{"action":"created","issue":{"url":"https://api.github.com/repos/Chessnut/NutScript/issues/475","labels_url":"https://api.github.com/repos/Chessnut/NutScript/issues/475/labels{/name}","comments_url":"https://api.github.com/repos/Chessnut/NutScript/issues/475/comments","events_url":"https://api.github.com/repos/Chessnut/NutScript/issues/475/events","html_url":"https://github.com/Chessnut/NutScript/issues/475","id":76460741,"number":475,"title":"[1.1] Encountered this error","user":{"login":"TheOnlyDusk","id":6288246,"avatar_url":"https://avatars.githubusercontent.com/u/6288246?v=3","gravatar_id":"","url":"https://api.github.com/users/TheOnlyDusk","html_url":"https://github.com/TheOnlyDusk","followers_url":"https://api.github.com/users/TheOnlyDusk/followers","following_url":"https://api.github.com/users/TheOnlyDusk/following{/other_user}","gists_url":"https://api.github.com/users/TheOnlyDusk/gists{/gist_id}","starred_url":"https://api.github.com/users/TheOnlyDusk/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/TheOnlyDusk/subscriptions","organizations_url":"https://api.github.com/users/TheOnlyDusk/orgs","repos_url":"https://api.github.com/users/TheOnlyDusk/repos","events_url":"https://api.github.com/users/TheOnlyDusk/events{/privacy}","received_events_url":"https://api.github.com/users/TheOnlyDusk/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":4,"created_at":"2015-05-14T19:17:00Z","updated_at":"2015-05-16T09:27:01Z","closed_at":null,"body":"[ERROR] gamemodes/nutscript/gamemode/core/hooks/sh_hooks.lua:203: attempt to index a nil value\r\n1. unknown - gamemodes/nutscript/gamemode/core/hooks/sh_hooks.lua:203\r\n\r\nI am unsure if we're the only one having this issue, so I wanted to post it here. It's better for it to be noticed and 'fixed' than not. :)\r\n\r\n(This error kept popping up each time I fired a weapon, crouched or jumped etc.)"},"comment":{"url":"https://api.github.com/repos/Chessnut/NutScript/issues/comments/102593499","html_url":"https://github.com/Chessnut/NutScript/issues/475#issuecomment-102593499","issue_url":"https://api.github.com/repos/Chessnut/NutScript/issues/475","id":102593499,"user":{"login":"TheOnlyDusk","id":6288246,"avatar_url":"https://avatars.githubusercontent.com/u/6288246?v=3","gravatar_id":"","url":"https://api.github.com/users/TheOnlyDusk","html_url":"https://github.com/TheOnlyDusk","followers_url":"https://api.github.com/users/TheOnlyDusk/followers","following_url":"https://api.github.com/users/TheOnlyDusk/following{/other_user}","gists_url":"https://api.github.com/users/TheOnlyDusk/gists{/gist_id}","starred_url":"https://api.github.com/users/TheOnlyDusk/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/TheOnlyDusk/subscriptions","organizations_url":"https://api.github.com/users/TheOnlyDusk/orgs","repos_url":"https://api.github.com/users/TheOnlyDusk/repos","events_url":"https://api.github.com/users/TheOnlyDusk/events{/privacy}","received_events_url":"https://api.github.com/users/TheOnlyDusk/received_events","type":"User","site_admin":false},"created_at":"2015-05-16T09:27:01Z","updated_at":"2015-05-16T09:27:01Z","body":"The thing is, we are attempting to fix its animations because these models worked fine with proper idle anims and such in 1.0 but uses SP idle pose instead in 1.1\r\nSorry, lemme answer your question now.\r\n\r\nWe didn't set any model classes, we just changed into the playermodel from that package and experienced these errors and that they for some reason use different anims than in 1.0 which kinda sucks."}}