{"action":"created","issue":{"url":"https://api.github.com/repos/phpmentors-jp/mpdosaka/issues/7","labels_url":"https://api.github.com/repos/phpmentors-jp/mpdosaka/issues/7/labels{/name}","comments_url":"https://api.github.com/repos/phpmentors-jp/mpdosaka/issues/7/comments","events_url":"https://api.github.com/repos/phpmentors-jp/mpdosaka/issues/7/events","html_url":"https://github.com/phpmentors-jp/mpdosaka/issues/7","id":55103983,"number":7,"title":"第7章 マルチパラダイム","user":{"login":"iteman","id":52985,"avatar_url":"https://avatars.githubusercontent.com/u/52985?v=3","gravatar_id":"","url":"https://api.github.com/users/iteman","html_url":"https://github.com/iteman","followers_url":"https://api.github.com/users/iteman/followers","following_url":"https://api.github.com/users/iteman/following{/other_user}","gists_url":"https://api.github.com/users/iteman/gists{/gist_id}","starred_url":"https://api.github.com/users/iteman/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/iteman/subscriptions","organizations_url":"https://api.github.com/users/iteman/orgs","repos_url":"https://api.github.com/users/iteman/repos","events_url":"https://api.github.com/users/iteman/events{/privacy}","received_events_url":"https://api.github.com/users/iteman/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/phpmentors-jp/mpdosaka/labels/chapter","name":"chapter","color":"006b75"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":40,"created_at":"2015-01-22T01:45:07Z","updated_at":"2015-08-22T03:51:18Z","closed_at":null,"body":"> この章では、問題をいくつかの部分に分割して、その各々を1つのパラダイムで設計することを考えよう。このいわゆる「**分割統治**」（divide-and-conquer）方式は、マルチパラダイム開発のもっとも単純な形式である。\r\n> ― [新装版　マルチパラダイムデザイン](http://www.amazon.co.jp/gp/product/4894715287/ref=as_li_tf_tl?ie=UTF8&camp=247&creative=1211&creativeASIN=4894715287&linkCode=as2&tag=phpmentors-22) p.171"},"comment":{"url":"https://api.github.com/repos/phpmentors-jp/mpdosaka/issues/comments/133632602","html_url":"https://github.com/phpmentors-jp/mpdosaka/issues/7#issuecomment-133632602","issue_url":"https://api.github.com/repos/phpmentors-jp/mpdosaka/issues/7","id":133632602,"user":{"login":"iteman","id":52985,"avatar_url":"https://avatars.githubusercontent.com/u/52985?v=3","gravatar_id":"","url":"https://api.github.com/users/iteman","html_url":"https://github.com/iteman","followers_url":"https://api.github.com/users/iteman/followers","following_url":"https://api.github.com/users/iteman/following{/other_user}","gists_url":"https://api.github.com/users/iteman/gists{/gist_id}","starred_url":"https://api.github.com/users/iteman/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/iteman/subscriptions","organizations_url":"https://api.github.com/users/iteman/orgs","repos_url":"https://api.github.com/users/iteman/repos","events_url":"https://api.github.com/users/iteman/events{/privacy}","received_events_url":"https://api.github.com/users/iteman/received_events","type":"User","site_admin":false},"created_at":"2015-08-22T03:51:18Z","updated_at":"2015-08-22T03:51:18Z","body":"# ソリューションドメインのフリーハンドを持つこと\r\n\r\n    7.7 マネジメント 7.7.3 C++を超えて (pp.214-215)\r\n\r\n> 設計のすべての様相をC++で実現しようと無理にこじつけることによって、これらのツールの特性を見損なってしまうような設計者ならば、ツールの数が減少することに満足していられるだろう。しかしその代償として、設計に豊かな表現力を持たせること、開発コストを低下させること、保守性を上げること、といった価値ある可能性を失うことになる。"}}