{"push_id":642513757,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"d6c41dbc5522f422210862a1c77df7ac11441e35","before":"72354554eeb738bf744f5a4c18c3bcf6e12ce096","commits":[{"sha":"d6c41dbc5522f422210862a1c77df7ac11441e35","author":{"email":"b8483587b2c392aad701d859673188fc778c9877@njit,edu","name":"Branden"},"message":"removed lvl 2 trigger, health and anger working, anger full takes you to lvl2, changed # of MAX_ENTITIES, removed unneeded funcs, game loop is smaller, some funcs moved to gfunc, defined max sprites and listsprites for potential memleak fixing","distinct":true,"url":"https://api.github.com/repos/br66/hyde/commits/d6c41dbc5522f422210862a1c77df7ac11441e35"}]}