{"action":"created","issue":{"url":"https://api.github.com/repos/mono/MonoGame/issues/3547","labels_url":"https://api.github.com/repos/mono/MonoGame/issues/3547/labels{/name}","comments_url":"https://api.github.com/repos/mono/MonoGame/issues/3547/comments","events_url":"https://api.github.com/repos/mono/MonoGame/issues/3547/events","html_url":"https://github.com/mono/MonoGame/pull/3547","id":58063843,"number":3547,"title":"Fix for linux exit errors 2, 3, 4 from #3540","user":{"login":"cra0zy","id":6773302,"avatar_url":"https://avatars.githubusercontent.com/u/6773302?v=3","gravatar_id":"","url":"https://api.github.com/users/cra0zy","html_url":"https://github.com/cra0zy","followers_url":"https://api.github.com/users/cra0zy/followers","following_url":"https://api.github.com/users/cra0zy/following{/other_user}","gists_url":"https://api.github.com/users/cra0zy/gists{/gist_id}","starred_url":"https://api.github.com/users/cra0zy/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/cra0zy/subscriptions","organizations_url":"https://api.github.com/users/cra0zy/orgs","repos_url":"https://api.github.com/users/cra0zy/repos","events_url":"https://api.github.com/users/cra0zy/events{/privacy}","received_events_url":"https://api.github.com/users/cra0zy/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":4,"created_at":"2015-02-18T12:52:00Z","updated_at":"2015-02-18T18:45:02Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/mono/MonoGame/pulls/3547","html_url":"https://github.com/mono/MonoGame/pull/3547","diff_url":"https://github.com/mono/MonoGame/pull/3547.diff","patch_url":"https://github.com/mono/MonoGame/pull/3547.patch"},"body":"Fix for linux exit errors 2, 3, 4 from #3540"},"comment":{"url":"https://api.github.com/repos/mono/MonoGame/issues/comments/74921968","html_url":"https://github.com/mono/MonoGame/pull/3547#issuecomment-74921968","issue_url":"https://api.github.com/repos/mono/MonoGame/issues/3547","id":74921968,"user":{"login":"cra0zy","id":6773302,"avatar_url":"https://avatars.githubusercontent.com/u/6773302?v=3","gravatar_id":"","url":"https://api.github.com/users/cra0zy","html_url":"https://github.com/cra0zy","followers_url":"https://api.github.com/users/cra0zy/followers","following_url":"https://api.github.com/users/cra0zy/following{/other_user}","gists_url":"https://api.github.com/users/cra0zy/gists{/gist_id}","starred_url":"https://api.github.com/users/cra0zy/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/cra0zy/subscriptions","organizations_url":"https://api.github.com/users/cra0zy/orgs","repos_url":"https://api.github.com/users/cra0zy/repos","events_url":"https://api.github.com/users/cra0zy/events{/privacy}","received_events_url":"https://api.github.com/users/cra0zy/received_events","type":"User","site_admin":false},"created_at":"2015-02-18T18:45:02Z","updated_at":"2015-02-18T18:45:02Z","body":"So if I understood everything correctly I should:\r\n1) Remove GL.IsShadder, unneeded check\r\n2) Setup 2 dispose events, one for normal disposing(with threads if necessary) and one thats used when the game is exiting"}}