{"action":"created","issue":{"url":"https://api.github.com/repos/ZaneDubya/UltimaXNA/issues/121","labels_url":"https://api.github.com/repos/ZaneDubya/UltimaXNA/issues/121/labels{/name}","comments_url":"https://api.github.com/repos/ZaneDubya/UltimaXNA/issues/121/comments","events_url":"https://api.github.com/repos/ZaneDubya/UltimaXNA/issues/121/events","html_url":"https://github.com/ZaneDubya/UltimaXNA/issues/121","id":68414287,"number":121,"title":"Minimap rendering","user":{"login":"ZaneDubya","id":7041719,"avatar_url":"https://avatars.githubusercontent.com/u/7041719?v=3","gravatar_id":"","url":"https://api.github.com/users/ZaneDubya","html_url":"https://github.com/ZaneDubya","followers_url":"https://api.github.com/users/ZaneDubya/followers","following_url":"https://api.github.com/users/ZaneDubya/following{/other_user}","gists_url":"https://api.github.com/users/ZaneDubya/gists{/gist_id}","starred_url":"https://api.github.com/users/ZaneDubya/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ZaneDubya/subscriptions","organizations_url":"https://api.github.com/users/ZaneDubya/orgs","repos_url":"https://api.github.com/users/ZaneDubya/repos","events_url":"https://api.github.com/users/ZaneDubya/events{/privacy}","received_events_url":"https://api.github.com/users/ZaneDubya/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/ZaneDubya/UltimaXNA/labels/feature","name":"feature","color":"207de5"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":27,"created_at":"2015-04-14T15:35:42Z","updated_at":"2015-04-14T20:02:01Z","closed_at":null,"body":"As a player, having a working minimap would really help me navigate the world.\r\n\r\nAs a first pass, the world could be displayed as a simple 2D texture. I imagine this would only take an hour to get running with ground only, and a few more hours would get statics/house multis displaying as well.\r\n\r\nCan anyone answer these two questions regarding the legacy client's mini map view?\r\n\r\n1. How does the game display a single tile in the 'slanted view' of the legacy minimap? What is the pixel pattern that is repeated? Is there a place in the game where we can see repeated features (a chessboard-like grid? Straight lines of tiles?).\r\n\r\n2. I know that the legacy client uses a special graphic to draw trees. Where does it get this graphic from? Is there more than one kind of tree minimap graphic? Are there any other items that are drawn specially?\r\n\r\n<bountysource-plugin>\r\n---\r\nWant to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/11133965-minimap-rendering?utm_campaign=plugin&utm_content=tracker%2F11985070&utm_medium=issues&utm_source=github)** We accept bounties via [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F11985070&utm_medium=issues&utm_source=github).\r\n</bountysource-plugin>"},"comment":{"url":"https://api.github.com/repos/ZaneDubya/UltimaXNA/issues/comments/93042252","html_url":"https://github.com/ZaneDubya/UltimaXNA/issues/121#issuecomment-93042252","issue_url":"https://api.github.com/repos/ZaneDubya/UltimaXNA/issues/121","id":93042252,"user":{"login":"jeffboulanger","id":1947295,"avatar_url":"https://avatars.githubusercontent.com/u/1947295?v=3","gravatar_id":"","url":"https://api.github.com/users/jeffboulanger","html_url":"https://github.com/jeffboulanger","followers_url":"https://api.github.com/users/jeffboulanger/followers","following_url":"https://api.github.com/users/jeffboulanger/following{/other_user}","gists_url":"https://api.github.com/users/jeffboulanger/gists{/gist_id}","starred_url":"https://api.github.com/users/jeffboulanger/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/jeffboulanger/subscriptions","organizations_url":"https://api.github.com/users/jeffboulanger/orgs","repos_url":"https://api.github.com/users/jeffboulanger/repos","events_url":"https://api.github.com/users/jeffboulanger/events{/privacy}","received_events_url":"https://api.github.com/users/jeffboulanger/received_events","type":"User","site_admin":false},"created_at":"2015-04-14T20:02:01Z","updated_at":"2015-04-14T20:02:01Z","body":"Not sure I follow, I'd have to look at the code."}}