{"push_id":623546160,"size":11,"distinct_size":11,"ref":"refs/heads/develop","head":"6fdd564a77a7f1e82a92fa4451909489056347eb","before":"f0119dd2db66695df65b0667d37084c08fbd26a9","commits":[{"sha":"53af039c92647823ca8264823162aebc52b782fd","author":{"email":"20d23900940cd9452e32fa282ad0277f165978d1@hotmail.com","name":"Sanders Lee"},"message":"More sounds for the Vessel. GateKeeper pending proper sound files.","distinct":true,"url":"https://api.github.com/repos/GilaGuy/term-project/commits/53af039c92647823ca8264823162aebc52b782fd"},{"sha":"4acde56ce4e68c906c52d35f6f12638e3eafac5c","author":{"email":"20d23900940cd9452e32fa282ad0277f165978d1@hotmail.com","name":"Sanders Lee"},"message":"Resolving merge conflicts.","distinct":true,"url":"https://api.github.com/repos/GilaGuy/term-project/commits/4acde56ce4e68c906c52d35f6f12638e3eafac5c"},{"sha":"13a1dd0be9b92e6e85fc9736914ec9448937b3ed","author":{"email":"20d23900940cd9452e32fa282ad0277f165978d1@hotmail.com","name":"Sanders Lee"},"message":"Loaded proper sound files for GateKeeper. Need hurt and attack detection to place relevant sounds.","distinct":true,"url":"https://api.github.com/repos/GilaGuy/term-project/commits/13a1dd0be9b92e6e85fc9736914ec9448937b3ed"},{"sha":"5dfe5e2bab40d38a462c2c888a78119da2b58814","author":{"email":"20d23900940cd9452e32fa282ad0277f165978d1@hotmail.com","name":"Sanders Lee"},"message":"Fixed GameSettings.h","distinct":true,"url":"https://api.github.com/repos/GilaGuy/term-project/commits/5dfe5e2bab40d38a462c2c888a78119da2b58814"},{"sha":"97513faa1ca42a7e4fe15a1511d0f8255a223805","author":{"email":"20d23900940cd9452e32fa282ad0277f165978d1@hotmail.com","name":"Sanders Lee"},"message":"Sound working well enough so far.","distinct":true,"url":"https://api.github.com/repos/GilaGuy/term-project/commits/97513faa1ca42a7e4fe15a1511d0f8255a223805"},{"sha":"26ad9f208e4081b64040833cb045a442f61d973f","author":{"email":"20d23900940cd9452e32fa282ad0277f165978d1@hotmail.com","name":"Sanders Lee"},"message":"Resolving merge conflicts","distinct":true,"url":"https://api.github.com/repos/GilaGuy/term-project/commits/26ad9f208e4081b64040833cb045a442f61d973f"},{"sha":"21629be3ad3eb278fa9040d9beb9776a22a64996","author":{"email":"20d23900940cd9452e32fa282ad0277f165978d1@hotmail.com","name":"Sanders Lee"},"message":"Added own programming credit in comment headers.","distinct":true,"url":"https://api.github.com/repos/GilaGuy/term-project/commits/21629be3ad3eb278fa9040d9beb9776a22a64996"},{"sha":"312f45cd0bd21e9bc4874e4f93de05e3c9655d15","author":{"email":"20d23900940cd9452e32fa282ad0277f165978d1@hotmail.com","name":"Sanders Lee"},"message":"Fixed minor bug for player character's footsteps. No longer fades out or becomes off-center.","distinct":true,"url":"https://api.github.com/repos/GilaGuy/term-project/commits/312f45cd0bd21e9bc4874e4f93de05e3c9655d15"},{"sha":"0d67d8945f53cda2359daaafc9acaafa2bc6f60e","author":{"email":"20d23900940cd9452e32fa282ad0277f165978d1@hotmail.com","name":"Sanders Lee"},"message":"Merge branch 'develop' of https://github.com/DataComm2015/term-project into develop","distinct":true,"url":"https://api.github.com/repos/GilaGuy/term-project/commits/0d67d8945f53cda2359daaafc9acaafa2bc6f60e"},{"sha":"c5e2913ff6946357615770af402493dd29087a31","author":{"email":"adfbfa712ceed9205532033a8483d8045e0adf51@hotmail.com","name":"jbayntun"},"message":"Merge pull request #199 from slee-colonel/develop\n\nSound is working fine so far. Still need to add in attack sounds, once attacks are actually done.","distinct":true,"url":"https://api.github.com/repos/GilaGuy/term-project/commits/c5e2913ff6946357615770af402493dd29087a31"},{"sha":"6fdd564a77a7f1e82a92fa4451909489056347eb","author":{"email":"adfbfa712ceed9205532033a8483d8045e0adf51@hotmail.com","name":"jbayntun"},"message":"Merge pull request #200 from GilaGuy/develop\n\nFixed GameLobby :D","distinct":true,"url":"https://api.github.com/repos/GilaGuy/term-project/commits/6fdd564a77a7f1e82a92fa4451909489056347eb"}]}