{"action":"opened","issue":{"url":"https://api.github.com/repos/tomaka/glium/issues/730","labels_url":"https://api.github.com/repos/tomaka/glium/issues/730/labels{/name}","comments_url":"https://api.github.com/repos/tomaka/glium/issues/730/comments","events_url":"https://api.github.com/repos/tomaka/glium/issues/730/events","html_url":"https://github.com/tomaka/glium/issues/730","id":67537219,"number":730,"title":"Add `implement_uniforms!` macro.","user":{"login":"TyOverby","id":573215,"avatar_url":"https://avatars.githubusercontent.com/u/573215?v=3","gravatar_id":"","url":"https://api.github.com/users/TyOverby","html_url":"https://github.com/TyOverby","followers_url":"https://api.github.com/users/TyOverby/followers","following_url":"https://api.github.com/users/TyOverby/following{/other_user}","gists_url":"https://api.github.com/users/TyOverby/gists{/gist_id}","starred_url":"https://api.github.com/users/TyOverby/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/TyOverby/subscriptions","organizations_url":"https://api.github.com/users/TyOverby/orgs","repos_url":"https://api.github.com/users/TyOverby/repos","events_url":"https://api.github.com/users/TyOverby/events{/privacy}","received_events_url":"https://api.github.com/users/TyOverby/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-04-10T08:05:33Z","updated_at":"2015-04-10T08:05:33Z","closed_at":null,"body":"Not sure if this is  on your todo list already, but I have manually implemented `uniforms::Uniforms` for all of my shader parameters.  Seems like this could be solved in exactly the same way that `implement_vertex!` was solved. "}}