{"push_id":678984809,"size":2,"distinct_size":2,"ref":"refs/heads/working","head":"8fa14dd6f31069672363b7dbba76431c823e3865","before":"2145ecea93a62eb2b0395a2f1bfd82c3f2e47003","commits":[{"sha":"6053914389028c89f5c9a1dbf07f3ed15599959c","author":{"email":"100271e7de1d46088a962d30c93dbd8c108bbade@gmail.com","name":"Henry"},"message":"Wrote more of the Enemy Lua Script\n\n* Wrote a bunch of function declarations and comments","distinct":true,"url":"https://api.github.com/repos/HSchmale16/NumberHunterGame/commits/6053914389028c89f5c9a1dbf07f3ed15599959c"},{"sha":"8fa14dd6f31069672363b7dbba76431c823e3865","author":{"email":"100271e7de1d46088a962d30c93dbd8c108bbade@gmail.com","name":"Henry"},"message":"Documented the config files\n\n* Added in-file documentation to the config files\n* Renamed the enemy config file\n\t* To Denote that there might be multiple versions of it,\n\t differint enemy behaviors\n* Added another value to the config files\n\t* There will be an ability to define up to 3 files for\n\t handling enemy behavior.\n\t* Enemies section added to the primary config file","distinct":true,"url":"https://api.github.com/repos/HSchmale16/NumberHunterGame/commits/8fa14dd6f31069672363b7dbba76431c823e3865"}]}