{"action":"created","issue":{"url":"https://api.github.com/repos/PCSX2/pcsx2/issues/923","labels_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/923/labels{/name}","comments_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/923/comments","events_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/923/events","html_url":"https://github.com/PCSX2/pcsx2/issues/923","id":113165839,"number":923,"title":"Driv3r Flicker GSDX HW OLG, GSDump even weirder.","user":{"login":"refractionpcsx2","id":6278726,"avatar_url":"https://avatars.githubusercontent.com/u/6278726?v=3","gravatar_id":"","url":"https://api.github.com/users/refractionpcsx2","html_url":"https://github.com/refractionpcsx2","followers_url":"https://api.github.com/users/refractionpcsx2/followers","following_url":"https://api.github.com/users/refractionpcsx2/following{/other_user}","gists_url":"https://api.github.com/users/refractionpcsx2/gists{/gist_id}","starred_url":"https://api.github.com/users/refractionpcsx2/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/refractionpcsx2/subscriptions","organizations_url":"https://api.github.com/users/refractionpcsx2/orgs","repos_url":"https://api.github.com/users/refractionpcsx2/repos","events_url":"https://api.github.com/users/refractionpcsx2/events{/privacy}","received_events_url":"https://api.github.com/users/refractionpcsx2/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/PCSX2/pcsx2/labels/Bug","name":"Bug","color":"fc2929"},{"url":"https://api.github.com/repos/PCSX2/pcsx2/labels/GSdx:%20Hardware","name":"GSdx: Hardware","color":"006b75"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":5,"created_at":"2015-10-24T14:58:55Z","updated_at":"2015-10-25T00:34:07Z","closed_at":null,"body":"Ok this is strange.\r\n\r\nNote: I have tried the blending accuracy, depth settings and hw hacks, none make a difference from what I can tell.\r\n\r\nIn recent GSDX enhancements Driv3r has gotten much much better, however there is still some weird flickering textures over seemingly random areas, almost like lighting bugs.  The bug seems to go away for about a second or so if you switch renderer and back to HW OGL, then the flickering in random areas of the screen starts again.\r\n\r\nWhat is strange, if you see the attached dump, this was taken ingame, i tried twice to make sure, however most of it displays the \"Do you want to create a memory card save\" screen with a single frame of the ingame graphics.\r\n\r\nHopefully this is some help to you @gregory38  :P\r\n\r\nGS Dump: http://www.filedropper.com/driv3r-flicker"},"comment":{"url":"https://api.github.com/repos/PCSX2/pcsx2/issues/comments/150876272","html_url":"https://github.com/PCSX2/pcsx2/issues/923#issuecomment-150876272","issue_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/923","id":150876272,"user":{"login":"refractionpcsx2","id":6278726,"avatar_url":"https://avatars.githubusercontent.com/u/6278726?v=3","gravatar_id":"","url":"https://api.github.com/users/refractionpcsx2","html_url":"https://github.com/refractionpcsx2","followers_url":"https://api.github.com/users/refractionpcsx2/followers","following_url":"https://api.github.com/users/refractionpcsx2/following{/other_user}","gists_url":"https://api.github.com/users/refractionpcsx2/gists{/gist_id}","starred_url":"https://api.github.com/users/refractionpcsx2/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/refractionpcsx2/subscriptions","organizations_url":"https://api.github.com/users/refractionpcsx2/orgs","repos_url":"https://api.github.com/users/refractionpcsx2/repos","events_url":"https://api.github.com/users/refractionpcsx2/events{/privacy}","received_events_url":"https://api.github.com/users/refractionpcsx2/received_events","type":"User","site_admin":false},"created_at":"2015-10-25T00:34:07Z","updated_at":"2015-10-25T00:34:07Z","body":"Cool, well I'm glad it's not too confusing of an issue anyway :) But you'll make a certain @JMC47 very happy if you manage to fix this game up :P"}}