{"action":"opened","issue":{"url":"https://api.github.com/repos/symbol24/ProjectJuice/issues/132","labels_url":"https://api.github.com/repos/symbol24/ProjectJuice/issues/132/labels{/name}","comments_url":"https://api.github.com/repos/symbol24/ProjectJuice/issues/132/comments","events_url":"https://api.github.com/repos/symbol24/ProjectJuice/issues/132/events","html_url":"https://github.com/symbol24/ProjectJuice/issues/132","id":115193400,"number":132,"title":"Sapping Wire often auto-cancels itself when hitting an opponent","user":{"login":"BenGoulet","id":10607010,"avatar_url":"https://avatars.githubusercontent.com/u/10607010?v=3","gravatar_id":"","url":"https://api.github.com/users/BenGoulet","html_url":"https://github.com/BenGoulet","followers_url":"https://api.github.com/users/BenGoulet/followers","following_url":"https://api.github.com/users/BenGoulet/following{/other_user}","gists_url":"https://api.github.com/users/BenGoulet/gists{/gist_id}","starred_url":"https://api.github.com/users/BenGoulet/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/BenGoulet/subscriptions","organizations_url":"https://api.github.com/users/BenGoulet/orgs","repos_url":"https://api.github.com/users/BenGoulet/repos","events_url":"https://api.github.com/users/BenGoulet/events{/privacy}","received_events_url":"https://api.github.com/users/BenGoulet/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/symbol24/ProjectJuice/labels/Prio%201","name":"Prio 1","color":"e11d21"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-11-05T02:08:23Z","updated_at":"2015-11-05T02:08:23Z","closed_at":null,"body":"If often happens when shooting the Sapping Wire at an opponent that the Wire will simply cancel itself and not suck any Juice at the moment where it would make contact with the enemy."}}