{"action":"created","issue":{"url":"https://api.github.com/repos/swarmsim/swarm/issues/300","labels_url":"https://api.github.com/repos/swarmsim/swarm/issues/300/labels{/name}","comments_url":"https://api.github.com/repos/swarmsim/swarm/issues/300/comments","events_url":"https://api.github.com/repos/swarmsim/swarm/issues/300/events","html_url":"https://github.com/swarmsim/swarm/issues/300","id":57127320,"number":300,"title":"redesign meat/territory rush","user":{"login":"erosson","id":238846,"avatar_url":"https://avatars.githubusercontent.com/u/238846?v=3","gravatar_id":"","url":"https://api.github.com/users/erosson","html_url":"https://github.com/erosson","followers_url":"https://api.github.com/users/erosson/followers","following_url":"https://api.github.com/users/erosson/following{/other_user}","gists_url":"https://api.github.com/users/erosson/gists{/gist_id}","starred_url":"https://api.github.com/users/erosson/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/erosson/subscriptions","organizations_url":"https://api.github.com/users/erosson/orgs","repos_url":"https://api.github.com/users/erosson/repos","events_url":"https://api.github.com/users/erosson/events{/privacy}","received_events_url":"https://api.github.com/users/erosson/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":{"url":"https://api.github.com/repos/swarmsim/swarm/milestones/11","html_url":"https://github.com/swarmsim/swarm/milestones/1.2","labels_url":"https://api.github.com/repos/swarmsim/swarm/milestones/11/labels","id":1021717,"number":11,"title":"1.2","description":"","creator":{"login":"erosson","id":238846,"avatar_url":"https://avatars.githubusercontent.com/u/238846?v=3","gravatar_id":"","url":"https://api.github.com/users/erosson","html_url":"https://github.com/erosson","followers_url":"https://api.github.com/users/erosson/followers","following_url":"https://api.github.com/users/erosson/following{/other_user}","gists_url":"https://api.github.com/users/erosson/gists{/gist_id}","starred_url":"https://api.github.com/users/erosson/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/erosson/subscriptions","organizations_url":"https://api.github.com/users/erosson/orgs","repos_url":"https://api.github.com/users/erosson/repos","events_url":"https://api.github.com/users/erosson/events{/privacy}","received_events_url":"https://api.github.com/users/erosson/received_events","type":"User","site_admin":false},"open_issues":3,"closed_issues":0,"state":"open","created_at":"2015-03-14T21:49:47Z","updated_at":"2015-03-15T02:03:29Z","due_on":null,"closed_at":null},"comments":1,"created_at":"2015-02-10T03:51:27Z","updated_at":"2015-03-15T02:04:05Z","closed_at":null,"body":"no one uses them today. #285 has some ideas:\r\n\r\n> maybe we could make meat-rush affect all meat units - it'd basically behave like swarmwarp but with everything except the meat tab frozen. ooh, what if meat-rush rushed the meat tab better than swarmwarp, but destroyed x% of your larvae and cocoons with each use? that would make it interesting late-game. naturally you'd spend all your larvae before meatrushing, but transitioning between cloning and meatrushing would be non-trivial, and there's times when one's more efficient than the other.\r\n\r\n> maybe territory rush could get double-multiplied (well, squared) bonuses from bats and rush-mutations. or, give it a cloning/compounding effect for territory-units? that might keep it interesting. much smaller %, to keep it different from clone-larvae. might even be able to do this compounding without a cap, or with an absurdly high cap - doubling territory units is only worth one expansion - but capless compounding is pretty dangerous, need to math it out first."},"comment":{"url":"https://api.github.com/repos/swarmsim/swarm/issues/comments/80796884","html_url":"https://github.com/swarmsim/swarm/issues/300#issuecomment-80796884","issue_url":"https://api.github.com/repos/swarmsim/swarm/issues/300","id":80796884,"user":{"login":"erosson","id":238846,"avatar_url":"https://avatars.githubusercontent.com/u/238846?v=3","gravatar_id":"","url":"https://api.github.com/users/erosson","html_url":"https://github.com/erosson","followers_url":"https://api.github.com/users/erosson/followers","following_url":"https://api.github.com/users/erosson/following{/other_user}","gists_url":"https://api.github.com/users/erosson/gists{/gist_id}","starred_url":"https://api.github.com/users/erosson/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/erosson/subscriptions","organizations_url":"https://api.github.com/users/erosson/orgs","repos_url":"https://api.github.com/users/erosson/repos","events_url":"https://api.github.com/users/erosson/events{/privacy}","received_events_url":"https://api.github.com/users/erosson/received_events","type":"User","site_admin":false},"created_at":"2015-03-15T02:04:05Z","updated_at":"2015-03-15T02:04:05Z","body":"delaying this; territory mutations are going to be enough of a change without territory-rush compounding territory units. that'd still be cool but it can wait."}}