{"action":"closed","issue":{"url":"https://api.github.com/repos/jderrough/UnitySlippyMap/issues/11","labels_url":"https://api.github.com/repos/jderrough/UnitySlippyMap/issues/11/labels{/name}","comments_url":"https://api.github.com/repos/jderrough/UnitySlippyMap/issues/11/comments","events_url":"https://api.github.com/repos/jderrough/UnitySlippyMap/issues/11/events","html_url":"https://github.com/jderrough/UnitySlippyMap/issues/11","id":97002675,"number":11,"title":"Problem working on Android (Unity 4.6.3)","user":{"login":"ArthurBn","id":13480930,"avatar_url":"https://avatars.githubusercontent.com/u/13480930?v=3","gravatar_id":"","url":"https://api.github.com/users/ArthurBn","html_url":"https://github.com/ArthurBn","followers_url":"https://api.github.com/users/ArthurBn/followers","following_url":"https://api.github.com/users/ArthurBn/following{/other_user}","gists_url":"https://api.github.com/users/ArthurBn/gists{/gist_id}","starred_url":"https://api.github.com/users/ArthurBn/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ArthurBn/subscriptions","organizations_url":"https://api.github.com/users/ArthurBn/orgs","repos_url":"https://api.github.com/users/ArthurBn/repos","events_url":"https://api.github.com/users/ArthurBn/events{/privacy}","received_events_url":"https://api.github.com/users/ArthurBn/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2015-07-24T08:30:19Z","updated_at":"2015-08-19T10:49:27Z","closed_at":"2015-08-19T10:49:27Z","body":"Hello, I'm working on Unity 4.6.3, on an Android application.\r\n\r\nThe map work fine in Unity (in editor), but not in Android. \r\nBy not working I mean that I can see the buttons but I don't see any map tiles.\r\nThe DebugLogs are telling me that everything is working : \r\n\r\n(TestMap.cs )\r\n\r\nDebug.Log(\"DEBUG: file doesn't exist: \" + newfilepath);\r\nDebug.Log(\"DEBUG: will write: '\" + filepath + \"' to: '\" + newfilepath + \"'\");\r\nDebug.Log(\"DEBUG: exists: \" + newfilepath);\r\nDebug.Log(\"DEBUG: using MBTiles file: \" + filepath);\r\n\r\nAll these messages are showing, so it should work correctly but nothing is showing on Android.\r\n\r\nSo if you know what the problem can be, please let me know =).\r\n\r\nAnd thanks in advance for your answers."}}