{"action":"opened","issue":{"url":"https://api.github.com/repos/ScottTodd/GraphicsPractice/issues/3","labels_url":"https://api.github.com/repos/ScottTodd/GraphicsPractice/issues/3/labels{/name}","comments_url":"https://api.github.com/repos/ScottTodd/GraphicsPractice/issues/3/comments","events_url":"https://api.github.com/repos/ScottTodd/GraphicsPractice/issues/3/events","html_url":"https://github.com/ScottTodd/GraphicsPractice/issues/3","id":99929441,"number":3,"title":"Improve Material/shader interface","user":{"login":"ScottTodd","id":4010439,"avatar_url":"https://avatars.githubusercontent.com/u/4010439?v=3","gravatar_id":"","url":"https://api.github.com/users/ScottTodd","html_url":"https://github.com/ScottTodd","followers_url":"https://api.github.com/users/ScottTodd/followers","following_url":"https://api.github.com/users/ScottTodd/following{/other_user}","gists_url":"https://api.github.com/users/ScottTodd/gists{/gist_id}","starred_url":"https://api.github.com/users/ScottTodd/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ScottTodd/subscriptions","organizations_url":"https://api.github.com/users/ScottTodd/orgs","repos_url":"https://api.github.com/users/ScottTodd/repos","events_url":"https://api.github.com/users/ScottTodd/events{/privacy}","received_events_url":"https://api.github.com/users/ScottTodd/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-08-09T21:14:08Z","updated_at":"2015-08-09T21:14:08Z","closed_at":null,"body":"Flexible shader parameters, blending options, don't require normals/UVs/vertices (?). See what three.js and other open source libraries do for this."}}