{"action":"opened","issue":{"url":"https://api.github.com/repos/PrismarineJS/minecraft-data/issues/37","labels_url":"https://api.github.com/repos/PrismarineJS/minecraft-data/issues/37/labels{/name}","comments_url":"https://api.github.com/repos/PrismarineJS/minecraft-data/issues/37/comments","events_url":"https://api.github.com/repos/PrismarineJS/minecraft-data/issues/37/events","html_url":"https://github.com/PrismarineJS/minecraft-data/issues/37","id":102564820,"number":37,"title":"define the schema of a future Windows.json","user":{"login":"rom1504","id":2346494,"avatar_url":"https://avatars.githubusercontent.com/u/2346494?v=3","gravatar_id":"","url":"https://api.github.com/users/rom1504","html_url":"https://github.com/rom1504","followers_url":"https://api.github.com/users/rom1504/followers","following_url":"https://api.github.com/users/rom1504/following{/other_user}","gists_url":"https://api.github.com/users/rom1504/gists{/gist_id}","starred_url":"https://api.github.com/users/rom1504/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/rom1504/subscriptions","organizations_url":"https://api.github.com/users/rom1504/orgs","repos_url":"https://api.github.com/users/rom1504/repos","events_url":"https://api.github.com/users/rom1504/events{/privacy}","received_events_url":"https://api.github.com/users/rom1504/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-08-22T20:17:37Z","updated_at":"2015-08-22T20:17:37Z","closed_at":null,"body":"* https://github.com/andrewrk/mineflayer/blob/master/lib/windows.js#L22\r\n* https://github.com/SpockBotMC/SpockBot/blob/master/spock/plugins/helpers/inventory.py#L204\r\n\r\n22:09 <+Gjum> it's just the window name (for protocol), readable name (although that can get set by server), named slot ranges, names for the properties, and later buttons\r\n22:10 <+Gjum> properties are for example the smelting progress of a furnace\r\n22:11 <+Gjum> buttons would just be list[id -> \"name\"]\r\n22:12 <+Gjum> and then there are some edge cases like the horse, and the player itself\r\n22:12 <+Gjum> horse has an entity id, player has armor and crafting, but no nameID"}}