{"action":"created","issue":{"url":"https://api.github.com/repos/acemod/ACE3/issues/130","labels_url":"https://api.github.com/repos/acemod/ACE3/issues/130/labels{/name}","comments_url":"https://api.github.com/repos/acemod/ACE3/issues/130/comments","events_url":"https://api.github.com/repos/acemod/ACE3/issues/130/events","html_url":"https://github.com/acemod/ACE3/issues/130","id":56912913,"number":130,"title":"Create ACE Zeus Modules","user":{"login":"esteldunedain","id":7674951,"avatar_url":"https://avatars.githubusercontent.com/u/7674951?v=3","gravatar_id":"","url":"https://api.github.com/users/esteldunedain","html_url":"https://github.com/esteldunedain","followers_url":"https://api.github.com/users/esteldunedain/followers","following_url":"https://api.github.com/users/esteldunedain/following{/other_user}","gists_url":"https://api.github.com/users/esteldunedain/gists{/gist_id}","starred_url":"https://api.github.com/users/esteldunedain/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/esteldunedain/subscriptions","organizations_url":"https://api.github.com/users/esteldunedain/orgs","repos_url":"https://api.github.com/users/esteldunedain/repos","events_url":"https://api.github.com/users/esteldunedain/events{/privacy}","received_events_url":"https://api.github.com/users/esteldunedain/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/acemod/ACE3/labels/feature%20request","name":"feature request","color":"0052cc"}],"state":"open","locked":false,"assignee":{"login":"jaynus","id":2880909,"avatar_url":"https://avatars.githubusercontent.com/u/2880909?v=3","gravatar_id":"","url":"https://api.github.com/users/jaynus","html_url":"https://github.com/jaynus","followers_url":"https://api.github.com/users/jaynus/followers","following_url":"https://api.github.com/users/jaynus/following{/other_user}","gists_url":"https://api.github.com/users/jaynus/gists{/gist_id}","starred_url":"https://api.github.com/users/jaynus/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/jaynus/subscriptions","organizations_url":"https://api.github.com/users/jaynus/orgs","repos_url":"https://api.github.com/users/jaynus/repos","events_url":"https://api.github.com/users/jaynus/events{/privacy}","received_events_url":"https://api.github.com/users/jaynus/received_events","type":"User","site_admin":false},"milestone":{"url":"https://api.github.com/repos/acemod/ACE3/milestones/3","html_url":"https://github.com/acemod/ACE3/milestones/3.1.0","labels_url":"https://api.github.com/repos/acemod/ACE3/milestones/3/labels","id":959656,"number":3,"title":"3.1.0","description":"","creator":{"login":"esteldunedain","id":7674951,"avatar_url":"https://avatars.githubusercontent.com/u/7674951?v=3","gravatar_id":"","url":"https://api.github.com/users/esteldunedain","html_url":"https://github.com/esteldunedain","followers_url":"https://api.github.com/users/esteldunedain/followers","following_url":"https://api.github.com/users/esteldunedain/following{/other_user}","gists_url":"https://api.github.com/users/esteldunedain/gists{/gist_id}","starred_url":"https://api.github.com/users/esteldunedain/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/esteldunedain/subscriptions","organizations_url":"https://api.github.com/users/esteldunedain/orgs","repos_url":"https://api.github.com/users/esteldunedain/repos","events_url":"https://api.github.com/users/esteldunedain/events{/privacy}","received_events_url":"https://api.github.com/users/esteldunedain/received_events","type":"User","site_admin":false},"open_issues":108,"closed_issues":100,"state":"open","created_at":"2015-01-31T19:41:24Z","updated_at":"2015-05-18T11:39:21Z","due_on":null,"closed_at":null},"comments":13,"created_at":"2015-02-07T14:27:21Z","updated_at":"2015-05-18T15:31:44Z","closed_at":null,"body":"This is something I would like to do probably post 0.1.0. In the spirit of the Ares Mod (https://github.com/astruyk/Ares), have extra runtime modules that Zeus can use during the mission to call ACE API functions.\r\n\r\nE.g.:\r\n\r\n- [ ] Knockout or wake up units\r\n- [ ] Change unit health status\r\n- [ ] Make units surrender\r\n- [ ] Set/unset unit captivity\r\n- [ ] Change weather\r\n- [ ] Make Explosives compatible with ACE disarm\r\n"},"comment":{"url":"https://api.github.com/repos/acemod/ACE3/issues/comments/103105464","html_url":"https://github.com/acemod/ACE3/issues/130#issuecomment-103105464","issue_url":"https://api.github.com/repos/acemod/ACE3/issues/130","id":103105464,"user":{"login":"esteldunedain","id":7674951,"avatar_url":"https://avatars.githubusercontent.com/u/7674951?v=3","gravatar_id":"","url":"https://api.github.com/users/esteldunedain","html_url":"https://github.com/esteldunedain","followers_url":"https://api.github.com/users/esteldunedain/followers","following_url":"https://api.github.com/users/esteldunedain/following{/other_user}","gists_url":"https://api.github.com/users/esteldunedain/gists{/gist_id}","starred_url":"https://api.github.com/users/esteldunedain/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/esteldunedain/subscriptions","organizations_url":"https://api.github.com/users/esteldunedain/orgs","repos_url":"https://api.github.com/users/esteldunedain/repos","events_url":"https://api.github.com/users/esteldunedain/events{/privacy}","received_events_url":"https://api.github.com/users/esteldunedain/received_events","type":"User","site_admin":false},"created_at":"2015-05-18T15:31:43Z","updated_at":"2015-05-18T15:31:43Z","body":"Mmm, ok. Now I see how @ulteq changed it. Yeah, it will work with some caveats. \r\n\r\nWe are broadcasting the current server value as both current value and 60 sec forecast (there's nothing better that can be done under this conditions). So basically the weather will be fixed in the clients for 60 seconds as it was in the server at the beginning of that period. That will kinda work for rain.\r\n\r\nHowever that setup is actually quite bad for wind, cause if \"random\" is selected on the mission the intensity and direction changes a lot very fast, so bullet trajectories won't have a chance to be in sync any more. \r\n\r\nI still we should NOT recommend that setup, and in any case advice the `GVAR(serverUpdateInterval)` setting to be greatly reduced for those conditions, to something like 1~2 secs."}}