{"action":"created","issue":{"url":"https://api.github.com/repos/Daenks/Meridian59_103/issues/1044","labels_url":"https://api.github.com/repos/Daenks/Meridian59_103/issues/1044/labels{/name}","comments_url":"https://api.github.com/repos/Daenks/Meridian59_103/issues/1044/comments","events_url":"https://api.github.com/repos/Daenks/Meridian59_103/issues/1044/events","html_url":"https://github.com/Daenks/Meridian59_103/pull/1044","id":92397200,"number":1044,"title":"Add maximum HP for player suicides.","user":{"login":"skittles1","id":4743083,"avatar_url":"https://avatars.githubusercontent.com/u/4743083?v=3","gravatar_id":"","url":"https://api.github.com/users/skittles1","html_url":"https://github.com/skittles1","followers_url":"https://api.github.com/users/skittles1/followers","following_url":"https://api.github.com/users/skittles1/following{/other_user}","gists_url":"https://api.github.com/users/skittles1/gists{/gist_id}","starred_url":"https://api.github.com/users/skittles1/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/skittles1/subscriptions","organizations_url":"https://api.github.com/users/skittles1/orgs","repos_url":"https://api.github.com/users/skittles1/repos","events_url":"https://api.github.com/users/skittles1/events{/privacy}","received_events_url":"https://api.github.com/users/skittles1/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-07-01T14:20:14Z","updated_at":"2015-07-01T15:49:44Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/Daenks/Meridian59_103/pulls/1044","html_url":"https://github.com/Daenks/Meridian59_103/pull/1044","diff_url":"https://github.com/Daenks/Meridian59_103/pull/1044.diff","patch_url":"https://github.com/Daenks/Meridian59_103/pull/1044.patch"},"body":"This one might be a little controversial.\r\n\r\nThere have been several cases where users have suicided multiple built characters, and this is usually in a fit of rage that they later regret. Meridian characters can take hundreds of hours to build for less\r\nexperienced players, and I don't think we should allow it to be negated due to momentary anger. One of the high profile suiciders recently contacted me asking if we can restore his accounts, and I had to tell him that we could not.\r\n\r\nIn addition, this will prevent hacked/shared accounts from being suicided maliciously (this also happened recently).\r\n\r\nPlayers who really need to suicide their characters can contact an admin, and we can do it for them. I've set the limit to 60HP - with the stat reset system, legit suicides over that amount should be very rare."},"comment":{"url":"https://api.github.com/repos/Daenks/Meridian59_103/issues/comments/117722504","html_url":"https://github.com/Daenks/Meridian59_103/pull/1044#issuecomment-117722504","issue_url":"https://api.github.com/repos/Daenks/Meridian59_103/issues/1044","id":117722504,"user":{"login":"GarOfMeridian","id":7925385,"avatar_url":"https://avatars.githubusercontent.com/u/7925385?v=3","gravatar_id":"","url":"https://api.github.com/users/GarOfMeridian","html_url":"https://github.com/GarOfMeridian","followers_url":"https://api.github.com/users/GarOfMeridian/followers","following_url":"https://api.github.com/users/GarOfMeridian/following{/other_user}","gists_url":"https://api.github.com/users/GarOfMeridian/gists{/gist_id}","starred_url":"https://api.github.com/users/GarOfMeridian/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/GarOfMeridian/subscriptions","organizations_url":"https://api.github.com/users/GarOfMeridian/orgs","repos_url":"https://api.github.com/users/GarOfMeridian/repos","events_url":"https://api.github.com/users/GarOfMeridian/events{/privacy}","received_events_url":"https://api.github.com/users/GarOfMeridian/received_events","type":"User","site_admin":false},"created_at":"2015-07-01T15:49:44Z","updated_at":"2015-07-01T15:49:44Z","body":"Have to agree. Stat reset system removes the need to reroll characters.\r\n\r\nIf we want to prevent someone dying a hundred times to get below the limit, we should also put a hard limit of something like 10 deaths in one hour. Once a character dies this many times in one hour, it should be 'locked' in place in the inn until the owner confers with a dev and explains. Normal characters simply never die that often."}}