{"action":"opened","issue":{"url":"https://api.github.com/repos/nickdesaulniers/sdl2web/issues/2","labels_url":"https://api.github.com/repos/nickdesaulniers/sdl2web/issues/2/labels{/name}","comments_url":"https://api.github.com/repos/nickdesaulniers/sdl2web/issues/2/comments","events_url":"https://api.github.com/repos/nickdesaulniers/sdl2web/issues/2/events","html_url":"https://github.com/nickdesaulniers/sdl2web/issues/2","id":105077022,"number":2,"title":"building on windows","user":{"login":"nickdesaulniers","id":1823839,"avatar_url":"https://avatars.githubusercontent.com/u/1823839?v=3","gravatar_id":"","url":"https://api.github.com/users/nickdesaulniers","html_url":"https://github.com/nickdesaulniers","followers_url":"https://api.github.com/users/nickdesaulniers/followers","following_url":"https://api.github.com/users/nickdesaulniers/following{/other_user}","gists_url":"https://api.github.com/users/nickdesaulniers/gists{/gist_id}","starred_url":"https://api.github.com/users/nickdesaulniers/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/nickdesaulniers/subscriptions","organizations_url":"https://api.github.com/users/nickdesaulniers/orgs","repos_url":"https://api.github.com/users/nickdesaulniers/repos","events_url":"https://api.github.com/users/nickdesaulniers/events{/privacy}","received_events_url":"https://api.github.com/users/nickdesaulniers/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-09-06T07:33:52Z","updated_at":"2015-09-06T07:33:52Z","closed_at":null,"body":"is this most frustrating thing ever\r\n\r\n\"Unfortunately there is still a difference between Linux and Windows. As you saw in the previous chapter, to use OpenGL, Windows has to go through another library named GLEW. This library will enable us to use the OpenGL 3. But like any bookstore, you'll have to initialize it. On Windows you must include the following header:\r\n\r\n \r\n\r\n#ifdef  WIN32\r\n#include <GL / glew.h>\r\n \r\n\r\nGLEW to initialize the library, it will add the function: glewInit (). Like any library, initialization can fail, we must test its initialization:\"\r\n\r\nhttps://translate.google.com/translate?hl=en&sl=fr&u=https://openclassrooms.com/courses/developpez-vos-applications-3d-avec-opengl-3-3/premier-affichage&prev=search\r\nhttps://openclassrooms.com/courses/developpez-vos-applications-3d-avec-opengl-3-3/premier-affichage\r\nhttp://glew.sourceforge.net/install.html"}}