{"push_id":759171363,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"f4bbc1aed5d6642c2516e93fbb0f0c08e6068738","before":"a7b6d5cc193b826313b2431d6a3b7b967676bec5","commits":[{"sha":"f4bbc1aed5d6642c2516e93fbb0f0c08e6068738","author":{"email":"656ba279d21219de0777753a8d99ec16181e6ba7@cock.li","name":"ElDewritoDev"},"message":"Complete overhaul of the console input system, re-added UI button keybindings\n\nConsole input now uses the engine's own input functions to handle keypresses instead of an ugly keyboard hook. To accomplish this, I introduced an \"input context\" system which lets us activate objects that override game input. Will probably be useful for the server browser once we get it integrated.","distinct":true,"url":"https://api.github.com/repos/ElDewrito/ElDorito/commits/f4bbc1aed5d6642c2516e93fbb0f0c08e6068738"}]}