{"push_id":727041455,"size":69,"distinct_size":1,"ref":"refs/heads/spell_mod_stealth_stand_state","head":"bb0e201fed84ed7f1bb5399b70b185c9fa385d5a","before":"6c449a312288b4aabf7dc1fae97ef5080abde010","commits":[{"sha":"50d435ff2899258a64c883a12060c29336276b7f","author":{"email":"f938b2cda501feb96307b4b0c7f6c7a9bcf246d7@gmail.com","name":"Jens Bäckman"},"message":"Core/Spells: Fix DK Death rune selection","distinct":false,"url":"https://api.github.com/repos/tkrokli/TrinityCore/commits/50d435ff2899258a64c883a12060c29336276b7f"},{"sha":"07df574b432c641c37691b43d199daa4f69b2602","author":{"email":"c73b2caa8b1051b0067178806cf21a1f2719e81e@web.de","name":"robinsch"},"message":"[3.3.5] Core/Spells: Omen of Clarity\n\nby @robinsch; closes #3088.\n\nPurpose: make the Omen of Clarity druid buff (http://wotlk.openwow.com/spell=16864) work as intended.\n\nThis change is an addition to @Shauren's commit 37145b6.\nBefore this change, spell mod auras lose charges when they are unable to be cast\nas mentioned in the issue. As an example: Omen of Clarity loses its charge\nwhen Shred can not be used, because it requires the caster to behind the target.\n\nThis change will restore the spell mod if CheckCast returns false for the initial cast.","distinct":false,"url":"https://api.github.com/repos/tkrokli/TrinityCore/commits/07df574b432c641c37691b43d199daa4f69b2602"},{"sha":"b57539d2f20bec76a9cdd66483d511866c5601bd","author":{"email":"c73b2caa8b1051b0067178806cf21a1f2719e81e@web.de","name":"robinsch"},"message":"Scripts/Spells: Hunter's Chimera Shot - Serpent (ID: 53353) damage should be increase by Improved Stings talent.","distinct":false,"url":"https://api.github.com/repos/tkrokli/TrinityCore/commits/b57539d2f20bec76a9cdd66483d511866c5601bd"},{"sha":"067b4c3243843fcbfbac50b1ee0346cdf5e53ca8","author":{"email":"c73b2caa8b1051b0067178806cf21a1f2719e81e@web.de","name":"robinsch"},"message":"Core/Spells: Revert changes to Unit.cpp done in https://github.com/TrinityCore/TrinityCore/commit/198ffba5ee3b64852b3b090ebdeebd87494cc9f6. This will fix issues with direct damage spells dealing wrong damage that are based on percentage of existing HOT or DOT auras due to missing SPELLMOD_DOT apply.","distinct":false,"url":"https://api.github.com/repos/tkrokli/TrinityCore/commits/067b4c3243843fcbfbac50b1ee0346cdf5e53ca8"},{"sha":"2263cb9e1015ed0f6dbf83b63d8f0332bcbe6205","author":{"email":"c73b2caa8b1051b0067178806cf21a1f2719e81e@web.de","name":"robinsch"},"message":"Core/Unit: Fix issue with Divine Shield immunities\nCloses #14910","distinct":false,"url":"https://api.github.com/repos/tkrokli/TrinityCore/commits/2263cb9e1015ed0f6dbf83b63d8f0332bcbe6205"},{"sha":"55681666b3cc0e33eeb5cdb77e638e68c19f452c","author":{"email":"aa08d79d5f64c4f8fca78f03b621db41f76187b3@gmail.com","name":"jackpoz"},"message":"Core/Misc: Fix build warnings","distinct":false,"url":"https://api.github.com/repos/tkrokli/TrinityCore/commits/55681666b3cc0e33eeb5cdb77e638e68c19f452c"},{"sha":"93d1028d75ee4847ebcaa075f56a4d9e7632c33a","author":{"email":"243642c25a1105b87452ac8a9632657881f63a41@live.de","name":"Naios"},"message":"Dep/CppFormat: Update cppformat to cppformat/cppformat@7859f8123311c1b8f698\n* clean up our custom CMakeList.txt","distinct":false,"url":"https://api.github.com/repos/tkrokli/TrinityCore/commits/93d1028d75ee4847ebcaa075f56a4d9e7632c33a"},{"sha":"77f7f562683753a15bd2d3f80e65385f88383566","author":{"email":"aa08d79d5f64c4f8fca78f03b621db41f76187b3@gmail.com","name":"jackpoz"},"message":"Dep/gsoap: Turn off build warnings\n\nDisable -Wunused-parameter warnings in gsoap library to have a 0-warning build till the library gets updated","distinct":false,"url":"https://api.github.com/repos/tkrokli/TrinityCore/commits/77f7f562683753a15bd2d3f80e65385f88383566"},{"sha":"6527046ede419d35a769621bc55d911e52744494","author":{"email":"51b3617cb06b23c1b264ae44cefff77cd035c570@users.noreply.github.com","name":"Aokromes"},"message":"DB/Misc: Fix a runtime error\n\nBy Killyana, updates #14730","distinct":false,"url":"https://api.github.com/repos/tkrokli/TrinityCore/commits/6527046ede419d35a769621bc55d911e52744494"},{"sha":"5ff80739ef0031c1a93c6550062742bf2efd209e","author":{"email":"51b3617cb06b23c1b264ae44cefff77cd035c570@users.noreply.github.com","name":"Aokromes"},"message":"DB/Creature: Fixing some auras set with a wrong event\n\nBy Killyana, closes #14875","distinct":false,"url":"https://api.github.com/repos/tkrokli/TrinityCore/commits/5ff80739ef0031c1a93c6550062742bf2efd209e"},{"sha":"7c7d258482cb541b9a57fd9ff9b64f01c51cf4cb","author":{"email":"51b3617cb06b23c1b264ae44cefff77cd035c570@users.noreply.github.com","name":"Aokromes"},"message":"DB/Misc: Brewfest - Wrong item in vendors\n\nBy sirikfoll, closes #14989","distinct":false,"url":"https://api.github.com/repos/tkrokli/TrinityCore/commits/7c7d258482cb541b9a57fd9ff9b64f01c51cf4cb"},{"sha":"5178395a4f973fdb0b9657e54f06e62a6e2d5111","author":{"email":"38deeb4eb7d6f10166dedad60a8d646aa821503f@gmail.com","name":"ShinDarth"},"message":"DB/World schema backport: split quest_template and quest_template_addon\n\nCloses #14982\n\nSigned-off-by: DDuarte <dnpd.dd@gmail.com>","distinct":false,"url":"https://api.github.com/repos/tkrokli/TrinityCore/commits/5178395a4f973fdb0b9657e54f06e62a6e2d5111"},{"sha":"94bb71e5a1f2b341e94aa6adc661f1200b2b10aa","author":{"email":"95753ec14edd4a3d312da18b8290c5350db82164@gmail.com","name":"mik1893"},"message":"Merge pull request #14797 from czw/3.3.5\n\nCore/Spells: Fix DK Death rune selection","distinct":false,"url":"https://api.github.com/repos/tkrokli/TrinityCore/commits/94bb71e5a1f2b341e94aa6adc661f1200b2b10aa"},{"sha":"2b6ddce59b2e1f7bff83f904813ef86acecf243d","author":{"email":"aa08d79d5f64c4f8fca78f03b621db41f76187b3@gmail.com","name":"jackpoz"},"message":"CI/Travis: Report travis build as broken if new build warnings get added to the sources","distinct":false,"url":"https://api.github.com/repos/tkrokli/TrinityCore/commits/2b6ddce59b2e1f7bff83f904813ef86acecf243d"},{"sha":"b9d5b194df2719bda956ea4f8794916ceb4bdd58","author":{"email":"aa08d79d5f64c4f8fca78f03b621db41f76187b3@gmail.com","name":"jackpoz"},"message":"Dep/G3D: Backport fix from G3D10","distinct":false,"url":"https://api.github.com/repos/tkrokli/TrinityCore/commits/b9d5b194df2719bda956ea4f8794916ceb4bdd58"},{"sha":"275bb9303438a3e6e21e90de514723fd4aba7b05","author":{"email":"aa08d79d5f64c4f8fca78f03b621db41f76187b3@gmail.com","name":"jackpoz"},"message":"Scripts/EyeOfEternity: Fix crash added in d1853f693b2c1a60134603d946e31f71f26535c0\n\nClose https://github.com/TrinityCore/TrinityCore/issues/14984#issuecomment-118044904","distinct":false,"url":"https://api.github.com/repos/tkrokli/TrinityCore/commits/275bb9303438a3e6e21e90de514723fd4aba7b05"},{"sha":"1e0213bc57922719d4f7e8897cb7e8871c138fdc","author":{"email":"68047c6b3d7dec30a7084dd23ecb1a093f75499c@hotmail.com","name":"pete318"},"message":"The following stealth changes are implemented.\n - Combat no longer removes stealth, only damage does\n - Creatures will pursue a stealthed unit they cannot see if they're already in combat with them\n - When a player is ~~3 yards~~ 8% + 1.5 yards away from the usual stealth detection distance, the creature will perform the \"alerted\" effect.\n - When sitting/sleeping creatures are distracted or alerted, they will stand up\n - Idle movement creatures will return to their original (spawn) orientation after distract/alert\n - When entering combat with a distracted/alerted creature, distract state is removed\n - NPC no longer have a limit to stealth visibility (granted by stealth modifier spells/buffs)\n - If alert visibility is greater than aggro range, no alert sent","distinct":false,"url":"https://api.github.com/repos/tkrokli/TrinityCore/commits/1e0213bc57922719d4f7e8897cb7e8871c138fdc"},{"sha":"6680a7c331a4ee981b55d0d725997f0bc3523c3b","author":{"email":"abef3620e5c73bb2f80a6c48c44ad7340642a382@gmail.com","name":"joschiwald"},"message":"Scripts/EoE: fixed crash\n\n- removed some useless code (and some other random changes)","distinct":false,"url":"https://api.github.com/repos/tkrokli/TrinityCore/commits/6680a7c331a4ee981b55d0d725997f0bc3523c3b"},{"sha":"a328a119784252c6d514436f4ceffa693ac65453","author":{"email":"aa08d79d5f64c4f8fca78f03b621db41f76187b3@gmail.com","name":"jackpoz"},"message":"Core/Spells: Fix Charge \"no path\" error with huge targets\n\nFix Charge returning \"no path found\" error when targeting targets with Object Size of 8 like Festergut by changing how the target Z coordinate is set, using only half object size.\nIt is unclear why the CalculatePath() call in Charge handler is using target object size, maybe for corner cases where the target is slightly below the ground.","distinct":false,"url":"https://api.github.com/repos/tkrokli/TrinityCore/commits/a328a119784252c6d514436f4ceffa693ac65453"},{"sha":"37b157746e075294fd14abef5cc8e611b7bf2c76","author":{"email":"aa08d79d5f64c4f8fca78f03b621db41f76187b3@gmail.com","name":"jackpoz"},"message":"Scripts/Commands: \".mmap path line\" now uses raycast pathfinding\n\nAdd \"line\" optional parameter to \".mmap path\" command to use raycast implementation of recast, useful to simulate charge paths.","distinct":false,"url":"https://api.github.com/repos/tkrokli/TrinityCore/commits/37b157746e075294fd14abef5cc8e611b7bf2c76"}]}