{"push_id":911163893,"size":1,"distinct_size":1,"ref":"refs/heads/player-movement-NewIsGrounded","head":"a914072ae94792d6d45bcd51ed9fd8ece670958a","before":"e96a22b04d4d0184341aba27fd153233c47d204d","commits":[{"sha":"a914072ae94792d6d45bcd51ed9fd8ece670958a","author":{"email":"be92d77e05befd9da2f59e18c17fe8624fb3795b@gmail.com","name":"TonyForge"},"message":"Переписал проверку пингвина на контакт с землей на основе\nContactListenter'а.\nСм. в конце метода initialize и в конце isGrounded. Состояние\n\"заземленности\" записывается в переменной groundedFlag","distinct":true,"url":"https://api.github.com/repos/savegame/bada-devel/commits/a914072ae94792d6d45bcd51ed9fd8ece670958a"}]}