbukkit/dynmap/issues/1814","labels_url":"https://api.github.com/repos/webbukkit/dynmap/issues/1814/labels{/name}","comments_url":"https://api.github.com/repos/webbukkit/dynmap/issues/1814/comments","events_url":"https://api.github.com/repos/webbukkit/dynmap/issues/1814/events","html_url":"https://github.com/webbukkit/dynmap/issues/1814","id":98684383,"number":1814,"title":"Incomplete render with Spigot 1.8.8","user":{"login":"EvilOlaf","id":3305006,"avatar_url":"https://avatars.githubusercontent.com/u/3305006?v=3","gravatar_id":"","url":"https://api.github.com/users/EvilOlaf","html_url":"https://github.com/EvilOlaf","followers_url":"https://api.github.com/users/EvilOlaf/followers","following_url":"https://api.github.com/users/EvilOlaf/following{/other_user}","gists_url":"https://api.github.com/users/EvilOlaf/gists{/gist_id}","starred_url":"https://api.github.com/users/EvilOlaf/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/EvilOlaf/subscriptions","organizations_url":"https://api.github.com/users/EvilOlaf/orgs","repos_url":"https://api.github.com/users/EvilOlaf/repos","events_url":"https://api.github.com/users/EvilOlaf/events{/privacy}","received_events_url":"https://api.github.com/users/EvilOlaf/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":11,"created_at":"2015-08-03T06:58:33Z","updated_at":"2015-08-08T20:05:35Z","closed_at":null,"body":"Just updated to 2.2 from 2.1  of Dynmap as well as to Spigot 1.8.8 from 1.8.7 and notice that several chunks are not being rendered at fullrender/radiusrender:\r\nhttp://www0.xup.in/exec/ximg.php?fid=95592271\r\n\r\nFirst I thought that was an issue with 2.2 and stept back to 2.1, issue persisted after purgeworld and fullrender.\r\nDowngraded from Spigot 1.8.8 to 1.8.7 (the world has been generated in 1.8.8), issue persisted after purgeworld and fullrender.\r\n\r\nGenerated a new world with 1.8.7 and dynmap 2.1 and did a fullrender, the issue disappeared, world rendered perfectly fine.\r\n\r\nLast thing I tried was using dynmap 2.2 with Spigot 1.8.7: No issues.\r\n\r\nSo there seems to be an issue with dynmap at all when using Spigot 1.8.8 (and a 1.8.8 generated world), but for me I have no idea if this is a fault on dynmaps or Spigots end.\r\nThe 1.8.8 world had no physical issues like missing chunks, checked several of these \"black holes\".\r\n\r\n\r\nFor now i stay at 1.8.8 with dynmap 2.2 and hope that this could be fixed one day :D"},"comment":{"url":"https://api.github.com/repos/webbukkit/dynmap/issues/comments/129041917","html_url":"https://github.com/webbukkit/dynmap/issues/1814#issuecomment-129041917","issue_url":"https://api.github.com/repos/webbukkit/dynmap/issues/1814","id":129041917,"user":{"login":"Psy-Virus","id":6222200,"avatar_url":"https://avatars.githubusercontent.com/u/6222200?v=3","gravatar_id":"","url":"https://api.github.com/users/Psy-Virus","html_url":"https://github.com/Psy-Virus","followers_url":"https://api.github.com/users/Psy-Virus/followers","following_url":"https://api.github.com/users/Psy-Virus/following{/other_user}","gists_url":"https://api.github.com/users/Psy-Virus/gists{/gist_id}","starred_url":"https://api.github.com/users/Psy-Virus/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Psy-Virus/subscriptions","organizations_url":"https://api.github.com/users/Psy-Virus/orgs","repos_url":"https://api.github.com/users/Psy-Virus/repos","events_url":"https://api.github.com/users/Psy-Virus/events{/privacy}","received_events_url":"https://api.github.com/users/Psy-Virus/received_events","type":"User","site_admin":false},"created_at":"2015-08-08T20:05:35Z","updated_at":"2015-08-08T20:05:35Z","body":"Yepp, but my experience is, that this save-backlog-for-restart-thing is not perfectly reliable. Some times I lost my backlog after two restarts;\r\nexplored map, backlog filled, server restart, all okay - backlog is there, another restart, backlog was gone.\r\nThen also after one or three.. and so on. \r\nBut if that happens, I'm using the `dynmap updaterender world x z` and all is great^^\r\n\r\nBack to topic:\r\nIt seems, that you didn't clear the backlog. So all tiles that are in the backlog will interfere with the fullrender process and slow it down because dynmap is working on the fullrender and also tries to add new generated calls.\r\n\r\nTry:\r\n```text\r\n1. dynmap cancelrender farm\r\n2. dynmap pause all\r\n3. dynmap purgequeue\r\n4. dynmap resetstats\r\n5. dynmap purgeworld farm\r\n6. Shut down your server and delete all within your tiles directory.\r\n7. start your server after all is deleted\r\n8. dynmap pause none\r\n9. dynmap fullrender farm 0 0\r\n```\r\n\r\nI hope I didn't forget anything^^\r\n"}}