{"push_id":726977785,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"80bb0fabff51ae42d67b50326c6affd376dc7086","before":"d4aae9ff6d39e7918b95e847b6be5621f6cb825d","commits":[{"sha":"80bb0fabff51ae42d67b50326c6affd376dc7086","author":{"email":"1296fd52e28f0840a0085ac4d1f50819c6d98d4e@jillheden.se","name":"Kalle Jillheden"},"message":"Added healthbars\n\n- Added basic healthbar that reflects the health of a \"Living\" instance.\n- Added healthbar creation code in GameController.cs\n- Minions starts with healthbars\n- Towers starts with healthbars\n- Projectiles from the evil tree starts with healthbars","distinct":true,"url":"https://api.github.com/repos/jilleJr/Hammertime/commits/80bb0fabff51ae42d67b50326c6affd376dc7086"}]}