{"action":"opened","issue":{"url":"https://api.github.com/repos/openMSX/openMSX/issues/873","labels_url":"https://api.github.com/repos/openMSX/openMSX/issues/873/labels{/name}","comments_url":"https://api.github.com/repos/openMSX/openMSX/issues/873/comments","events_url":"https://api.github.com/repos/openMSX/openMSX/issues/873/events","html_url":"https://github.com/openMSX/openMSX/issues/873","id":87990080,"number":873,"title":"[Bug] SDLGL-PP renderer is broken on OSX 10.10.1 [sf#562]","user":{"login":"andete","id":689017,"avatar_url":"https://avatars.githubusercontent.com/u/689017?v=3","gravatar_id":"","url":"https://api.github.com/users/andete","html_url":"https://github.com/andete","followers_url":"https://api.github.com/users/andete/followers","following_url":"https://api.github.com/users/andete/following{/other_user}","gists_url":"https://api.github.com/users/andete/gists{/gist_id}","starred_url":"https://api.github.com/users/andete/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/andete/subscriptions","organizations_url":"https://api.github.com/users/andete/orgs","repos_url":"https://api.github.com/users/andete/repos","events_url":"https://api.github.com/users/andete/events{/privacy}","received_events_url":"https://api.github.com/users/andete/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-06-13T11:36:50Z","updated_at":"2015-06-13T11:36:50Z","closed_at":null,"body":"**Reported by sndpl on 2014-12-29 10:29 UTC**\nWhen using the SDLGL-PP renderer the screen stays white (see screenshot).\r\n\r\nUsing OSX 10.10.1"}}