{"action":"created","issue":{"url":"https://api.github.com/repos/DarkholmeTenk/TardisModIssues/issues/248","labels_url":"https://api.github.com/repos/DarkholmeTenk/TardisModIssues/issues/248/labels{/name}","comments_url":"https://api.github.com/repos/DarkholmeTenk/TardisModIssues/issues/248/comments","events_url":"https://api.github.com/repos/DarkholmeTenk/TardisModIssues/issues/248/events","html_url":"https://github.com/DarkholmeTenk/TardisModIssues/issues/248","id":102633818,"number":248,"title":"[IMPROVE] Current AE2 Compatibility","user":{"login":"Reginald-Halifrax","id":13931211,"avatar_url":"https://avatars.githubusercontent.com/u/13931211?v=3","gravatar_id":"","url":"https://api.github.com/users/Reginald-Halifrax","html_url":"https://github.com/Reginald-Halifrax","followers_url":"https://api.github.com/users/Reginald-Halifrax/followers","following_url":"https://api.github.com/users/Reginald-Halifrax/following{/other_user}","gists_url":"https://api.github.com/users/Reginald-Halifrax/gists{/gist_id}","starred_url":"https://api.github.com/users/Reginald-Halifrax/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Reginald-Halifrax/subscriptions","organizations_url":"https://api.github.com/users/Reginald-Halifrax/orgs","repos_url":"https://api.github.com/users/Reginald-Halifrax/repos","events_url":"https://api.github.com/users/Reginald-Halifrax/events{/privacy}","received_events_url":"https://api.github.com/users/Reginald-Halifrax/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":8,"created_at":"2015-08-23T15:58:43Z","updated_at":"2015-08-24T12:52:41Z","closed_at":"2015-08-23T16:56:41Z","body":"I'm writing on github as you had asked.\r\n\r\nFirst of all can't thank you enough for the fluid interface fix. no issues anymore.\r\n\r\nBut with the abbility of fluid being fixed I found more of a.. \"Irritation\"...\r\n\r\nThe Tardis ME roundels can only handle 32 networks at a time... that is extremely restrictive, and pretty much throws out the point of ME Roundels.\r\n\r\nSo my request is too make roundels able to More or less hold a infinite amount of networks (or just a high number no one can reach) but do not have the roundels able to directly connect to a controller.\r\n\r\nits a sorta \"additive\" network grid. the more dense cables you have going out of the computer into the roundels the more space you can work from. making it so you do still have to work for a \"large\" network.\r\n\r\nid really rather not (nor would anyone else i would bet) would have to make a P2P system based on sectors because even then you will eventually get restricted....\r\n\r\nTL;DR The ME interface is just this: 0/32 networks used. for each dense cable put from the controller to a roundel (or regular cable) would make it 0/40 networks or 0/64 networks.\r\n\r\nheck if you felt like it you could have a network buffer as a sortof \"upgrade\" you could get at the temporal engine if it detects AE2 is installed. would still be balanced in my book."},"comment":{"url":"https://api.github.com/repos/DarkholmeTenk/TardisModIssues/issues/comments/134185442","html_url":"https://github.com/DarkholmeTenk/TardisModIssues/issues/248#issuecomment-134185442","issue_url":"https://api.github.com/repos/DarkholmeTenk/TardisModIssues/issues/248","id":134185442,"user":{"login":"FoxPotato","id":7611000,"avatar_url":"https://avatars.githubusercontent.com/u/7611000?v=3","gravatar_id":"","url":"https://api.github.com/users/FoxPotato","html_url":"https://github.com/FoxPotato","followers_url":"https://api.github.com/users/FoxPotato/followers","following_url":"https://api.github.com/users/FoxPotato/following{/other_user}","gists_url":"https://api.github.com/users/FoxPotato/gists{/gist_id}","starred_url":"https://api.github.com/users/FoxPotato/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/FoxPotato/subscriptions","organizations_url":"https://api.github.com/users/FoxPotato/orgs","repos_url":"https://api.github.com/users/FoxPotato/repos","events_url":"https://api.github.com/users/FoxPotato/events{/privacy}","received_events_url":"https://api.github.com/users/FoxPotato/received_events","type":"User","site_admin":false},"created_at":"2015-08-24T12:52:41Z","updated_at":"2015-08-24T12:52:41Z","body":"I think the plan will be that you can link 2 roundels, which have lets say item interfaces, so you can transport items between those two. iirc tho."}}