{"push_id":738525084,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"78a0dca76701851a33bb7ec6b3f9e9573b527b72","before":"8e22f92983a2ac8f2bf254435c73eb6d7cae85fb","commits":[{"sha":"78a0dca76701851a33bb7ec6b3f9e9573b527b72","author":{"email":"1d6e1cf70ec6f9ab28d3ea4b27a49a77654d370e@jensrichter.info","name":"Jens Richter"},"message":"Input Manager automatic (input method <-> playerIdx) mapping\n\nInputManager maps Keyboard to first Player without Gamepad and provides a Gamepad detection loop","distinct":true,"url":"https://api.github.com/repos/brickade/SpaceBrickArena/commits/78a0dca76701851a33bb7ec6b3f9e9573b527b72"}]}