{"action":"created","issue":{"url":"https://api.github.com/repos/zhuowei/MCPELauncher/issues/264","labels_url":"https://api.github.com/repos/zhuowei/MCPELauncher/issues/264/labels{/name}","comments_url":"https://api.github.com/repos/zhuowei/MCPELauncher/issues/264/comments","events_url":"https://api.github.com/repos/zhuowei/MCPELauncher/issues/264/events","html_url":"https://github.com/zhuowei/MCPELauncher/issues/264","id":100069722,"number":264,"title":"Increase Texture Map Memory Space","user":{"login":"zedman2000","id":9578884,"avatar_url":"https://avatars.githubusercontent.com/u/9578884?v=3","gravatar_id":"","url":"https://api.github.com/users/zedman2000","html_url":"https://github.com/zedman2000","followers_url":"https://api.github.com/users/zedman2000/followers","following_url":"https://api.github.com/users/zedman2000/following{/other_user}","gists_url":"https://api.github.com/users/zedman2000/gists{/gist_id}","starred_url":"https://api.github.com/users/zedman2000/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/zedman2000/subscriptions","organizations_url":"https://api.github.com/users/zedman2000/orgs","repos_url":"https://api.github.com/users/zedman2000/repos","events_url":"https://api.github.com/users/zedman2000/events{/privacy}","received_events_url":"https://api.github.com/users/zedman2000/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2015-08-10T13:44:48Z","updated_at":"2015-08-10T22:50:58Z","closed_at":null,"body":"Hello,\r\n\r\nI couldn't find a feature request section, but decided this was the best place since it does cause BL to crash.\r\n\r\nIf I install a few BIG MODS, I seem to find that about 256 or so textures seems to be the MAX that one can load.  If I use a MOD like Extended Craft (about 100+ textures) as well as hxRedStone (about 82 textures), that gets me almost there.  Then I added a few more to bump me over 256 textures and BlockLauncher \"crashes\".  Although if you are quick to read the error message, it is crashing because there are too many textures being added to the system.\r\n\r\nSo, can we please increase this?  With the new methods of adding textures is REALLY enhances the game TREMENDOUSLY!  Although, if you are trying to get your MCPE to be \"just like\" PC (with ExtendedCraft added), it is not really possible with the currently allocated memory footprint for the textures.\r\n\r\nThanks and I wanted to thank you for working on this!  It was certainly the best use of my Google Play Store funds (next to Minecraft itself!)!"},"comment":{"url":"https://api.github.com/repos/zhuowei/MCPELauncher/issues/comments/129637744","html_url":"https://github.com/zhuowei/MCPELauncher/issues/264#issuecomment-129637744","issue_url":"https://api.github.com/repos/zhuowei/MCPELauncher/issues/264","id":129637744,"user":{"login":"sliceofcode","id":4206232,"avatar_url":"https://avatars.githubusercontent.com/u/4206232?v=3","gravatar_id":"","url":"https://api.github.com/users/sliceofcode","html_url":"https://github.com/sliceofcode","followers_url":"https://api.github.com/users/sliceofcode/followers","following_url":"https://api.github.com/users/sliceofcode/following{/other_user}","gists_url":"https://api.github.com/users/sliceofcode/gists{/gist_id}","starred_url":"https://api.github.com/users/sliceofcode/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/sliceofcode/subscriptions","organizations_url":"https://api.github.com/users/sliceofcode/orgs","repos_url":"https://api.github.com/users/sliceofcode/repos","events_url":"https://api.github.com/users/sliceofcode/events{/privacy}","received_events_url":"https://api.github.com/users/sliceofcode/received_events","type":"User","site_admin":false},"created_at":"2015-08-10T22:50:58Z","updated_at":"2015-08-10T22:50:58Z","body":"@zedman2000 \r\n```xml\r\n\r\n    <application\r\n        android:name=\"net.zhuoweizhang.mcpelauncher.BlockLauncher\"\r\n        android:allowBackup=\"false\"\r\n        android:icon=\"@drawable/ic_launcher\"\r\n        android:label=\"@string/app_name\"\r\n        android:largeHeap=\"true\" >\r\n```\r\nNotice `largeHeap`.\r\n"}}