{"action":"opened","issue":{"url":"https://api.github.com/repos/PeterTh/gedosato/issues/297","labels_url":"https://api.github.com/repos/PeterTh/gedosato/issues/297/labels{/name}","comments_url":"https://api.github.com/repos/PeterTh/gedosato/issues/297/comments","events_url":"https://api.github.com/repos/PeterTh/gedosato/issues/297/events","html_url":"https://github.com/PeterTh/gedosato/issues/297","id":88665628,"number":297,"title":"Generic Depth Plugin Ambient Occlusion for Battlefield 2","user":{"login":"ComradeHX","id":12909015,"avatar_url":"https://avatars.githubusercontent.com/u/12909015?v=3","gravatar_id":"","url":"https://api.github.com/users/ComradeHX","html_url":"https://github.com/ComradeHX","followers_url":"https://api.github.com/users/ComradeHX/followers","following_url":"https://api.github.com/users/ComradeHX/following{/other_user}","gists_url":"https://api.github.com/users/ComradeHX/gists{/gist_id}","starred_url":"https://api.github.com/users/ComradeHX/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ComradeHX/subscriptions","organizations_url":"https://api.github.com/users/ComradeHX/orgs","repos_url":"https://api.github.com/users/ComradeHX/repos","events_url":"https://api.github.com/users/ComradeHX/events{/privacy}","received_events_url":"https://api.github.com/users/ComradeHX/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-06-16T09:03:18Z","updated_at":"2015-06-16T09:03:18Z","closed_at":null,"body":"So far as I have tried, only HBAO works.\r\n\r\nWhen it's enabled; weapon starts to disappear when looking below horizon.\r\nPreplugin dump:  http://i.imgur.com/7Immlja.jpg\r\n\r\n\r\nSettings used:\r\n>zBufCompatibilityFlag 2\r\nzBufClearIndex 0\r\npluginOverride GenericDepthPlugin\r\nssaoType HBAO\r\nssaoStrength 3\r\nssaoScale 1\r\nssaoBlurType sharp\r\n\r\nDoes anyone know what I should do to make this work properly?"}}