{"action":"created","issue":{"url":"https://api.github.com/repos/d3athrow/vgstation13/issues/5800","labels_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/5800/labels{/name}","comments_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/5800/comments","events_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/5800/events","html_url":"https://github.com/d3athrow/vgstation13/issues/5800","id":107835945,"number":5800,"title":"Discussion: Blob","user":{"login":"Zth--","id":11085293,"avatar_url":"https://avatars.githubusercontent.com/u/11085293?v=3","gravatar_id":"","url":"https://api.github.com/users/Zth--","html_url":"https://github.com/Zth--","followers_url":"https://api.github.com/users/Zth--/followers","following_url":"https://api.github.com/users/Zth--/following{/other_user}","gists_url":"https://api.github.com/users/Zth--/gists{/gist_id}","starred_url":"https://api.github.com/users/Zth--/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Zth--/subscriptions","organizations_url":"https://api.github.com/users/Zth--/orgs","repos_url":"https://api.github.com/users/Zth--/repos","events_url":"https://api.github.com/users/Zth--/events{/privacy}","received_events_url":"https://api.github.com/users/Zth--/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2015-09-23T01:49:50Z","updated_at":"2015-09-23T01:57:55Z","closed_at":null,"body":"This gamemode is shit and we MUST do something about it. Let's discuss a bit, what if we turn blob into a rare random event?"},"comment":{"url":"https://api.github.com/repos/d3athrow/vgstation13/issues/comments/142471107","html_url":"https://github.com/d3athrow/vgstation13/issues/5800#issuecomment-142471107","issue_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/5800","id":142471107,"user":{"login":"Shadowmech88","id":3991927,"avatar_url":"https://avatars.githubusercontent.com/u/3991927?v=3","gravatar_id":"","url":"https://api.github.com/users/Shadowmech88","html_url":"https://github.com/Shadowmech88","followers_url":"https://api.github.com/users/Shadowmech88/followers","following_url":"https://api.github.com/users/Shadowmech88/following{/other_user}","gists_url":"https://api.github.com/users/Shadowmech88/gists{/gist_id}","starred_url":"https://api.github.com/users/Shadowmech88/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Shadowmech88/subscriptions","organizations_url":"https://api.github.com/users/Shadowmech88/orgs","repos_url":"https://api.github.com/users/Shadowmech88/repos","events_url":"https://api.github.com/users/Shadowmech88/events{/privacy}","received_events_url":"https://api.github.com/users/Shadowmech88/received_events","type":"User","site_admin":false},"created_at":"2015-09-23T01:57:55Z","updated_at":"2015-09-23T01:57:55Z","body":"I like blob as a concept. What I don't like is that blobs happen very early in blob rounds, and then everyone drops everything and it becomes a crew vs blob deathmatch.\r\nWizard has this problem, but at least wizards have the option of going stealthy and hiding their existence somewhat. Blobs are announced to the whole crew via the biohazard announcement and they can't hide or disguise themselves. Even xenomorphs are lower-profile than a blob.\r\nThis means that 99% of the time, the blob round ends in five minutes because the crew drilled to its core with lasers and killed it before it was big, or the blob round lasts for 20 minutes of waiting for the blob to become large enough to win because it gained a foothold and became too powerful to kill. These are not good ways for gamemodes to turn out.\r\n\r\nI think blob should be restricted to a random event, and one that can only trigger after an hour or two of any given round in order to give the antagonists a chance to do their thing.\r\nNot only that, but I don't think blob should be able to \"win\" in a proper sense. Either the crew kills it, or they call the emergency shuttle, or evacuate to the asteroid. But the blob taking over 60%/80% of the station shouldn't end the round, though maybe it should force a shuttle call."}}