{"action":"created","issue":{"url":"https://api.github.com/repos/acardona/CATMAID/issues/893","labels_url":"https://api.github.com/repos/acardona/CATMAID/issues/893/labels{/name}","comments_url":"https://api.github.com/repos/acardona/CATMAID/issues/893/comments","events_url":"https://api.github.com/repos/acardona/CATMAID/issues/893/events","html_url":"https://github.com/acardona/CATMAID/issues/893","id":54477443,"number":893,"title":"shade skeletons by distance in z (feature request)","user":{"login":"dbock","id":223951,"avatar_url":"https://avatars.githubusercontent.com/u/223951?v=3","gravatar_id":"","url":"https://api.github.com/users/dbock","html_url":"https://github.com/dbock","followers_url":"https://api.github.com/users/dbock/followers","following_url":"https://api.github.com/users/dbock/following{/other_user}","gists_url":"https://api.github.com/users/dbock/gists{/gist_id}","starred_url":"https://api.github.com/users/dbock/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/dbock/subscriptions","organizations_url":"https://api.github.com/users/dbock/orgs","repos_url":"https://api.github.com/users/dbock/repos","events_url":"https://api.github.com/users/dbock/events{/privacy}","received_events_url":"https://api.github.com/users/dbock/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/acardona/CATMAID/labels/type%3A+enhancement","name":"type: enhancement","color":"0b02e1"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2015-01-15T17:18:12Z","updated_at":"2015-01-22T20:53:42Z","closed_at":null,"body":"shading option in 3DView: all rendered skeletons get darker as a function of distance in z from the currently active node"},"comment":{"url":"https://api.github.com/repos/acardona/CATMAID/issues/comments/71096515","html_url":"https://github.com/acardona/CATMAID/issues/893#issuecomment-71096515","issue_url":"https://api.github.com/repos/acardona/CATMAID/issues/893","id":71096515,"user":{"login":"tomka","id":112226,"avatar_url":"https://avatars.githubusercontent.com/u/112226?v=3","gravatar_id":"","url":"https://api.github.com/users/tomka","html_url":"https://github.com/tomka","followers_url":"https://api.github.com/users/tomka/followers","following_url":"https://api.github.com/users/tomka/following{/other_user}","gists_url":"https://api.github.com/users/tomka/gists{/gist_id}","starred_url":"https://api.github.com/users/tomka/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tomka/subscriptions","organizations_url":"https://api.github.com/users/tomka/orgs","repos_url":"https://api.github.com/users/tomka/repos","events_url":"https://api.github.com/users/tomka/events{/privacy}","received_events_url":"https://api.github.com/users/tomka/received_events","type":"User","site_admin":false},"created_at":"2015-01-22T20:53:42Z","updated_at":"2015-01-22T20:53:42Z","body":"Just a technical note: The shaders displayed [here](http://stackoverflow.com/questions/12127558/is-it-possible-to-apply-fog-from-a-point-in-a-three-js-scene-that-is-independent) could be useful for this."}}