{"action":"created","issue":{"url":"https://api.github.com/repos/godotengine/godot/issues/2781","labels_url":"https://api.github.com/repos/godotengine/godot/issues/2781/labels{/name}","comments_url":"https://api.github.com/repos/godotengine/godot/issues/2781/comments","events_url":"https://api.github.com/repos/godotengine/godot/issues/2781/events","html_url":"https://github.com/godotengine/godot/issues/2781","id":116817458,"number":2781,"title":"steam_api is not work when use lib crypto in Linux","user":{"login":"Mavhod","id":6188056,"avatar_url":"https://avatars.githubusercontent.com/u/6188056?v=3","gravatar_id":"","url":"https://api.github.com/users/Mavhod","html_url":"https://github.com/Mavhod","followers_url":"https://api.github.com/users/Mavhod/followers","following_url":"https://api.github.com/users/Mavhod/following{/other_user}","gists_url":"https://api.github.com/users/Mavhod/gists{/gist_id}","starred_url":"https://api.github.com/users/Mavhod/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Mavhod/subscriptions","organizations_url":"https://api.github.com/users/Mavhod/orgs","repos_url":"https://api.github.com/users/Mavhod/repos","events_url":"https://api.github.com/users/Mavhod/events{/privacy}","received_events_url":"https://api.github.com/users/Mavhod/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/godotengine/godot/labels/bug","name":"bug","color":"ff2222"},{"url":"https://api.github.com/repos/godotengine/godot/labels/topic:core","name":"topic:core","color":"ffdd44"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2015-11-13T17:57:00Z","updated_at":"2015-12-16T12:21:41Z","closed_at":"2015-12-16T11:58:15Z","body":"I write steam api module,\r\nWhen I run Godot app with Steam client open the app is terminate, message in console show:\r\n```Segmentation fault (core dumped)```\r\n\r\nIt because importing lib crypto, I must set ```openssl=no``` when use scons compile for resolve it.\r\n\r\nIn Windows it has no problem."},"comment":{"url":"https://api.github.com/repos/godotengine/godot/issues/comments/165090712","html_url":"https://github.com/godotengine/godot/issues/2781#issuecomment-165090712","issue_url":"https://api.github.com/repos/godotengine/godot/issues/2781","id":165090712,"user":{"login":"akien-mga","id":4701338,"avatar_url":"https://avatars.githubusercontent.com/u/4701338?v=3","gravatar_id":"","url":"https://api.github.com/users/akien-mga","html_url":"https://github.com/akien-mga","followers_url":"https://api.github.com/users/akien-mga/followers","following_url":"https://api.github.com/users/akien-mga/following{/other_user}","gists_url":"https://api.github.com/users/akien-mga/gists{/gist_id}","starred_url":"https://api.github.com/users/akien-mga/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/akien-mga/subscriptions","organizations_url":"https://api.github.com/users/akien-mga/orgs","repos_url":"https://api.github.com/users/akien-mga/repos","events_url":"https://api.github.com/users/akien-mga/events{/privacy}","received_events_url":"https://api.github.com/users/akien-mga/received_events","type":"User","site_admin":false},"created_at":"2015-12-16T12:21:41Z","updated_at":"2015-12-16T12:21:41Z","body":"If you build Godot in the steam runtime directly, I guess it might work better as it would link against Steam's openssl."}}