{"push_id":717570201,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"51df82f7c3322e551abd1e433a1f420d6aa4018a","before":"f06ed1148c4b6b82afc7bafd0277338fe613ba44","commits":[{"sha":"51df82f7c3322e551abd1e433a1f420d6aa4018a","author":{"email":"de1d03253a0a425c14679260ea481c31b888f2c5@gmail.com","name":"Felger"},"message":"Added 3 Parameters to SmokeScreen\n\nPerformance seems unimpacted, tested locally, should work fine.\n\nrandConeEmit - Default value 0 (no cone emission), similar to\nrandomInitalVelocityOffsetMaxRadius, but a little less random effect\nappearance in-game.  Forces a mirrored emission to ensure symmetric\nplume appearance.\n\nxyForce - default value 1, multiplicatively damps or grows horizontal\n(perpendicular to exhaust velocity) speed.\nzForce - default value 1 multiplicatively damps or grows vertical\n(parallel to exhaust velocity) speed.","distinct":true,"url":"https://api.github.com/repos/Felger/SmokeScreen/commits/51df82f7c3322e551abd1e433a1f420d6aa4018a"}]}