{"action":"opened","issue":{"url":"https://api.github.com/repos/drbeco/wumpus/issues/10","labels_url":"https://api.github.com/repos/drbeco/wumpus/issues/10/labels{/name}","comments_url":"https://api.github.com/repos/drbeco/wumpus/issues/10/comments","events_url":"https://api.github.com/repos/drbeco/wumpus/issues/10/events","html_url":"https://github.com/drbeco/wumpus/issues/10","id":118950116,"number":10,"title":"lifes : restart_agent","user":{"login":"drbeco","id":5805111,"avatar_url":"https://avatars.githubusercontent.com/u/5805111?v=3","gravatar_id":"","url":"https://api.github.com/users/drbeco","html_url":"https://github.com/drbeco","followers_url":"https://api.github.com/users/drbeco/followers","following_url":"https://api.github.com/users/drbeco/following{/other_user}","gists_url":"https://api.github.com/users/drbeco/gists{/gist_id}","starred_url":"https://api.github.com/users/drbeco/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/drbeco/subscriptions","organizations_url":"https://api.github.com/users/drbeco/orgs","repos_url":"https://api.github.com/users/drbeco/repos","events_url":"https://api.github.com/users/drbeco/events{/privacy}","received_events_url":"https://api.github.com/users/drbeco/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/drbeco/wumpus/labels/enhancement","name":"enhancement","color":"84b6eb"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-11-26T00:58:09Z","updated_at":"2015-11-26T00:58:09Z","closed_at":null,"body":"Agent may have lifes to spare.\r\n\r\nThe same labyrinth will be restarted, \r\n\r\n* agent goes back to (1,1)\r\n* Wumpus keep same state (dead or alive)\r\n* If no arrows when dying, set it to 1. Otherwise, keeps the same amount.\r\n\r\nThe game will not call `init_agent/0`, but `restart_agent/0`.\r\n\r\n"}}