{"action":"opened","issue":{"url":"https://api.github.com/repos/LogicAndTrick/sledge/issues/209","labels_url":"https://api.github.com/repos/LogicAndTrick/sledge/issues/209/labels{/name}","comments_url":"https://api.github.com/repos/LogicAndTrick/sledge/issues/209/comments","events_url":"https://api.github.com/repos/LogicAndTrick/sledge/issues/209/events","html_url":"https://github.com/LogicAndTrick/sledge/issues/209","id":59471393,"number":209,"title":"Source: Game configuration","user":{"login":"LogicAndTrick","id":3071180,"avatar_url":"https://avatars.githubusercontent.com/u/3071180?v=3","gravatar_id":"","url":"https://api.github.com/users/LogicAndTrick","html_url":"https://github.com/LogicAndTrick","followers_url":"https://api.github.com/users/LogicAndTrick/followers","following_url":"https://api.github.com/users/LogicAndTrick/following{/other_user}","gists_url":"https://api.github.com/users/LogicAndTrick/gists{/gist_id}","starred_url":"https://api.github.com/users/LogicAndTrick/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/LogicAndTrick/subscriptions","organizations_url":"https://api.github.com/users/LogicAndTrick/orgs","repos_url":"https://api.github.com/users/LogicAndTrick/repos","events_url":"https://api.github.com/users/LogicAndTrick/events{/privacy}","received_events_url":"https://api.github.com/users/LogicAndTrick/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/LogicAndTrick/sledge/labels/enhancement","name":"enhancement","color":"84b6eb"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-03-02T11:50:26Z","updated_at":"2015-03-02T11:50:26Z","closed_at":null,"body":"This issue will track implementation of settings and configuration for Source engine games.\r\n\r\nWhat's needed:\r\n\r\n- API to detect engine features - each engine will advertise which features it supports, and Sledge will automatically \"downgrade\" incompatible implementations when it compiles. Examples:\r\n    - Displacements: Source supports them, but Goldsource maps will pre-compile into tetrahedrons\r\n    - Instances: Newer Source supports them, older Source and Goldsource maps will perform instantiation on pre-compile\r\n    - Entity I/O: Only Source games will show the entity I/O tabs\r\n    - ... and so on.\r\n- Automatic scanning & setup of installed games - this isn't required for Source support, but would help many people get Sledge configured properly\r\n- Support for multiple Steam game libraries - Steam now supports custom install directories, Sledge must be aware of these and work correctly with games installed to custom game libraries\r\n- Support for Source compile tools (tools specification, compiling using Source directories)"}}