{"action":"created","issue":{"url":"https://api.github.com/repos/jgeumlek/WiimoteGlue/issues/1","labels_url":"https://api.github.com/repos/jgeumlek/WiimoteGlue/issues/1/labels{/name}","comments_url":"https://api.github.com/repos/jgeumlek/WiimoteGlue/issues/1/comments","events_url":"https://api.github.com/repos/jgeumlek/WiimoteGlue/issues/1/events","html_url":"https://github.com/jgeumlek/WiimoteGlue/issues/1","id":85954888,"number":1,"title":"Disable Keyboard Mouse","user":{"login":"thomasgauthier","id":9730392,"avatar_url":"https://avatars.githubusercontent.com/u/9730392?v=3","gravatar_id":"","url":"https://api.github.com/users/thomasgauthier","html_url":"https://github.com/thomasgauthier","followers_url":"https://api.github.com/users/thomasgauthier/followers","following_url":"https://api.github.com/users/thomasgauthier/following{/other_user}","gists_url":"https://api.github.com/users/thomasgauthier/gists{/gist_id}","starred_url":"https://api.github.com/users/thomasgauthier/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/thomasgauthier/subscriptions","organizations_url":"https://api.github.com/users/thomasgauthier/orgs","repos_url":"https://api.github.com/users/thomasgauthier/repos","events_url":"https://api.github.com/users/thomasgauthier/events{/privacy}","received_events_url":"https://api.github.com/users/thomasgauthier/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-06-07T22:22:15Z","updated_at":"2015-06-07T22:41:45Z","closed_at":null,"body":"Is there anyway to disable the keyboard/mouse?"},"comment":{"url":"https://api.github.com/repos/jgeumlek/WiimoteGlue/issues/comments/109808983","html_url":"https://github.com/jgeumlek/WiimoteGlue/issues/1#issuecomment-109808983","issue_url":"https://api.github.com/repos/jgeumlek/WiimoteGlue/issues/1","id":109808983,"user":{"login":"jgeumlek","id":940465,"avatar_url":"https://avatars.githubusercontent.com/u/940465?v=3","gravatar_id":"","url":"https://api.github.com/users/jgeumlek","html_url":"https://github.com/jgeumlek","followers_url":"https://api.github.com/users/jgeumlek/followers","following_url":"https://api.github.com/users/jgeumlek/following{/other_user}","gists_url":"https://api.github.com/users/jgeumlek/gists{/gist_id}","starred_url":"https://api.github.com/users/jgeumlek/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/jgeumlek/subscriptions","organizations_url":"https://api.github.com/users/jgeumlek/orgs","repos_url":"https://api.github.com/users/jgeumlek/repos","events_url":"https://api.github.com/users/jgeumlek/events{/privacy}","received_events_url":"https://api.github.com/users/jgeumlek/received_events","type":"User","site_admin":false},"created_at":"2015-06-07T22:41:45Z","updated_at":"2015-06-07T22:41:45Z","body":"At the moment, no. \r\n\r\nThere's some code that falls back to the keyboard/mouse slot if things go wrong as a safety net, and there'd should probably be some added checks to prevent things going awry when attempting to change a slot to a keyboard that might not exist. It wouldn't be too bad to fix this, but I didn't see a need.\r\n\r\nIs it causing problems somehow? If so, I'll get around to adding the ability to prevent the keyboard/mouse device from ever being created as a commandline option.\r\n\r\nI figured a keyboard/mouse device that sends no events would be harmless. (It shouldn't be sending any by default; all events are supposed to be mapped to the gamepads originally.)"}}