{"action":"created","issue":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/11461","labels_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/11461/labels{/name}","comments_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/11461/comments","events_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/11461/events","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/pull/11461","id":59843024,"number":11461,"title":"Move some headers from game.h to .cpp files","user":{"login":"Coolthulhu","id":1878860,"avatar_url":"https://avatars.githubusercontent.com/u/1878860?v=3","gravatar_id":"","url":"https://api.github.com/users/Coolthulhu","html_url":"https://github.com/Coolthulhu","followers_url":"https://api.github.com/users/Coolthulhu/followers","following_url":"https://api.github.com/users/Coolthulhu/following{/other_user}","gists_url":"https://api.github.com/users/Coolthulhu/gists{/gist_id}","starred_url":"https://api.github.com/users/Coolthulhu/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Coolthulhu/subscriptions","organizations_url":"https://api.github.com/users/Coolthulhu/orgs","repos_url":"https://api.github.com/users/Coolthulhu/repos","events_url":"https://api.github.com/users/Coolthulhu/events{/privacy}","received_events_url":"https://api.github.com/users/Coolthulhu/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":{"login":"KA101","id":4195632,"avatar_url":"https://avatars.githubusercontent.com/u/4195632?v=3","gravatar_id":"","url":"https://api.github.com/users/KA101","html_url":"https://github.com/KA101","followers_url":"https://api.github.com/users/KA101/followers","following_url":"https://api.github.com/users/KA101/following{/other_user}","gists_url":"https://api.github.com/users/KA101/gists{/gist_id}","starred_url":"https://api.github.com/users/KA101/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/KA101/subscriptions","organizations_url":"https://api.github.com/users/KA101/orgs","repos_url":"https://api.github.com/users/KA101/repos","events_url":"https://api.github.com/users/KA101/events{/privacy}","received_events_url":"https://api.github.com/users/KA101/received_events","type":"User","site_admin":false},"milestone":null,"comments":3,"created_at":"2015-03-04T18:53:41Z","updated_at":"2015-03-12T09:10:58Z","closed_at":"2015-03-12T08:36:20Z","pull_request":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/pulls/11461","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/pull/11461","diff_url":"https://github.com/CleverRaven/Cataclysm-DDA/pull/11461.diff","patch_url":"https://github.com/CleverRaven/Cataclysm-DDA/pull/11461.patch"},"body":"`game.h` is included pretty much everywhere, so it should have as little headers as possible.\r\n\r\nThis should make the game compile a bit faster and make the debug builds smaller."},"comment":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/comments/78445070","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/pull/11461#issuecomment-78445070","issue_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/11461","id":78445070,"user":{"login":"KA101","id":4195632,"avatar_url":"https://avatars.githubusercontent.com/u/4195632?v=3","gravatar_id":"","url":"https://api.github.com/users/KA101","html_url":"https://github.com/KA101","followers_url":"https://api.github.com/users/KA101/followers","following_url":"https://api.github.com/users/KA101/following{/other_user}","gists_url":"https://api.github.com/users/KA101/gists{/gist_id}","starred_url":"https://api.github.com/users/KA101/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/KA101/subscriptions","organizations_url":"https://api.github.com/users/KA101/orgs","repos_url":"https://api.github.com/users/KA101/repos","events_url":"https://api.github.com/users/KA101/events{/privacy}","received_events_url":"https://api.github.com/users/KA101/received_events","type":"User","site_admin":false},"created_at":"2015-03-12T09:10:58Z","updated_at":"2015-03-12T09:10:58Z","body":"As we discussed on IRC, on mine, that built and ran fine.  Test was both a quick Play Now! and a custom-char Assault on Precinct Z, which thanks to a Thriller had some time for scrounging.\r\n\r\nI'll apologize for the build-break nevertheless, but I honestly believed the problem fixed."}}